4 * Main header file for GNU Shogi.
6 * ----------------------------------------------------------------------
7 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
8 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
9 * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
11 * GNU SHOGI is based on GNU CHESS
13 * Copyright (c) 1988, 1989, 1990 John Stanback
14 * Copyright (c) 1992 Free Software Foundation
16 * This file is part of GNU SHOGI.
18 * GNU Shogi is free software; you can redistribute it and/or modify it
19 * under the terms of the GNU General Public License as published by the
20 * Free Software Foundation; either version 3 of the License,
21 * or (at your option) any later version.
23 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
24 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
25 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
28 * You should have received a copy of the GNU General Public License along
29 * with GNU Shogi; see the file COPYING. If not, see
30 * <http://www.gnu.org/licenses/>.
31 * ----------------------------------------------------------------------
35 /* Hack for anal-retentive ANSI-compliance if desired: */
38 /* FIXME: this file needs to be reorganized in some rational manner. */
43 #include "config.h" /* Portability #defines. */
45 #include "opts.h" /* Various option-setting #defines. */
53 # define _Bool signed char
58 # define __bool_true_false_are_defined 1
72 extern display_t display_type
;
74 #define XSHOGI (display_type == DISPLAY_X)
77 /* Miscellaneous globals. */
79 extern short hard_time_limit
; /* If you exceed time limit, you lose. */
80 extern short nolist
; /* Don't list game after exit. */
81 extern bool xboard
; /* Use XBoard instead of xShogi protocol */
85 * Options for various compilers/OSs.
89 * type small_short must cover -128 .. 127. In case of trouble,
90 * try commenting out "signed". If this doesn't help, use short.
93 #define small_short signed char
94 #define small_ushort unsigned char
97 typedef small_ushort UBYTE
;
99 typedef unsigned short USHORT
;
101 typedef unsigned int UINT
;
103 typedef unsigned long ULONG
;
106 #if !defined(HAVE_MEMCPY) && !defined(HAVE_BCOPY)
107 # define array_copy(src, dst, len) \
110 char *psrc = (char *)src, *pdst = (char *)dst; \
111 for (i = len; i; pdst[--i] = psrc[i]); \
113 # define array_zero(dst, len) \
116 char *pdst = (char *)dst; \
117 for (i = len; i; pdst[--i] = 0); \
119 #elif !defined(HAVE_MEMCPY) /* BSD and derivatives */
120 # define array_copy(src, dst, len) bcopy(src, dst, len)
121 # define array_zero(dst, len) bzero(dst, len)
122 #else /* System V and derivatives */
123 # define array_copy(src, dst, len) memcpy(dst, src, len)
124 # define array_zero(dst, len) memset(dst, 0, len)
134 * Standard header files.
143 #include <sys/param.h>
144 #include <sys/types.h>
146 # include <windows.h>
148 typedef small_short BYTE
;
149 # include <sys/times.h>
150 # include <sys/ioctl.h>
153 #if TIME_WITH_SYS_TIME
154 # include <sys/time.h>
158 # include <sys/time.h>
167 extern char *binbookfile
;
170 extern char *bookfile
;
173 extern void movealgbr(short m
, char *s
);
181 #define MAX_CAPTURED 19
182 #define NO_PTYPE_PIECES 11
185 #define NO_CAMP_ROWS 1
188 #define MAX_CAPTURED 19
189 #define NO_PTYPE_PIECES 15
192 #define NO_CAMP_ROWS 3
194 #define NO_SQUARES (NO_COLS*NO_ROWS)
196 #define ROW_NAME(n) ( xboard ? '1' + n : ('a' + NO_ROWS - 1 - n) )
