Curses: fix inverted column numbers display for minishogi.
[gnushogi.git] / gnushogi / gnushogi.h
blob48408d75a5fc8e96c756cbb4f0eed558ce630f7f
1 /*
2 * FILE: gnushogi.h
4 * Main header file for GNU Shogi.
6 * ----------------------------------------------------------------------
7 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
8 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
9 * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
11 * GNU SHOGI is based on GNU CHESS
13 * Copyright (c) 1988, 1989, 1990 John Stanback
14 * Copyright (c) 1992 Free Software Foundation
16 * This file is part of GNU SHOGI.
18 * GNU Shogi is free software; you can redistribute it and/or modify it
19 * under the terms of the GNU General Public License as published by the
20 * Free Software Foundation; either version 3 of the License,
21 * or (at your option) any later version.
23 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
24 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
25 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
26 * for more details.
28 * You should have received a copy of the GNU General Public License along
29 * with GNU Shogi; see the file COPYING. If not, see
30 * <http://www.gnu.org/licenses/>.
31 * ----------------------------------------------------------------------
35 /* Hack for anal-retentive ANSI-compliance if desired: */
36 #define inline
38 /* FIXME: this file needs to be reorganized in some rational manner. */
40 #ifndef _GNUSHOGI_H_
41 #define _GNUSHOGI_H_
43 #include "config.h" /* Portability #defines. */
44 #include "debug.h"
45 #include "opts.h" /* Various option-setting #defines. */
48 * Display options.
51 typedef enum {
52 DISPLAY_RAW,
53 #ifdef HAVE_LIBCURSES
54 DISPLAY_CURSES,
55 #endif
56 DISPLAY_X
57 } display_t;
58 extern display_t display_type;
60 #define XSHOGI (display_type == DISPLAY_X)
61 #define NOT_CURSES ((display_type == DISPLAY_X) \
62 || (display_type == DISPLAY_RAW))
65 /* Miscellaneous globals. */
67 extern short hard_time_limit; /* If you exceed time limit, you lose. */
68 extern short barebones; /* Don't print of stats for x interface. */
69 extern short nolist; /* Don't list game after exit. */
73 * Options for various compilers/OSs.
77 * type small_short must cover -128 .. 127. In case of trouble,
78 * try commenting out "signed". If this doesn't help, use short.
81 #define small_short signed char
82 #define small_ushort unsigned char
85 typedef small_ushort UBYTE;
86 typedef short SHORT;
87 typedef unsigned short USHORT;
88 typedef int INT;
89 typedef unsigned int UINT;
90 typedef long LONG;
91 typedef unsigned long ULONG;
94 #if !defined(HAVE_MEMCPY) && !defined(HAVE_BCOPY)
95 # define array_copy(src, dst, len) \
96 { \
97 long i; \
98 char *psrc = (char *)src, *pdst = (char *)dst; \
99 for (i = len; i; pdst[--i] = psrc[i]); \
101 # define array_zero(dst, len) \
103 long i; \
104 char *pdst = (char *)dst; \
105 for (i = len; i; pdst[--i] = 0); \
107 #elif !defined(HAVE_MEMCPY) /* BSD and derivatives */
108 # define array_copy(src, dst, len) bcopy(src, dst, len)
109 # define array_zero(dst, len) bzero(dst, len)
110 #else /* System V and derivatives */
111 # define array_copy(src, dst, len) memcpy(dst, src, len)
112 # define array_zero(dst, len) memset(dst, 0, len)
113 #endif
116 #ifndef __GNUC__
117 # define inline
118 #endif
122 * Standard header files.
