2 // Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
3 // Free Software Foundation, Inc
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
19 #ifndef GNASH_AS_VALUE_H
20 #define GNASH_AS_VALUE_H
24 #include <boost/variant.hpp>
25 #include <iosfwd> // for inlined output operator
26 #include <type_traits>
29 #include "dsodefs.h" // for DSOTEXPORT
30 #include "CharacterProxy.h"
31 #include "GnashNumeric.h" // for isNaN
34 // Forward declarations
51 // NaN constant for use in as_value implementation
52 static const double NaN
= std::numeric_limits
<double>::quiet_NaN();
58 return isNaN(num
- num
);
62 /// These are the primitive types, see the ECMAScript reference.
70 /// ActionScript value type.
72 /// The as_value class can store basic ActionScript types.
74 /// These are the primitive types (Number, Boolean, String, null, and
75 /// undefined), as well as complex types (Object and DisplayObject).
77 /// Most type handling is hidden within the class. There are two different
78 /// types of access to the as_value: converting and non-converting.
80 /// Non-converting access
81 /// Non-converting access is available for the complex types, for instance
82 /// to_function() and toMovieClip(). In these cases, an object pointer is
83 /// return only if the as_value is currently of the requested type. There
84 /// are no ActionScript side-effects in such cases.
87 /// The primitive types and Objects have converting access. This means that
88 /// as_values of a different type are converted to the requested type. These
89 /// functions may have ActionScript side-effects, for instance the calling of
90 /// toString or valueOf, or construction of an object.
92 /// It is possible to check the current type of an as_value using is_string(),
93 /// is_number() etc. These functions have no ActionScript side effects.
99 // The exception type should always be one greater than the normal type.
118 /// Construct an undefined value
122 _value(boost::blank())
126 /// Copy constructor.
127 DSOEXPORT
as_value(const as_value
& v
)
134 /// Move constructor.
135 DSOEXPORT
as_value(as_value
&& other
)
136 : _type(other
._type
),
137 _value(std::move(other
._value
))
139 other
._type
= UNDEFINED
;
144 /// Construct a primitive String value
145 DSOEXPORT
as_value(const char* str
)
148 _value(std::string(str
))
151 /// Construct a primitive String value
152 DSOEXPORT
as_value(std::string str
)
155 _value(std::move(str
))
158 /// Construct a primitive Boolean value
159 template <typename T
, typename U
=
160 typename
std::enable_if
<std::is_same
<bool, T
>::value
>::type
>
167 /// Construct a primitive Number value
174 /// Construct a null, Object, or DisplayObject value
175 as_value(as_object
* obj
)
182 /// Assign to an as_value.
183 DSOEXPORT as_value
& operator=(const as_value
& v
)
190 DSOEXPORT as_value
& operator=(as_value
&& other
)
193 _value
= std::move(other
._value
);
194 other
._type
= UNDEFINED
;
198 friend std::ostream
& operator<<(std::ostream
& o
, const as_value
&);
200 /// Return the primitive type of this value as a string.
201 const char* typeOf() const;
203 /// Return true if this value is a function
204 bool is_function() const;
206 /// Return true if this value is a string
207 bool is_string() const {
208 return _type
== STRING
;
211 /// Return true if this value is strictly a number
212 bool is_number() const {
213 return _type
== NUMBER
;
216 /// Return true if this value is an object
218 /// Both DisplayObjects and Objects count as Objects
219 bool is_object() const {
220 return _type
== OBJECT
|| _type
== DISPLAYOBJECT
;
223 /// Return true if this value is a DISPLAYOBJECT
224 bool is_sprite() const {
225 return _type
== DISPLAYOBJECT
;
228 /// Get a std::string representation for this value.
230 /// @param version The SWF version to use to transform the string.
231 /// This only affects undefined values, which trace
232 /// "undefined" for version 7 and above, nothing
233 /// for lower versions.
235 /// TODO: drop the default argument.
236 DSOTEXPORT
std::string
to_string(int version
= 7) const;
238 /// Get a number representation for this value
240 /// This function performs conversion if necessary.
241 double to_number(int version
) const;
243 /// Conversion to boolean.
245 /// This function performs conversion if necessary.
