1 @node Memory, Character Handling, Error Reporting, Top
2 @chapter Virtual Memory Allocation And Paging
3 @c %MENU% Allocating virtual memory and controlling paging
4 @cindex memory allocation
5 @cindex storage allocation
7 This chapter describes how processes manage and use memory in a system
10 @Theglibc{} has several functions for dynamically allocating
11 virtual memory in various ways. They vary in generality and in
12 efficiency. The library also provides functions for controlling paging
13 and allocation of real memory.
17 * Memory Concepts:: An introduction to concepts and terminology.
18 * Memory Allocation:: Allocating storage for your program data
19 * Resizing the Data Segment:: @code{brk}, @code{sbrk}
20 * Locking Pages:: Preventing page faults
23 Memory mapped I/O is not discussed in this chapter. @xref{Memory-mapped I/O}.
28 @section Process Memory Concepts
30 One of the most basic resources a process has available to it is memory.
31 There are a lot of different ways systems organize memory, but in a
32 typical one, each process has one linear virtual address space, with
33 addresses running from zero to some huge maximum. It need not be
34 contiguous; i.e., not all of these addresses actually can be used to
37 The virtual memory is divided into pages (4 kilobytes is typical).
38 Backing each page of virtual memory is a page of real memory (called a
39 @dfn{frame}) or some secondary storage, usually disk space. The disk
40 space might be swap space or just some ordinary disk file. Actually, a
41 page of all zeroes sometimes has nothing at all backing it -- there's
42 just a flag saying it is all zeroes.
44 @cindex frame, real memory
46 @cindex page, virtual memory
48 The same frame of real memory or backing store can back multiple virtual
49 pages belonging to multiple processes. This is normally the case, for
50 example, with virtual memory occupied by @glibcadj{} code. The same
51 real memory frame containing the @code{printf} function backs a virtual
52 memory page in each of the existing processes that has a @code{printf}
55 In order for a program to access any part of a virtual page, the page
56 must at that moment be backed by (``connected to'') a real frame. But
57 because there is usually a lot more virtual memory than real memory, the
58 pages must move back and forth between real memory and backing store
59 regularly, coming into real memory when a process needs to access them
60 and then retreating to backing store when not needed anymore. This
61 movement is called @dfn{paging}.
63 When a program attempts to access a page which is not at that moment
64 backed by real memory, this is known as a @dfn{page fault}. When a page
65 fault occurs, the kernel suspends the process, places the page into a
66 real page frame (this is called ``paging in'' or ``faulting in''), then
67 resumes the process so that from the process' point of view, the page
68 was in real memory all along. In fact, to the process, all pages always
69 seem to be in real memory. Except for one thing: the elapsed execution
70 time of an instruction that would normally be a few nanoseconds is
71 suddenly much, much, longer (because the kernel normally has to do I/O
72 to complete the page-in). For programs sensitive to that, the functions
73 described in @ref{Locking Pages} can control it.
77 Within each virtual address space, a process has to keep track of what
78 is at which addresses, and that process is called memory allocation.
79 Allocation usually brings to mind meting out scarce resources, but in
80 the case of virtual memory, that's not a major goal, because there is
81 generally much more of it than anyone needs. Memory allocation within a
82 process is mainly just a matter of making sure that the same byte of
83 memory isn't used to store two different things.
85 Processes allocate memory in two major ways: by exec and
86 programmatically. Actually, forking is a third way, but it's not very
87 interesting. @xref{Creating a Process}.
89 Exec is the operation of creating a virtual address space for a process,
90 loading its basic program into it, and executing the program. It is
91 done by the ``exec'' family of functions (e.g. @code{execl}). The
92 operation takes a program file (an executable), it allocates space to
93 load all the data in the executable, loads it, and transfers control to
94 it. That data is most notably the instructions of the program (the
95 @dfn{text}), but also literals and constants in the program and even
96 some variables: C variables with the static storage class (@pxref{Memory
102 Once that program begins to execute, it uses programmatic allocation to
103 gain additional memory. In a C program with @theglibc{}, there
104 are two kinds of programmatic allocation: automatic and dynamic.
105 @xref{Memory Allocation and C}.
107 Memory-mapped I/O is another form of dynamic virtual memory allocation.
108 Mapping memory to a file means declaring that the contents of certain
109 range of a process' addresses shall be identical to the contents of a
110 specified regular file. The system makes the virtual memory initially
111 contain the contents of the file, and if you modify the memory, the
112 system writes the same modification to the file. Note that due to the
113 magic of virtual memory and page faults, there is no reason for the
114 system to do I/O to read the file, or allocate real memory for its
115 contents, until the program accesses the virtual memory.
