1 // dlist.cpp: Display lists, for Gnash.
3 // Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
4 // 2011 Free Software Foundation, Inc
6 // This program is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 3 of the License, or
9 // (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 #include "DisplayList.h"
28 #include <boost/bind.hpp>
29 #include <boost/format.hpp>
31 #include "smart_ptr.h"
34 #include "StringPredicates.h"
35 #include "MovieClip.h"
36 #include "ObjectURI.h"
41 // Forward declarations
43 /// Return an iterator to the first element of the container NOT
44 /// in the "removed" depth zone
45 DisplayList::iterator
beginNonRemoved(DisplayList::container_type
& c
);
47 /// Return an constant iterator to the first element of the
48 /// container NOT in the "removed" depth zone
49 DisplayList::const_iterator
beginNonRemoved(
50 const DisplayList::container_type
& c
);
52 /// Return the first element in the DisplayList whose depth exceeds
54 DisplayList::iterator
dlistTagsEffectiveZoneEnd(
55 DisplayList::container_type
& c
);
59 /// Anonymous namespace for generic algorithm functors.
62 struct DepthEquals
: std::binary_function
<const DisplayObject
*, int, bool>
64 bool operator()(const DisplayObject
* item
, int depth
) const {
65 if (!item
) return false;
66 return item
->get_depth() == depth
;
70 struct DepthLessThan
: std::binary_function
<const DisplayObject
*, int, bool>
72 bool operator()(const DisplayObject
* item
, int depth
) const {
73 if (!item
) return false;
74 return item
->get_depth() < depth
;
78 struct DepthGreaterThan
: std::binary_function
<const DisplayObject
*, int, bool>
80 bool operator()(const DisplayObject
* item
, int depth
) const {
81 if (!item
) return false;
82 return item
->get_depth() > depth
;
89 NameEquals(string_table
& st
, const ObjectURI
& uri
, bool caseless
)
95 bool operator() (const DisplayObject
* item
) {
98 // TODO: this is necessary because destroy() is called in
99 // movie_root, leaving destroyed items on the DisplayList. They
100 // shouldn't be found. A better fix would be to stop destroying
101 // objects there and add to the invariant that there are never
102 // destroyed DisplayObjects in the DisplayList.
103 if (item
->isDestroyed()) return false;
105 return _ce(item
->get_name(), _name
);
109 const ObjectURI::CaseEquals _ce
;
110 const ObjectURI
& _name
;
113 } // anonymous namespace
116 DisplayList::getNextHighestDepth() const
120 int nexthighestdepth
=0;
121 for (const_iterator it
= _charsByDepth
.begin(),
122 itEnd
= _charsByDepth
.end(); it
!= itEnd
; ++it
) {
124 DisplayObject
* ch
= *it
;
126 const int chdepth
= ch
->get_depth();
127 if (chdepth
>= nexthighestdepth
) {
128 nexthighestdepth
= chdepth
+1;
131 return nexthighestdepth
;
135 DisplayList::getDisplayObjectAtDepth(int depth
) const
139 for (const_iterator it
= _charsByDepth
.begin(), itEnd
= _charsByDepth
.end();
142 DisplayObject
* ch
= *it
;
144 // Should not be there!
145 if (ch
->isDestroyed()) continue;
148 if (ch
->get_depth() == depth
) return ch
;
150 // non-existent (chars are ordered by depth)
151 if (ch
->get_depth() > depth
) return 0;
160 DisplayList::getDisplayObjectByName(string_table
& st
, const ObjectURI
& uri
,
165 const container_type::const_iterator e
= _charsByDepth
.end();
167 container_type::const_iterator it
=
168 std::find_if(_charsByDepth
.begin(), e
, NameEquals(st
, uri
, caseless
));
170 if (it
== e
) return 0;
177 DisplayList::placeDisplayObject(DisplayObject
* ch
, int depth
)
179 assert(!ch
->unloaded());
180 ch
->set_invalidated();
181 ch
->set_depth(depth
);
183 container_type::iterator it
=
184 std::find_if( _charsByDepth
.begin(), _charsByDepth
.end(),
185 boost::bind(std::not2(DepthLessThan()), _1
, depth
));
187 if (it
== _charsByDepth
.end() || (*it
)->get_depth() != depth
) {
189 _charsByDepth
.insert(it
, ch
);
192 // remember bounds of old char
193 InvalidatedRanges old_ranges
;
194 (*it
)->add_invalidated_bounds(old_ranges
, true);
196 // make a copy (before replacing)
197 DisplayObject
* oldCh
= *it
;
199 // replace existing char (before calling unload!)