197 #define COL_NAME(n) ( xboard ? 'a' + n : ('1' + NO_COLS - 1 - n) )
198 #define ROW_NUM(c) ( xboard ? c - '1' : ('a' + NO_ROWS - 1 - c) )
199 #define COL_NUM(c) ( xboard ? c - 'a' : ('1' + NO_COLS - 1 - c) )
202 #if defined HASHFILE || defined CACHE
203 # define PTBLBDSIZE (NO_SQUARES + NO_PIECES)
208 #define SCORE_LIMIT 12000
210 /* masks into upper 16 bits of attacks array */
211 /* observe order of relative piece values */
212 #define CNT_MASK 0x000000FF
213 #define ctlP 0x00200000
214 #define ctlPp 0x00100000
215 #define ctlL 0x00080000
216 #define ctlN 0x00040000
217 #define ctlLp 0x00020000
218 #define ctlNp 0x00010000
219 #define ctlS 0x00008000
220 #define ctlSp 0x00004000
221 #define ctlG 0x00002000
222 #define ctlB 0x00001000
223 #define ctlBp 0x00000800
224 #define ctlR 0x00000400
225 #define ctlRp 0x00000200
226 #define ctlK 0x00000100
228 /* attack functions */
229 #define Pattack(c, u) (attack[c][u] > ctlP)
230 #define Anyattack(c, u) (attack[c][u] != 0)
232 /* hashtable flags */
233 #define truescore 0x0001
234 #define lowerbound 0x0002
235 #define upperbound 0x0004
236 #define kingcastle 0x0008
237 #define queencastle 0x0010
238 #define evalflag 0x0020
241 #define BlackKing PieceList[black][0]
242 #define WhiteKing PieceList[white][0]
243 #define OwnKing PieceList[c1][0]
244 #define EnemyKing PieceList[c2][0]
247 /* board properties */
248 #define InBlackCamp(sq) ((sq) < (NO_COLS * NO_CAMP_ROWS))
249 #define InWhiteCamp(sq) ((sq) >= (NO_COLS * (NO_ROWS - NO_CAMP_ROWS)))
250 #define InPromotionZone(side, sq) \
251 (((side) == black) ? InWhiteCamp(sq) : InBlackCamp(sq))
255 #define OPENING_HINT 0x141d /* P7g-7f (20->29) */
262 /* piece code defines */
270 /* start of pieces that can be dropped at any square */
311 #define pmask 0x000f /* 15 */
312 #define promote 0x0010 /* 16 */
313 #define dropmask 0x0020 /* 32 */
314 #define exact 0x0040 /* 64 */
315 #define tesuji 0x0080 /* 128 */
316 #define check 0x0100 /* 256 */
317 #define capture 0x0200 /* 512 */
318 #define draw 0x0400 /* 1024 */
319 #define stupid 0x0800 /* 2048 */
320 #define questionable 0x1000 /* 4096 */
321 #define kingattack 0x2000 /* 8192 */
322 #define book 0x4000 /* 16384 */
324 /* move quality flags */
325 #define goodmove tesuji
326 #define badmove stupid
328 #define difficult questionable
333 #define pxx (" PLNSGBRPLNSBRK ")
334 #define qxx (" plnsgbrplnsbrk ")
336 #define pxx (" PSGBRPSBRK ")
337 #define qxx (" psgbrpsbrk ")
340 /***************** Table limits ********************************************/
343 * ttblsz must be a power of 2. Setting ttblsz 0 removes the transposition
349 #elif defined SMALL_MEMORY
350 # if defined SAVE_SSCORE
351 # define vttblsz (1 << 12)
353 # if defined EXTRA_2MB
354 # define vttblsz (1 << 12)
356 # define vttblsz (1 << 10)
360 # define vttblsz (100001)
363 #if defined SMALL_MEMORY
364 # define MINTTABLE (0)
366 # define MINTTABLE (8000) /* min ttable size -1 */
369 #define ttblsz vttblsz
371 #if defined SMALL_MEMORY
372 # if !defined SAVE_SSCORE
373 # define TREE 1500 /* max number of tree entries */
375 # define TREE 2500 /* max number of tree entries */
378 # define TREE 4000 /* max number of tree entries */
381 #define MAXDEPTH 40 /* max depth a search can be carried */
382 #define MINDEPTH 2 /* min search depth =1 (no hint), >1 hint */
383 #define MAXMOVES 300 /* max number of half moves in a game */
384 #define CPSIZE 241 /* size of lang file max */
