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Tweaked the serialization progress dialog.
[gliv.git]
/
src
/
include
/
textures.h
blob
b506e3d2ad58dae198a22ecd7279a887a261acaa
1
#ifndef TEXTURES_H
2
#define TEXTURES_H
3
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#include
"gliv.h"
5
#include
"gliv_image.h"
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void
prioritize_textures
(
gliv_image
*
im
,
gboolean is_prio
);
8
void
create_maps
(
gliv_image
*
im
);
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#endif