4 * ----------------------------------------------------------------------
5 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
6 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
8 * GNU SHOGI is based on GNU CHESS
10 * Copyright (c) 1988, 1989, 1990 John Stanback
11 * Copyright (c) 1992 Free Software Foundation
13 * This file is part of GNU SHOGI.
15 * GNU Shogi is free software; you can redistribute it and/or modify it
16 * under the terms of the GNU General Public License as published by the
17 * Free Software Foundation; either version 3 of the License,
18 * or (at your option) any later version.
20 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
21 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
22 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
25 * You should have received a copy of the GNU General Public License along
26 * with GNU Shogi; see the file COPYING. If not, see
27 * <http://www.gnu.org/licenses/>.
28 * ----------------------------------------------------------------------
35 #include <sys/param.h>
36 #include <sys/types.h>
42 unsigned short MV
[MAXDEPTH
];
48 extern short pscore
[];
51 /****************************************
52 * Trivial output functions.
53 ****************************************/
58 if (!barebones
&& !XSHOGI
)
66 if (!barebones
&& !XSHOGI
)
68 /* printf("\nYour move is? "); */
69 fputs(CP
[124], stdout
);
75 Raw_ShowCurrentMove(short pnt
, short f
, short t
)
81 Raw_ShowDepth(char ch
)
83 if (!barebones
&& !XSHOGI
)
85 printf(CP
[53], Sdepth
, ch
); /* Depth = %d%c */
92 Raw_ShowGameType(void)
95 printf("%c vs. %c\n", GameType
[black
], GameType
[white
]);
100 Raw_ShowLine(unsigned short *bstline
)
104 for (i
= 1; bstline
[i
] > 0; i
++)
106 if ((i
> 1) && (i
% 8 == 1))
109 algbr((short)(bstline
[i
] >> 8), (short)(bstline
[i
] & 0xFF), false);
110 printf("%5s ", mvstr
[0]);
118 Raw_ShowMessage(char *s
)
125 Raw_AlwaysShowMessage(const char *format
, ...)
128 va_start(ap
, format
);
135 Raw_Printf(const char *format
, ...)
138 va_start(ap
, format
);
144 Raw_doRequestInputString(const char* fmt
, char* buffer
)
151 Raw_GetString(char* sx
)
156 while(!eof
&& !sx
[0])
157 eof
= (fgets(sx
, 80, stdin
) == NULL
);
163 Raw_ShowNodeCnt(long NodeCnt
)
166 NodeCnt
, (((et
) ? ((NodeCnt
* 100) / et
) : 0)));
171 Raw_ShowPatternCount(short side
, short n
)
174 printf("%s matches %d pattern(s)\n", ColorStr
[side
], n
);
179 Raw_ShowResponseTime(void)
185 Raw_ShowResults(short score
, unsigned short *bstline
, char ch
)
187 if (flag
.post
&& !XSHOGI
)
190 printf("%2d%c %6d %4ld %8ld ",
191 Sdepth
, ch
, score
, et
/ 100, NodeCnt
);
192 Raw_ShowLine(bstline
);
198 Raw_ShowSidetoMove(void)
206 printf("stage = %d\n", stage
);
207 printf("balance[black] = %d balance[white] = %d\n",
208 balance
[black
], balance
[white
]);
211 /****************************************
212 * End of trivial output routines.
213 ****************************************/
223 #ifdef HAVE_SETLINEBUF
227 setvbuf(stdout
, NULL
, _IOLBF
, BUFSIZ
);
229 # error "Need setlinebuf() or setvbuf() to compile gnushogi!"