202 if (oldCh
->unload()) {
203 // reinsert removed DisplayObject if needed
204 reinsertRemovedCharacter(oldCh
);
206 else oldCh
->destroy();
208 // extend invalidated bounds
209 ch
->extend_invalidated_bounds(old_ranges
);
216 DisplayList::add(DisplayObject
* ch
, bool replace
)
218 const int depth
= ch
->get_depth();
220 container_type::iterator it
=
221 std::find_if(_charsByDepth
.begin(), _charsByDepth
.end(),
222 boost::bind(std::not2(DepthLessThan()), _1
, depth
));
224 if (it
== _charsByDepth
.end() || (*it
)->get_depth() != depth
) {
225 _charsByDepth
.insert(it
, ch
);
227 else if (replace
) *it
= ch
;
233 DisplayList::replaceDisplayObject(DisplayObject
* ch
, int depth
,
234 bool use_old_cxform
, bool use_old_matrix
)
238 //GNASH_REPORT_FUNCTION;
239 assert(!ch
->unloaded());
241 ch
->set_invalidated();
242 ch
->set_depth(depth
);
244 container_type::iterator it
=
245 std::find_if(_charsByDepth
.begin(), _charsByDepth
.end(),
246 boost::bind(std::not2(DepthLessThan()), _1
, depth
));
248 if (it
== _charsByDepth
.end() || (*it
)->get_depth() != depth
) {
249 _charsByDepth
.insert(it
, ch
);
252 // Make a copy (before replacing)
253 DisplayObject
* oldch
= *it
;
255 InvalidatedRanges old_ranges
;
257 if (use_old_cxform
) {
258 // Use the SWFCxForm from the old DisplayObject.
259 ch
->setCxForm(getCxForm(*oldch
));
262 if (use_old_matrix
) {
263 // Use the SWFMatrix from the old DisplayObject.
264 ch
->setMatrix(getMatrix(*oldch
), true);
267 // remember bounds of old char
268 oldch
->add_invalidated_bounds(old_ranges
, true);
270 // replace existing char (before calling unload)
274 if (oldch
->unload()) {
275 // reinsert removed DisplayObject if needed
276 reinsertRemovedCharacter(oldch
);
278 else oldch
->destroy();
280 // extend invalidated bounds
281 // WARNING: when a new Button DisplayObject is added,
282 // the invalidated bounds computation will likely
283 // be bogus, as the actual DisplayObject shown is not
284 // instantiated until stagePlacementCallback for buttons
285 // (I'd say this is a bug in Button).
286 ch
->extend_invalidated_bounds(old_ranges
);
294 // Updates the transform properties of the DisplayObject at
295 // the specified depth.
297 DisplayList::moveDisplayObject(int depth
, const SWFCxForm
* color_xform
,
298 const SWFMatrix
* mat
, boost::uint16_t* ratio
)
302 DisplayObject
* ch
= getDisplayObjectAtDepth(depth
);
304 // FIXME, should this be log_aserror?
305 IF_VERBOSE_MALFORMED_SWF(
306 log_swferror(_("moveDisplayObject() -- can't find object at depth %d"),
312 if (ch
->unloaded()) {
313 log_error("Request to move an unloaded DisplayObject");
314 assert(!ch
->unloaded());
317 // TODO: is sign of depth related to accepting anim moves ?
