Disable instruction fusion on Power8
[gromacs.git] / src / gromacs / math / 3dtransforms.h
blob9ed4690683763808864f5fdc6b485f6fe60abfdd
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37 #ifndef GMX_MATH_3DTRANSFORMS_H
38 #define GMX_MATH_3DTRANSFORMS_H
40 #include <stdio.h>
42 #include "gromacs/math/vectypes.h"
43 #include "gromacs/utility/real.h"
45 #ifdef __cplusplus
46 extern "C" {
47 #endif
49 /** Index for the fourth dimension for `vec4`. */
50 #define WW 3
52 /*! \brief
53 * 4D vector type used in 3D transformations.
55 * In \Gromacs, only a limited set of 3D transformations are used, and all of
56 * them operate on coordinates, so the fourth element is assumed to be one and
57 * ignored in all contexts.
59 typedef real vec4[4];
61 /*! \brief
62 * 4D matrix type used in 3D transformations.
64 typedef real mat4[4][4];
66 void gmx_mat4_copy(mat4 a, mat4 b);
68 void gmx_mat4_transform_point(mat4 m, const rvec x, vec4 v);
70 /*! \brief
71 * Computes the product of two `mat4` matrices as A = B * C.
73 * Note that the order of operands is different from mmul() in vec.h!
75 void gmx_mat4_mmul(mat4 A, mat4 B, mat4 C);
77 void gmx_mat4_init_unity(mat4 m);
79 void gmx_mat4_init_rotation(int axis, real angle, mat4 A);
81 void gmx_mat4_init_translation(real tx, real ty, real tz, mat4 A);
83 void gmx_mat4_print(FILE *fp, const char *s, mat4 A);
85 void gmx_vec4_print(FILE *fp, const char *s, vec4 a);
87 #ifdef __cplusplus
89 #endif
91 #endif