386 #if defined SMALL_MEMORY
387 # if defined SAVE_SSCORE
388 # define ETABLE (1 << 10) /* static eval cache */
390 # if defined EXTRA_2MB
391 # define ETABLE (1 << 10) /* static eval cache */
393 # define ETABLE (1 << 8) /* static eval cache */
397 # define ETABLE (10001) /* static eval cache */
400 /***************** tuning paramaters *******************/
402 #if defined VERY_SLOW_CPU
403 # define MINRESPONSETIME 300
404 #elif defined SLOW_CPU
405 # define MINRESPONSETIME 200
407 # define MINRESPONSETIME 100 /* 1 s */
412 #define CHKDEPTH 1 /* always look forward CHKDEPTH
413 * half-moves if in check */
415 #if defined SLOW_CPU || defined VERY_SLOW_CPU
416 # define DEPTHBEYOND 7 /* Max to go beyond Sdepth */
418 # define DEPTHBEYOND 11 /* Max to go beyond Sdepth */
421 #define HASHDEPTH 4 /* depth above which to use HashFile */
422 #define HASHMOVELIMIT 40 /* Use HashFile only for this many moves */
423 #define PTVALUE 0 /* material value below which pawn threats at
425 #define ZDEPTH 3 /* depth beyond which to check
426 * ZDELTA for extra time */
427 #define ZDELTA 10 /* score delta per ply to cause
428 * extra time to be given */
431 /* about 1/2 second worth of nodes for your machine */
432 #if defined VERY_SLOW_CPU
433 /* check the time every ZNODES positions */
434 # define ZNODES (flag.tsume ? 20 : 50)
435 #elif defined SLOW_CPU
436 # define ZNODES (flag.tsume ? 40 : 100)
438 # define ZNODES (flag.tsume ? 400 : 1000)
441 #define MAXTCCOUNTX 10 /* max number of time clicks
442 * per search to complete ply */
443 #define MAXTCCOUNTR 4 /* max number of time clicks
444 * per search extensions*/
445 #define SCORESPLIM 8 /* Score space doesn't apply after this stage */
446 #define SDEPTHLIM (Sdepth + 1)
447 #define HISTORYLIM 4096 /* Max value of history killer */
450 # if defined SMALL_MEMORY
451 # define HISTORY_MASK 0x8000 /* mask to MSB of history index */
452 # define HISTORY_SIZE 0x10000 /* size of history table */
454 # define HISTORY_MASK (1 << 15) /* mask to MSB of history index */
455 # define HISTORY_SIZE (1 << 16) /* size of history table */
458 /* smaller history table, but dangerous because of collisions */
459 # define HISTORY_MASK 0x3fff /* mask to significant bits
460 * of history index */
461 # if defined SMALL_MEMORY
462 # define HISTORY_SIZE 0x4000 /* size of history table */
464 # define HISTORY_SIZE (1 << 14) /* size of history table */
468 #define sizeof_history (sizeof(unsigned short) * (size_t)HISTORY_SIZE)
471 /* Map from.to (8bit.8bit) to from.to (0.7bit.8bit) */
472 # define khmove(mv) (mv & 0x7fff)
473 # define hmove(mv) ((mv & 0x7fff) ^ 0x5555)
475 /* Map from.to (8bit.8bit) to from.to (00.7bit.7bit) */
476 /* Swap bits of ToSquare in case of promotions, hoping that
477 no catastrophic collision occurs. */
478 # define khmove(mv) (((mv & 0x7f00) >> 1) | \
479 ((mv & 0x0080) ? ((mv & 0x007f) ^ 0x007f) : (mv & 0x007f)))
480 # define hmove(mv) (khmove(mv) ^ 0x2aaa)
483 /* mask color to 15th bit */
485 # define hindex(c, mv) ((c ? HISTORY_MASK : 0) | hmove(mv))
487 /* for white, swap bits, hoping that no catastrophic collision occurs. */
488 # define hindex(c, mv) (c ? ((~hmove(mv)) & HISTORY_MASK) : hmove(mv))
491 #define EWNDW 10 /* Eval window to force position scoring at depth
492 * greater than (Sdepth + 2) */
493 #define WAWNDW 90 /* alpha window when computer black */
494 #define WBWNDW 90 /* beta window when computer black */