246 DSOTEXPORT
bool to_bool(int version
) const;
248 /// Return value as an object, converting primitive values as needed.
250 /// This function performs conversion where necessary.
252 /// string values are converted to String objects
253 /// numeric values are converted to Number objects
254 /// boolean values are converted to Boolean objects
256 /// If you want to avoid the conversion, check with is_object() before
257 /// calling this function.
259 /// @param global The global object object for the conversion. This
260 /// contains the prototypes or constructors necessary for
262 as_object
* to_object(VM
& vm
) const;
264 /// Return the value as an as_object only if it is an as_object.
266 /// Note that this performs no conversion, so returns 0 if the as_value
267 /// is not an object.
268 as_object
* get_object() const;
270 /// Returns value as a MovieClip if it is a MovieClip.
272 /// This function performs no conversion, so returns 0 if the as_value is
275 /// This is just a wrapper around toDisplayObject() performing
276 /// an additional final cast.
277 MovieClip
* toMovieClip(bool skipRebinding
= false) const;
279 /// Return value as a DisplayObject or NULL if this is not possible.
281 /// Note that this function performs no conversion, so returns 0 if the
282 /// as_value is not a DisplayObject.
284 /// If the value is a DisplayObject value, the stored DisplayObject target
285 /// is evaluated using the root movie's environment.
286 /// If the target points to something that doesn't cast to a DisplayObject,
289 /// @param skipRebinding If true a reference to a destroyed
290 /// DisplayObject is still returned, rather than
291 /// attempting to resolve it as a soft-reference.
292 /// Main use for this is during paths resolution,
293 /// to avoid infinite loops. See bug #21647.
294 DisplayObject
* toDisplayObject(bool skipRebinding
= false) const;
296 /// Return the value as a function only if it is a function.
298 /// Note that this performs no conversion, so returns 0 if the as_value
299 /// is not a function.
300 as_function
* to_function() const;
302 AsType
defaultPrimitive(int version
) const;
304 /// Return value as a primitive type, with a preference
306 /// This function performs no conversion.
308 /// Primitive types are: undefined, null, boolean, string, number.
309 /// See ECMA-2.6.2 (sections 4.3.2 and 8.6.2.6).
312 /// NUMBER or STRING, the preferred representation we're asking for.
314 /// @throw ActionTypeError if an object can't be converted to a primitive
316 as_value
to_primitive(AsType hint
) const;
318 /// Set to a primitive string.
319 void set_string(const std::string
& str
);
321 /// Set to a primitive number.
322 void set_double(double val
);
324 /// Set to a primitive boolean.
325 void set_bool(bool val
);
327 /// Make this value a NULL, OBJECT, DISPLAYOBJECT value
328 void set_as_object(as_object
* obj
);
330 /// Set to undefined.
331 void set_undefined();
333 /// Set this value to the NULL value
336 bool is_undefined() const {
337 return (_type
== UNDEFINED
);
340 bool is_null() const {
341 return (_type
== NULLTYPE
);
344 bool is_bool() const {
345 return (_type
== BOOLEAN
);
348 bool is_exception() const {
349 return (_type
== UNDEFINED_EXCEPT
|| _type
== NULLTYPE_EXCEPT
350 || _type
== BOOLEAN_EXCEPT
|| _type
== NUMBER_EXCEPT
351 || _type
== OBJECT_EXCEPT
|| _type
== DISPLAYOBJECT_EXCEPT
352 || _type
== STRING_EXCEPT
);
355 // Flag or unflag an as_value as an exception -- this gets flagged
356 // when an as_value is 'thrown'.
357 void flag_exception() {
358 if (!is_exception()) {
359 _type
= static_cast<AsType
>(static_cast<int>(_type
) + 1);
363 void unflag_exception() {
364 if (is_exception()) {
365 _type
= static_cast<AsType
>(static_cast<int>(_type
) - 1);
369 /// Return true if this value is strictly equal to the given one
371 /// Strict equality is defined as the two values being of the
372 /// same type and the same value.
