1 // GnashVaapiTexture.cpp: GnashImage class used for VA/GLX rendering
3 // Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20 #include "GnashVaapiTexture.h"
21 #include "VaapiSurface.h"
22 #include "VaapiSurfaceGLX.h"
27 GnashVaapiTexture::GnashVaapiTexture(unsigned int width
, unsigned int height
,
28 image::ImageType type
)
30 GnashTexture(width
, height
, type
)
32 _flags
|= GNASH_TEXTURE_VAAPI
;
34 _surface
.reset(new VaapiSurfaceGLX(GL_TEXTURE_2D
, texture()));
37 GnashVaapiTexture::~GnashVaapiTexture()
41 void GnashVaapiTexture::update(boost::shared_ptr
<VaapiSurface
> surface
)
43 _surface
->update(surface
);
50 // indent-tabs-mode: t