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[gliv.git] / intl / lock.h
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1 /* Locking in multithreaded situations.
2 Copyright (C) 2005-2007 Free Software Foundation, Inc.
4 This program is free software; you can redistribute it and/or modify it
5 under the terms of the GNU Library General Public License as published
6 by the Free Software Foundation; either version 2, or (at your option)
7 any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 Library General Public License for more details.
14 You should have received a copy of the GNU Library General Public
15 License along with this program; if not, write to the Free Software
16 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
17 USA. */
19 /* Written by Bruno Haible <bruno@clisp.org>, 2005.
20 Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
21 gthr-win32.h. */
23 /* This file contains locking primitives for use with a given thread library.
24 It does not contain primitives for creating threads or for other
25 synchronization primitives.
27 Normal (non-recursive) locks:
28 Type: gl_lock_t
29 Declaration: gl_lock_define(extern, name)
30 Initializer: gl_lock_define_initialized(, name)
31 Initialization: gl_lock_init (name);
32 Taking the lock: gl_lock_lock (name);
33 Releasing the lock: gl_lock_unlock (name);
34 De-initialization: gl_lock_destroy (name);
36 Read-Write (non-recursive) locks:
37 Type: gl_rwlock_t
38 Declaration: gl_rwlock_define(extern, name)
39 Initializer: gl_rwlock_define_initialized(, name)
40 Initialization: gl_rwlock_init (name);
41 Taking the lock: gl_rwlock_rdlock (name);
42 gl_rwlock_wrlock (name);
43 Releasing the lock: gl_rwlock_unlock (name);
44 De-initialization: gl_rwlock_destroy (name);
46 Recursive locks:
47 Type: gl_recursive_lock_t
48 Declaration: gl_recursive_lock_define(extern, name)
49 Initializer: gl_recursive_lock_define_initialized(, name)
50 Initialization: gl_recursive_lock_init (name);
51 Taking the lock: gl_recursive_lock_lock (name);
52 Releasing the lock: gl_recursive_lock_unlock (name);
53 De-initialization: gl_recursive_lock_destroy (name);
55 Once-only execution:
56 Type: gl_once_t
57 Initializer: gl_once_define(extern, name)
58 Execution: gl_once (name, initfunction);
62 #ifndef _LOCK_H
63 #define _LOCK_H
65 /* ========================================================================= */
67 #if USE_POSIX_THREADS
69 /* Use the POSIX threads library. */
71 # include <pthread.h>
72 # include <stdlib.h>
74 # ifdef __cplusplus
75 extern "C" {
76 # endif
78 # if PTHREAD_IN_USE_DETECTION_HARD
80 /* The pthread_in_use() detection needs to be done at runtime. */
81 # define pthread_in_use() \
82 glthread_in_use ()
83 extern int glthread_in_use (void);
85 # endif
87 # if USE_POSIX_THREADS_WEAK
89 /* Use weak references to the POSIX threads library. */
91 /* Weak references avoid dragging in external libraries if the other parts
92 of the program don't use them. Here we use them, because we don't want
93 every program that uses libintl to depend on libpthread. This assumes
94 that libpthread would not be loaded after libintl; i.e. if libintl is
95 loaded first, by an executable that does not depend on libpthread, and
96 then a module is dynamically loaded that depends on libpthread, libintl
97 will not be multithread-safe. */
99 /* The way to test at runtime whether libpthread is present is to test
100 whether a function pointer's value, such as &pthread_mutex_init, is
101 non-NULL. However, some versions of GCC have a bug through which, in
102 PIC mode, &foo != NULL always evaluates to true if there is a direct
103 call to foo(...) in the same function. To avoid this, we test the
104 address of a function in libpthread that we don't use. */
106 # pragma weak pthread_mutex_init
107 # pragma weak pthread_mutex_lock
108 # pragma weak pthread_mutex_unlock
109 # pragma weak pthread_mutex_destroy
110 # pragma weak pthread_rwlock_init
111 # pragma weak pthread_rwlock_rdlock
112 # pragma weak pthread_rwlock_wrlock
113 # pragma weak pthread_rwlock_unlock
114 # pragma weak pthread_rwlock_destroy
115 # pragma weak pthread_once
116 # pragma weak pthread_cond_init
117 # pragma weak pthread_cond_wait
118 # pragma weak pthread_cond_signal