373 DSOTEXPORT
bool strictly_equals(const as_value
& v
) const;
375 /// Return true if this value is abstractly equal to the given one
377 /// See ECMA-262 abstract equality comparison (sect 11.9.3)
379 /// NOTE: these invariants should hold
381 /// - A != B is equivalent to ! ( A == B )
382 /// - A == B is equivalent to B == A, except for order of
383 /// evaluation of A and B.
385 /// @param v The as_value to compare to
386 DSOEXPORT
bool equals(const as_value
& v
, int version
) const;
388 /// Set any object value as reachable (for the GC)
390 /// Object values are values stored by pointer (objects and functions)
391 void setReachable() const;
393 /// Serialize value in AMF0 format.
396 /// The buffer to append serialized version of this value to.
398 /// @param offsetTable
399 /// A map of already-parsed objects, pass an empty map on first call as
400 /// it will be used internally.
403 /// Virtual machine to use for serialization of property names
406 /// @param allowStrictArray
407 /// If true strict arrays will be encoded a STRICT_ARRAY types.
409 bool writeAMF0(amf::Writer
& w
) const;
413 /// AsValueType handles the following AS types:
415 /// 1. undefined / null
421 typedef boost::variant
<boost::blank
,
429 /// Use the relevant equality function, not operator==
430 bool operator==(const as_value
& v
) const;
432 /// Use the relevant inequality function, not operator!=
433 bool operator!=(const as_value
& v
) const;
435 /// Compare values of the same type
437 /// NOTE: will abort if values are not of the same type!
439 bool equalsSameType(const as_value
& v
) const;
445 /// Get the object pointer variant member.
447 /// Callers must check that this is an Object (including DisplayObjects).
448 as_object
* getObj() const;
450 /// Get the DisplayObject variant member.
452 /// The caller must check that this is a DisplayObject.
453 DisplayObject
* getCharacter(bool skipRebinding
= false) const;
455 /// Get the DisplayObject proxy variant member.
457 /// The caller must check that this value is a DisplayObject
458 CharacterProxy
getCharacterProxy() const;
460 /// Get the number variant member.
462 /// The caller must check that this value is a Number.
463 double getNum() const {
464 assert(_type
== NUMBER
);
465 return boost::get
<double>(_value
);
468 /// Get the boolean variant member.
470 /// The caller must check that this value is a Boolean.
471 bool getBool() const {
472 assert(_type
== BOOLEAN
);
473 return boost::get
<bool>(_value
);
476 /// Get the boolean variant member.
478 /// The caller must check that this value is a String.
479 const std::string
& getStr() const {
480 assert(_type
== STRING
);
481 return boost::get
<std::string
>(_value
);
487 DSOTEXPORT
std::ostream
& operator<<(std::ostream
& os
, const as_value
& v
);
489 /// Convert numeric value to string value, following ECMA-262 specification
493 // If _val > 1, Print up to 15 significant digits, then switch
494 // to scientific notation, rounding at the last place and
495 // omitting trailing zeroes.
496 // For values < 1, print up to 4 leading zeroes after the
497 // decimal point, then switch to scientific notation with up
498 // to 15 significant digits, rounding with no trailing zeroes
499 // If the value is negative, just add a '-' to the start; this
500 // does not affect the precision of the printed value.
502 // This almost corresponds to iomanip's std::setprecision(15)
503 // format, except that iomanip switches to scientific notation
504 // at e-05 not e-06, and always prints at least two digits for the exponent.
505 std::string
doubleToString(double val
, int radix
= 10);
507 /// Try to parse a string into a 32-bit signed int using base 8 or 16. //
508 /// This function will throw a boost::bad_lexical_cast (or a derived
509 /// exception) if the passed string cannot be converted.
511 /// @param s The string to parse
512 /// @param d The 32-bit int represented as a double. This is only a
513 /// valid number if the return value is true.
514 /// @param whole If true, expect the whole string to be valid, i.e.
515 /// throw if there are any invalid DisplayObjects. If false,
516 /// returns any valid number up to the first invalid
518 /// @return True if the string was non-decimal and successfully
520 bool parseNonDecimalInt(const std::string
& s
, double& d
, bool whole
= true);
522 /// Set a value to NaN
524 setNaN(as_value
& v
) {
530 #endif // GNASH_AS_VALUE_H
534 // indent-tabs-mode: nil