116 @xref{Memory-mapped I/O}.
117 @cindex memory mapped I/O
118 @cindex memory mapped file
119 @cindex files, accessing
121 Just as it programmatically allocates memory, the program can
122 programmatically deallocate (@dfn{free}) it. You can't free the memory
123 that was allocated by exec. When the program exits or execs, you might
124 say that all its memory gets freed, but since in both cases the address
125 space ceases to exist, the point is really moot. @xref{Program
127 @cindex execing a program
128 @cindex freeing memory
129 @cindex exiting a program
131 A process' virtual address space is divided into segments. A segment is
132 a contiguous range of virtual addresses. Three important segments are:
138 The @dfn{text segment} contains a program's instructions and literals and
139 static constants. It is allocated by exec and stays the same size for
140 the life of the virtual address space.
143 The @dfn{data segment} is working storage for the program. It can be
144 preallocated and preloaded by exec and the process can extend or shrink
145 it by calling functions as described in @xref{Resizing the Data
146 Segment}. Its lower end is fixed.
149 The @dfn{stack segment} contains a program stack. It grows as the stack
150 grows, but doesn't shrink when the stack shrinks.
156 @node Memory Allocation
157 @section Allocating Storage For Program Data
159 This section covers how ordinary programs manage storage for their data,
160 including the famous @code{malloc} function and some fancier facilities
161 special to @theglibc{} and GNU Compiler.
164 * Memory Allocation and C:: How to get different kinds of allocation in C.
165 * The GNU Allocator:: An overview of the GNU @code{malloc}
167 * Unconstrained Allocation:: The @code{malloc} facility allows fully general
169 * Allocation Debugging:: Finding memory leaks and not freed memory.
170 * Replacing malloc:: Using your own @code{malloc}-style allocator.
171 * Obstacks:: Obstacks are less general than malloc
172 but more efficient and convenient.
173 * Variable Size Automatic:: Allocation of variable-sized blocks
174 of automatic storage that are freed when the
175 calling function returns.
179 @node Memory Allocation and C
180 @subsection Memory Allocation in C Programs
182 The C language supports two kinds of memory allocation through the
183 variables in C programs:
187 @dfn{Static allocation} is what happens when you declare a static or
188 global variable. Each static or global variable defines one block of
189 space, of a fixed size. The space is allocated once, when your program
190 is started (part of the exec operation), and is never freed.
191 @cindex static memory allocation
192 @cindex static storage class
195 @dfn{Automatic allocation} happens when you declare an automatic
196 variable, such as a function argument or a local variable. The space
197 for an automatic variable is allocated when the compound statement
198 containing the declaration is entered, and is freed when that
199 compound statement is exited.
200 @cindex automatic memory allocation
201 @cindex automatic storage class
203 In GNU C, the size of the automatic storage can be an expression
204 that varies. In other C implementations, it must be a constant.
207 A third important kind of memory allocation, @dfn{dynamic allocation},
208 is not supported by C variables but is available via @glibcadj{}
210 @cindex dynamic memory allocation
212 @subsubsection Dynamic Memory Allocation
213 @cindex dynamic memory allocation
215 @dfn{Dynamic memory allocation} is a technique in which programs
216 determine as they are running where to store some information. You need
217 dynamic allocation when the amount of memory you need, or how long you
218 continue to need it, depends on factors that are not known before the
221 For example, you may need a block to store a line read from an input
222 file; since there is no limit to how long a line can be, you must
223 allocate the memory dynamically and make it dynamically larger as you
224 read more of the line.
226 Or, you may need a block for each record or each definition in the input
227 data; since you can't know in advance how many there will be, you must
228 allocate a new block for each record or definition as you read it.
230 When you use dynamic allocation, the allocation of a block of memory is
231 an action that the program requests explicitly. You call a function or
232 macro when you want to allocate space, and specify the size with an
233 argument. If you want to free the space, you do so by calling another
234 function or macro. You can do these things whenever you want, as often
237 Dynamic allocation is not supported by C variables; there is no storage
238 class ``dynamic'', and there can never be a C variable whose value is
239 stored in dynamically allocated space. The only way to get dynamically
240 allocated memory is via a system call (which is generally via a @glibcadj{}
241 function call), and the only way to refer to dynamically
242 allocated space is through a pointer. Because it is less convenient,
243 and because the actual process of dynamic allocation requires more
244 computation time, programmers generally use dynamic allocation only when
245 neither static nor automatic allocation will serve.