495 #define BAWNDW 90 /* alpha window when computer white */
496 #define BBWNDW 90 /* beta window when computer white */
497 #define BXWNDW 90 /* window to force position scoring at lower */
498 #define WXWNDW 90 /* window to force position scoring at lower */
500 #define DITHER 5 /* max amount random can alter a pos value */
501 #define LBONUS 1 /* points per stage value of L increases */
502 #define BBONUS 2 /* points per stage value of B increases */
503 #define RBONUS 2 /* points per stage value of R increases */
505 #define QUESTIONABLE (valueK) /* Penalty for questionable moves. */
511 #define STUPID (valueR << 1) /* Penalty for stupid moves. */
513 #define KINGPOSLIMIT (-1) /* King positional scoring limit */
514 #define KINGSAFETY 32
515 #define MAXrehash (7)
517 /******* parameters for Opening Book ****************/
519 #define BOOKSIZE 8000 /* Number of unique position/move
520 * combinations allowed */
521 #define BOOKMAXPLY 40 /* Max plys to keep in book database */
522 #define BOOKFAIL (BOOKMAXPLY / 2) /* if no book move found for BOOKFAIL
523 * turns stop using book */
524 #define BOOKPOCKET 64
525 #define BOOKRAND 1000 /* used to select an opening move
527 #define BOOKENDPCT 950 /* 5 % chance a BOOKEND will stop the book */
528 #define DONTUSE -32760 /* flag move as don't use */
529 #define ILLEGAL_TRAPPED -32761 /* flag move as illegal:
530 * no move from this square */
531 #define ILLEGAL_DOUBLED -32762 /* flag move as illegal:
532 * two pawns on one column */
533 #define ILLEGAL_MATE -32763 /* flag move as illegal:
534 * pawn drop with mate */
536 /*****************************************************/
540 unsigned long key
, bd
;
545 unsigned long hashbd
;
547 unsigned char depth
; /* unsigned char saves some space */
554 unsigned char bd
[PTBLBDSIZE
];
555 #endif /* HASHTEST */
558 #if defined HASHFILE || defined CACHE
561 unsigned long ehashbd
;
563 #if !defined SAVE_SSCORE
564 short sscore
[NO_SQUARES
];
569 unsigned char bd
[PTBLBDSIZE
];
570 #endif /* CACHETEST */
574 extern bool use_etable
;
575 typedef struct etable etable_field
[ETABLE
];
576 extern etable_field
*etab
[2];
580 * CHECKME! Is this valid?
582 * persistent transposition table. By default, the size is (1 << vfilesz).
583 * If you change the size, be sure to run gnushogi -c [vfilesz]
584 * before anything else.
589 #if defined SMALL_MEMORY
597 unsigned char bd
[PTBLBDSIZE
];
598 unsigned char f
, t
, flags
, depth
, sh
, sl
;
601 #endif /* HASHFILE */
607 short score
, reply
, width
;
609 unsigned short flags
;
615 unsigned short gmove
; /* this move */
616 short score
; /* score after this move */
617 short depth
; /* search depth this move */
618 long time
; /* search time this move */
619 short fpiece
; /* moved or dropped piece */
620 short piece
; /* piece captured */
621 short color
; /* color */
622 short flags
; /* move flags capture, promote, castle */
623 short Game50
; /* flag for repetition */
624 long nodes
; /* nodes searched for this move */
625 unsigned long hashkey
, hashbd
; /* board key before this move */
629 struct TimeControlRec
638 bool mate
; /* the game is over */
639 bool post
; /* show principle variation */
640 bool quit
; /* quit/exit */
641 bool regularstart
; /* did the game start from standard
643 bool reverse
; /* reverse board display */
644 bool bothsides
; /* computer plays both sides */
645 bool hash
; /* enable/disable transposition table */
