Move ElapsedTime to tcontrl.c, now that there is a single implementation.
[gnushogi.git] / gnushogi / rawdsp.c
blob8bdc1a038d7fa79508edfecc0d4b59ace32bf654
1 /*
2 * FILE: rawdsp.c
4 * ----------------------------------------------------------------------
5 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
6 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
8 * GNU SHOGI is based on GNU CHESS
10 * Copyright (c) 1988, 1989, 1990 John Stanback
11 * Copyright (c) 1992 Free Software Foundation
13 * This file is part of GNU SHOGI.
15 * GNU Shogi is free software; you can redistribute it and/or modify it
16 * under the terms of the GNU General Public License as published by the
17 * Free Software Foundation; either version 3 of the License,
18 * or (at your option) any later version.
20 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
21 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
22 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
23 * for more details.
25 * You should have received a copy of the GNU General Public License along
26 * with GNU Shogi; see the file COPYING. If not, see
27 * <http://www.gnu.org/licenses/>.
28 * ----------------------------------------------------------------------
32 #include <ctype.h>
33 #include <signal.h>
34 #include <stdarg.h>
35 #include <sys/param.h>
36 #include <sys/types.h>
37 #include <sys/file.h>
38 #include <poll.h>
39 #include <unistd.h>
41 #include "gnushogi.h"
42 #include "rawdsp.h"
44 unsigned short MV[MAXDEPTH];
45 int MSCORE;
47 int mycnt1, mycnt2;
48 char *DRAW;
49 extern char *InPtr;
50 extern short pscore[];
53 /****************************************
54 * Trivial output functions.
55 ****************************************/
57 void
58 Raw_ClearScreen(void)
60 if (!barebones && !XSHOGI)
61 printf("\n");
65 void
66 Raw_ShowPrompt(void)
68 if (!barebones && !XSHOGI)
70 /* printf("\nYour move is? "); */
71 fputs(CP[124], stdout);
76 void
77 Raw_ShowCurrentMove(short pnt, short f, short t)
82 void
83 Raw_ShowDepth(char ch)
85 if (!barebones && !XSHOGI)
87 printf(CP[53], Sdepth, ch); /* Depth = %d%c */
88 printf("\n");
93 void
94 Raw_ShowGameType(void)
96 if (flag.post)
97 printf("%c vs. %c\n", GameType[black], GameType[white]);
101 void
102 Raw_ShowLine(unsigned short *bstline)
104 int i;
106 for (i = 1; bstline[i] > 0; i++)
108 if ((i > 1) && (i % 8 == 1))
109 printf("\n ");
111 algbr((short)(bstline[i] >> 8), (short)(bstline[i] & 0xFF), false);
112 printf("%5s ", mvstr[0]);
115 printf("\n");
119 void
120 Raw_ShowMessage(char *s)
122 if (!XSHOGI)
123 printf("%s\n", s);
127 void
128 Raw_AlwaysShowMessage(const char *format, va_list ap)
130 vprintf(format, ap);
131 printf("\n");
135 void
136 Raw_Printf(const char *format, va_list ap)
138 vprintf(format, ap);
142 void
143 Raw_doRequestInputString(const char* fmt, char* buffer)
145 scanf(fmt, buffer);
150 Raw_GetString(char* sx)
152 int eof = 0;
153 sx[0] = '\0';
155 while(!eof && !sx[0])
156 eof = (fgets(sx, 80, stdin) == NULL);
157 return eof;
161 void
162 Raw_ShowNodeCnt(long NodeCnt)
164 printf(CP[91],
165 NodeCnt, (((et) ? ((NodeCnt * 100) / et) : 0)));
169 void
170 Raw_ShowPatternCount(short side, short n)
172 if (flag.post)
173 printf("%s matches %d pattern(s)\n", ColorStr[side], n);
177 void
178 Raw_ShowResponseTime(void)
183 void
184 Raw_ShowResults(short score, unsigned short *bstline, char ch)
186 if (flag.post && !XSHOGI)
188 ElapsedTime(2);
189 printf("%2d%c %6d %4ld %8ld ",
190 Sdepth, ch, score, et / 100, NodeCnt);
191 Raw_ShowLine(bstline);
196 void
197 Raw_ShowSidetoMove(void)
202 void
203 Raw_ShowStage(void)
205 printf("stage = %d\n", stage);
206 printf("balance[black] = %d balance[white] = %d\n",
207 balance[black], balance[white]);
210 /****************************************
211 * End of trivial output routines.