119 # pragma weak pthread_cond_broadcast
120 # pragma weak pthread_cond_destroy
121 # pragma weak pthread_mutexattr_init
122 # pragma weak pthread_mutexattr_settype
123 # pragma weak pthread_mutexattr_destroy
124 # ifndef pthread_self
125 # pragma weak pthread_self
126 # endif
128 # if !PTHREAD_IN_USE_DETECTION_HARD
129 # pragma weak pthread_cancel
130 # define pthread_in_use() (pthread_cancel != NULL)
131 # endif
133 # else
135 # if !PTHREAD_IN_USE_DETECTION_HARD
136 # define pthread_in_use() 1
137 # endif
139 # endif
141 /* -------------------------- gl_lock_t datatype -------------------------- */
143 typedef pthread_mutex_t gl_lock_t;
144 # define gl_lock_define(STORAGECLASS, NAME) \
145 STORAGECLASS pthread_mutex_t NAME;
146 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
147 STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer;
148 # define gl_lock_initializer \
149 PTHREAD_MUTEX_INITIALIZER
150 # define gl_lock_init(NAME) \
151 do \
153 if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) \
154 abort (); \
156 while (0)
157 # define gl_lock_lock(NAME) \
158 do \
160 if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) \
161 abort (); \
163 while (0)
164 # define gl_lock_unlock(NAME) \
165 do \
167 if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) \
168 abort (); \
170 while (0)
171 # define gl_lock_destroy(NAME) \
172 do \
174 if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) \
175 abort (); \
177 while (0)
179 /* ------------------------- gl_rwlock_t datatype ------------------------- */
181 # if HAVE_PTHREAD_RWLOCK
183 # ifdef PTHREAD_RWLOCK_INITIALIZER
185 typedef pthread_rwlock_t gl_rwlock_t;
186 # define gl_rwlock_define(STORAGECLASS, NAME) \
187 STORAGECLASS pthread_rwlock_t NAME;
188 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
189 STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer;
190 # define gl_rwlock_initializer \
191 PTHREAD_RWLOCK_INITIALIZER
192 # define gl_rwlock_init(NAME) \
193 do \
195 if (pthread_in_use () && pthread_rwlock_init (&NAME, NULL) != 0) \
196 abort (); \
198 while (0)
199 # define gl_rwlock_rdlock(NAME) \
200 do \
202 if (pthread_in_use () && pthread_rwlock_rdlock (&NAME) != 0) \
203 abort (); \
205 while (0)
206 # define gl_rwlock_wrlock(NAME) \
207 do \
209 if (pthread_in_use () && pthread_rwlock_wrlock (&NAME) != 0) \
210 abort (); \
212 while (0)
213 # define gl_rwlock_unlock(NAME) \
214 do \
216 if (pthread_in_use () && pthread_rwlock_unlock (&NAME) != 0) \
217 abort (); \
219 while (0)
220 # define gl_rwlock_destroy(NAME) \
221 do \
223 if (pthread_in_use () && pthread_rwlock_destroy (&NAME) != 0) \
224 abort (); \
226 while (0)
228 # else
230 typedef struct
232 int initialized;
233 pthread_mutex_t guard; /* protects the initialization */
234 pthread_rwlock_t rwlock; /* read-write lock */
236 gl_rwlock_t;
237 # define gl_rwlock_define(STORAGECLASS, NAME) \
238 STORAGECLASS gl_rwlock_t NAME;
239 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
240 STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
241 # define gl_rwlock_initializer \
242 { 0, PTHREAD_MUTEX_INITIALIZER }
243 # define gl_rwlock_init(NAME) \
244 do \
246 if (pthread_in_use ()) \
247 glthread_rwlock_init (&NAME); \
249 while (0)
250 # define gl_rwlock_rdlock(NAME) \
251 do \
253 if (pthread_in_use ()) \
254 glthread_rwlock_rdlock (&NAME); \
256 while (0)
257 # define gl_rwlock_wrlock(NAME) \
258 do \
260 if (pthread_in_use ()) \
261 glthread_rwlock_wrlock (&NAME); \
263 while (0)
264 # define gl_rwlock_unlock(NAME) \
265 do \
267 if (pthread_in_use ()) \
268 glthread_rwlock_unlock (&NAME); \
270 while (0)
271 # define gl_rwlock_destroy(NAME) \
272 do \
274 if (pthread_in_use ()) \
275 glthread_rwlock_destroy (&NAME); \
277 while (0)
278 extern void glthread_rwlock_init (gl_rwlock_t *lock);
279 extern void glthread_rwlock_rdlock (gl_rwlock_t *lock);
280 extern void glthread_rwlock_wrlock (gl_rwlock_t *lock);
281 extern void glthread_rwlock_unlock (gl_rwlock_t *lock);
282 extern void glthread_rwlock_destroy (gl_rwlock_t *lock);
284 # endif
286 # else
288 typedef struct
290 pthread_mutex_t lock; /* protects the remaining fields */
291 pthread_cond_t waiting_readers; /* waiting readers */