318 if (!ch
->get_accept_anim_moves()) {
319 // This DisplayObject is rejecting anim moves. This happens after it
320 // has been manipulated by ActionScript.
324 if (color_xform
) ch
->setCxForm(*color_xform
);
325 if (mat
) ch
->setMatrix(*mat
, true);
326 if (ratio
) ch
->set_ratio(*ratio
);
332 // Removes the object at the specified depth.
334 DisplayList::removeDisplayObject(int depth
)
339 container_type::size_type size
= _charsByDepth
.size();
342 // TODO: would it be legal to call removeDisplayObject with a depth
343 // in the "removed" zone ?
344 // TODO: optimize to take by-depth order into account
345 container_type::iterator it
=
346 std::find_if( _charsByDepth
.begin(), _charsByDepth
.end(),
347 boost::bind(DepthEquals(), _1
, depth
));
349 if (it
!= _charsByDepth
.end()) {
350 // Make a copy (before erasing)
351 DisplayObject
* oldCh
= *it
;
353 // Erase (before calling unload)
354 _charsByDepth
.erase(it
);
356 if (oldCh
->unload()) {
357 // reinsert removed DisplayObject if needed
358 // NOTE: could be optimized if we knew exactly how
359 // to handle the case in which the target depth
360 // (after the shift) is occupied already
362 reinsertRemovedCharacter(oldCh
);
364 else oldCh
->destroy();
367 assert(size
>= _charsByDepth
.size());
373 // TODO: take DisplayObject by ref ?
375 DisplayList::swapDepths(DisplayObject
* ch1
, int newdepth
)
379 if (newdepth
< DisplayObject::staticDepthOffset
) {
380 IF_VERBOSE_ASCODING_ERRORS(
381 log_aserror("%s.swapDepth(%d) : ignored call with target depth "
382 "less then %d", ch1
->getTarget(), newdepth
,
383 DisplayObject::staticDepthOffset
);
388 const int srcdepth
= ch1
->get_depth();
390 // what if source char is at a lower depth ?
391 assert(srcdepth
>= DisplayObject::staticDepthOffset
);
393 assert(srcdepth
!= newdepth
);
395 // TODO: optimize this scan by taking ch1 depth into account ?
396 container_type::iterator it1
=
397 std::find(_charsByDepth
.begin(), _charsByDepth
.end(), ch1
);
400 container_type::iterator it2
=
401 std::find_if(_charsByDepth
.begin(), _charsByDepth
.end(),
402 boost::bind(std::not2(DepthLessThan()), _1
, newdepth
));
404 if (it1
== _charsByDepth
.end()) {
405 log_error("First argument to DisplayList::swapDepth() "
406 "is NOT a DisplayObject in the list. Call ignored.");
410 // Found another DisplayObject at the given depth
411 if (it2
!= _charsByDepth
.end() && (*it2
)->get_depth() == newdepth
) {
412 DisplayObject
* ch2
= *it2
;
413 ch2
->set_depth(srcdepth
);
415 // TODO: we're not actually invalidated ourselves, rather
417 ch2
->set_invalidated();
419 // We won't accept static transforms after a depth swap.
420 // See displaylist_depths_test6.swf for more info.
421 ch2
->transformedByScript();
423 std::iter_swap(it1
, it2
);
426 // No DisplayObject found at the given depth
427 // Move the DisplayObject to the new position
428 // NOTE: insert *before* erasing, in case the list is
429 // the only referer of the ref-counted DisplayObject
430 _charsByDepth
.insert(it2
, ch1
);
431 _charsByDepth
.erase(it1
);
434 // don't change depth before the iter_swap case above, as
435 // we'll need it to assign to the new DisplayObject
436 ch1
->set_depth(newdepth
);
438 // TODO: we're not actually invalidated ourselves, rather our parent is...
439 // UdoG ? Want to verify this ?
440 ch1
->set_invalidated();
442 // We won't accept static transforms after a depth swap.
443 // See displaylist_depths_test6.swf for more info.