212 ****************************************/
214 void
215 Raw_Initialize(void)
217 mycnt1 = mycnt2 = 0;
219 if (XSHOGI)
221 #ifdef HAVE_SETLINEBUF
222 setlinebuf(stdout);
223 #else
224 # ifdef HAVE_SETVBUF
225 setvbuf(stdout, NULL, _IOLBF, BUFSIZ);
226 # else
227 # error "Need setlinebuf() or setvbuf() to compile gnushogi!"
228 # endif
229 #endif
230 printf("GNU Shogi %sp%s\n", version, patchlevel);
233 if (hard_time_limit)
235 if (!TCflag && (MaxResponseTime == 0))
236 MaxResponseTime = 15L * 100L;
241 void
242 Raw_ExitShogi(void)
244 /* CHECKME: what purpose does this next statement serve? */
245 signal(SIGTERM, SIG_IGN);
247 if (!nolist)
248 ListGame();
250 exit(0);
254 void
255 Raw_Die(int sig)
257 char s[80];
259 Raw_ShowMessage(CP[31]); /* Abort? */
260 scanf("%s", s);
262 if (strcmp(s, CP[210]) == 0) /* yes */
263 Raw_ExitShogi();
267 void
268 Raw_TerminateSearch(int sig)
270 #ifdef INTERRUPT_TEST
271 ElapsedTime(INIT_INTERRUPT_MODE);
272 #endif
274 if (!flag.timeout)
275 flag.back = true; /* previous: flag.timeout = true; */
277 flag.bothsides = false;
281 void
282 Raw_help(void)
284 Raw_ClearScreen();
285 /* printf("SHOGI command summary\n"); */
286 printf(CP[40], version, patchlevel);
287 printf("----------------------------------"
288 "------------------------------\n");
289 /* printf("7g7f move from 7g to 7f quit
290 * Exit Shogi\n"); */
291 fputs(CP[158], stdout);
292 /* printf("S6h move silver to 6h beep
293 * turn %s\n", (flag.beep) ? "off" : "on"); */
294 printf(CP[86], (flag.beep) ? CP[92] : CP[93]);
295 /* printf("2d2c+ move from 2d to 2c and promote\n"); */
296 printf(CP[128], (flag.material) ? CP[92] : CP[93]);
297 /* printf("P*5e drop pawn to 5e easy
298 * turn %s\n", (flag.easy) ? "off" : "on"); */
299 printf(CP[173], (flag.easy) ? CP[92] : CP[93]);
300 /* printf(" hash
301 * turn %s\n", (flag.hash) ? "off" : "on"); */
302 printf(CP[174], (flag.hash) ? CP[92] : CP[93]);
303 /* printf("bd redraw board reverse
304 * board display\n"); */
305 fputs(CP[130], stdout);
306 /* printf("list game to shogi.lst book
307 * turn %s used %d of %d\n", (Book) ? "off" : "on", bookcount); */
308 printf(CP[170], (Book) ? CP[92] : CP[93], bookcount, booksize);
309 /* printf("undo undo last ply remove
310 * take back a move\n"); */
311 fputs(CP[200], stdout);
312 /* printf("edit edit board force
313 * enter game moves\n"); */
314 fputs(CP[153], stdout);
315 /* printf("switch sides with computer both
316 * computer match\n"); */
317 fputs(CP[194], stdout);
318 /* printf("black computer plays black white
319 * computer plays white\n"); */
320 fputs(CP[202], stdout);
321 /* printf("depth set search depth clock
322 * set time control\n"); */
323 fputs(CP[149], stdout);
324 /* printf("post principle variation hint
325 * suggest a move\n"); */
326 fputs(CP[177], stdout);
327 /* printf("save game to file get
328 * game from file\n"); */
329 fputs(CP[188], stdout);
330 printf("xsave pos. to xshogi file xget"
331 " pos. from xshogi file\n");