646 bool force
; /* enter moves */
647 bool easy
; /* disable thinking on opponents time */
648 bool beep
; /* enable/disable beep */
649 bool timeout
; /* time to make a move */
650 bool musttimeout
; /* time to make a move */
651 bool back
; /* time to make a move */
652 bool rcptr
; /* enable/disable recapture heuristics */
653 bool material
; /* draw on lack of material */
654 bool illegal
; /* illegal position */
655 bool onemove
; /* timing is onemove */
656 bool gamein
; /* timing is gamein */
657 bool tsume
; /* first consider checks */
660 extern FILE *debugfile
;
663 #define EVALFILE "/tmp/EVAL"
666 extern FILE *debug_eval_file
;
667 extern short debug_moves
;
671 extern bool use_history
;
672 extern unsigned short *history
;
677 extern const char* ColorStr
[2];
679 extern char mvstr
[4][6];
680 extern int mycnt1
, mycnt2
;
681 extern struct leaf rootnode
;
682 extern struct leaf
*Tree
;
683 extern struct leaf
*root
;
684 extern char savefile
[], listfile
[];
685 extern short TrPnt
[];
686 extern small_short board
[], color
[];
687 extern const bool sweep
[NO_PIECES
];
688 extern small_short PieceList
[2][NO_SQUARES
], PawnCnt
[2][NO_COLS
];
689 extern small_short Captured
[2][NO_PIECES
];
692 # define ClearCaptured() \
694 short piece, color; \
695 for (color = black; color <= white; color++) \
696 for (piece = 0; piece < NO_PIECES; piece++) \
697 Captured[color][piece] = 0; \
700 # define ClearCaptured() \
701 memset((char *)Captured, 0, (unsigned long)sizeof(Captured))
702 #endif /* HAVE_MEMSET */
704 extern small_short Mvboard
[];
706 #if !defined SAVE_SVALUE
707 extern short svalue
[NO_SQUARES
];
710 extern short pscore
[2]; /* eval.c */
711 extern int EADD
; /* eval.c */
712 extern int EGET
; /* eval.c */
713 extern struct flags flag
;
714 extern short opponent
, computer
, INCscore
;
715 extern short WAwindow
, BAwindow
, WBwindow
, BBwindow
;
716 extern short dither
, player
;
717 extern short xwndw
, contempt
;
718 extern long ResponseTime
, ExtraTime
, TCleft
,
719 MaxResponseTime
, et
, et0
, time0
, ft
;
722 #ifdef INTERRUPT_TEST
723 extern long itime0
, it
;
726 extern long reminus
, replus
;
727 extern long GenCnt
, NodeCnt
, ETnodes
, EvalNodes
, HashAdd
, HashCnt
,
728 HashCol
, THashCol
, FHashCnt
, FHashAdd
;
729 extern short HashDepth
, HashMoveLimit
;
730 extern struct GameRec
*GameList
;
731 extern short GameCnt
, Game50
;
732 extern short Sdepth
, MaxSearchDepth
;
734 extern struct TimeControlRec TimeControl
;
736 extern short TCmoves
, TCminutes
, TCseconds
, OperatorTime
;
738 extern int timecomp
[MINGAMEIN
], timeopp
[MINGAMEIN
];
739 extern int compptr
, oppptr
;
740 extern short XCmore
, XCmoves
[], XCminutes
[], XCseconds
[], XC
;
741 extern const short otherside
[];
742 extern const small_short Stboard
[];
743 extern const small_short Stcolor
[];
744 extern unsigned short hint
;
746 extern short stage
, stage2
;
748 #define in_opening_stage (!flag.tsume && (stage < 33))
749 #define in_middlegame_stage (!flag.tsume && (stage >= 33) && (stage <= 66))
750 #define in_endgame_stage (flag.tsume || (stage > 66))
752 extern bool ahead
, hash
;
753 extern short balance
[2];
754 extern bool ChkFlag
[], CptrFlag
[], TesujiFlag
[];
755 extern short Pscore
[], Tscore
[];
756 extern /*unsigned*/ short rehash
; /* -1 is used as a flag --tpm */
757 extern unsigned int ttbllimit
;
758 extern unsigned int TTadd
;