247 For example, if you want to allocate dynamically some space to hold a
248 @code{struct foobar}, you cannot declare a variable of type @code{struct
249 foobar} whose contents are the dynamically allocated space. But you can
250 declare a variable of pointer type @code{struct foobar *} and assign it the
251 address of the space. Then you can use the operators @samp{*} and
252 @samp{->} on this pointer variable to refer to the contents of the space:
257 = (struct foobar *) malloc (sizeof (struct foobar));
259 ptr->next = current_foobar;
260 current_foobar = ptr;
264 @node The GNU Allocator
265 @subsection The GNU Allocator
266 @cindex gnu allocator
268 The @code{malloc} implementation in @theglibc{} is derived from ptmalloc
269 (pthreads malloc), which in turn is derived from dlmalloc (Doug Lea malloc).
270 This malloc may allocate memory in two different ways depending on their size
271 and certain parameters that may be controlled by users. The most common way is
272 to allocate portions of memory (called chunks) from a large contiguous area of
273 memory and manage these areas to optimize their use and reduce wastage in the
274 form of unusable chunks. Traditionally the system heap was set up to be the one
275 large memory area but the @glibcadj{} @code{malloc} implementation maintains
276 multiple such areas to optimize their use in multi-threaded applications. Each
277 such area is internally referred to as an @dfn{arena}.
279 As opposed to other versions, the @code{malloc} in @theglibc{} does not round
280 up chunk sizes to powers of two, neither for large nor for small sizes.
281 Neighboring chunks can be coalesced on a @code{free} no matter what their size
282 is. This makes the implementation suitable for all kinds of allocation
283 patterns without generally incurring high memory waste through fragmentation.
284 The presence of multiple arenas allows multiple threads to allocate
285 memory simultaneously in separate arenas, thus improving performance.
287 The other way of memory allocation is for very large blocks, i.e. much larger
288 than a page. These requests are allocated with @code{mmap} (anonymous or via
289 @file{/dev/zero}; @pxref{Memory-mapped I/O})). This has the great advantage
290 that these chunks are returned to the system immediately when they are freed.
291 Therefore, it cannot happen that a large chunk becomes ``locked'' in between
292 smaller ones and even after calling @code{free} wastes memory. The size
293 threshold for @code{mmap} to be used is dynamic and gets adjusted according to
294 allocation patterns of the program. @code{mallopt} can be used to statically
295 adjust the threshold using @code{M_MMAP_THRESHOLD} and the use of @code{mmap}
296 can be disabled completely with @code{M_MMAP_MAX};
297 @pxref{Malloc Tunable Parameters}.
299 A more detailed technical description of the GNU Allocator is maintained in
300 the @glibcadj{} wiki. See
301 @uref{https://sourceware.org/glibc/wiki/MallocInternals}.
303 It is possible to use your own custom @code{malloc} instead of the
304 built-in allocator provided by @theglibc{}. @xref{Replacing malloc}.
306 @node Unconstrained Allocation
307 @subsection Unconstrained Allocation
308 @cindex unconstrained memory allocation
309 @cindex @code{malloc} function
310 @cindex heap, dynamic allocation from
312 The most general dynamic allocation facility is @code{malloc}. It
313 allows you to allocate blocks of memory of any size at any time, make
314 them bigger or smaller at any time, and free the blocks individually at
318 * Basic Allocation:: Simple use of @code{malloc}.
319 * Malloc Examples:: Examples of @code{malloc}. @code{xmalloc}.
320 * Freeing after Malloc:: Use @code{free} to free a block you
321 got with @code{malloc}.
322 * Changing Block Size:: Use @code{realloc} to make a block
324 * Allocating Cleared Space:: Use @code{calloc} to allocate a
326 * Aligned Memory Blocks:: Allocating specially aligned memory.
327 * Malloc Tunable Parameters:: Use @code{mallopt} to adjust allocation
329 * Heap Consistency Checking:: Automatic checking for errors.
330 * Hooks for Malloc:: You can use these hooks for debugging
331 programs that use @code{malloc}.
332 * Statistics of Malloc:: Getting information about how much
333 memory your program is using.
334 * Summary of Malloc:: Summary of @code{malloc} and related functions.