125 #include <stdio.h>
126 #include <ctype.h>
127 #include <stdlib.h>
128 #include <assert.h>
129 #include <string.h>
131 #include <sys/param.h>
132 #include <sys/types.h>
133 #ifdef WIN32
134 # include <windows.h>
135 #else
136 typedef small_short BYTE;
137 # include <sys/times.h>
138 # include <sys/ioctl.h>
139 #endif
141 #if TIME_WITH_SYS_TIME
142 # include <sys/time.h>
143 # include <time.h>
144 #else
145 # if HAVE_SYS_TIME_H
146 # include <sys/time.h>
147 # else
148 # include <time.h>
149 # endif
150 #endif
152 #define RWA_ACC "r+"
153 #define WA_ACC "w+"
154 #ifdef BINBOOK
155 extern char *binbookfile;
156 #endif
158 extern char *bookfile;
159 extern short ahead;
160 extern char *xwin;
161 extern char *Lang;
162 extern void movealgbr(short m, char *s);
165 #define SEEK_SET 0
166 #define SEEK_END 2
168 #ifdef MINISHOGI
169 #define NO_PIECES 11
170 #define MAX_CAPTURED 19
171 #define NO_PTYPE_PIECES 11
172 #define NO_COLS 5
173 #define NO_ROWS 5
174 #else
175 #define NO_PIECES 15
176 #define MAX_CAPTURED 19
177 #define NO_PTYPE_PIECES 15
178 #define NO_COLS 9
179 #define NO_ROWS 9
180 #endif
181 #define NO_SQUARES (NO_COLS*NO_ROWS)
183 #define ROW_NAME(n) ('a' + NO_ROWS - 1 - n)
184 #define COL_NAME(n) ('1' + NO_COLS - 1 - n)
185 #define ROW_NUM(c) ('a' + NO_ROWS - 1 - c)
186 #define COL_NUM(c) ('1' + NO_COLS - 1 - c)
188 #if defined HASHFILE || defined CACHE
189 # define PTBLBDSIZE (NO_SQUARES + NO_PIECES)
190 #endif
192 #include "eval.h"
194 #define SCORE_LIMIT 12000
196 /* masks into upper 16 bits of attacks array */
197 /* observe order of relative piece values */
198 #define CNT_MASK 0x000000FF
199 #define ctlP 0x00200000
200 #define ctlPp 0x00100000
201 #define ctlL 0x00080000
202 #define ctlN 0x00040000
203 #define ctlLp 0x00020000
204 #define ctlNp 0x00010000
205 #define ctlS 0x00008000
206 #define ctlSp 0x00004000
207 #define ctlG 0x00002000
208 #define ctlB 0x00001000
209 #define ctlBp 0x00000800
210 #define ctlR 0x00000400
211 #define ctlRp 0x00000200
212 #define ctlK 0x00000100
214 /* attack functions */
215 #define Pattack(c, u) (attack[c][u] > ctlP)
216 #define Anyattack(c, u) (attack[c][u] != 0)
218 /* hashtable flags */
219 #define truescore 0x0001
220 #define lowerbound 0x0002
221 #define upperbound 0x0004
222 #define kingcastle 0x0008
223 #define queencastle 0x0010
224 #define evalflag 0x0020
226 /* King positions */
227 #define BlackKing PieceList[black][0]
228 #define WhiteKing PieceList[white][0]
229 #define OwnKing PieceList[c1][0]
230 #define EnemyKing PieceList[c2][0]
233 /* board properties */
234 #ifndef MINISHOGI
235 #define InBlackCamp(sq) ((sq) < 27)
236 #define InWhiteCamp(sq) ((sq) > 53)
237 #else
238 #define InBlackCamp(sq) ((sq) < 5)
239 #define InWhiteCamp(sq) ((sq) > 19)
240 #endif
241 #define InPromotionZone(side, sq) \
242 (((side) == black) ? InWhiteCamp(sq) : InBlackCamp(sq))
244 /* constants */
245 /* FIXME ? */
246 #define OPENING_HINT 0x141d /* P7g-7f (20->29) */
248 /* truth values */
249 #ifndef false
250 #define false 0
251 #endif
253 #ifndef true
254 #define true 1
255 #endif
257 /* colors */
258 #define black 0
259 #define white 1
260 #define neutral 2
262 /* piece code defines */
263 enum {
264 no_piece = 0,
265 pawn,
266 #ifndef MINISHOGI
267 lance,
268 knight,
269 #endif
270 /* start of pieces that can be dropped at any square */
271 silver,
272 gold,
273 bishop,
274 rook,
275 ppawn,
276 #ifndef MINISHOGI
277 plance,
278 pknight,
279 #endif
280 psilver,
281 pbishop,
282 prook,
283 king
286 /* move types */
287 enum {
288 ptype_no_piece = 0,
289 ptype_pawn = 0,
290 #ifndef MINISHOGI
291 ptype_lance,
292 ptype_knight,
293 #endif
294 ptype_silver,
295 ptype_gold,
296 ptype_bishop,
297 ptype_rook,
298 ptype_pbishop,
299 ptype_prook,
300 ptype_king,
301 ptype_wpawn,
302 #ifndef MINISHOGI
303 ptype_wlance,
304 ptype_wknight,
305 #endif
306 ptype_wsilver,
307 ptype_wgold
310 /* node flags */
311 #define pmask 0x000f /* 15 */
312 #define promote 0x0010 /* 16 */
313 #define dropmask 0x0020 /* 32 */
314 #define exact 0x0040 /* 64 */
315 #define tesuji 0x0080 /* 128 */
316 #define check 0x0100 /* 256 */
317 #define capture 0x0200 /* 512 */
318 #define draw 0x0400 /* 1024 */
319 #define stupid 0x0800 /* 2048 */
320 #define questionable 0x1000 /* 4096 */
321 #define kingattack 0x2000 /* 8192 */
322 #define book 0x4000 /* 16384 */
324 /* move quality flags */
325 #define goodmove tesuji
326 #define badmove stupid
327 #ifdef EASY_OPENINGS
328 #define difficult questionable
329 #endif
331 /* move symbols */
332 #ifndef MINISHOGI
333 #define pxx (" PLNSGBRPLNSBRK ")
334 #define qxx (" plnsgbrplnsbrk ")
335 #define rxx ("ihgfedcba")
336 #define cxx ("987654321")
337 #else
338 #define pxx (" PSGBRPSBRK ")
339 #define qxx (" psgbrpsbrk ")
340 #define rxx ("edcba")
341 #define cxx ("54321")
342 #endif
344 /***************** Table limits ********************************************/
347 * ttblsz must be a power of 2. Setting ttblsz 0 removes the transposition
348 * tables.