759 extern unsigned int ttblsize
;
760 extern short mtl
[], hung
[];
761 extern small_short Pindex
[];
762 extern small_short PieceCnt
[];
763 extern short FROMsquare
, TOsquare
;
764 extern small_short HasPiece
[2][NO_PIECES
];
765 extern const short kingP
[];
766 extern unsigned short killr0
[], killr1
[];
767 extern unsigned short killr2
[], killr3
[];
768 extern unsigned short PrVar
[MAXDEPTH
];
769 extern unsigned short PV
, SwagHt
, Swag0
, Swag1
, Swag2
, Swag3
, Swag4
, sidebit
;
770 extern short mtl
[2], pmtl
[2], hung
[2];
771 extern const small_short relative_value
[];
772 extern const long control
[];
773 extern small_short
diagonal(short delta
);
774 extern const small_short promoted
[NO_PIECES
], unpromoted
[NO_PIECES
];
775 extern const bool is_promoted
[NO_PIECES
];
777 typedef unsigned char next_array
[NO_SQUARES
][NO_SQUARES
];
778 typedef small_short distdata_array
[NO_SQUARES
][NO_SQUARES
];
780 extern const small_short inunmap
[NO_SQUARES
];
782 extern const small_short nunmap
[(NO_COLS
+ 2)*(NO_ROWS
+ 4)];
784 extern const small_short nunmap
[(NO_COLS
+ 2)*(NO_ROWS
+ 2)];
787 #if defined SAVE_NEXTPOS
788 extern const small_short direc
[NO_PTYPE_PIECES
][8];
789 extern short first_direction(short ptyp
, short *d
, short sq
);
790 extern short next_direction(short ptyp
, short *d
, short sq
);
791 extern short next_position(short ptyp
, short *d
, short sq
, short u
);
793 extern bool use_nextpos
;
794 extern next_array
*nextpos
[NO_PTYPE_PIECES
];
795 extern next_array
*nextdir
[NO_PTYPE_PIECES
];
798 extern value_array
*value
;
799 extern fscore_array
*fscore
;
801 #ifndef SAVE_DISTDATA
802 extern bool use_distdata
;
803 extern distdata_array
*distdata
;
806 #ifndef SAVE_PTYPE_DISTDATA
807 extern bool use_ptype_distdata
;
808 extern distdata_array
*ptype_distdata
[NO_PTYPE_PIECES
];
811 extern const small_short ptype
[2][NO_PIECES
];
813 extern long filesz
, hashmask
, hashbase
;
814 extern FILE *hashfile
;
815 extern unsigned int starttime
;
818 typedef small_short Mpiece_array
[2][NO_SQUARES
];
819 extern Mpiece_array
*Mpiece
[NO_PIECES
];
820 extern short ADVNCM
[NO_PIECES
];
822 #define computed_distance(a, b) \
823 ((abs(column(a) - column(b)) > abs(row(a) - row(b))) \
824 ? abs(column(a) - column(b)) : abs(row(a) - row(b)))
826 extern short distance(short a
, short b
);
827 extern short ptype_distance(short ptyp
, short f
, short t
);
828 extern short piece_distance(short side
, short piece
, short f
, short t
);
835 #define STATIC_ROOK 'S'
836 #define RANGING_ROOK 'R'
838 extern char GameType
[2];
839 void ShowGameType(void);
841 extern unsigned short bookmaxply
;
842 extern unsigned int bookcount
;
843 extern unsigned int booksize
;
844 extern unsigned long hashkey
, hashbd
;
846 typedef struct hashval hashcode_array
[2][NO_PIECES
][NO_SQUARES
];
847 typedef struct hashval drop_hashcode_array
[2][NO_PIECES
][NO_SQUARES
];
849 extern hashcode_array
*hashcode
;
850 extern drop_hashcode_array
*drop_hashcode
;
852 #ifdef QUIETBACKGROUND
853 extern bool background
;
854 #endif /* QUIETBACKGROUND */
857 extern bool use_ttable
;
858 extern struct hashentry
*ttable
[2];
862 * hashbd contains a 32 bit "signature" of the board position. hashkey
863 * contains a 16 bit code used to address the hash table. When a move is
864 * made, XOR'ing the hashcode of moved piece on the from and to squares with
865 * the hashbd and hashkey values keeps things current.