337 @node Basic Allocation
338 @subsubsection Basic Memory Allocation
339 @cindex allocation of memory with @code{malloc}
341 To allocate a block of memory, call @code{malloc}. The prototype for
342 this function is in @file{stdlib.h}.
345 @deftypefun {void *} malloc (size_t @var{size})
346 @standards{ISO, malloc.h}
347 @standards{ISO, stdlib.h}
348 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
349 @c Malloc hooks and __morecore pointers, as well as such parameters as
350 @c max_n_mmaps and max_mmapped_mem, are accessed without guards, so they
351 @c could pose a thread safety issue; in order to not declare malloc
352 @c MT-unsafe, it's modifying the hooks and parameters while multiple
353 @c threads are active that is regarded as unsafe. An arena's next field
354 @c is initialized and never changed again, except for main_arena's,
355 @c that's protected by list_lock; next_free is only modified while
356 @c list_lock is held too. All other data members of an arena, as well
357 @c as the metadata of the memory areas assigned to it, are only modified
358 @c while holding the arena's mutex (fastbin pointers use catomic ops
359 @c because they may be modified by free without taking the arena's
360 @c lock). Some reassurance was needed for fastbins, for it wasn't clear
361 @c how they were initialized. It turns out they are always
362 @c zero-initialized: main_arena's, for being static data, and other
363 @c arena's, for being just-mmapped memory.
365 @c Leaking file descriptors and memory in case of cancellation is
366 @c unavoidable without disabling cancellation, but the lock situation is
367 @c a bit more complicated: we don't have fallback arenas for malloc to
368 @c be safe to call from within signal handlers. Error-checking mutexes
369 @c or trylock could enable us to try and use alternate arenas, even with
370 @c -DPER_THREAD (enabled by default), but supporting interruption
371 @c (cancellation or signal handling) while holding the arena list mutex
372 @c would require more work; maybe blocking signals and disabling async
373 @c cancellation while manipulating the arena lists?
375 @c __libc_malloc @asulock @aculock @acsfd @acsmem
377 @c *malloc_hook unguarded
378 @c arena_lock @asulock @aculock @acsfd @acsmem
379 @c mutex_lock @asulock @aculock
380 @c arena_get2 @asulock @aculock @acsfd @acsmem
381 @c get_free_list @asulock @aculock
382 @c mutex_lock (list_lock) dup @asulock @aculock
383 @c mutex_unlock (list_lock) dup @aculock
384 @c mutex_lock (arena lock) dup @asulock @aculock [returns locked]
385 @c __get_nprocs ext ok @acsfd
386 @c NARENAS_FROM_NCORES ok
387 @c catomic_compare_and_exchange_bool_acq ok
388 @c _int_new_arena ok @asulock @aculock @acsmem
389 @c new_heap ok @acsmem
395 @c tsd_setspecific dup ok
397 @c mutex_lock (just-created mutex) ok, returns locked
398 @c mutex_lock (list_lock) dup @asulock @aculock
399 @c atomic_write_barrier ok
400 @c mutex_unlock (list_lock) @aculock
401 @c catomic_decrement ok
402 @c reused_arena @asulock @aculock
403 @c reads&writes next_to_use and iterates over arena next without guards
404 @c those are harmless as long as we don't drop arenas from the
405 @c NEXT list, and we never do; when a thread terminates,
406 @c arena_thread_freeres prepends the arena to the free_list
407 @c NEXT_FREE list, but NEXT is never modified, so it's safe!