292 pthread_cond_t waiting_writers; /* waiting writers */
293 unsigned int waiting_writers_count; /* number of waiting writers */
294 int runcount; /* number of readers running, or -1 when a writer runs */
296 gl_rwlock_t;
297 # define gl_rwlock_define(STORAGECLASS, NAME) \
298 STORAGECLASS gl_rwlock_t NAME;
299 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
300 STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
301 # define gl_rwlock_initializer \
302 { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 }
303 # define gl_rwlock_init(NAME) \
304 do \
306 if (pthread_in_use ()) \
307 glthread_rwlock_init (&NAME); \
309 while (0)
310 # define gl_rwlock_rdlock(NAME) \
311 do \
313 if (pthread_in_use ()) \
314 glthread_rwlock_rdlock (&NAME); \
316 while (0)
317 # define gl_rwlock_wrlock(NAME) \
318 do \
320 if (pthread_in_use ()) \
321 glthread_rwlock_wrlock (&NAME); \
323 while (0)
324 # define gl_rwlock_unlock(NAME) \
325 do \
327 if (pthread_in_use ()) \
328 glthread_rwlock_unlock (&NAME); \
330 while (0)
331 # define gl_rwlock_destroy(NAME) \
332 do \
334 if (pthread_in_use ()) \
335 glthread_rwlock_destroy (&NAME); \
337 while (0)
338 extern void glthread_rwlock_init (gl_rwlock_t *lock);
339 extern void glthread_rwlock_rdlock (gl_rwlock_t *lock);
340 extern void glthread_rwlock_wrlock (gl_rwlock_t *lock);
341 extern void glthread_rwlock_unlock (gl_rwlock_t *lock);
342 extern void glthread_rwlock_destroy (gl_rwlock_t *lock);
344 # endif
346 /* --------------------- gl_recursive_lock_t datatype --------------------- */
348 # if HAVE_PTHREAD_MUTEX_RECURSIVE
350 # if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
352 typedef pthread_mutex_t gl_recursive_lock_t;
353 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
354 STORAGECLASS pthread_mutex_t NAME;
355 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
356 STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer;
357 # ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER
358 # define gl_recursive_lock_initializer \
359 PTHREAD_RECURSIVE_MUTEX_INITIALIZER
360 # else
361 # define gl_recursive_lock_initializer \
362 PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
363 # endif
364 # define gl_recursive_lock_init(NAME) \
365 do \
367 if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) \
368 abort (); \
370 while (0)
371 # define gl_recursive_lock_lock(NAME) \
372 do \
374 if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) \
375 abort (); \
377 while (0)
378 # define gl_recursive_lock_unlock(NAME) \
379 do \
381 if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) \
382 abort (); \
384 while (0)
385 # define gl_recursive_lock_destroy(NAME) \
386 do \
388 if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) \
389 abort (); \
391 while (0)
393 # else
395 typedef struct
397 pthread_mutex_t recmutex; /* recursive mutex */
398 pthread_mutex_t guard; /* protects the initialization */
399 int initialized;
401 gl_recursive_lock_t;
402 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
403 STORAGECLASS gl_recursive_lock_t NAME;
404 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
405 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
406 # define gl_recursive_lock_initializer \
407 { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 }
408 # define gl_recursive_lock_init(NAME) \
409 do \
411 if (pthread_in_use ()) \
412 glthread_recursive_lock_init (&NAME); \
414 while (0)
415 # define gl_recursive_lock_lock(NAME) \
416 do \
418 if (pthread_in_use ()) \
419 glthread_recursive_lock_lock (&NAME); \
421 while (0)
422 # define gl_recursive_lock_unlock(NAME) \
423 do \
425 if (pthread_in_use ()) \
426 glthread_recursive_lock_unlock (&NAME); \
428 while (0)
429 # define gl_recursive_lock_destroy(NAME) \
430 do \
432 if (pthread_in_use ()) \
433 glthread_recursive_lock_destroy (&NAME); \
435 while (0)
436 extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock);
437 extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock);
438 extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock);
439 extern void glthread_recursive_lock_destroy (gl_recursive_lock_t *lock);
441 # endif
443 # else
445 /* Old versions of POSIX threads on Solaris did not have recursive locks.