332 /* printf("random randomize play new
333 * start new game\n"); */
334 fputs(CP[181], stdout);
335 printf("--------------------------------"
336 "--------------------------------\n");
337 /* printf("Computer: %-12s Opponent: %s\n", */
338 printf(CP[46],
339 ColorStr[computer], ColorStr[opponent]);
340 /* printf("Depth: %-12d Response time: %d sec\n", */
341 printf(CP[51],
342 MaxSearchDepth, MaxResponseTime/100);
343 /* printf("Random: %-12s Easy mode: %s\n", */
344 printf(CP[99],
345 (dither) ? CP[93] : CP[92], (flag.easy) ? CP[93] : CP[92]);
346 /* printf("Beep: %-12s Transposition file: %s\n", */
347 printf(CP[36],
348 (flag.beep) ? CP[93] : CP[92], (flag.hash) ? CP[93] : CP[92]);
349 /* printf("Tsume: %-12s Force: %s\n")*/
350 printf(CP[232],
351 (flag.tsume) ? CP[93] : CP[92], (flag.force) ? CP[93] : CP[92]);
352 /* printf("Time Control %s %d moves %d seconds %d opr %d
353 * depth\n", (TCflag) ? "ON" : "OFF", */
354 printf(CP[110],
355 (TCflag) ? CP[93] : CP[92],
356 TimeControl.moves[black], TimeControl.clock[black] / 100,
357 TCadd/100, MaxSearchDepth);
362 * Set up a board position. Pieces are entered by typing the piece followed
363 * by the location. For example, Nf3 will place a knight on square f3.
365 void
366 Raw_EditBoard(void)
368 short a, r, c, sq, i, found;
369 char s[80];
371 flag.regularstart = true;
372 Book = BOOKFAIL;
373 Raw_ClearScreen();
374 Raw_UpdateDisplay(0, 0, 1, 0);
375 /* printf(". exit to main\n"); */
376 fputs(CP[29], stdout);
377 /* printf("# clear board\n"); */
378 fputs(CP[28], stdout);
379 /* printf("c change sides\n"); */
380 fputs(CP[136], stdout);
381 /* printf("enter piece & location: \n"); */
382 fputs(CP[155], stdout);
384 a = black;
388 scanf("%s", s);
389 found = 0;
391 if (s[0] == CP[28][0]) /*#*/
393 for (sq = 0; sq < NO_SQUARES; sq++)
395 board[sq] = no_piece;
396 color[sq] = neutral;
399 ClearCaptured();
402 if (s[0] == CP[136][0]) /*c*/
403 a = otherside[a];
405 if (s[1] == '*')
407 for (i = pawn; i <= king; i++)
409 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
411 Captured[a][i]++;
412 found = 1;
413 break;
417 c = -1;
418 r = -1;
420 else
422 c = COL_NAME(s[1]);
423 r = ROW_NAME(s[2]);
426 if ((c >= 0) && (c < NO_COLS) && (r >= 0) && (r < NO_ROWS))
428 sq = locn(r, c);
429 color[sq] = a;
430 board[sq] = no_piece;
432 for (i = no_piece; i <= king; i++)
434 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
436 if (s[3] == '+')
437 board[sq] = promoted[i];
438 else
439 board[sq] = i;
441 found = 1;
442 break;
446 if (found == 0)
447 color[sq] = neutral;
450 while (s[0] != CP[29][0]);
452 for (sq = 0; sq < NO_SQUARES; sq++)
453 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
455 GameCnt = 0;
456 Game50 = 1;
457 ZeroRPT();
458 Sdepth = 0;
459 InitializeStats();
460 Raw_ClearScreen();
461 Raw_UpdateDisplay(0, 0, 1, 0);
466 * Set up a board position.
467 * Nine lines of nine characters are used to setup the board. 9a-1a is the
468 * first line. White pieces are represented by uppercase characters.