232 printf("GNU Shogi %sp%s\n", version
, patchlevel
);
237 if (!TCflag
&& (MaxResponseTime
== 0))
238 MaxResponseTime
= 15L * 100L;
247 /* CHECKME: what purpose does this next statement serve? */
248 signal(SIGTERM
, SIG_IGN
);
262 Raw_ShowMessage(CP
[31]); /* Abort? */
265 if (strcmp(s
, CP
[210]) == 0) /* yes */
272 Raw_TerminateSearch(int sig
)
274 #ifdef INTERRUPT_TEST
275 ElapsedTime(INIT_INTERRUPT_MODE
);
279 flag
.back
= true; /* previous: flag.timeout = true; */
281 flag
.bothsides
= false;
290 /* printf("SHOGI command summary\n"); */
291 printf(CP
[40], version
, patchlevel
);
292 printf("----------------------------------"
293 "------------------------------\n");
294 /* printf("7g7f move from 7g to 7f quit
296 fputs(CP
[158], stdout
);
297 /* printf("S6h move silver to 6h beep
298 * turn %s\n", (flag.beep) ? "off" : "on"); */
299 printf(CP
[86], (flag
.beep
) ? CP
[92] : CP
[93]);
300 /* printf("2d2c+ move from 2d to 2c and promote\n"); */
301 printf(CP
[128], (flag
.material
) ? CP
[92] : CP
[93]);
302 /* printf("P*5e drop pawn to 5e easy
303 * turn %s\n", (flag.easy) ? "off" : "on"); */
304 printf(CP
[173], (flag
.easy
) ? CP
[92] : CP
[93]);
306 * turn %s\n", (flag.hash) ? "off" : "on"); */
307 printf(CP
[174], (flag
.hash
) ? CP
[92] : CP
[93]);
308 /* printf("bd redraw board reverse
309 * board display\n"); */
310 fputs(CP
[130], stdout
);
311 /* printf("list game to shogi.lst book
312 * turn %s used %d of %d\n", (Book) ? "off" : "on", bookcount); */
313 printf(CP
[170], (Book
) ? CP
[92] : CP
[93], bookcount
, booksize
);
314 /* printf("undo undo last ply remove
315 * take back a move\n"); */
316 fputs(CP
[200], stdout
);
317 /* printf("edit edit board force
318 * enter game moves\n"); */
319 fputs(CP
[153], stdout
);
320 /* printf("switch sides with computer both
321 * computer match\n"); */
322 fputs(CP
[194], stdout
);
323 /* printf("black computer plays black white
324 * computer plays white\n"); */
325 fputs(CP
[202], stdout
);
326 /* printf("depth set search depth clock
327 * set time control\n"); */
328 fputs(CP
[149], stdout
);
329 /* printf("post principle variation hint
330 * suggest a move\n"); */
331 fputs(CP
[177], stdout
);
332 /* printf("save game to file get
333 * game from file\n"); */
334 fputs(CP
[188], stdout
);
335 printf("xsave pos. to xshogi file xget"
336 " pos. from xshogi file\n");
337 /* printf("random randomize play new
338 * start new game\n"); */
339 fputs(CP
[181], stdout
);
340 printf("--------------------------------"
341 "--------------------------------\n");
342 /* printf("Computer: %-12s Opponent: %s\n", */
344 ColorStr
[computer
], ColorStr
[opponent
]);
345 /* printf("Depth: %-12d Response time: %d sec\n", */
347 MaxSearchDepth
, MaxResponseTime
/100);
348 /* printf("Random: %-12s Easy mode: %s\n", */
350 (dither
) ? CP
[93] : CP
[92], (flag
.easy
) ? CP
[93] : CP
[92]);
351 /* printf("Beep: %-12s Transposition file: %s\n", */
353 (flag
.beep
) ? CP
[93] : CP
[92], (flag
.hash
) ? CP
[93] : CP
[92]);
354 /* printf("Tsume: %-12s Force: %s\n")*/
356 (flag
.tsume
) ? CP
[93] : CP
[92], (flag
.force
) ? CP
[93] : CP
[92]);
357 /* printf("Time Control %s %d moves %d seconds %d opr %d
358 * depth\n", (TCflag) ? "ON" : "OFF", */
360 (TCflag
) ? CP
[93] : CP
[92],
361 TimeControl
.moves
[black
], TimeControl
.clock
[black
] / 100,
362 TCadd
/100, MaxSearchDepth
);
368 * Set up a board position. Pieces are entered by typing the piece followed
369 * by the location. For example, Nf3 will place a knight on square f3.