868 #define UpdateHashbd(side, piece, f, t) \
872 hashbd ^= (*hashcode)[side][piece][f].bd; \
873 hashkey ^= (*hashcode)[side][piece][f].key; \
878 hashbd ^= (*hashcode)[side][piece][t].bd; \
879 hashkey ^= (*hashcode)[side][piece][t].key; \
883 #define UpdateDropHashbd(side, piece, count) \
885 hashbd ^= (*drop_hashcode)[side][piece][count].bd; \
886 hashkey ^= (*drop_hashcode)[side][piece][count].key; \
890 extern short rpthash
[2][256];
893 extern char* DRAW_REPETITION
;
894 extern char *DRAW_MAXMOVES
;
895 extern char *DRAW_JUSTDRAW
;
897 #define row(a) ((a) / NO_COLS)
898 #define column(a) ((a) % NO_COLS)
899 #define locn(a, b) (((a) * NO_COLS) + b)
901 /* init external functions */
902 extern void InitConst(char *lang
); /* init.c */
903 extern int Initialize_data(void); /* init.c */
904 extern void Free_data(void); /* init.c */
905 extern int Lock_data(void); /* init.c */
906 extern void Unlock_data(void); /* init.c */
907 extern void Initialize_dist(void); /* init.c */
908 extern void Initialize_eval(void); /* eval.c */
909 extern void NewGame(void);
910 extern void GetOpenings(void);
911 extern bool OpeningBook(unsigned short *hint
);
915 REMOVE_PIECE
= 1, ADD_PIECE
916 } UpdatePieceList_mode
;
919 UpdatePieceList(short side
, short sq
, UpdatePieceList_mode iop
);
923 FOREGROUND_MODE
= 1, BACKGROUND_MODE
927 SelectMove(short side
, SelectMove_mode iop
);
935 unsigned short *bstline
,
939 void PutInEETable(short side
, int score
);
940 bool CheckEETable(short side
);
941 bool ProbeEETable(short side
, short *score
);
946 ProbeTTable(short side
,
954 PutInTTable(short side
,
961 extern void ZeroTTable(void);
962 extern void ZeroRPT(void);
963 extern void Initialize_ttable(void);
964 extern unsigned int urand(void);
967 extern void gsrand(unsigned int);
970 ProbeFTable(short side
,
978 PutInFTable(short side
,
987 # endif /* HASHFILE */
990 #if !defined SAVE_NEXTPOS
991 extern void Initialize_moves(void);
994 extern bool generate_move_flags
;
996 extern void MoveList(short side
, short ply
,
997 short in_check
, bool blockable
);
998 extern void CaptureList(short side
, short ply
,
999 short in_check
, bool blockable
);
1001 /* from attacks.c */
1003 SqAttacked(short square
, short side
, bool *blockable
);
1006 MakeMove(short side
,
1015 UnmakeMove(short side
,
1023 InitializeStats(void);
1026 evaluate(short side
,
1034 extern short ScorePosition(short side
);
1035 extern void ExaminePosition(short side
);
1036 extern short ScorePatternDistance(short side
);
1037 extern void DetermineStage(short side
);
1038 extern void UpdateWeights(short side
);
1039 extern int InitMain(void);
1040 extern void ExitMain(void);
1041 extern void Initialize(void);
1042 extern void InputCommand(char *command
);
1043 extern void ExitShogi(void);
1044 extern void ClearScreen(void);
1045 extern void SetTimeControl(void);
1046 extern void SelectLevel(char *sx
);
1049 UpdateDisplay(short f
,
1056 COMPUTE_AND_INIT_MODE
= 1, COMPUTE_MODE
1057 #ifdef INTERRUPT_TEST
1058 , INIT_INTERRUPT_MODE
, COMPUTE_INTERRUPT_MODE
1062 extern void SetResponseTime(short side
);
1063 extern void CheckForTimeout(int score
, int globalscore
,
1064 int Jscore
, int zwndw
);
1065 extern void ShowSidetoMove(void);
1066 extern void ShowResponseTime(void);
1067 extern void ShowPatternCount(short side
, short n
);
1068 extern void SearchStartStuff(short side
);
