4 * Curses interface for GNU Shogi
6 * ----------------------------------------------------------------------
7 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
8 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
9 * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
11 * GNU SHOGI is based on GNU CHESS
13 * Copyright (c) 1988, 1989, 1990 John Stanback
14 * Copyright (c) 1992 Free Software Foundation
16 * This file is part of GNU SHOGI.
18 * GNU Shogi is free software; you can redistribute it and/or modify it
19 * under the terms of the GNU General Public License as published by the
20 * Free Software Foundation; either version 3 of the License,
21 * or (at your option) any later version.
23 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
24 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
25 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
28 * You should have received a copy of the GNU General Public License along
29 * with GNU Shogi; see the file COPYING. If not, see
30 * <http://www.gnu.org/licenses/>.
31 * ----------------------------------------------------------------------
34 /* request *snprintf prototypes*/
35 #define _POSIX_C_SOURCE 200112L
41 #include <sys/param.h>
42 #include <sys/types.h>
47 #include "cursesdsp.h"
54 /* Definition of FIONREAD */
55 #include <sys/filio.h>
59 /* Definition of errno(). */
63 #define FLUSH_SCANW fflush(stdout), scanw
69 #define VIR_C(s) ((flag.reverse) ? (NO_COLS - 1 - column(s)) : column(s))
70 #define VIR_R(s) ((flag.reverse) ? (NO_ROWS - 1 - row(s)) : row(s))
72 unsigned short MV
[MAXDEPTH
];
76 /* Forward declarations. */
77 /* FIXME: change this name, puh-leeze! */
79 static void UpdateCatched(void);
80 static void DrawPiece(short sq
);
81 static void ShowScore(short score
);
83 /****************************************
84 * Trivial output functions.
85 ****************************************/
96 Curses_ClearScreen(void)
104 gotoXY(short x
, short y
)
119 Curses_ShowCurrentMove(short pnt
, short f
, short t
)
123 printw("(%2d) %5s ", pnt
, mvstr
[0]);
128 Curses_ShowDepth(char ch
)
131 printw("Depth= %d%c ", Sdepth
, ch
);
137 Curses_ShowGameType(void)
142 printw("%c vs. %c", GameType
[black
], GameType
[white
]);
151 printw("GNU Shogi %s", PACKAGE_VERSION
);
156 Curses_ShowLine(unsigned short *bstline
)
162 Curses_ShowMessage(char *s
)
171 Curses_AlwaysShowMessage(const char *format
, va_list ap
)
173 static char buffer
[60];
174 vsnprintf(buffer
, sizeof(buffer
), format
, ap
);
175 Curses_ShowMessage(buffer
);
180 Curses_Printf(const char *format
, va_list ap
)
182 static char buffer
[60];
183 vsnprintf(buffer
, sizeof(buffer
), format
, ap
);
184 printw("%s", buffer
);
189 Curses_doRequestInputString(const char* fmt
, char* buffer
)
191 FLUSH_SCANW(fmt
, buffer
);
196 Curses_GetString(char* sx
)
199 return (getstr(sx
) == ERR
);
204 Curses_ShowNodeCnt(long NodeCnt
)
207 /* printw("Nodes = %8ld, Nodes/Sec = %5ld", NodeCnt, (et > 100) ? NodeCnt / (et / 100) : 0); */
208 printw("n = %ld n/s = %ld",
209 NodeCnt
, (et
> 100) ? NodeCnt
/ (et
/ 100) : 0);
215 Curses_ShowPatternCount(short side
, short n
)
219 gotoXY(TAB
+ 10 + 3 * side
, 20); /* CHECKME */
232 gotoXY(5, ((flag
.reverse
) ? (5 + 2*NO_ROWS
) : 2));
233 printw("%s", (computer
== white
) ? "Computer" : "Human ");
234 gotoXY(5, ((flag
.reverse
) ? 2 : (5 + 2*NO_ROWS
)));
235 printw("%s", (computer
== black
) ? "Computer" : "Human ");
240 Curses_ShowPrompt(void)
242 Curses_ShowSidetoMove();
244 printw("Your move is? ");
250 Curses_ShowResponseTime(void)
256 printw("%ld, %d, %ld, %ld, %ld, %d",
257 ResponseTime
, TCC
, TCleft
, ExtraTime
, et
, flag
.timeout
);
264 Curses_ShowResults(short score
, unsigned short *bstline
, char ch
)
266 unsigned char d
, ply
;
270 Curses_ShowDepth(ch
);
274 for (ply
= 1; bstline
[ply
] > 0; ply
++)
282 algbr((short) bstline
[ply
] >> 8,
283 (short) bstline
[ply
] & 0xFF, false);
284 printw("%5s ", mvstr
[0]);
299 ShowScore(short score
)
302 printw("Score= %d", score
);
308 Curses_ShowSidetoMove(void)
311 printw("%2d: %s", 1 + GameCnt
/ 2, ColorStr
[player
]);
317 Curses_ShowStage(void)
320 printw("Stage= %2d%c B= %2d W= %2d",
321 stage
, flag
.tsume
?'T':' ', balance
[black
], balance
[white
]);
325 /****************************************
326 * End of trivial output routines.