446 We have to implement them ourselves. */
448 typedef struct
450 pthread_mutex_t mutex;
451 pthread_t owner;
452 unsigned long depth;
454 gl_recursive_lock_t;
455 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
456 STORAGECLASS gl_recursive_lock_t NAME;
457 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
458 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
459 # define gl_recursive_lock_initializer \
460 { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 }
461 # define gl_recursive_lock_init(NAME) \
462 do \
464 if (pthread_in_use ()) \
465 glthread_recursive_lock_init (&NAME); \
467 while (0)
468 # define gl_recursive_lock_lock(NAME) \
469 do \
471 if (pthread_in_use ()) \
472 glthread_recursive_lock_lock (&NAME); \
474 while (0)
475 # define gl_recursive_lock_unlock(NAME) \
476 do \
478 if (pthread_in_use ()) \
479 glthread_recursive_lock_unlock (&NAME); \
481 while (0)
482 # define gl_recursive_lock_destroy(NAME) \
483 do \
485 if (pthread_in_use ()) \
486 glthread_recursive_lock_destroy (&NAME); \
488 while (0)
489 extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock);
490 extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock);
491 extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock);
492 extern void glthread_recursive_lock_destroy (gl_recursive_lock_t *lock);
494 # endif
496 /* -------------------------- gl_once_t datatype -------------------------- */
498 typedef pthread_once_t gl_once_t;
499 # define gl_once_define(STORAGECLASS, NAME) \
500 STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT;
501 # define gl_once(NAME, INITFUNCTION) \
502 do \
504 if (pthread_in_use ()) \
506 if (pthread_once (&NAME, INITFUNCTION) != 0) \
507 abort (); \
509 else \
511 if (glthread_once_singlethreaded (&NAME)) \
512 INITFUNCTION (); \
515 while (0)
516 extern int glthread_once_singlethreaded (pthread_once_t *once_control);
518 # ifdef __cplusplus
520 # endif
522 #endif
524 /* ========================================================================= */
526 #if USE_PTH_THREADS
528 /* Use the GNU Pth threads library. */
530 # include <pth.h>
531 # include <stdlib.h>
533 # ifdef __cplusplus
534 extern "C" {
535 # endif
537 # if USE_PTH_THREADS_WEAK
539 /* Use weak references to the GNU Pth threads library. */
541 # pragma weak pth_mutex_init
542 # pragma weak pth_mutex_acquire
543 # pragma weak pth_mutex_release
544 # pragma weak pth_rwlock_init
545 # pragma weak pth_rwlock_acquire
546 # pragma weak pth_rwlock_release
547 # pragma weak pth_once
549 # pragma weak pth_cancel
550 # define pth_in_use() (pth_cancel != NULL)
552 # else
554 # define pth_in_use() 1
556 # endif
558 /* -------------------------- gl_lock_t datatype -------------------------- */
560 typedef pth_mutex_t gl_lock_t;
561 # define gl_lock_define(STORAGECLASS, NAME) \
562 STORAGECLASS pth_mutex_t NAME;
563 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
564 STORAGECLASS pth_mutex_t NAME = gl_lock_initializer;
565 # define gl_lock_initializer \
566 PTH_MUTEX_INIT
567 # define gl_lock_init(NAME) \
568 do \
570 if (pth_in_use() && !pth_mutex_init (&NAME)) \
571 abort (); \
573 while (0)
574 # define gl_lock_lock(NAME) \
575 do \
577 if (pth_in_use() && !pth_mutex_acquire (&NAME, 0, NULL)) \
578 abort (); \
580 while (0)
581 # define gl_lock_unlock(NAME) \
582 do \
584 if (pth_in_use() && !pth_mutex_release (&NAME)) \
585 abort (); \
587 while (0)
588 # define gl_lock_destroy(NAME) \
589 (void)(&NAME)
591 /* ------------------------- gl_rwlock_t datatype ------------------------- */
593 typedef pth_rwlock_t gl_rwlock_t;
594 # define gl_rwlock_define(STORAGECLASS, NAME) \
595 STORAGECLASS pth_rwlock_t NAME;