375 short a
, r
, c
, sq
, i
, found
;
378 flag
.regularstart
= true;
381 Raw_UpdateDisplay(0, 0, 1, 0);
382 /* printf(". exit to main\n"); */
383 fputs(CP
[29], stdout
);
384 /* printf("# clear board\n"); */
385 fputs(CP
[28], stdout
);
386 /* printf("c change sides\n"); */
387 fputs(CP
[136], stdout
);
388 /* printf("enter piece & location: \n"); */
389 fputs(CP
[155], stdout
);
398 if (s
[0] == CP
[28][0]) /*#*/
400 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
402 board
[sq
] = no_piece
;
409 if (s
[0] == CP
[136][0]) /*c*/
414 for (i
= pawn
; i
<= king
; i
++)
416 if ((s
[0] == pxx
[i
]) || (s
[0] == qxx
[i
]))
433 if ((c
>= 0) && (c
< NO_COLS
) && (r
>= 0) && (r
< NO_ROWS
))
437 board
[sq
] = no_piece
;
439 for (i
= no_piece
; i
<= king
; i
++)
441 if ((s
[0] == pxx
[i
]) || (s
[0] == qxx
[i
]))
444 board
[sq
] = promoted
[i
];
457 while (s
[0] != CP
[29][0]);
459 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
460 Mvboard
[sq
] = ((board
[sq
] != Stboard
[sq
]) ? 10 : 0);
468 Raw_UpdateDisplay(0, 0, 1, 0);
475 * Set up a board position.
476 * Nine lines of nine characters are used to setup the board. 9a-1a is the
477 * first line. White pieces are represented by uppercase characters.
489 fgets(s
, 80, stdin
); /* skip "setup" command */
491 for (r
= NO_ROWS
- 1; r
>= 0; r
--)
495 for (c
= 0; c
<= (NO_COLS
- 1); c
++)
500 board
[sq
] = no_piece
;
502 for (i
= no_piece
; i
<= king
; i
++)
510 else if (ch
== qxx
[i
])
520 for (sq
= 0; sq
< NO_SQUARES
; sq
++)
521 Mvboard
[sq
] = ((board
[sq
] != Stboard
[sq
]) ? 10 : 0);
525 Raw_UpdateDisplay(0, 0, 1, 0);
526 /* printf("Setup successful\n"); */
527 fputs(CP
[106], stdout
);
532 Raw_SearchStartStuff(short side
)
538 ResponseTime
, TimeControl
.clock
[side
]);
549 printf("%s\n", CP
[225]);
553 if (mvstr
[0][0] == '\0')
558 /* add remaining time in milliseconds to xshogi */
559 printf("%d. ... %s %ld\n", ++mycnt1
, mvstr
[0],
560 (TimeControl
.clock
[player
] - et
) * 10);
564 printf("%d. ... %s\n", ++mycnt1
, mvstr
[0]);
568 if ((root
->flags
& draw
) || (root
->score
== -(SCORE_LIMIT
+ 999))
569 || (root
->score
== (SCORE_LIMIT
+ 998)))
582 if (Tree
[t
].f
|| Tree
[t
].t
)
590 /* printf("Nodes %ld Tree %d Eval %ld
591 * Rate %ld RS high %ld low %ld\n", */
592 printf(CP
[89], GenCnt
, NodeCnt
, t
, EvalNodes
,
593 (et
> 100) ? (NodeCnt
/ (et
/ 100)) : 0,
594 EADD
, EGET
, reminus
, replus
);
596 /* printf("Hin/Hout/Coll/Fin/Fout =
597 * %ld/%ld/%ld/%ld/%ld\n", */
599 HashAdd
, HashCnt
, THashCol
, HashCol
, FHashCnt
, FHashAdd
);
602 Raw_UpdateDisplay(root
->f
, root
->t
, 0, root
->flags
);
606 /* printf("My move is: %s\n", mvstr[0]); */
607 printf(CP
[83], mvstr
[0]);
614 if (root
->flags
& draw
)
616 /* printf("Drawn game!\n"); */
617 fputs(CP
[57], stdout
);
619 else if (root