327 ****************************************/
330 Curses_Initialize(void)
332 signal(SIGINT
, Curses_Die
);
333 signal(SIGQUIT
, Curses_Die
);
340 Curses_ExitShogi(void)
360 signal(SIGINT
, SIG_IGN
);
361 signal(SIGQUIT
, SIG_IGN
);
363 Curses_ShowMessage("Abort? ");
364 FLUSH_SCANW("%s", s
);
366 if (strcmp(s
, "yes") == 0)
369 signal(SIGINT
, Curses_Die
);
370 signal(SIGQUIT
, Curses_Die
);
375 Curses_TerminateSearch(int sig
)
377 signal(SIGINT
, SIG_IGN
);
378 signal(SIGQUIT
, SIG_IGN
);
381 flag
.musttimeout
= true;
383 Curses_ShowMessage("Terminate Search");
384 flag
.bothsides
= false;
385 signal(SIGINT
, Curses_Die
);
386 signal(SIGQUIT
, Curses_Die
);
393 Curses_ClearScreen();
394 printw("GNU Shogi %s command summary\n", PACKAGE_VERSION
);
395 printw("-------------------------------"
396 "---------------------------------\n");
397 printw("7g7f move from 7g to 7f quit Exit Shogi\n");
398 printw("S6h move silver to 6h beep turn %s\n", (flag
.beep
) ? "OFF" : "ON");
399 printw("2d2c+ move to 2c and promote material turn %s\n", (flag
.material
) ? "OFF" : "ON");
400 printw("P*5e drop pawn to 5e easy turn %s\n", (flag
.easy
) ? "OFF" : "ON");
401 printw("tsume toggle tsume mode hash turn %s\n", (flag
.hash
) ? "OFF" : "ON");
402 printw("bd redraw board reverse board display\n");
403 printw("list game to shogi.lst book turn %s used %d of %d\n", (Book
) ? "OFF" : "ON", bookcount
, BOOKSIZE
);
404 printw("undo undo last ply remove take back a move\n");
405 printw("edit edit board force toggle manual move mode\n");
406 printw("switch sides with computer both computer match\n");
407 printw("black computer plays black white computer plays white\n");
408 printw("depth set search depth clock set time control\n");
409 printw("post principle variation hint suggest a move\n", (flag
.post
) ? "OFF" : "ON");
410 printw("save game to file get game from file\n");
411 printw("random randomize play new start new game\n");
413 printw("Computer: %s", ColorStr
[computer
]);
415 printw("Opponent: %s", ColorStr
[opponent
]);
417 printw("Level: %ld", MaxResponseTime
/100);
419 printw("Easy mode: %s", (flag
.easy
) ? "ON" : "OFF");
421 printw("Tsume: %s", (flag
.tsume
) ? "ON" : "OFF");
423 printw("Depth: %d", MaxSearchDepth
);
425 printw("Random: %s", (dither
) ? "ON" : "OFF");
427 printw("Transposition table: %s", (flag
.hash
) ? "ON" : "OFF");
429 printw("Hit <RET> to return: ");
431 printw("Time Control %s %d moves %d sec %d add %d depth\n", (TCflag
) ? "ON" : "OFF",
432 TimeControl
.moves
[black
],
433 TimeControl
.clock
[black
] / 100,
434 OperatorTime
, MaxSearchDepth
);
439 fflush(stdin
); /* what is this supposed to do?? */
443 Curses_ClearScreen();
444 Curses_UpdateDisplay(0, 0, 1, 0);
448 static const short x0
[2] = { 54, 2 };
449 static const short y0
[2] = { 20, 4 };
453 * Set up a board position. Pieces are entered by typing the piece followed
454 * by the location. For example, N3f will place a knight on square 3f.
