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14 <TITLE>GNU Shogi manual: Shogi variants</TITLE>
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39 <H2> 2.4 Shogi variants </H2>
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41 <P>
43 Several historical variants of shogi exist. Most of these were invented
44 before modern shogi (in some cases hundreds of years before), are much
45 larger than modern shogi and are not played with drops. Thus, in many
46 ways they are really more like giant chess games than like modern shogi.
47 The only one of these games to have survived in Japan is Chu (middle)
48 shogi, which is still played a little bit. Thanks to the efforts of
49 George Hodges and John Fairbairn of the Shogi Association (two British
50 shogi enthusiasts), these games were resurrected and rules and sets for
51 them can still be purchased from George Hodges (see section <A HREF="gnushogi_21.html#SEC21">5. References and links</A>). I hope to eventually extend GNU shogi so that it can play at
52 least some of these games. There are also several non-historical
53 variants of shogi; I don't know much about them but you can find
54 information about them on the internet (see section <A HREF="gnushogi_21.html#SEC21">5. References and links</A>).
55 </P><P>
57 The historical variants include:
58 </P><P>
60 <OL>
62 <LI>
63 Tori (bird) shogi, played on a 7x7 board with 32 pieces in all; this is
64 the only variant that is known to have been played with drops.
65 <P>
67 <LI>
68 Wa shogi, played on an 11x11 board with 54 pieces. This game can be
69 played with or without drops but the historical evidence favors the view
70 that it was played without drops. However, most people who have tried
71 it claim it is a much better game with drops, being even more intricate
72 than standard shogi.
73 <P>
75 <LI>
76 Chu (middle) shogi, played on a 12x12 board with 92 pieces. This was
77 (and is) by far the most popular of the variants, and has 21 different
78 kinds of pieces in the starting line-up alone (along with several others
79 that appear upon promotion). Unlike modern shogi, there are a
80 tremendous number of ranging pieces and the game is definitely not
81 played with drops. There is also an amazing piece called the Lion which
82 has a double king move and can capture two pieces at once! Chu shogi
83 has a small but fanatical following, some of whom consider it better
84 than modern shogi.
85 <P>
87 <LI>
88 Dai (great) shogi, played on a 15x15 board with 130 pieces. Other than
89 the larger board, this game is very similar to Chu shogi.
90 <P>
92 <LI>
93 Tenjiku (exotic) shogi, played on a 16x16 board with 176 pieces. This
94 game is possibly the most complex tactical game in existence. There are
95 many astoundingly powerful pieces, including one (the Fire Demon) that
96 can capture up to eight opposing pieces in a single move! Despite the
97 size of the game, checkmates can occur very suddenly (and often very
98 early on) if one player makes a wrong move. Tenjiku also has a small
99 but fanatical following, one of whom (Colin Adams) has written a book on
100 the game which is available for download at
101 <A HREF="http://www.colina.demon.co.uk/tenjiku.html">http://www.colina.demon.co.uk/tenjiku.html</A>.
104 <LI>
105 Dai-dai (great-great) shogi, played on a 17x17 board with 192 pieces.
106 The opening setup alone has 64 different kinds of pieces! This game and
107 the larger ones that follow sound pretty outlandish, but they have
108 actually been played; a game of Dai-dai can supposedly be played in
109 about 12 hours.
112 <LI>
113 Maka-dai-dai (great-great-great) shogi, played on a 19x19 board with 192
114 pieces. For those for whom Dai-dai shogi is just too small :-)
117 <LI>
118 Tai (grand) shogi, played on a 25x25 board with 354 pieces! Until
119 recently, this was thought to be the biggest chess game ever devised,
120 but now there is...
123 <LI>
124 Kyoku tai (extremely grand?) shogi, played on a 36x36 board with 402
125 pieces. The rules for this have just been unearthed in an old Japanese
126 book. Hopefully someone will soon organize a postal Kyoku tai shogi
127 championship; maybe their distant ancestors could finish it :-)
130 It is thought that the really huge games (Dai-dai and up) were never
131 really played to any significant extent (gee, wonder why?) and were
132 devised merely so that the creators could have the fun of inventing
133 enormous games, amazing their friends and confounding their enemies.
134 However, the games up to Tenjiku shogi at least appear to be quite
135 playable, assuming one has the time.
136 </P><P>
138 </OL>
141 <A NAME="Differences between shogi and chess"></A>
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