351 #if defined NOTTABLE
352 # define vttblsz 0
353 #elif defined SMALL_MEMORY
354 # if defined SAVE_SSCORE
355 # define vttblsz (1 << 12)
356 # else
357 # if defined EXTRA_2MB
358 # define vttblsz (1 << 12)
359 # else
360 # define vttblsz (1 << 10)
361 # endif
362 # endif
363 #else
364 # define vttblsz (100001)
365 #endif
367 #if defined SMALL_MEMORY
368 # define MINTTABLE (0)
369 #else
370 # define MINTTABLE (8000) /* min ttable size -1 */
371 #endif
373 #define ttblsz vttblsz
375 #if defined SMALL_MEMORY
376 # if !defined SAVE_SSCORE
377 # define TREE 1500 /* max number of tree entries */
378 # else
379 # define TREE 2500 /* max number of tree entries */
380 # endif
381 #else
382 # define TREE 4000 /* max number of tree entries */
383 #endif
385 #define MAXDEPTH 40 /* max depth a search can be carried */
386 #define MINDEPTH 2 /* min search depth =1 (no hint), >1 hint */
387 #define MAXMOVES 300 /* max number of half moves in a game */
388 #define CPSIZE 241 /* size of lang file max */
390 #if defined SMALL_MEMORY
391 # if defined SAVE_SSCORE
392 # define ETABLE (1 << 10) /* static eval cache */
393 # else
394 # if defined EXTRA_2MB
395 # define ETABLE (1 << 10) /* static eval cache */
396 # else
397 # define ETABLE (1 << 8) /* static eval cache */
398 # endif
399 # endif
400 #else
401 # define ETABLE (10001) /* static eval cache */
402 #endif
404 /***************** tuning paramaters *******************/
406 #if defined VERY_SLOW_CPU
407 # define MINRESPONSETIME 300
408 #elif defined SLOW_CPU
409 # define MINRESPONSETIME 200
410 #else
411 # define MINRESPONSETIME 100 /* 1 s */
412 #endif
414 #define MINGAMEIN 4
415 #define MINMOVES 15
416 #define CHKDEPTH 1 /* always look forward CHKDEPTH
417 * half-moves if in check */
419 #if defined SLOW_CPU || defined VERY_SLOW_CPU
420 # define DEPTHBEYOND 7 /* Max to go beyond Sdepth */
421 #else
422 # define DEPTHBEYOND 11 /* Max to go beyond Sdepth */
423 #endif
425 #define HASHDEPTH 4 /* depth above which to use HashFile */
426 #define HASHMOVELIMIT 40 /* Use HashFile only for this many moves */
427 #define PTVALUE 0 /* material value below which pawn threats at
428 * 5 & 3 are used */
429 #define ZDEPTH 3 /* depth beyond which to check
430 * ZDELTA for extra time */
431 #define ZDELTA 10 /* score delta per ply to cause
432 * extra time to be given */
433 #define BESTDELTA 90
435 /* about 1/2 second worth of nodes for your machine */
436 #if defined VERY_SLOW_CPU
437 /* check the time every ZNODES positions */
438 # define ZNODES (flag.tsume ? 20 : 50)
439 #elif defined SLOW_CPU
440 # define ZNODES (flag.tsume ? 40 : 100)
441 #else
442 # define ZNODES (flag.tsume ? 400 : 1000)
443 #endif
445 #define MAXTCCOUNTX 10 /* max number of time clicks
446 * per search to complete ply */
447 #define MAXTCCOUNTR 4 /* max number of time clicks
448 * per search extensions*/
449 #define SCORESPLIM 8 /* Score space doesn't apply after this stage */
450 #define SDEPTHLIM (Sdepth + 1)
451 #define HISTORYLIM 4096 /* Max value of history killer */
453 #ifdef EXACTHISTORY
454 # if defined SMALL_MEMORY
455 # define HISTORY_MASK 0x8000 /* mask to MSB of history index */
456 # define HISTORY_SIZE 0x10000 /* size of history table */
457 # else
458 # define HISTORY_MASK (1 << 15) /* mask to MSB of history index */
459 # define HISTORY_SIZE (1 << 16) /* size of history table */
460 # endif
461 #else
462 /* smaller history table, but dangerous because of collisions */
463 # define HISTORY_MASK 0x3fff /* mask to significant bits
464 * of history index */
465 # if defined SMALL_MEMORY
466 # define HISTORY_SIZE 0x4000 /* size of history table */
467 # else
468 # define HISTORY_SIZE (1 << 14) /* size of history table */