596 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
597 STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer;
598 # define gl_rwlock_initializer \
599 PTH_RWLOCK_INIT
600 # define gl_rwlock_init(NAME) \
601 do \
603 if (pth_in_use() && !pth_rwlock_init (&NAME)) \
604 abort (); \
606 while (0)
607 # define gl_rwlock_rdlock(NAME) \
608 do \
610 if (pth_in_use() \
611 && !pth_rwlock_acquire (&NAME, PTH_RWLOCK_RD, 0, NULL)) \
612 abort (); \
614 while (0)
615 # define gl_rwlock_wrlock(NAME) \
616 do \
618 if (pth_in_use() \
619 && !pth_rwlock_acquire (&NAME, PTH_RWLOCK_RW, 0, NULL)) \
620 abort (); \
622 while (0)
623 # define gl_rwlock_unlock(NAME) \
624 do \
626 if (pth_in_use() && !pth_rwlock_release (&NAME)) \
627 abort (); \
629 while (0)
630 # define gl_rwlock_destroy(NAME) \
631 (void)(&NAME)
633 /* --------------------- gl_recursive_lock_t datatype --------------------- */
635 /* In Pth, mutexes are recursive by default. */
636 typedef pth_mutex_t gl_recursive_lock_t;
637 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
638 STORAGECLASS pth_mutex_t NAME;
639 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
640 STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer;
641 # define gl_recursive_lock_initializer \
642 PTH_MUTEX_INIT
643 # define gl_recursive_lock_init(NAME) \
644 do \
646 if (pth_in_use() && !pth_mutex_init (&NAME)) \
647 abort (); \
649 while (0)
650 # define gl_recursive_lock_lock(NAME) \
651 do \
653 if (pth_in_use() && !pth_mutex_acquire (&NAME, 0, NULL)) \
654 abort (); \
656 while (0)
657 # define gl_recursive_lock_unlock(NAME) \
658 do \
660 if (pth_in_use() && !pth_mutex_release (&NAME)) \
661 abort (); \
663 while (0)
664 # define gl_recursive_lock_destroy(NAME) \
665 (void)(&NAME)
667 /* -------------------------- gl_once_t datatype -------------------------- */
669 typedef pth_once_t gl_once_t;
670 # define gl_once_define(STORAGECLASS, NAME) \
671 STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT;
672 # define gl_once(NAME, INITFUNCTION) \
673 do \
675 if (pth_in_use ()) \
677 void (*gl_once_temp) (void) = INITFUNCTION; \
678 if (!pth_once (&NAME, glthread_once_call, &gl_once_temp)) \
679 abort (); \
681 else \
683 if (glthread_once_singlethreaded (&NAME)) \
684 INITFUNCTION (); \
687 while (0)
688 extern void glthread_once_call (void *arg);
689 extern int glthread_once_singlethreaded (pth_once_t *once_control);
691 # ifdef __cplusplus
693 # endif
695 #endif
697 /* ========================================================================= */
699 #if USE_SOLARIS_THREADS
701 /* Use the old Solaris threads library. */
703 # include <thread.h>
704 # include <synch.h>
705 # include <stdlib.h>
707 # ifdef __cplusplus
708 extern "C" {
709 # endif
711 # if USE_SOLARIS_THREADS_WEAK
713 /* Use weak references to the old Solaris threads library. */
715 # pragma weak mutex_init
716 # pragma weak mutex_lock
717 # pragma weak mutex_unlock
718 # pragma weak mutex_destroy
719 # pragma weak rwlock_init
720 # pragma weak rw_rdlock
721 # pragma weak rw_wrlock
722 # pragma weak rw_unlock
723 # pragma weak rwlock_destroy
724 # pragma weak thr_self
726 # pragma weak thr_suspend
727 # define thread_in_use() (thr_suspend != NULL)
729 # else
731 # define thread_in_use() 1
733 # endif
735 /* -------------------------- gl_lock_t datatype -------------------------- */
737 typedef mutex_t gl_lock_t;
738 # define gl_lock_define(STORAGECLASS, NAME) \
739 STORAGECLASS mutex_t NAME;
740 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
741 STORAGECLASS mutex_t NAME = gl_lock_initializer;
742 # define gl_lock_initializer \
743 DEFAULTMUTEX
744 # define gl_lock_init(NAME) \
