1 // GnashVaapiTexture.h: GnashImage class used for VA/GLX rendering
3 // Copyright (C) 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20 #ifndef GNASH_GNASHVAAPITEXTURE_H
21 #define GNASH_GNASHVAAPITEXTURE_H
23 #include "GnashTexture.h"
27 // Forward declarations
29 class VaapiSurfaceGLX
;
31 /// OpenGL texture abstraction
32 class DSOEXPORT GnashVaapiTexture
: public GnashTexture
{
33 std::auto_ptr
<VaapiSurfaceGLX
> _surface
;
36 GnashVaapiTexture(unsigned int width
, unsigned int height
,
37 image::ImageType type
);
40 /// Copy texture data from a VA surface.
42 /// Note that this surface MUST have the same _pitch, or
43 /// unexpected things will happen.
45 /// @param surface VA surface to copy data from.
46 void update(boost::shared_ptr
<VaapiSurface
> surface
);
51 #endif // end of GNASH_GNASHVAAPITEXTURE_H
56 // indent-tabs-mode: t