469 # endif
470 #endif
472 #define sizeof_history (sizeof(unsigned short) * (size_t)HISTORY_SIZE)
474 #ifdef EXACTHISTORY
475 /* Map from.to (8bit.8bit) to from.to (0.7bit.8bit) */
476 # define khmove(mv) (mv & 0x7fff)
477 # define hmove(mv) ((mv & 0x7fff) ^ 0x5555)
478 #else
479 /* Map from.to (8bit.8bit) to from.to (00.7bit.7bit) */
480 /* Swap bits of ToSquare in case of promotions, hoping that
481 no catastrophic collision occurs. */
482 # define khmove(mv) (((mv & 0x7f00) >> 1) | \
483 ((mv & 0x0080) ? ((mv & 0x007f) ^ 0x007f) : (mv & 0x007f)))
484 # define hmove(mv) (khmove(mv) ^ 0x2aaa)
485 #endif
487 /* mask color to 15th bit */
488 #ifdef EXACTHISTORY
489 # define hindex(c, mv) ((c ? HISTORY_MASK : 0) | hmove(mv))
490 #else
491 /* for white, swap bits, hoping that no catastrophic collision occurs. */
492 # define hindex(c, mv) (c ? ((~hmove(mv)) & HISTORY_MASK) : hmove(mv))
493 #endif
495 #define EWNDW 10 /* Eval window to force position scoring at depth
496 * greater than (Sdepth + 2) */
497 #define WAWNDW 90 /* alpha window when computer black */
498 #define WBWNDW 90 /* beta window when computer black */
499 #define BAWNDW 90 /* alpha window when computer white */
500 #define BBWNDW 90 /* beta window when computer white */
501 #define BXWNDW 90 /* window to force position scoring at lower */
502 #define WXWNDW 90 /* window to force position scoring at lower */
504 #define DITHER 5 /* max amount random can alter a pos value */
505 #define LBONUS 1 /* points per stage value of L increases */
506 #define BBONUS 2 /* points per stage value of B increases */
507 #define RBONUS 2 /* points per stage value of R increases */
509 #define QUESTIONABLE (valueK) /* Penalty for questionable moves. */
511 #if defined STUPID
512 # undef STUPID
513 #endif
515 #define STUPID (valueR << 1) /* Penalty for stupid moves. */
517 #define KINGPOSLIMIT (-1) /* King positional scoring limit */
518 #define KINGSAFETY 32
519 #define MAXrehash (7)
521 /******* parameters for Opening Book ****************/
523 #define BOOKSIZE 8000 /* Number of unique position/move
524 * combinations allowed */
525 #define BOOKMAXPLY 40 /* Max plys to keep in book database */
526 #define BOOKFAIL (BOOKMAXPLY / 2) /* if no book move found for BOOKFAIL
527 * turns stop using book */
528 #define BOOKPOCKET 64
529 #define BOOKRAND 1000 /* used to select an opening move
530 * from a list */
531 #define BOOKENDPCT 950 /* 5 % chance a BOOKEND will stop the book */
532 #define DONTUSE -32760 /* flag move as don't use */
533 #define ILLEGAL_TRAPPED -32761 /* flag move as illegal:
534 * no move from this square */
535 #define ILLEGAL_DOUBLED -32762 /* flag move as illegal:
536 * two pawns on one column */
537 #define ILLEGAL_MATE -32763 /* flag move as illegal:
538 * pawn drop with mate */
540 /*****************************************************/
542 struct hashval
544 unsigned long key, bd;
547 struct hashentry
549 unsigned long hashbd;
550 unsigned short mv;
551 unsigned char depth; /* unsigned char saves some space */
552 unsigned char flags;
553 #ifdef notdef
554 unsigned short age;
555 #endif
556 short score;
557 #ifdef HASHTEST
558 unsigned char bd[PTBLBDSIZE];
559 #endif /* HASHTEST */
562 #if defined HASHFILE || defined CACHE
563 struct etable
565 unsigned long ehashbd;
566 short escore[2];
567 #if !defined SAVE_SSCORE
568 short sscore[NO_SQUARES];
569 #endif
570 short score;
571 small_short hung[2];
572 #ifdef CACHETEST
573 unsigned char bd[PTBLBDSIZE];
574 #endif /* CACHETEST */
577 #if defined CACHE
578 extern short use_etable;
579 typedef struct etable etable_field[ETABLE];
580 extern etable_field *etab[2];
581 #endif
584 * CHECKME! Is this valid?