444 ch1
->transformedByScript();
449 DisplayList::insertDisplayObject(DisplayObject
* obj
, int index
)
453 assert(!obj
->unloaded());
455 obj
->set_invalidated();
456 obj
->set_depth(index
);
458 // Find the first index greater than or equal to the required index
459 container_type::iterator it
=
460 std::find_if(_charsByDepth
.begin(), _charsByDepth
.end(),
461 boost::bind(std::not2(DepthLessThan()), _1
, index
));
463 // Insert the DisplayObject before that position
464 _charsByDepth
.insert(it
, obj
);
466 // Shift depths upwards until no depths are duplicated. No DisplayObjects
468 while (it
!= _charsByDepth
.end() && (*it
)->get_depth() == index
) {
469 (*it
)->set_depth(index
+ 1);
478 DisplayList::unload()
482 bool unloadHandler
= false;
484 // All children with an unload handler should be unloaded. As soon as
485 // the first unload handler is encountered, subsequent children should
486 // not be destroyed or removed from the display list. This affects
487 // children without an unload handler.
488 for (iterator it
= beginNonRemoved(_charsByDepth
),
489 itEnd
= _charsByDepth
.end(); it
!= itEnd
; ) {
491 DisplayObject
* di
= *it
;
493 // Destroyed objects should not be there!
494 assert(!di
->isDestroyed());
496 // Destroy those with a handler anyway?
498 unloadHandler
= true;
503 if (!unloadHandler
) {
505 it
= _charsByDepth
.erase(it
);
512 return unloadHandler
;
517 DisplayList::destroy()
521 for (iterator it
= _charsByDepth
.begin(), itEnd
= _charsByDepth
.end();
525 DisplayObject
* di
= *it
;
527 // skip if already unloaded
528 if ( di
->isDestroyed() ) {
534 it
= _charsByDepth
.erase(it
);
539 // Display the referenced DisplayObjects. Lower depths
540 // are obscured by higher depths.
542 DisplayList::display(Renderer
& renderer
, const Transform
& base
)
546 //log_debug("Displaying list: %s", *this);
548 std::stack
<int> clipDepthStack
;
550 // We only display DisplayObjects which are out of the "removed" zone
551 // (or should we check unloaded?)
552 iterator it
= beginNonRemoved(_charsByDepth
);
553 for (iterator endIt
= _charsByDepth
.end(); it
!= endIt
; ++it
) {
554 DisplayObject
* ch
= *it
;
555 assert(!ch
->isDestroyed());
557 // Don't display dynamic masks
558 if (ch
->isDynamicMask()) continue;
560 assert(!ch
->unloaded()); // we don't advance unloaded chars
562 // Check if this charater or any of its parents is a mask.
563 // Characters acting as masks should always be rendered to the
564 // mask buffer despite their visibility.
566 DisplayObject
* p
= ch
->parent();
567 bool renderAsMask
= ch
->isMaskLayer();
569 while (!renderAsMask
&& p
) {
570 renderAsMask
= p
->isMaskLayer();
574 // check for non-mask hiden DisplayObjects
575 if (!renderAsMask
&& (!ch
->visible())) {
577 // Don't display non-mask hidden DisplayObjects
581 const int depth
= ch
->get_depth();
582 // Discard useless masks
583 while (!clipDepthStack
.empty() && (depth
> clipDepthStack
.top())) {
584 clipDepthStack
.pop();
585 renderer
.disable_mask();
588 // Push a new mask to the masks stack
589 if (ch
->isMaskLayer()) {
590 const int clipDepth
= ch
->get_clip_depth();
591 clipDepthStack
.push(clipDepth
);
592 renderer
.begin_submit_mask();
595 if (ch
->boundsInClippingArea(renderer
)) {
596 ch
->display(renderer
, base
);
598 else ch
->omit_display();
600 // Notify the renderer that mask drawing has finished.