470 void
471 Raw_SetupBoard(void)
473 short r, c, sq, i;
474 char ch;
475 char s[80];
477 NewGame();
479 fgets(s, 80, stdin); /* skip "setup" command */
481 for (r = NO_ROWS - 1; r >= 0; r--)
483 fgets(s, 80, stdin);
485 for (c = 0; c <= (NO_COLS - 1); c++)
487 ch = s[c];
488 sq = locn(r, c);
489 color[sq] = neutral;
490 board[sq] = no_piece;
492 for (i = no_piece; i <= king; i++)
494 if (ch == pxx[i])
496 color[sq] = white;
497 board[sq] = i;
498 break;
500 else if (ch == qxx[i])
502 color[sq] = black;
503 board[sq] = i;
504 break;
510 for (sq = 0; sq < NO_SQUARES; sq++)
511 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
513 InitializeStats();
514 Raw_ClearScreen();
515 Raw_UpdateDisplay(0, 0, 1, 0);
516 /* printf("Setup successful\n"); */
517 fputs(CP[106], stdout);
521 void
522 Raw_SearchStartStuff(short side)
524 if (flag.post)
526 printf(CP[123],
527 GameCnt/2 + 1,
528 ResponseTime, TimeControl.clock[side]);
533 void
534 Raw_OutputMove(void)
536 if (flag.illegal)
538 printf("%s\n", CP[225]);
539 return;
542 if (mvstr[0][0] == '\0')
543 goto nomove;
545 if (XSHOGI)
547 /* add remaining time in milliseconds to xshogi */
548 printf("%d. ... %s %ld\n", ++mycnt1, mvstr[0],
549 (TimeControl.clock[player] - et) * 10);
551 else
553 printf("%d. ... %s\n", ++mycnt1, mvstr[0]);
556 nomove:
557 if ((root->flags & draw) || (root->score == -(SCORE_LIMIT + 999))
558 || (root->score == (SCORE_LIMIT + 998)))
559 goto summary;
561 if (flag.post)
563 short h, l, t;
565 h = TREE;
566 l = 0;
567 t = TREE >> 1;
569 while (l != t)
571 if (Tree[t].f || Tree[t].t)
572 l = t;
573 else
574 h = t;
576 t = (l + h) >> 1;
579 /* printf("Nodes %ld Tree %d Eval %ld
580 * Rate %ld RS high %ld low %ld\n", */
581 printf(CP[89], GenCnt, NodeCnt, t, EvalNodes,
582 (et > 100) ? (NodeCnt / (et / 100)) : 0,
583 EADD, EGET, reminus, replus);
585 /* printf("Hin/Hout/Coll/Fin/Fout =
586 * %ld/%ld/%ld/%ld/%ld\n", */
587 printf(CP[71],
588 HashAdd, HashCnt, THashCol, HashCol, FHashCnt, FHashAdd);
591 Raw_UpdateDisplay(root->f, root->t, 0, root->flags);
593 if (!XSHOGI)
595 /* printf("My move is: %s\n", mvstr[0]); */
596 printf(CP[83], mvstr[0]);
598 if (flag.beep)
599 printf("%c", 7);
602 summary:
603 if (root->flags & draw)
605 /* printf("Drawn game!\n"); */
606 fputs(CP[57], stdout);
608 else if (root->score == -(SCORE_LIMIT + 999))
610 printf("%s mates!\n", ColorStr[opponent]);
612 else if (root->score == (SCORE_LIMIT + 998))
614 printf("%s mates!\n", ColorStr[computer]);
616 #ifdef VERYBUGGY
617 else if (!barebones && (root->score < -SCORE_LIMIT))
619 printf("%s has a forced mate in %d moves!\n",
620 ColorStr[opponent], SCORE_LIMIT + 999 + root->score - 1);
622 else if (!barebones && (root->score > SCORE_LIMIT))
624 printf("%s has a forced mate in %d moves!\n",
625 ColorStr[computer], SCORE_LIMIT + 998 - root->score - 1);
627 #endif /* VERYBUGGY */
631 void
632 Raw_UpdateClocks(void)
637 void
638 Raw_UpdateDisplay(short f, short t, short redraw, short isspec)
641 short r, c, l, m;
643 if (redraw && !XSHOGI)
645 printf("\n");
646 r = (short)(TimeControl.clock[black] / 6000);
647 c = (short)((TimeControl.clock[black] % 6000) / 100);