586 * persistent transposition table. By default, the size is (1 << vfilesz).
587 * If you change the size, be sure to run gnushogi -c [vfilesz]
588 * before anything else.
591 #define frehash 6
593 #if defined SMALL_MEMORY
594 # define vfilesz 10
595 #else
596 # define vfilesz 14
597 #endif
599 struct fileentry
601 unsigned char bd[PTBLBDSIZE];
602 unsigned char f, t, flags, depth, sh, sl;
605 #endif /* HASHFILE */
608 struct leaf
610 small_ushort f, t;
611 short score, reply, width;
612 short INCscore;
613 unsigned short flags;
617 struct GameRec
619 unsigned short gmove; /* this move */
620 short score; /* score after this move */
621 short depth; /* search depth this move */
622 long time; /* search time this move */
623 short fpiece; /* moved or dropped piece */
624 short piece; /* piece captured */
625 short color; /* color */
626 short flags; /* move flags capture, promote, castle */
627 short Game50; /* flag for repetition */
628 long nodes; /* nodes searched for this move */
629 unsigned long hashkey, hashbd; /* board key before this move */
633 struct TimeControlRec
635 short moves[2];
636 long clock[2];
640 struct flags
642 short mate; /* the game is over */
643 short post; /* show principle variation */
644 short quit; /* quit/exit */
645 short regularstart; /* did the game start from standard
646 * initial board ? */
647 short reverse; /* reverse board display */
648 short bothsides; /* computer plays both sides */
649 short hash; /* enable/disable transposition table */
650 short force; /* enter moves */
651 short easy; /* disable thinking on opponents time */
652 short beep; /* enable/disable beep */
653 short timeout; /* time to make a move */
654 short musttimeout; /* time to make a move */
655 short back; /* time to make a move */
656 short rcptr; /* enable/disable recapture heuristics */
657 short rv; /* reverse video */
658 short stars; /* add stars to uxdsp screen */
659 short coords; /* add coords to visual screen */
660 short shade;
661 short material; /* draw on lack of material */
662 short illegal; /* illegal position */
663 short onemove; /* timing is onemove */
664 short gamein; /* timing is gamein */
665 short tsume; /* first consider checks */
668 extern FILE *debugfile;
670 #ifndef EVALFILE
671 #define EVALFILE "/tmp/EVAL"
672 #endif
674 extern FILE *debug_eval_file;
675 extern short debug_moves;
678 #ifdef HISTORY
679 extern short use_history;
680 extern unsigned short *history;
681 #endif
683 extern long znodes;
685 extern char ColorStr[2][10];
687 extern char mvstr[4][6];
688 extern unsigned short MV[MAXDEPTH];
689 extern int MSCORE;
690 extern int mycnt1, mycnt2;
691 extern short ahead;
692 extern struct leaf rootnode;
693 extern struct leaf *Tree;
694 extern struct leaf *root;
695 extern char savefile[], listfile[];
696 extern short TrPnt[];
697 extern small_short board[], color[];
698 extern const small_short sweep[NO_PIECES];
699 extern small_short PieceList[2][NO_SQUARES], PawnCnt[2][NO_COLS];
700 extern small_short Captured[2][NO_PIECES];
702 #ifndef HAVE_MEMSET
703 # define ClearCaptured() \
705 short piece, color; \
706 for (color = black; color <= white; color++) \
707 for (piece = 0; piece < NO_PIECES; piece++) \
708 Captured[color][piece] = 0; \
710 #else
711 # define ClearCaptured() \
712 memset((char *)Captured, 0, (unsigned long)sizeof(Captured))
713 #endif /* HAVE_MEMSET */
715 extern small_short Mvboard[];
717 #if !defined SAVE_SVALUE
718 extern short svalue[NO_SQUARES];
719 #endif
721 extern short pscore[2]; /* eval.c */
722 extern int EADD; /* eval.c */
723 extern int EGET; /* eval.c */
724 extern struct flags flag;
725 extern short opponent, computer, INCscore;
726 extern short WAwindow, BAwindow, WBwindow, BBwindow;
727 extern short dither, player;
728 extern short xwndw, contempt;
729 extern long ResponseTime, ExtraTime, TCleft,