455 * P* will put a pawn to the captured pieces.
459 Curses_EditBoard(void)
461 short a
, c
, sq
, i
, found
;
465 flag
.regularstart
= true;
467 Curses_ClearScreen();
468 Curses_UpdateDisplay(0, 0, 1, 0);
470 printw(". Exit to main\n");
472 printw("# Clear board\n");
474 printw("c Change sides\n");
476 printw("Enter piece & location: ");
482 printw("Editing: %s", ColorStr
[a
]);
485 FLUSH_SCANW("%s", s
);
493 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
495 board
[sq
] = no_piece
;
512 for (i
= NO_PIECES
; i
> no_piece
; i
--)
514 if ((s
[0] == pxx
[i
]) || (s
[0] == qxx
[i
]))
516 Captured
[a
][unpromoted
[i
]]++;
529 if ((c
< 0) || (c
>= NO_COLS
) || (r
< 0) || (r
>= NO_ROWS
))
534 board
[sq
] = no_piece
;
536 for (i
= NO_PIECES
; i
> no_piece
; i
--)
538 if ((s
[0] == pxx
[i
]) || (s
[0] == qxx
[i
]))
541 board
[sq
] = promoted
[i
];
543 board
[sq
] = unpromoted
[i
];
557 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
558 Mvboard
[sq
] = ((board
[sq
] != Stboard
[sq
]) ? 10 : 0);
565 Curses_ClearScreen();
566 Curses_UpdateDisplay(0, 0, 1, 0);
575 for (side
= black
; side
<= white
; side
++)
577 short x
, y
, piece
, cside
, k
;
579 cside
= flag
.reverse
? (side
^ 1) : side
;
584 for (piece
= pawn
; piece
<= king
; piece
++)
588 if ((n
= Captured
[side
][piece
]))
591 printw("%i%c", n
, pxx
[piece
]);
622 Curses_SearchStartStuff(short side
)
626 signal(SIGINT
, Curses_TerminateSearch
);
627 signal(SIGQUIT
, Curses_TerminateSearch
);
629 for (i
= 4; i
< 14; i
++) /* CHECKME */
638 Curses_OutputMove(void)
641 Curses_UpdateDisplay(root
->f
, root
->t
, 0, (short) root
->flags
);
646 printw("Illegal position.");
650 printw("My move is: %5s", mvstr
[0]);
659 if (root
->flags
& draw
)
660 printw("Drawn game!");
661 else if (root
->score
== -(SCORE_LIMIT
+ 999))
662 printw("Opponent mates!");
663 else if (root
->score
== SCORE_LIMIT
+ 998)
664 printw("Computer mates!");
666 else if (root
->score
< -SCORE_LIMIT
)
667 printw("Opp: mate in %d!", SCORE_LIMIT
+ 999 + root
->score
- 1);
668 else if (root
->score
> SCORE_LIMIT
)
669 printw("Comp: mate in %d!", SCORE_LIMIT
+ 998 - root
->score
- 1);
670 #endif /* VERYBUGGY */
684 if (Tree
[t
].f
|| Tree
[t
].t
)
692 ShowNodeCnt(NodeCnt
);
694 printw("Max Tree = %5d", t
);
698 Curses_ShowSidetoMove();
703 Curses_UpdateClocks(void)
710 m
= (short) ((dt
= (TimeControl
.clock
[player
] - et
)) / 6000);
711 s
= (short) ((dt
- 6000 * (long) m
) / 100);
715 m
= (short) ((dt
= et
) / 6000);
716 s
= (short) (et
- 6000 * (long) m
) / 100;
726 gotoXY(20, (flag
.reverse
) ? 2 : 23);
728 gotoXY(20, (flag
.reverse
) ? 23 : 2);
730 /* printw("%d:%02d %ld ", m, s, dt); */