745 do \
747 if (thread_in_use () && mutex_init (&NAME, USYNC_THREAD, NULL) != 0) \
748 abort (); \
750 while (0)
751 # define gl_lock_lock(NAME) \
752 do \
754 if (thread_in_use () && mutex_lock (&NAME) != 0) \
755 abort (); \
757 while (0)
758 # define gl_lock_unlock(NAME) \
759 do \
761 if (thread_in_use () && mutex_unlock (&NAME) != 0) \
762 abort (); \
764 while (0)
765 # define gl_lock_destroy(NAME) \
766 do \
768 if (thread_in_use () && mutex_destroy (&NAME) != 0) \
769 abort (); \
771 while (0)
773 /* ------------------------- gl_rwlock_t datatype ------------------------- */
775 typedef rwlock_t gl_rwlock_t;
776 # define gl_rwlock_define(STORAGECLASS, NAME) \
777 STORAGECLASS rwlock_t NAME;
778 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
779 STORAGECLASS rwlock_t NAME = gl_rwlock_initializer;
780 # define gl_rwlock_initializer \
781 DEFAULTRWLOCK
782 # define gl_rwlock_init(NAME) \
783 do \
785 if (thread_in_use () && rwlock_init (&NAME, USYNC_THREAD, NULL) != 0) \
786 abort (); \
788 while (0)
789 # define gl_rwlock_rdlock(NAME) \
790 do \
792 if (thread_in_use () && rw_rdlock (&NAME) != 0) \
793 abort (); \
795 while (0)
796 # define gl_rwlock_wrlock(NAME) \
797 do \
799 if (thread_in_use () && rw_wrlock (&NAME) != 0) \
800 abort (); \
802 while (0)
803 # define gl_rwlock_unlock(NAME) \
804 do \
806 if (thread_in_use () && rw_unlock (&NAME) != 0) \
807 abort (); \
809 while (0)
810 # define gl_rwlock_destroy(NAME) \
811 do \
813 if (thread_in_use () && rwlock_destroy (&NAME) != 0) \
814 abort (); \
816 while (0)
818 /* --------------------- gl_recursive_lock_t datatype --------------------- */
820 /* Old Solaris threads did not have recursive locks.
821 We have to implement them ourselves. */
823 typedef struct
825 mutex_t mutex;
826 thread_t owner;
827 unsigned long depth;
829 gl_recursive_lock_t;
830 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
831 STORAGECLASS gl_recursive_lock_t NAME;
832 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
833 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
834 # define gl_recursive_lock_initializer \
835 { DEFAULTMUTEX, (thread_t) 0, 0 }
836 # define gl_recursive_lock_init(NAME) \
837 do \
839 if (thread_in_use ()) \
840 glthread_recursive_lock_init (&NAME); \
842 while (0)
843 # define gl_recursive_lock_lock(NAME) \
844 do \
846 if (thread_in_use ()) \
847 glthread_recursive_lock_lock (&NAME); \
849 while (0)
850 # define gl_recursive_lock_unlock(NAME) \
851 do \
853 if (thread_in_use ()) \
854 glthread_recursive_lock_unlock (&NAME); \
856 while (0)
857 # define gl_recursive_lock_destroy(NAME) \
858 do \
860 if (thread_in_use ()) \
861 glthread_recursive_lock_destroy (&NAME); \
863 while (0)
864 extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock);
865 extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock);
866 extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock);
867 extern void glthread_recursive_lock_destroy (gl_recursive_lock_t *lock);
869 /* -------------------------- gl_once_t datatype -------------------------- */
871 typedef struct
873 volatile int inited;
874 mutex_t mutex;
876 gl_once_t;
877 # define gl_once_define(STORAGECLASS, NAME) \
878 STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX };
879 # define gl_once(NAME, INITFUNCTION) \
880 do \
882 if (thread_in_use ()) \
884 glthread_once (&NAME, INITFUNCTION); \
886 else \
888 if (glthread_once_singlethreaded (&NAME)) \
889 INITFUNCTION (); \
892 while (0)
893 extern void glthread_once (gl_once_t *once_control, void (*initfunction) (void));
894 extern int glthread_once_singlethreaded (gl_once_t *once_control);
896 # ifdef __cplusplus