601 if (ch
->isMaskLayer()) renderer
.end_submit_mask();
604 // Discard any remaining masks
605 while (!clipDepthStack
.empty()) {
606 clipDepthStack
.pop();
607 renderer
.disable_mask();
612 DisplayList::omit_display()
614 iterator it
= beginNonRemoved(_charsByDepth
);
615 for (iterator endIt
= _charsByDepth
.end(); it
!= endIt
; ++it
) {
616 DisplayObject
* ch
= *it
;
622 DisplayList::add_invalidated_bounds(InvalidatedRanges
& ranges
, bool force
)
626 // This function generally has nothing else to do than calling the
627 // add_invalidated_bounds() function of all items in the display list.
628 // However, special optimization is included for masks, which makes it
629 // look a bit more complicated. We want to avoid that a masked DisplayObject
630 // invalidates an area where the DisplayObject is invisible because of it's
631 // mask (which is quite common). For example, think of a large bitmap that
632 // covers the entire stage and is masked by a very small circle in the
633 // middle of the stage (ie. it's only visible there). Changes in the
634 // bitmap sprite would invalidate the whole stage even if only the small
635 // masked portion in the middle really needs to be drawn again.
637 // So, like display(), we keep a stack of masks. Instead of drawing the
638 // mask we keep a separate list of InvalidatedRanges for the masks which
639 // later are intersected with the masked DisplayObjects' InvalidatedRanges.
641 // The code is much based on the display() function, so some references
642 // in comments have been added for convenience.
644 // For a simpler implementation (that doesn't care about masks, but
645 // still produces correct results) see CVS revision 1.96
647 // TODO: review this function to take "dynamic" mask and maskees
650 std::stack
<int> clipDepthStack
; // same method used in display()
651 std::stack
<InvalidatedRanges
> rangesStack
;
652 bool drawing_mask
= false;
654 iterator it
= beginNonRemoved(_charsByDepth
);
655 for (iterator endIt
= _charsByDepth
.end(); it
!= endIt
; ++it
) {
656 DisplayObject
* dobj
= *it
;
658 const int depth
= dobj
->get_depth();
660 // Discard useless masks
661 while (!clipDepthStack
.empty() && (depth
> clipDepthStack
.top())) {
662 clipDepthStack
.pop();
663 rangesStack
.pop(); // disable_mask() equivalent
667 // Push a new mask to the masks stack
668 if (dobj
->isMaskLayer()) {
670 const int clipDepth
= dobj
->get_clip_depth();
671 clipDepthStack
.push(clipDepth
);
673 drawing_mask
= true; // begin_submit_mask equivalent
675 if (rangesStack
.empty()) {
676 InvalidatedRanges item
;
677 rangesStack
.push(item
);
681 rangesStack
.push(rangesStack
.top());
687 // --> The child is part of a mask, so add ranges to our
690 assert(!rangesStack
.empty());
691 dobj
->add_invalidated_bounds(rangesStack
.top(), true);
693 // need to call add_invalidated_bounds again because the previous
694 // call needs force==true. Changes to the mask itself may also
695 // require re-rendering of the mask area, so we have to
696 // add the mask itself to the global ranges, but this time
697 // with normal "force" value...
698 // As long the mask has not been invalidated and force==false this
699 // call won't modify the "ranges" list.
700 dobj
->add_invalidated_bounds(ranges
, force
);
704 if (rangesStack
.empty()) {
705 // --> normal case for unmasked DisplayObjects
706 dobj
->add_invalidated_bounds(ranges
, force
);
709 // --> DisplayObject is masked, so intersect with "mask"
711 // first get the ranges of the child in a separate list
712 InvalidatedRanges childRanges
;
713 childRanges
.inheritConfig(ranges
);
715 dobj
->add_invalidated_bounds(childRanges
, force
);
717 // then intersect ranges with topmost "mask"
718 childRanges
.intersect(rangesStack
.top());
720 // add result to the global ranges
721 ranges
.add(childRanges
);
723 } // not drawing mask
725 // <== end of display() equivalent
726 // Mask "drawing" has finished
727 if (dobj
->isMaskLayer()) {
728 // end_submit_mask equivalent
729 drawing_mask
= false;
735 DisplayList::mergeDisplayList(DisplayList
& newList
)
739 iterator itOld
= beginNonRemoved(_charsByDepth
);
740 iterator itNew
= beginNonRemoved(newList
._charsByDepth
);
742 iterator itOldEnd
= dlistTagsEffectiveZoneEnd(_charsByDepth
);
743 iterator itNewEnd
= dlistTagsEffectiveZoneEnd(newList
._charsByDepth
);
746 // starting scanning both lists.