731 printw("%d:%02d ", m
, s
);
734 ShowNodeCnt(NodeCnt
);
746 if (color
[sq
] == neutral
)
750 else if (flag
.reverse
^ (color
[sq
] == black
))
762 if (is_promoted
[(int)piece
])
765 y
= pxx
[unpromoted
[(int)piece
]];
773 gotoXY(8 + 5 * VIR_C(sq
), 4 + 2 * ((NO_ROWS
- 1) - VIR_R(sq
)));
774 printw("%c%c%c%c", l
, p
, y
, r
);
779 * Curses_ShowPostnValue(): must have called ExaminePosition() first
782 Curses_ShowPostnValue(short sq
)
786 gotoXY(4 + 5 * VIR_C(sq
), 5 + 2 * (7 - VIR_R(sq
))); /* CHECKME */
787 score
= ScorePosition(color
[sq
]);
789 if (color
[sq
] != neutral
)
790 #if defined SAVE_SVALUE
796 printw("%3d ", svalue
[sq
]);
807 Curses_ShowPostnValues(void)
811 ExaminePosition(opponent
);
813 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
814 Curses_ShowPostnValue(sq
);
816 score
= ScorePosition(opponent
);
818 printw("S%d m%d ps%d gt%c m%d ps%d gt%c", score
,
819 mtl
[computer
], pscore
[computer
], GameType
[computer
],
820 mtl
[opponent
], pscore
[opponent
], GameType
[opponent
]);
827 Curses_UpdateDisplay(short f
, short t
, short redraw
, short isspec
)
841 for (j
=0; j
<NO_COLS
; j
++)
844 while (i
<= 1 + 2*NO_ROWS
)
851 z
= NO_ROWS
+ 2 - ((i
+ 1) / 2);
853 printw(" %c |", ROW_NAME(z
+1));
854 for (j
=0; j
<NO_COLS
; j
++)
859 if (i
< 2 + 2*NO_ROWS
)
862 for (j
=0; j
<NO_COLS
; j
++)
868 for (j
=0; j
<NO_COLS
; j
++)
871 gotoXY(3, 4 + 2*NO_ROWS
);
876 printw(" 1 2 3 4 5 6 7 8 9");
878 printw(" 9 8 7 6 5 4 3 2 1");
881 printw(" 1 2 3 4 5");
883 printw(" 1 2 3 4 5");
886 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
889 else /* not redraw */
897 if ((isspec
& capture
) || (isspec
& dropmask
) || redraw
)
901 for (side
= black
; side
<= white
; side
++)
903 short x
, y
, piece
, cside
, k
;
904 cside
= flag
.reverse
? (side
^ 1) : side
;
909 for (piece
= pawn
; piece
<= king
; piece
++)
913 if ((n
= Captured
[side
][piece
]))
916 printw("%i%c", n
, pxx
[piece
]);
918 if (cside
== black
) y
--; else y
++;
945 Curses_ChangeAlphaWindow(void)
947 Curses_ShowMessage("WAwindow = ");
948 FLUSH_SCANW("%hd", &WAwindow
);
949 Curses_ShowMessage("BAwindow = ");
950 FLUSH_SCANW("%hd", &BAwindow
);
955 Curses_ChangeBetaWindow(void)
957 Curses_ShowMessage("WBwindow = ");
958 FLUSH_SCANW("%hd", &WBwindow
);
959 Curses_ShowMessage("BBwindow = ");
960 FLUSH_SCANW("%hd", &BBwindow
);
965 Curses_GiveHint(void)
971 algbr((short) (hint
>> 8), (short) (hint
& 0xFF), false);
974 Curses_ShowMessage(s
);
978 Curses_ShowMessage("I have no idea.\n");
984 Curses_ChangeSearchDepth(void)
986 Curses_ShowMessage("depth = ");
987 FLUSH_SCANW("%hd", &MaxSearchDepth
);
988 TCflag