898 # endif
900 #endif
902 /* ========================================================================= */
904 #if USE_WIN32_THREADS
906 # include <windows.h>
908 # ifdef __cplusplus
909 extern "C" {
910 # endif
912 /* We can use CRITICAL_SECTION directly, rather than the Win32 Event, Mutex,
913 Semaphore types, because
914 - we need only to synchronize inside a single process (address space),
915 not inter-process locking,
916 - we don't need to support trylock operations. (TryEnterCriticalSection
917 does not work on Windows 95/98/ME. Packages that need trylock usually
918 define their own mutex type.) */
920 /* There is no way to statically initialize a CRITICAL_SECTION. It needs
921 to be done lazily, once only. For this we need spinlocks. */
923 typedef struct { volatile int done; volatile long started; } gl_spinlock_t;
925 /* -------------------------- gl_lock_t datatype -------------------------- */
927 typedef struct
929 gl_spinlock_t guard; /* protects the initialization */
930 CRITICAL_SECTION lock;
932 gl_lock_t;
933 # define gl_lock_define(STORAGECLASS, NAME) \
934 STORAGECLASS gl_lock_t NAME;
935 # define gl_lock_define_initialized(STORAGECLASS, NAME) \
936 STORAGECLASS gl_lock_t NAME = gl_lock_initializer;
937 # define gl_lock_initializer \
938 { { 0, -1 } }
939 # define gl_lock_init(NAME) \
940 glthread_lock_init (&NAME)
941 # define gl_lock_lock(NAME) \
942 glthread_lock_lock (&NAME)
943 # define gl_lock_unlock(NAME) \
944 glthread_lock_unlock (&NAME)
945 # define gl_lock_destroy(NAME) \
946 glthread_lock_destroy (&NAME)
947 extern void glthread_lock_init (gl_lock_t *lock);
948 extern void glthread_lock_lock (gl_lock_t *lock);
949 extern void glthread_lock_unlock (gl_lock_t *lock);
950 extern void glthread_lock_destroy (gl_lock_t *lock);
952 /* ------------------------- gl_rwlock_t datatype ------------------------- */
954 /* It is impossible to implement read-write locks using plain locks, without
955 introducing an extra thread dedicated to managing read-write locks.
956 Therefore here we need to use the low-level Event type. */
958 typedef struct
960 HANDLE *array; /* array of waiting threads, each represented by an event */
961 unsigned int count; /* number of waiting threads */
962 unsigned int alloc; /* length of allocated array */
963 unsigned int offset; /* index of first waiting thread in array */
965 gl_waitqueue_t;
966 typedef struct
968 gl_spinlock_t guard; /* protects the initialization */
969 CRITICAL_SECTION lock; /* protects the remaining fields */
970 gl_waitqueue_t waiting_readers; /* waiting readers */
971 gl_waitqueue_t waiting_writers; /* waiting writers */
972 int runcount; /* number of readers running, or -1 when a writer runs */
974 gl_rwlock_t;
975 # define gl_rwlock_define(STORAGECLASS, NAME) \
976 STORAGECLASS gl_rwlock_t NAME;
977 # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
978 STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
979 # define gl_rwlock_initializer \
980 { { 0, -1 } }
981 # define gl_rwlock_init(NAME) \
982 glthread_rwlock_init (&NAME)
983 # define gl_rwlock_rdlock(NAME) \
984 glthread_rwlock_rdlock (&NAME)
985 # define gl_rwlock_wrlock(NAME) \
986 glthread_rwlock_wrlock (&NAME)
987 # define gl_rwlock_unlock(NAME) \
988 glthread_rwlock_unlock (&NAME)
989 # define gl_rwlock_destroy(NAME) \
990 glthread_rwlock_destroy (&NAME)
991 extern void glthread_rwlock_init (gl_rwlock_t *lock);
992 extern void glthread_rwlock_rdlock (gl_rwlock_t *lock);
993 extern void glthread_rwlock_wrlock (gl_rwlock_t *lock);
994 extern void glthread_rwlock_unlock (gl_rwlock_t *lock);
995 extern void glthread_rwlock_destroy (gl_rwlock_t *lock);