1069 extern void ShowDepth(char ch
);
1070 extern void TerminateSearch(int);
1071 extern void ShowResults(short score
, unsigned short *bstline
, char ch
);
1072 extern void SetupBoard(void);
1073 extern void algbr(short f
, short t
, short flags
);
1074 extern void OutputMove(void);
1075 extern void ShowCurrentMove(short pnt
, short f
, short t
);
1076 extern void ListGame(void);
1077 extern void ShowMessage(char *s
, ...);
1078 extern void ClearScreen(void);
1079 extern void DoDebug(void);
1080 extern void DoTable(short table
[NO_SQUARES
]);
1081 extern void ShowPostnValues(void);
1082 extern void ChangeXwindow(void);
1083 extern void SetContempt(void);
1084 extern void ChangeHashDepth(void);
1085 extern void ChangeBetaWindow(void);
1086 extern void GiveHint(void);
1087 extern void ShowPrompt(void);
1088 extern void EditBoard(void);
1089 extern void help(void);
1090 extern void ChangeSearchDepth(void);
1091 extern void skip(void);
1092 extern void skipb(void);
1093 extern void EnPassant(short xside
, short f
, short t
, short iop
);
1094 extern void ShowNodeCnt(long NodeCnt
);
1095 extern void ShowLine(unsigned short *bstline
);
1096 extern bool pick(short p1
, short p2
);
1097 extern short repetition(void);
1098 extern void TimeCalc(void);
1099 extern void ElapsedTime(ElapsedTime_mode iop
);
1102 IsCheckmate(short side
, short in_check
,
1103 bool blockable
); /* genmoves.c */
1108 VERIFY_AND_MAKE_MODE
, VERIFY_AND_TRY_MODE
, UNMAKE_MODE
1111 extern bool VerifyMove(char *s
, VerifyMove_mode iop
, unsigned short *mv
);
1112 extern unsigned short TTage
;
1114 /* display driver framework */
1118 void (*ChangeAlphaWindow
)(void);
1119 void (*ChangeBetaWindow
)(void);
1120 void (*ChangeHashDepth
)(void);
1121 void (*ChangeSearchDepth
)(char *sx
);
1122 void (*ChangeXwindow
)(void);
1123 void (*ClearScreen
)(void);
1124 void (*DoDebug
)(void);
1125 void (*DoTable
)(short table
[NO_SQUARES
]);
1126 void (*EditBoard
)(void);
1127 void (*ExitShogi
)(void);
1128 void (*GiveHint
)(void);
1129 void (*Initialize
)(void);
1130 void (*ShowNodeCnt
)(long NodeCnt
);
1131 void (*OutputMove
)(void);
1132 void (*PollForInput
)(void);
1133 void (*SetContempt
)(void);
1134 void (*SearchStartStuff
)(short side
);
1135 void (*SelectLevel
)(char *sx
);
1136 void (*ShowCurrentMove
)(short pnt
, short f
, short t
);
1137 void (*ShowDepth
)(char ch
);
1138 void (*ShowGameType
)(void);
1139 void (*ShowLine
)(unsigned short *bstline
);
1140 void (*ShowMessage
)(char *s
, ...);
1141 void (*AlwaysShowMessage
)(const char *format
, ...);
1142 void (*Printf
)(const char *format
, ...);
1143 void (*doRequestInputString
)(const char* fmt
, char* buffer
);
1144 int (*GetString
)(char* sx
);
1145 void (*SetupBoard
)(void);
1146 void (*ShowPatternCount
)(short side
, short n
);
1147 void (*ShowPostnValue
)(short sq
);
1148 void (*ShowPostnValues
)(void);
1149 void (*ShowPrompt
)(void);
1150 void (*ShowResponseTime
)(void);
1151 void (*ShowResults
)(short score
, unsigned short *bstline
, char ch
);
1152 void (*ShowSidetoMove
)(void);
1153 void (*ShowStage
)(void);
1154 void (*TerminateSearch
)(int sig
);
1155 void (*UpdateClocks
)(void);
1156 void (*UpdateDisplay
)(short f
, short t
, short redraw
, short isspec
);
1160 extern struct display
*dsp
;
1162 extern struct display raw_display
;
1163 extern struct display curses_display
;
1165 #endif /* _GNUSHOGI_H_ */