->score
== -(SCORE_LIMIT
+ 999))
621 printf("%s mates!\n", ColorStr
[opponent
]);
623 else if (root
->score
== (SCORE_LIMIT
+ 998))
625 printf("%s mates!\n", ColorStr
[computer
]);
628 else if (!barebones
&& (root
->score
< -SCORE_LIMIT
))
630 printf("%s has a forced mate in %d moves!\n",
631 ColorStr
[opponent
], SCORE_LIMIT
+ 999 + root
->score
- 1);
633 else if (!barebones
&& (root
->score
> SCORE_LIMIT
))
635 printf("%s has a forced mate in %d moves!\n",
636 ColorStr
[computer
], SCORE_LIMIT
+ 998 - root
->score
- 1);
638 #endif /* VERYBUGGY */
643 Raw_UpdateDisplay(short f
, short t
, short redraw
, short isspec
)
648 if (redraw
&& !XSHOGI
)
651 r
= (short)(TimeControl
.clock
[black
] / 6000);
652 c
= (short)((TimeControl
.clock
[black
] % 6000) / 100);
653 l
= (short)(TimeControl
.clock
[white
] / 6000);
654 m
= (short)((TimeControl
.clock
[white
] % 6000) / 100);
655 /* printf("Black %d:%02d White %d:%02d\n", r, c, l, m); */
656 printf(CP
[116], r
, c
, l
, m
);
659 for (r
= (NO_ROWS
- 1); r
>= 0; r
--)
661 for (c
= 0; c
<= (NO_COLS
- 1); c
++)
665 ? locn((NO_ROWS
- 1) - r
, (NO_COLS
- 1) - c
)
667 pc
= (is_promoted
[board
[l
]] ? '+' : ' ');
669 if (color
[l
] == neutral
)
671 else if (color
[l
] == black
)
672 printf("%c%c", pc
, qxx
[board
[l
]]);
674 printf("%c%c", pc
, pxx
[board
[l
]]);
684 for (side
= black
; side
<= white
; side
++)
687 printf((side
== black
)?"black ":"white ");
689 for (piece
= pawn
; piece
<= king
; piece
++)
691 if ((c
= Captured
[side
][piece
]))
692 printf("%i%c ", c
, pxx
[piece
]);
704 Raw_ChangeAlphaWindow(void)
706 printf("WAwindow: ");
707 scanf("%hd", &WAwindow
);
708 printf("BAwindow: ");
709 scanf("%hd", &BAwindow
);
715 Raw_ChangeBetaWindow(void)
717 printf("WBwindow: ");
718 scanf("%hd", &WBwindow
);
719 printf("BBwindow: ");
720 scanf("%hd", &BBwindow
);
730 algbr((short) (hint
>> 8), (short) (hint
& 0xFF), false);
731 printf(CP
[72], mvstr
[0]); /*hint*/
734 fputs(CP
[223], stdout
);
740 Raw_SelectLevel(char *sx
)
743 char T
[NO_SQUARES
+ 1], *p
, *q
;
745 if ((p
= strstr(sx
, CP
[169])) != NULL
)
746 p
+= strlen(CP
[169]);
747 else if ((p
= strstr(sx
, CP
[217])) != NULL
)
748 p
+= strlen(CP
[217]);
754 for (; *p
!= 'X'; *q
++ = *p
++);
758 /* line empty ask for input */
761 fputs(CP
[61], stdout
);
762 fgets(T
, NO_SQUARES
+ 1, stdin
);
766 /* skip blackspace */
767 for (p
= T
; *p
== ' '; p
++) ;
769 /* could be moves or a fischer clock */
772 /* its a fischer clock game */
774 TCminutes
= (short)strtol(p
, &q
, 10);
775 TCadd
= (short)strtol(q
, NULL
, 10) *100;
783 TCmoves
= (short)strtol(p
, &q
, 10);
784 TCminutes
= (short)strtol(q
, &q
, 10);
787 TCseconds
= (short)strtol(q
+ 1, (char **) NULL
, 10);
792 fputs(CP
[94], stdout
);
793 scanf("%hd", &OperatorTime
);
799 MaxResponseTime