= !(MaxSearchDepth
> 0);
993 Curses_ChangeHashDepth(void)
995 Curses_ShowMessage("hashdepth = ");
996 FLUSH_SCANW("%hd", &HashDepth
);
997 Curses_ShowMessage("MoveLimit = ");
998 FLUSH_SCANW("%hd", &HashMoveLimit
);
1003 Curses_SetContempt(void)
1005 Curses_ShowMessage("contempt = ");
1006 FLUSH_SCANW("%hd", &contempt
);
1011 Curses_ChangeXwindow(void)
1013 Curses_ShowMessage("xwndw= ");
1014 FLUSH_SCANW("%hd", &xwndw
);
1019 Curses_SelectLevel(char *sx
)
1023 Curses_ClearScreen();
1025 printw("GNU Shogi %s", PACKAGE_VERSION
);
1027 printw(" 1. 40 moves in 5 minutes");
1029 printw(" 2. 40 moves in 15 minutes");
1031 printw(" 3. 40 moves in 30 minutes");
1033 printw(" 4. all moves in 15 minutes");
1035 printw(" 5. all moves in 30 minutes");
1037 printw(" 6. all moves in 15 minutes, 30 seconds fischer clock");
1039 printw(" 7. all moves in 30 minutes, 30 seconds fischer clock");
1041 printw(" 8. 1 move in 1 minute");
1043 printw(" 9. 1 move in 15 minutes");
1045 printw("10. 1 move in 30 minutes");
1053 printw("Enter Level: ");
1055 FLUSH_SCANW("%d", &item
);
1102 flag
.onemove
= true;
1108 flag
.onemove
= true;
1114 flag
.onemove
= true;
1118 TCflag
= (TCmoves
> 0);
1120 TimeControl
.clock
[black
] = TimeControl
.clock
[white
] = 0;
1123 Curses_ClearScreen();
1124 Curses_UpdateDisplay(0, 0, 1, 0);
1129 Curses_DoDebug(void)
1131 short c
, p
, sq
, tp
, tc
, tsq
, score
;
1134 ExaminePosition(opponent
);
1135 Curses_ShowMessage("Enter piece: ");
1136 FLUSH_SCANW("%s", s
);
1139 if ((s
[0] == 'b') || (s
[0] == 'B'))
1142 if ((s
[0] == 'w') || (s
[0] == 'W'))
1145 for (p
= king
; p
> no_piece
; p
--)
1147 if ((s
[1] == pxx
[p
]) || (s
[1] == qxx
[p
]))
1151 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
1157 tsq
= PieceList
[c
][1];
1158 PieceList
[c
][1] = sq
;
1159 Curses_ShowPostnValue(sq
);
1160 PieceList
[c
][1] = tsq
;
1165 score
= ScorePosition(opponent
);
1167 printw("S%d m%d ps%d gt%c m%d ps%d gt%c", score
,
1168 mtl
[computer
], pscore
[computer
], GameType
[computer
],
1169 mtl
[opponent
], pscore
[opponent
], GameType
[opponent
]);
1176 Curses_DoTable(short table
[NO_SQUARES
])
1179 ExaminePosition(opponent
);
1181 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
1183 gotoXY(4 + 5 * VIR_C(sq
), 5 + 2 * (7 - VIR_R(sq
)));
1184 printw("%3d ", table
[sq
]);
1190 Curses_PollForInput(void)
1195 if ((i
= ioctl((int) 0, FIONREAD
, &nchar
)))
1199 "You probably have a non-ANSI <ioctl.h>; "
1200 "see README. %d %d %x\n",
1201 i
, errno
, FIONREAD
);
1210 flag
.bothsides
= false;
1216 Curses_SetupBoard(void)
1218 Curses_ShowMessage("'setup' command is not supported in Cursesmode");