648 l = (short)(TimeControl.clock[white] / 6000);
649 m = (short)((TimeControl.clock[white] % 6000) / 100);
650 /* printf("Black %d:%02d White %d:%02d\n", r, c, l, m); */
651 printf(CP[116], r, c, l, m);
652 printf("\n");
654 for (r = (NO_ROWS - 1); r >= 0; r--)
656 for (c = 0; c <= (NO_COLS - 1); c++)
658 char pc;
659 l = ((flag.reverse)
660 ? locn((NO_ROWS - 1) - r, (NO_COLS - 1) - c)
661 : locn(r, c));
662 pc = (is_promoted[board[l]] ? '+' : ' ');
664 if (color[l] == neutral)
665 printf(" -");
666 else if (color[l] == black)
667 printf("%c%c", pc, qxx[board[l]]);
668 else
669 printf("%c%c", pc, pxx[board[l]]);
672 printf("\n");
675 printf("\n");
677 short side;
679 for (side = black; side <= white; side++)
681 short piece, c;
682 printf((side == black)?"black ":"white ");
684 for (piece = pawn; piece <= king; piece++)
686 if ((c = Captured[side][piece]))
687 printf("%i%c ", c, pxx[piece]);
690 printf("\n");
697 void
698 Raw_ChangeAlphaWindow(void)
700 printf("WAwindow: ");
701 scanf("%hd", &WAwindow);
702 printf("BAwindow: ");
703 scanf("%hd", &BAwindow);
707 void
708 Raw_ChangeBetaWindow(void)
710 printf("WBwindow: ");
711 scanf("%hd", &WBwindow);
712 printf("BBwindow: ");
713 scanf("%hd", &BBwindow);
717 void
718 Raw_GiveHint(void)
720 if (hint)
722 algbr((short) (hint >> 8), (short) (hint & 0xFF), false);
723 printf(CP[72], mvstr[0]); /*hint*/
725 else
726 fputs(CP[223], stdout);
730 void
731 Raw_SelectLevel(char *sx)
734 char T[NO_SQUARES + 1], *p, *q;
736 if ((p = strstr(sx, CP[169])) != NULL)
737 p += strlen(CP[169]);
738 else if ((p = strstr(sx, CP[217])) != NULL)
739 p += strlen(CP[217]);
741 strcat(sx, "XX");
742 q = T;
743 *q = '\0';
745 for (; *p != 'X'; *q++ = *p++);
747 *q = '\0';
749 /* line empty ask for input */
750 if (!T[0])
752 fputs(CP[61], stdout);
753 fgets(T, NO_SQUARES + 1, stdin);
754 strcat(T, "XX");
757 /* skip blackspace */
758 for (p = T; *p == ' '; p++) ;
760 /* could be moves or a fischer clock */
761 if (*p == 'f')
763 /* its a fischer clock game */
764 p++;
765 TCminutes = (short)strtol(p, &q, 10);
766 TCadd = (short)strtol(q, NULL, 10) *100;
767 TCseconds = 0;
768 TCmoves = 50;
770 else
772 /* regular game */
773 TCadd = 0;
774 TCmoves = (short)strtol(p, &q, 10);
775 TCminutes = (short)strtol(q, &q, 10);
777 if (*q == ':')
778 TCseconds = (short)strtol(q + 1, (char **) NULL, 10);
779 else
780 TCseconds = 0;
782 #ifdef OPERATORTIME
783 fputs(CP[94], stdout);
784 scanf("%hd", &OperatorTime);
785 #endif
787 if (TCmoves == 0)
789 TCflag = false;
790 MaxResponseTime = TCminutes*60L * 100L + TCseconds * 100L;
791 TCminutes = TCseconds = 0;
793 else
795 TCflag = true;
796 MaxResponseTime = 0;
800 TimeControl.clock[black] = TimeControl.clock[white] = 0;
801 SetTimeControl();
803 if (XSHOGI)
805 printf("Clocks: %ld %ld\n",
806 TimeControl.clock[black] * 10,
807 TimeControl.clock[white] * 10);
812 void
813 Raw_ChangeSearchDepth(void)
815 printf("depth = ");
816 scanf("%hd", &MaxSearchDepth);
817 TCflag = !(MaxSearchDepth > 0);
821 void
822 Raw_ChangeHashDepth(void)
824 printf("hashdepth = ");
825 scanf("%hd", &HashDepth);
826 printf("MoveLimit = ");
827 scanf("%hd", &HashMoveLimit);