730 MaxResponseTime, et, et0, time0, ft;
731 extern int TCcount;
733 #ifdef INTERRUPT_TEST
734 extern long itime0, it;
735 #endif
737 extern long reminus, replus;
738 extern long GenCnt, NodeCnt, ETnodes, EvalNodes, HashAdd, HashCnt,
739 HashCol, THashCol, FHashCnt, FHashAdd;
740 extern short HashDepth, HashMoveLimit;
741 extern struct GameRec *GameList;
742 extern short GameCnt, Game50;
743 extern short Sdepth, MaxSearchDepth;
744 extern int Book;
745 extern struct TimeControlRec TimeControl;
746 extern int TCadd;
747 extern short TCflag, TCmoves, TCminutes, TCseconds, OperatorTime;
748 extern int timecomp[MINGAMEIN], timeopp[MINGAMEIN];
749 extern int compptr, oppptr;
750 extern short XCmore, XCmoves[], XCminutes[], XCseconds[], XC;
751 extern const short otherside[];
752 extern const small_short Stboard[];
753 extern const small_short Stcolor[];
754 extern unsigned short hint;
755 extern short TOflag;
756 extern short stage, stage2;
758 #define in_opening_stage (!flag.tsume && (stage < 33))
759 #define in_middlegame_stage (!flag.tsume && (stage >= 33) && (stage <= 66))
760 #define in_endgame_stage (flag.tsume || (stage > 66))
762 extern short ahead, hash;
763 extern short balance[2];
764 extern small_short ChkFlag[], CptrFlag[], TesujiFlag[];
765 extern short Pscore[], Tscore[];
766 extern /*unsigned*/ short rehash; /* -1 is used as a flag --tpm */
767 extern unsigned int ttbllimit;
768 extern unsigned int TTadd;
769 extern unsigned int ttblsize;
770 extern short mtl[], hung[];
771 extern small_short Pindex[];
772 extern small_short PieceCnt[];
773 extern short FROMsquare, TOsquare;
774 extern small_short HasPiece[2][NO_PIECES];
775 extern const short kingP[];
776 extern unsigned short killr0[], killr1[];
777 extern unsigned short killr2[], killr3[];
778 extern unsigned short PrVar[MAXDEPTH];
779 extern unsigned short PV, SwagHt, Swag0, Swag1, Swag2, Swag3, Swag4, sidebit;
780 extern short mtl[2], pmtl[2], hung[2];
781 extern const small_short relative_value[];
782 extern const long control[];
783 extern small_short diagonal(short delta);
784 extern const small_short promoted[NO_PIECES], unpromoted[NO_PIECES];
785 extern const small_short is_promoted[NO_PIECES];
787 typedef unsigned char next_array[NO_SQUARES][NO_SQUARES];
788 typedef small_short distdata_array[NO_SQUARES][NO_SQUARES];
790 extern const small_short inunmap[NO_SQUARES];
791 #ifndef MINISHOGI
792 extern const small_short nunmap[(NO_COLS + 2)*(NO_ROWS + 4)];
793 #else
794 extern const small_short nunmap[(NO_COLS + 2)*(NO_ROWS + 2)];
795 #endif
797 #if defined SAVE_NEXTPOS
798 extern const small_short direc[NO_PTYPE_PIECES][8];
799 extern short first_direction(short ptyp, short *d, short sq);
800 extern short next_direction(short ptyp, short *d, short sq);
801 extern short next_position(short ptyp, short *d, short sq, short u);
802 #else
803 extern short use_nextpos;
804 extern next_array *nextpos[NO_PTYPE_PIECES];
805 extern next_array *nextdir[NO_PTYPE_PIECES];
806 #endif
808 extern value_array *value;
809 extern fscore_array *fscore;
811 #ifndef SAVE_DISTDATA
812 extern short use_distdata;
813 extern distdata_array *distdata;
814 #endif
816 #ifndef SAVE_PTYPE_DISTDATA
817 extern short use_ptype_distdata;
818 extern distdata_array *ptype_distdata[NO_PTYPE_PIECES];
819 #endif
821 extern const small_short ptype[2][NO_PIECES];
823 extern long filesz, hashmask, hashbase;
824 extern FILE *hashfile;
825 extern unsigned int starttime;
827 /* eval.c */
828 typedef small_short Mpiece_array[2][NO_SQUARES];
829 extern Mpiece_array *Mpiece[NO_PIECES];
830 extern short ADVNCM[NO_PIECES];
832 #define computed_distance(a, b) \
833 ((abs(column(a) - column(b)) > abs(row(a) - row(b))) \
834 ? abs(column(a) - column(b)) : abs(row(a) - row(b)))
836 extern short distance(short a, short b);
837 extern short ptype_distance(short ptyp, short f, short t);
