2 // Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
3 // 2011 Free Software Foundation, Inc
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
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12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
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19 #ifndef GNASH_BUILTIN_FUNCTION_H
20 #define GNASH_BUILTIN_FUNCTION_H
22 #include "UserFunction.h"
23 #include "as_environment.h"
31 /// This is a special type of function implementing AS-code in C++
33 /// Many functions (including classes) are implemented in ActionScript in
34 /// the reference player. Gnash implements them in C++, but they must
35 /// be treated like swf-defined functions.
37 /// They are distinct from NativeFunctions, which are part of the player and
38 /// do not go through the ActionScript interpreter.
39 class builtin_function
: public UserFunction
41 typedef as_value (*ASFunction
)(const fn_call
& fn
);
45 /// Construct a builtin function/class with a default interface
47 /// The default interface will have a constructor member set as 'this'
50 /// The C function to call when this as_function is invoked.
51 /// For classes, the function pointer is the constructor.
52 builtin_function(Global_as
& gl
, ASFunction func
)
59 /// Return the number of registers required for function execution
61 /// Gnash's C++ implementations of AS functions don't need any registers!
62 virtual boost::uint8_t registers() const {
66 /// Invoke this function or this Class constructor
67 virtual as_value
call(const fn_call
& fn
)
69 FrameGuard
guard(getVM(fn
), *this);
75 bool isBuiltin() { return true; }
82 } // end of gnash namespace