= TCminutes
*60L * 100L + TCseconds
* 100L;
800 TCminutes
= TCseconds
= 0;
809 TimeControl
.clock
[black
] = TimeControl
.clock
[white
] = 0;
814 printf("Clocks: %ld %ld\n",
815 TimeControl
.clock
[black
] * 10,
816 TimeControl
.clock
[white
] * 10);
824 Raw_ChangeSearchDepth(void)
827 scanf("%hd", &MaxSearchDepth
);
828 TCflag
= !(MaxSearchDepth
> 0);
835 Raw_ChangeHashDepth(void)
837 printf("hashdepth = ");
838 scanf("%hd", &HashDepth
);
839 printf("MoveLimit = ");
840 scanf("%hd", &HashMoveLimit
);
846 Raw_SetContempt(void)
848 printf("contempt = ");
849 scanf("%hd", &contempt
);
855 Raw_ChangeXwindow(void)
858 scanf("%hd", &xwndw
);
863 * Raw_ShowPostnValue(short sq)
864 * must have called ExaminePosition() first
868 Raw_ShowPostnValue(short sq
)
871 score
= ScorePosition(color
[sq
]);
873 if (color
[sq
] != neutral
)
875 #if defined SAVE_SVALUE
876 printf("???%c ", (color
[sq
] == white
)?'b':'w');
878 printf("%3d%c ", svalue
[sq
], (color
[sq
] == white
)?'b':'w');
892 short c
, p
, sq
, tp
, tc
, tsq
, score
, j
, k
;
895 ExaminePosition(opponent
);
896 Raw_ShowMessage(CP
[65]);
900 if ((s
[0] == CP
[9][0]) || (s
[0] == CP
[9][1])) /* w W */
903 if ((s
[0] == CP
[9][2]) || (s
[0] == CP
[9][3])) /* b B */
906 for (p
= king
; p
> no_piece
; p
--)
908 if ((s
[1] == pxx
[p
]) || (s
[1] == qxx
[p
]))
914 for (j
= (NO_ROWS
- 1); j
>= 0; j
--)
916 for (k
= 0; k
< (NO_COLS
); k
++)
918 sq
= j
*(NO_COLS
) + k
;
923 tsq
= PieceList
[c
][1];
924 PieceList
[c
][1] = sq
;
925 Raw_ShowPostnValue(sq
);
926 PieceList
[c
][1] = tsq
;
935 score
= ScorePosition(opponent
);
937 for (j
= (NO_ROWS
- 1); j
>= 0; j
--)
939 for (k
= 0; k
< (NO_COLS
); k
++)
941 sq
= j
*(NO_COLS
) + k
;
943 if (color
[sq
] != neutral
)
945 #if defined SAVE_SVALUE
946 printf("%?????%c ", (color
[sq
] == white
)?'b':'w');
948 printf("%5d%c ", svalue
[sq
], (color
[sq
] == white
)?'b':'w');
960 printf("stage = %d\n", stage
);
961 printf(CP
[103], score
,
962 mtl
[computer
], pscore
[computer
], GameType
[computer
],
963 mtl
[opponent
], pscore
[opponent
], GameType
[opponent
]);
969 Raw_DoTable(short table
[NO_SQUARES
])
972 ExaminePosition(opponent
);
974 for (j
= (NO_ROWS
- 1); j
>= 0; j
--)
976 for (k
= 0; k
< NO_COLS
; k
++)
978 sq
= j
*(NO_ROWS
) + k
;
979 printf("%3d ", table
[sq
]);
989 Raw_ShowPostnValues(void)
991 short sq
, score
, j
, k
;
992 ExaminePosition(opponent
);
994 for (j
= (NO_ROWS
- 1); j
>= 0; j
--)
996 for (k
= 0; k
< NO_COLS
; k
++)
998 sq
= j
* NO_COLS
+ k
;
999 Raw_ShowPostnValue(sq
);
1005 score
= ScorePosition(opponent
);
1006 printf(CP
[103], score
,
1007 mtl
[computer
], pscore
[computer
], GameType
[computer
],
1008 mtl
[opponent
], pscore
[opponent
], GameType
[opponent
]);
1009 printf("\nhung black %d hung white %d\n", hung
[black
], hung
[white
]);