408 @c mutex_trylock (arena lock) @asulock @aculock
409 @c mutex_lock (arena lock) dup @asulock @aculock
410 @c tsd_setspecific dup ok
411 @c _int_malloc @acsfd @acsmem
412 @c checked_request2size ok
413 @c REQUEST_OUT_OF_RANGE ok
418 @c catomic_compare_and_exhange_val_acq ok
419 @c malloc_printerr dup @mtsenv
420 @c if we get to it, we're toast already, undefined behavior must have
421 @c been invoked before
422 @c libc_message @mtsenv [no leaks with cancellation disabled]
424 @c pthread_setcancelstate disable ok
425 @c libc_secure_getenv @mtsenv
427 @c open_not_cancel_2 dup @acsfd
429 @c WRITEV_FOR_FATAL ok
433 @c BEFORE_ABORT @acsfd
435 @c write_not_cancel dup ok
436 @c backtrace_symbols_fd @aculock
437 @c open_not_cancel_2 dup @acsfd
438 @c read_not_cancel dup ok
439 @c close_not_cancel_no_status dup @acsfd
443 @c check_remalloced_chunk ok/disabled
446 @c in_smallbin_range ok
450 @c malloc_consolidate ok
451 @c get_max_fast dup ok
452 @c clear_fastchunks ok
453 @c unsorted_chunks dup ok
455 @c atomic_exchange_acq ok
456 @c check_inuse_chunk dup ok/disabled
457 @c chunk_at_offset dup ok
459 @c inuse_bit_at_offset dup ok
461 @c clear_inuse_bit_at_offset dup ok
462 @c in_smallbin_range dup ok
464 @c malloc_init_state ok
466 @c set_noncontiguous dup ok
467 @c set_max_fast dup ok
469 @c unsorted_chunks dup ok
470 @c check_malloc_state ok/disabled
471 @c set_inuse_bit_at_offset ok
472 @c check_malloced_chunk ok/disabled
474 @c have_fastchunks ok
475 @c unsorted_chunks ok
478 @c chunk_at_offset ok
485 @c malloc_printerr dup ok
486 @c in_smallbin_range dup ok
490 @c sysmalloc @acsfd @acsmem
493 @c check_chunk ok/disabled
496 @c chunk_at_offset dup ok
508 @c *__morecore ok unguarded
509 @c __default_morecore
512 @c *__after_morecore_hook unguarded
513 @c set_noncontiguous ok
514 @c malloc_printerr dup ok
515 @c _int_free (have_lock) @acsfd @acsmem [@asulock @aculock]
517 @c mutex_unlock dup @aculock/!have_lock
518 @c malloc_printerr dup ok
519 @c check_inuse_chunk ok/disabled
520 @c chunk_at_offset dup ok
521 @c mutex_lock dup @asulock @aculock/@have_lock
526 @c fastbin_index dup ok
528 @c catomic_compare_and_exchange_val_rel ok
529 @c chunk_is_mmapped ok
533 @c inuse_bit_at_offset dup ok
534 @c clear_inuse_bit_at_offset ok
535 @c unsorted_chunks dup ok
536 @c in_smallbin_range dup ok
539 @c check_free_chunk ok/disabled
540 @c check_chunk dup ok/disabled
541 @c have_fastchunks dup ok
542 @c malloc_consolidate dup ok
545 @c *__after_morecore_hook dup unguarded
547 @c check_malloc_state ok/disabled
549 @c heap_for_ptr dup ok
550 @c heap_trim @acsfd @acsmem
552 @c chunk_at_offset dup ok
556 @c delete_heap @acsmem
557 @c munmap dup @acsmem
560 @c shrink_heap @acsfd
561 @c check_may_shrink_heap @acsfd
562 @c open_not_cancel_2 @acsfd
563 @c read_not_cancel ok
564 @c close_not_cancel_no_status @acsfd
567 @c munmap_chunk @acsmem
569 @c chunk_is_mmapped dup ok
571 @c malloc_printerr dup ok
572 @c munmap dup @acsmem
573 @c check_malloc_state ok/disabled
574 @c arena_get_retry @asulock @aculock @acsfd @acsmem
575 @c mutex_unlock dup @aculock
576 @c mutex_lock dup @asulock @aculock
577 @c arena_get2 dup @asulock @aculock @acsfd @acsmem
578 @c mutex_unlock @aculock
580 @c chunk_is_mmapped ok
581 @c arena_for_chunk ok
582 @c chunk_non_main_arena ok
584 This function returns a pointer to a newly allocated block @var{size}
585 bytes long, or a null pointer if the block could not be allocated.
588 The contents of the block are undefined; you must initialize it yourself
589 (or use @code{calloc} instead; @pxref{Allocating Cleared Space}).
590 Normally you would cast the value as a pointer to the kind of object
591 that you want to store in the block. Here we show an example of doing
592 so, and of initializing the space with zeros using the library function
593 @code{memset} (@pxref{Copying Strings and Arrays}):
598 ptr = (struct foo *) malloc (sizeof (struct foo));
599 if (ptr == 0) abort ();
600 memset (ptr, 0, sizeof (struct foo));
603 You can store the result of @code{malloc} into any pointer variable
604 without a cast, because @w{ISO C} automatically converts the type
605 @code{void *} to another type of pointer when necessary. But the cast
606 is necessary in contexts other than assignment operators or if you might
607 want your code to run in traditional C.