838 extern short piece_distance(short side, short piece, short f, short t);
840 #if defined UNKNOWN
841 # undef UNKNOWN
842 #endif
844 #define UNKNOWN 'U'
845 #define STATIC_ROOK 'S'
846 #define RANGING_ROOK 'R'
848 extern char GameType[2];
849 void ShowGameType(void);
851 extern unsigned short bookmaxply;
852 extern unsigned int bookcount;
853 extern unsigned int booksize;
854 extern unsigned long hashkey, hashbd;
856 typedef struct hashval hashcode_array[2][NO_PIECES][NO_SQUARES];
857 typedef struct hashval drop_hashcode_array[2][NO_PIECES][NO_SQUARES];
859 extern hashcode_array *hashcode;
860 extern drop_hashcode_array *drop_hashcode;
862 #ifdef QUIETBACKGROUND
863 extern short background;
864 #endif /* QUIETBACKGROUND */
866 #if ttblsz
867 extern short use_ttable;
868 extern struct hashentry *ttable[2];
869 #endif
872 * hashbd contains a 32 bit "signature" of the board position. hashkey
873 * contains a 16 bit code used to address the hash table. When a move is
874 * made, XOR'ing the hashcode of moved piece on the from and to squares with
875 * the hashbd and hashkey values keeps things current.
878 #define UpdateHashbd(side, piece, f, t) \
880 if ((f) >= 0) \
882 hashbd ^= (*hashcode)[side][piece][f].bd; \
883 hashkey ^= (*hashcode)[side][piece][f].key; \
886 if ((t) >= 0) \
888 hashbd ^= (*hashcode)[side][piece][t].bd; \
889 hashkey ^= (*hashcode)[side][piece][t].key; \
893 #define UpdateDropHashbd(side, piece, count) \
895 hashbd ^= (*drop_hashcode)[side][piece][count].bd; \
896 hashkey ^= (*drop_hashcode)[side][piece][count].key; \
900 extern short rpthash[2][256];
901 extern char *DRAW;
903 extern char* DRAW_REPETITION;
904 extern char *DRAW_MAXMOVES;
905 extern char *DRAW_JUSTDRAW;
907 #define row(a) ((a) / NO_COLS)
908 #define column(a) ((a) % NO_COLS)
909 #define locn(a, b) (((a) * NO_COLS) + b)
911 /* init external functions */
912 extern void InitConst(char *lang); /* init.c */
913 extern int Initialize_data(void); /* init.c */
914 extern void Free_data(void); /* init.c */
915 extern int Lock_data(void); /* init.c */
916 extern void Unlock_data(void); /* init.c */
917 extern void Initialize_dist(void); /* init.c */
918 extern void Initialize_eval(void); /* eval.c */
919 extern void NewGame(void);
920 extern int parse(FILE * fd, unsigned short *mv,
921 short side, char *opening);
922 extern void GetOpenings(void);
923 extern int OpeningBook(unsigned short *hint, short side);
925 typedef enum
927 REMOVE_PIECE = 1, ADD_PIECE
928 } UpdatePieceList_mode;
930 extern void
931 UpdatePieceList(short side, short sq, UpdatePieceList_mode iop);
933 typedef enum
935 FOREGROUND_MODE = 1, BACKGROUND_MODE
936 } SelectMove_mode;
938 extern void
939 SelectMove(short side, SelectMove_mode iop);
941 extern int
942 search(short side,
943 short ply,
944 short depth,
945 short alpha,
946 short beta,
947 unsigned short *bstline,
948 short *rpt);
950 #ifdef CACHE
951 void PutInEETable(short side, int score);
952 int CheckEETable(short side);
953 int ProbeEETable(short side, short *score);
954 #endif
956 #if ttblsz
957 extern int
958 ProbeTTable(short side,
959 short depth,
960 short ply,
961 short *alpha,
962 short *beta,
963 short *score);
965 extern int
966 PutInTTable(short side,
967 short score,
968 short depth,
969 short ply,
970 short alpha,
971 short beta,
972 unsigned short mv);
974 extern void ZeroTTable(void);
975 extern void ZeroRPT(void);
976 extern void Initialize_ttable(void);
977 extern unsigned int urand(void);
979 # ifdef HASHFILE
980 extern void gsrand(unsigned int);
982 extern int
983 ProbeFTable(short side,
984 short depth,
985 short ply,
986 short *alpha,
987 short *beta,
988 short *score);
990 extern void
991 PutInFTable(short side,
992 short score,
993 short depth,
994 short ply,
995 short alpha,
996 short beta,
997 unsigned short f,
998 unsigned short t);
1000 # endif /* HASHFILE */