831 void
832 Raw_SetContempt(void)
834 printf("contempt = ");
835 scanf("%hd", &contempt);
839 void
840 Raw_ChangeXwindow(void)
842 printf("xwndw = ");
843 scanf("%hd", &xwndw);
848 * Raw_ShowPostnValue(short sq)
849 * must have called ExaminePosition() first
851 void
852 Raw_ShowPostnValue(short sq)
854 short score;
855 score = ScorePosition(color[sq]);
857 if (color[sq] != neutral)
859 #if defined SAVE_SVALUE
860 printf("???%c ", (color[sq] == white)?'b':'w');
861 #else
862 printf("%3d%c ", svalue[sq], (color[sq] == white)?'b':'w');
863 #endif
865 else
867 printf(" * ");
872 void
873 Raw_DoDebug(void)
875 short c, p, sq, tp, tc, tsq, score, j, k;
876 char s[40];
878 ExaminePosition(opponent);
879 Raw_ShowMessage(CP[65]);
880 scanf("%s", s);
881 c = neutral;
883 if ((s[0] == CP[9][0]) || (s[0] == CP[9][1])) /* w W */
884 c = black;
886 if ((s[0] == CP[9][2]) || (s[0] == CP[9][3])) /* b B */
887 c = white;
889 for (p = king; p > no_piece; p--)
891 if ((s[1] == pxx[p]) || (s[1] == qxx[p]))
892 break;
895 if (p > no_piece)
897 for (j = (NO_ROWS - 1); j >= 0; j--)
899 for (k = 0; k < (NO_COLS); k++)
901 sq = j*(NO_COLS) + k;
902 tp = board[sq];
903 tc = color[sq];
904 board[sq] = p;
905 color[sq] = c;
906 tsq = PieceList[c][1];
907 PieceList[c][1] = sq;
908 Raw_ShowPostnValue(sq);
909 PieceList[c][1] = tsq;
910 board[sq] = tp;
911 color[sq] = tc;
914 printf("\n");
918 score = ScorePosition(opponent);
920 for (j = (NO_ROWS - 1); j >= 0; j--)
922 for (k = 0; k < (NO_COLS); k++)
924 sq = j*(NO_COLS) + k;
926 if (color[sq] != neutral)
928 #if defined SAVE_SVALUE
929 printf("%?????%c ", (color[sq] == white)?'b':'w');
930 #else
931 printf("%5d%c ", svalue[sq], (color[sq] == white)?'b':'w');
932 #endif
934 else
936 printf(" * ");
940 printf("\n");
943 printf("stage = %d\n", stage);
944 printf(CP[103], score,
945 mtl[computer], pscore[computer], GameType[computer],
946 mtl[opponent], pscore[opponent], GameType[opponent]);
950 void
951 Raw_DoTable(short table[NO_SQUARES])
953 short sq, j, k;
954 ExaminePosition(opponent);
956 for (j = (NO_ROWS - 1); j >= 0; j--)
958 for (k = 0; k < NO_COLS; k++)
960 sq = j*(NO_ROWS) + k;
961 printf("%3d ", table[sq]);
964 printf("\n");
969 void
970 Raw_ShowPostnValues(void)
972 short sq, score, j, k;
973 ExaminePosition(opponent);
975 for (j = (NO_ROWS - 1); j >= 0; j--)
977 for (k = 0; k < NO_COLS; k++)
979 sq = j * NO_COLS + k;
980 Raw_ShowPostnValue(sq);
983 printf("\n");
986 score = ScorePosition(opponent);
987 printf(CP[103], score,
988 mtl[computer], pscore[computer], GameType[computer],
989 mtl[opponent], pscore[opponent], GameType[opponent]);
990 printf("\nhung black %d hung white %d\n", hung[black], hung[white]);
994 void
995 Raw_PollForInput(void)
997 static struct pollfd pollfds[1] = { /* [0] = */ { /* .fd = */ STDIN_FILENO,
998 /* .events = */ POLLIN } };
999 int cnt = poll(pollfds, sizeof(pollfds)/sizeof(pollfds[0]), 0);
1000 if (cnt < 0) {
1001 perror("polling standard input");
1002 ExitShogi();
1004 if (cnt) { /* if anything to read, or error occured */
1005 if (!flag.timeout)
1006 flag.back = true; /* previous: flag.timeout = true; */
1007 flag.bothsides = false;