997 /* --------------------- gl_recursive_lock_t datatype --------------------- */
999 /* The Win32 documentation says that CRITICAL_SECTION already implements a
1000 recursive lock. But we need not rely on it: It's easy to implement a
1001 recursive lock without this assumption. */
1003 typedef struct
1005 gl_spinlock_t guard; /* protects the initialization */
1006 DWORD owner;
1007 unsigned long depth;
1008 CRITICAL_SECTION lock;
1010 gl_recursive_lock_t;
1011 # define gl_recursive_lock_define(STORAGECLASS, NAME) \
1012 STORAGECLASS gl_recursive_lock_t NAME;
1013 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
1014 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
1015 # define gl_recursive_lock_initializer \
1016 { { 0, -1 }, 0, 0 }
1017 # define gl_recursive_lock_init(NAME) \
1018 glthread_recursive_lock_init (&NAME)
1019 # define gl_recursive_lock_lock(NAME) \
1020 glthread_recursive_lock_lock (&NAME)
1021 # define gl_recursive_lock_unlock(NAME) \
1022 glthread_recursive_lock_unlock (&NAME)
1023 # define gl_recursive_lock_destroy(NAME) \
1024 glthread_recursive_lock_destroy (&NAME)
1025 extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock);
1026 extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock);
1027 extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock);
1028 extern void glthread_recursive_lock_destroy (gl_recursive_lock_t *lock);
1030 /* -------------------------- gl_once_t datatype -------------------------- */
1032 typedef struct
1034 volatile int inited;
1035 volatile long started;
1036 CRITICAL_SECTION lock;
1038 gl_once_t;
1039 # define gl_once_define(STORAGECLASS, NAME) \
1040 STORAGECLASS gl_once_t NAME = { -1, -1 };
1041 # define gl_once(NAME, INITFUNCTION) \
1042 glthread_once (&NAME, INITFUNCTION)
1043 extern void glthread_once (gl_once_t *once_control, void (*initfunction) (void));
1045 # ifdef __cplusplus
1047 # endif
1049 #endif
1051 /* ========================================================================= */
1053 #if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WIN32_THREADS)
1055 /* Provide dummy implementation if threads are not supported. */
1057 /* -------------------------- gl_lock_t datatype -------------------------- */
1059 typedef int gl_lock_t;
1060 # define gl_lock_define(STORAGECLASS, NAME)
1061 # define gl_lock_define_initialized(STORAGECLASS, NAME)
1062 # define gl_lock_init(NAME)
1063 # define gl_lock_lock(NAME)
1064 # define gl_lock_unlock(NAME)
1066 /* ------------------------- gl_rwlock_t datatype ------------------------- */
1068 typedef int gl_rwlock_t;
1069 # define gl_rwlock_define(STORAGECLASS, NAME)
1070 # define gl_rwlock_define_initialized(STORAGECLASS, NAME)
1071 # define gl_rwlock_init(NAME)
1072 # define gl_rwlock_rdlock(NAME)
1073 # define gl_rwlock_wrlock(NAME)
1074 # define gl_rwlock_unlock(NAME)
1076 /* --------------------- gl_recursive_lock_t datatype --------------------- */
1078 typedef int gl_recursive_lock_t;
1079 # define gl_recursive_lock_define(STORAGECLASS, NAME)
1080 # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME)
1081 # define gl_recursive_lock_init(NAME)
1082 # define gl_recursive_lock_lock(NAME)
1083 # define gl_recursive_lock_unlock(NAME)
1085 /* -------------------------- gl_once_t datatype -------------------------- */
1087 typedef int gl_once_t;
1088 # define gl_once_define(STORAGECLASS, NAME) \
1089 STORAGECLASS gl_once_t NAME = 0;
1090 # define gl_once(NAME, INITFUNCTION) \
1091 do \
1093 if (NAME == 0) \
1095 NAME = ~ 0; \
1096 INITFUNCTION (); \
1099 while (0)
1101 #endif
1103 /* ========================================================================= */
1105 #endif /* _LOCK_H */