1001 #endif /* ttblsz */
1003 #if !defined SAVE_NEXTPOS
1004 extern void Initialize_moves(void);
1005 #endif
1007 extern short generate_move_flags;
1009 extern void MoveList(short side, short ply,
1010 short in_check, short blockable);
1011 extern void CaptureList(short side, short ply,
1012 short in_check, short blockable);
1014 /* from attacks.c */
1015 extern int
1016 SqAttacked(short square, short side, short *blockable);
1018 extern void
1019 MakeMove(short side,
1020 struct leaf *node,
1021 short *tempb,
1022 short *tempc,
1023 short *tempsf,
1024 short *tempst,
1025 short *INCscore);
1027 extern void
1028 UnmakeMove(short side,
1029 struct leaf *node,
1030 short *tempb,
1031 short *tempc,
1032 short *tempsf,
1033 short *tempst);
1035 extern void
1036 InitializeStats(void);
1038 extern int
1039 evaluate(short side,
1040 short ply,
1041 short alpha,
1042 short beta,
1043 short INCscore,
1044 short *InChk,
1045 short *blockable);
1047 extern short ScorePosition(short side);
1048 extern void ExaminePosition(short side);
1049 extern short ScorePatternDistance(short side);
1050 extern void DetermineStage(short side);
1051 extern void UpdateWeights(short side);
1052 extern int InitMain(void);
1053 extern void ExitMain(void);
1054 extern void Initialize(void);
1055 extern void InputCommand(char *command);
1056 extern void ExitShogi(void);
1057 extern void ClearScreen(void);
1058 extern void SetTimeControl(void);
1059 extern void SelectLevel(char *sx);
1061 extern void
1062 UpdateDisplay(short f,
1063 short t,
1064 short flag,
1065 short iscastle);
1067 typedef enum
1069 COMPUTE_AND_INIT_MODE = 1, COMPUTE_MODE
1070 #ifdef INTERRUPT_TEST
1071 , INIT_INTERRUPT_MODE, COMPUTE_INTERRUPT_MODE
1072 #endif
1073 } ElapsedTime_mode;
1075 extern void SetResponseTime(short side);
1076 extern void CheckForTimeout(int score, int globalscore,
1077 int Jscore, int zwndw);
1078 extern void ShowSidetoMove(void);
1079 extern void ShowResponseTime(void);
1080 extern void ShowPatternCount(short side, short n);
1081 extern void SearchStartStuff(short side);
1082 extern void ShowDepth(char ch);
1083 extern void TerminateSearch(int);
1084 extern void ShowResults(short score, unsigned short *bstline, char ch);
1085 extern void SetupBoard(void);
1086 extern void algbr(short f, short t, short flag);
1087 extern void OutputMove(void);
1088 extern void ShowCurrentMove(short pnt, short f, short t);
1089 extern void ListGame(void);
1090 extern void ShowMessage(char *s);
1091 extern void ClearScreen(void);
1092 extern void DoDebug(void);
1093 extern void DoTable(short table[NO_SQUARES]);
1094 extern void ShowPostnValues(void);
1095 extern void ChangeXwindow(void);
1096 extern void SetContempt(void);
1097 extern void ChangeHashDepth(void);
1098 extern void ChangeBetaWindow(void);
1099 extern void GiveHint(void);
1100 extern void ShowPrompt(void);
1101 extern void EditBoard(void);
1102 extern void help(void);
1103 extern void ChangeSearchDepth(void);
1104 extern void skip(void);
1105 extern void skipb(void);
1106 extern void EnPassant(short xside, short f, short t, short iop);
1107 extern void ShowNodeCnt(long NodeCnt);
1108 extern void ShowLine(unsigned short *bstline);
1109 extern int pick(short p1, short p2);
1110 extern short repetition(void);
1111 extern void TimeCalc(void);
1112 extern void ElapsedTime(ElapsedTime_mode iop);
1114 extern short
1115 DropPossible(short piece, short side, short sq); /* genmoves.c */
1117 extern short
1118 IsCheckmate(short side, short in_check,
1119 short blockable); /* genmoves.c */
1122 typedef enum
1124 VERIFY_AND_MAKE_MODE, VERIFY_AND_TRY_MODE, UNMAKE_MODE
1125 } VerifyMove_mode;
1127 extern int VerifyMove(char *s, VerifyMove_mode iop, unsigned short *mv);
1128 extern unsigned short TTage;
1130 #include "dspwrappers.h" /* Display functions. */
1132 #endif /* _GNUSHOGI_H_ */