747 while (itOld
!= itOldEnd
) {
749 iterator itOldBackup
= itOld
;
751 DisplayObject
* chOld
= *itOldBackup
;
752 const int depthOld
= chOld
->get_depth();
754 while (itNew
!= itNewEnd
) {
755 iterator itNewBackup
= itNew
;
757 DisplayObject
* chNew
= *itNewBackup
;
758 const int depthNew
= chNew
->get_depth();
760 // depth in old list is occupied, and empty in new list.
761 if (depthOld
< depthNew
) {
764 // unload the DisplayObject if it's in static zone(-16384,0)
766 _charsByDepth
.erase(itOldBackup
);
768 if (chOld
->unload()) reinsertRemovedCharacter(chOld
);
769 else chOld
->destroy();
774 // depth is occupied in both lists
776 if (depthOld
== depthNew
) {
780 const bool is_ratio_compatible
=
781 (chOld
->get_ratio() == chNew
->get_ratio());
783 if (!is_ratio_compatible
|| chOld
->isDynamic() ||
784 !isReferenceable(*chOld
)) {
785 // replace the DisplayObject in old list with
786 // corresponding DisplayObject in new list
787 _charsByDepth
.insert(itOldBackup
, *itNewBackup
);
788 _charsByDepth
.erase(itOldBackup
);
790 // unload the old DisplayObject
791 if (chOld
->unload()) reinsertRemovedCharacter(chOld
);
792 else chOld
->destroy();
795 newList
._charsByDepth
.erase(itNewBackup
);
797 // replace the transformation SWFMatrix if the old
798 // DisplayObject accepts static transformation.
799 if (chOld
->get_accept_anim_moves()) {
800 chOld
->setMatrix(getMatrix(*chNew
), true);
801 chOld
->setCxForm(getCxForm(*chNew
));
810 // depth in old list is empty, but occupied in new list.
812 // add the new DisplayObject to the old list.
813 _charsByDepth
.insert(itOldBackup
, *itNewBackup
);
816 // break if finish scanning the new list
817 if (itNew
== itNewEnd
) break;
820 // step2(only required if scanning of new list finished earlier in step1).
821 // continue to scan the static zone of the old list.
822 // unload remaining DisplayObjects directly.
823 while ((itOld
!= itOldEnd
) && ((*itOld
)->get_depth() < 0)) {
825 DisplayObject
* chOld
= *itOld
;
826 itOld
= _charsByDepth
.erase(itOld
);
828 if (chOld
->unload()) reinsertRemovedCharacter(chOld
);
829 else chOld
->destroy();
832 // step3(only required if scanning of old list finished earlier in step1).
833 // continue to scan the new list.
834 // add remaining DisplayObjects directly.