609 Remember that when allocating space for a string, the argument to
610 @code{malloc} must be one plus the length of the string. This is
611 because a string is terminated with a null character that doesn't count
612 in the ``length'' of the string but does need space. For example:
617 ptr = (char *) malloc (length + 1);
621 @xref{Representation of Strings}, for more information about this.
623 @node Malloc Examples
624 @subsubsection Examples of @code{malloc}
626 If no more space is available, @code{malloc} returns a null pointer.
627 You should check the value of @emph{every} call to @code{malloc}. It is
628 useful to write a subroutine that calls @code{malloc} and reports an
629 error if the value is a null pointer, returning only if the value is
630 nonzero. This function is conventionally called @code{xmalloc}. Here
635 xmalloc (size_t size)
637 void *value = malloc (size);
639 fatal ("virtual memory exhausted");
644 Here is a real example of using @code{malloc} (by way of @code{xmalloc}).
645 The function @code{savestring} will copy a sequence of characters into
646 a newly allocated null-terminated string:
651 savestring (const char *ptr, size_t len)
653 char *value = (char *) xmalloc (len + 1);
655 return (char *) memcpy (value, ptr, len);
660 The block that @code{malloc} gives you is guaranteed to be aligned so
661 that it can hold any type of data. On @gnusystems{}, the address is
662 always a multiple of eight on 32-bit systems, and a multiple of 16 on
663 64-bit systems. Only rarely is any higher boundary (such as a page
664 boundary) necessary; for those cases, use @code{aligned_alloc} or
665 @code{posix_memalign} (@pxref{Aligned Memory Blocks}).
667 Note that the memory located after the end of the block is likely to be
668 in use for something else; perhaps a block already allocated by another
669 call to @code{malloc}. If you attempt to treat the block as longer than
670 you asked for it to be, you are liable to destroy the data that
671 @code{malloc} uses to keep track of its blocks, or you may destroy the
672 contents of another block. If you have already allocated a block and
673 discover you want it to be bigger, use @code{realloc} (@pxref{Changing
676 @node Freeing after Malloc
677 @subsubsection Freeing Memory Allocated with @code{malloc}
678 @cindex freeing memory allocated with @code{malloc}
679 @cindex heap, freeing memory from
681 When you no longer need a block that you got with @code{malloc}, use the
682 function @code{free} to make the block available to be allocated again.
683 The prototype for this function is in @file{stdlib.h}.
686 @deftypefun void free (void *@var{ptr})
687 @standards{ISO, malloc.h}
688 @standards{ISO, stdlib.h}
689 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
690 @c __libc_free @asulock @aculock @acsfd @acsmem
691 @c releasing memory into fastbins modifies the arena without taking
692 @c its mutex, but catomic operations ensure safety. If two (or more)
693 @c threads are running malloc and have their own arenas locked when
694 @c each gets a signal whose handler free()s large (non-fastbin-able)
695 @c blocks from each other's arena, we deadlock; this is a more general
697 @c *__free_hook unguarded
699 @c chunk_is_mmapped ok, chunk bits not modified after allocation
701 @c munmap_chunk dup @acsmem
702 @c arena_for_chunk dup ok
703 @c _int_free (!have_lock) dup @asulock @aculock @acsfd @acsmem
704 The @code{free} function deallocates the block of memory pointed at
708 Freeing a block alters the contents of the block. @strong{Do not expect to
709 find any data (such as a pointer to the next block in a chain of blocks) in
710 the block after freeing it.} Copy whatever you need out of the block before
711 freeing it! Here is an example of the proper way to free all the blocks in
712 a chain, and the strings that they point to:
722 free_chain (struct chain *chain)
726 struct chain *next = chain->next;
734 Occasionally, @code{free} can actually return memory to the operating
735 system and make the process smaller. Usually, all it can do is allow a
736 later call to @code{malloc} to reuse the space. In the meantime, the
737 space remains in your program as part of a free-list used internally by
740 There is no point in freeing blocks at the end of a program, because all
741 of the program's space is given back to the system when the process
744 @node Changing Block Size
745 @subsubsection Changing the Size of a Block
746 @cindex changing the size of a block (@code{malloc})
748 Often you do not know for certain how big a block you will ultimately need
749 at the time you must begin to use the block. For example, the block might
750 be a buffer that you use to hold a line being read from a file; no matter
751 how long you make the buffer initially, you may encounter a line that is
754 You can make the block longer by calling @code{realloc} or
755 @code{reallocarray}. These functions are declared in @file{stdlib.h}.
758 @deftypefun {void *} realloc (void *@var{ptr}, size_t @var{newsize})
759 @standards{ISO, malloc.h}
760 @standards{ISO, stdlib.h}
761 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
762 @c It may call the implementations of malloc and free, so all of their
763 @c issues arise, plus the realloc hook, also accessed without guards.
765 @c __libc_realloc @asulock @aculock @acsfd @acsmem
766 @c *__realloc_hook unguarded
767 @c __libc_free dup @asulock @aculock @acsfd @acsmem
768 @c __libc_malloc dup @asulock @aculock @acsfd @acsmem
771 @c malloc_printerr dup ok
772 @c checked_request2size dup ok
773 @c chunk_is_mmapped dup ok
780 @c munmap_chunk dup @acsmem
781 @c arena_for_chunk dup ok
782 @c mutex_lock (arena mutex) dup @asulock @aculock
783 @c _int_realloc @acsfd @acsmem
784 @c malloc_printerr dup ok
785 @c check_inuse_chunk dup ok/disabled
786 @c chunk_at_offset dup ok
788 @c set_head_size dup ok
789 @c chunk_at_offset dup ok
794 @c _int_malloc dup @acsfd @acsmem
796 @c MALLOC_COPY dup ok
797 @c _int_free (have_lock) dup @acsfd @acsmem
798 @c set_inuse_bit_at_offset dup ok
800 @c mutex_unlock (arena mutex) dup @aculock
801 @c _int_free (!have_lock) dup @asulock @aculock @acsfd @acsmem
803 The @code{realloc} function changes the size of the block whose address is
804 @var{ptr} to be @var{newsize}.
806 Since the space after the end of the block may be in use, @code{realloc}
807 may find it necessary to copy the block to a new address where more free
808 space is available. The value of @code{realloc} is the new address of the
809 block. If the block needs to be moved, @code{realloc} copies the old
812 If you pass a null pointer for @var{ptr}, @code{realloc} behaves just
813 like @samp{malloc (@var{newsize})}. This can be convenient, but beware
814 that older implementations (before @w{ISO C}) may not support this
815 behavior, and will probably crash when @code{realloc} is passed a null
819 @deftypefun {void *} reallocarray (void *@var{ptr}, size_t @var{nmemb}, size_t @var{size})
820 @standards{BSD, malloc.h}
821 @standards{BSD, stdlib.h}
822 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
824 The @code{reallocarray} function changes the size of the block whose address
825 is @var{ptr} to be long enough to contain a vector of @var{nmemb} elements,
826 each of size @var{size}. It is equivalent to @samp{realloc (@var{ptr},
827 @var{nmemb} * @var{size})}, except that @code{reallocarray} fails safely if
828 the multiplication overflows, by setting @code{errno} to @code{ENOMEM},
829 returning a null pointer, and leaving the original block unchanged.
831 @code{reallocarray} should be used instead of @code{realloc} when the new size
832 of the allocated block is the result of a multiplication that might overflow.
834 @strong{Portability Note:} This function is not part of any standard. It was
835 first introduced in OpenBSD 5.6.
838 Like @code{malloc}, @code{realloc} and @code{reallocarray} may return a null
839 pointer if no memory space is available to make the block bigger. When this
840 happens, the original block is untouched; it has not been modified or
843 In most cases it makes no difference what happens to the original block
844 when @code{realloc} fails, because the application program cannot continue
845 when it is out of memory, and the only thing to do is to give a fatal error
846 message. Often it is convenient to write and use a subroutine,
847 conventionally called @code{xrealloc}, that takes care of the error message
848 as @code{xmalloc} does for @code{malloc}:
852 xrealloc (void *ptr, size_t size)
854 void *value = realloc (ptr, size);
856 fatal ("Virtual memory exhausted");
861 You can also use @code{realloc} or @code{reallocarray} to make a block
862 smaller. The reason you would do this is to avoid tying up a lot of memory
863 space when only a little is needed.
864 @comment The following is no longer true with the new malloc.
865 @comment But it seems wise to keep the warning for other implementations.
866 In several allocation implementations, making a block smaller sometimes
867 necessitates copying it, so it can fail if no other space is available.
869 If the new size you specify is the same as the old size, @code{realloc} and
870 @code{reallocarray} are guaranteed to change nothing and return the same
871 address that you gave.