835 if (itNew
!= itNewEnd
) _charsByDepth
.insert(itOld
, itNew
, itNewEnd
);
838 // Copy all unloaded DisplayObjects from the new display list to the
839 // old display list, and clear the new display list
840 for (itNew
= newList
._charsByDepth
.begin(); itNew
!= itNewEnd
; ++itNew
) {
842 DisplayObject
* chNew
= *itNew
;
843 const int depthNew
= chNew
->get_depth();
845 if (chNew
->unloaded()) {
847 std::find_if(_charsByDepth
.begin(), _charsByDepth
.end(),
848 boost::bind(std::not2(DepthLessThan()), _1
, depthNew
));
850 _charsByDepth
.insert(it
, *itNew
);
854 // clear the new display list after merge
856 // - Any element in newList._charsByDepth is either marked as unloaded
857 // or found in this list
858 #if GNASH_PARANOIA_LEVEL > 1
859 for (iterator i
= newList
._charsByDepth
.begin(),
860 e
= newList
._charsByDepth
.end(); i
!= e
; ++i
) {
862 DisplayObject
* ch
= *i
;
863 if (!ch
->unloaded()) {
866 std::find(_charsByDepth
.begin(), _charsByDepth
.end(), ch
);
868 if (found
== _charsByDepth
.end())
870 log_error("mergeDisplayList: DisplayObject %s (%s at depth "
871 "%d [%d]) about to be discarded in given display list"
872 " is not marked as unloaded and not found in the"
873 " merged current displaylist",
874 ch
->getTarget(), typeName(*ch
), ch
->get_depth(),
875 ch
->get_depth()-DisplayObject::staticDepthOffset
);
881 newList
._charsByDepth
.clear();
888 DisplayList::reinsertRemovedCharacter(DisplayObject
* ch
)
890 assert(ch
->unloaded());
891 assert(!ch
->isDestroyed());
894 // TODO: have this done by DisplayObject::unload() instead ?
895 int oldDepth
= ch
->get_depth();
896 int newDepth
= DisplayObject::removedDepthOffset
- oldDepth
;
897 ch
->set_depth(newDepth
);
899 // TODO: optimize this by searching from the end(lowest depth).
900 container_type::iterator it
=
901 std::find_if(_charsByDepth
.begin(), _charsByDepth
.end(),
902 boost::bind(std::not2(DepthLessThan()), _1
, newDepth
));
904 _charsByDepth
.insert(it
, ch
);
910 DisplayList::removeUnloaded()
914 _charsByDepth
.remove_if(boost::mem_fn(&DisplayObject::unloaded
));
920 #if GNASH_PARANOIA_LEVEL > 1 && !defined(NDEBUG)
921 DisplayList::const_iterator
922 DisplayList::nonRemoved() const
924 return beginNonRemoved(_charsByDepth
);
930 DisplayList::iterator
931 beginNonRemoved(DisplayList::container_type
& c
)
933 const int depth
= DisplayObject::removedDepthOffset
-
934 DisplayObject::staticDepthOffset
;
936 return std::find_if(c
.begin(), c
.end(), boost::bind(std::not2(DepthLessThan()), _1
, depth
));
939 DisplayList::const_iterator
940 beginNonRemoved(const DisplayList::container_type
& c
)
942 const int depth
= DisplayObject::removedDepthOffset
-
943 DisplayObject::staticDepthOffset
;
945 return std::find_if(c
.begin(), c
.end(),
946 boost::bind(std::not2(DepthLessThan()), _1
, depth
));
949 DisplayList::iterator
950 dlistTagsEffectiveZoneEnd(DisplayList::container_type
& c
)
952 return std::find_if(c
.begin(), c
.end(),
953 boost::bind(DepthGreaterThan(), _1
,
954 0xffff + DisplayObject::staticDepthOffset
));
957 } // anonymous namespace
961 operator<<(std::ostream
& os
, const DisplayList
& dl
)
963 if (dl
._charsByDepth
.empty()) return os
<< "Empty DisplayList";
965 os
<< "DisplayList size " << dl
._charsByDepth
.size() << "\n";
969 for (DisplayList::const_iterator it
= dl
._charsByDepth
.begin(),
970 itEnd
= dl
._charsByDepth
.end(); it
!= itEnd
; ++it
, ++count
) {
972 const DisplayObject
* dobj
= *it
;
974 boost::format fmt
= boost::format(
975 "Item %1% (%2%) at depth %3% (type %4%) "
976 "Destroyed: %5%, unloaded: %6%")
981 % boost::io::group(std::boolalpha
, dobj
->isDestroyed())
982 % boost::io::group(std::boolalpha
, dobj
->unloaded());
984 os
<< fmt
.str() << std::endl
;
995 // indent-tabs-mode: t