873 @node Allocating Cleared Space
874 @subsubsection Allocating Cleared Space
876 The function @code{calloc} allocates memory and clears it to zero. It
877 is declared in @file{stdlib.h}.
880 @deftypefun {void *} calloc (size_t @var{count}, size_t @var{eltsize})
881 @standards{ISO, malloc.h}
882 @standards{ISO, stdlib.h}
883 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
884 @c Same caveats as malloc.
886 @c __libc_calloc @asulock @aculock @acsfd @acsmem
887 @c *__malloc_hook dup unguarded
889 @c arena_get @asulock @aculock @acsfd @acsmem
890 @c arena_lock dup @asulock @aculock @acsfd @acsmem
893 @c heap_for_ptr dup ok
894 @c _int_malloc dup @acsfd @acsmem
895 @c arena_get_retry dup @asulock @aculock @acsfd @acsmem
896 @c mutex_unlock dup @aculock
898 @c chunk_is_mmapped dup ok
901 This function allocates a block long enough to contain a vector of
902 @var{count} elements, each of size @var{eltsize}. Its contents are
903 cleared to zero before @code{calloc} returns.
906 You could define @code{calloc} as follows:
910 calloc (size_t count, size_t eltsize)
912 size_t size = count * eltsize;
913 void *value = malloc (size);
915 memset (value, 0, size);
920 But in general, it is not guaranteed that @code{calloc} calls
921 @code{malloc} internally. Therefore, if an application provides its own
922 @code{malloc}/@code{realloc}/@code{free} outside the C library, it
923 should always define @code{calloc}, too.
925 @node Aligned Memory Blocks
926 @subsubsection Allocating Aligned Memory Blocks
928 @cindex page boundary
929 @cindex alignment (with @code{malloc})
931 The address of a block returned by @code{malloc} or @code{realloc} in
932 @gnusystems{} is always a multiple of eight (or sixteen on 64-bit
933 systems). If you need a block whose address is a multiple of a higher
934 power of two than that, use @code{aligned_alloc} or @code{posix_memalign}.
935 @code{aligned_alloc} and @code{posix_memalign} are declared in
938 @deftypefun {void *} aligned_alloc (size_t @var{alignment}, size_t @var{size})
939 @standards{???, stdlib.h}
940 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
941 @c Alias to memalign.
942 The @code{aligned_alloc} function allocates a block of @var{size} bytes whose
943 address is a multiple of @var{alignment}. The @var{alignment} must be a
944 power of two and @var{size} must be a multiple of @var{alignment}.
946 The @code{aligned_alloc} function returns a null pointer on error and sets
947 @code{errno} to one of the following values:
951 There was insufficient memory available to satisfy the request.
954 @var{alignment} is not a power of two.
956 This function was introduced in @w{ISO C11} and hence may have better
957 portability to modern non-POSIX systems than @code{posix_memalign}.
962 @deftypefun {void *} memalign (size_t @var{boundary}, size_t @var{size})
963 @standards{BSD, malloc.h}
964 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
965 @c Same issues as malloc. The padding bytes are safely freed in
966 @c _int_memalign, with the arena still locked.
968 @c __libc_memalign @asulock @aculock @acsfd @acsmem
969 @c *__memalign_hook dup unguarded
970 @c __libc_malloc dup @asulock @aculock @acsfd @acsmem
971 @c arena_get dup @asulock @aculock @acsfd @acsmem
972 @c _int_memalign @acsfd @acsmem
973 @c _int_malloc dup @acsfd @acsmem
974 @c checked_request2size dup ok
977 @c chunk_is_mmapped dup ok
980 @c set_inuse_bit_at_offset dup ok
981 @c set_head_size dup ok
982 @c _int_free (have_lock) dup @acsfd @acsmem
983 @c chunk_at_offset dup ok
984 @c check_inuse_chunk dup ok
985 @c arena_get_retry dup @asulock @aculock @acsfd @acsmem
986 @c mutex_unlock dup @aculock
987 The @code{memalign} function allocates a block of @var{size} bytes whose
988 address is a multiple of @var{boundary}. The @var{boundary} must be a
989 power of two! The function @code{memalign} works by allocating a
990 somewhat larger block, and then returning an address within the block
991 that is on the specified boundary.
993 The @code{memalign} function returns a null pointer on error and sets
994 @code{errno} to one of the following values:
998 There was insufficient memory available to satisfy the request.
1001 @var{boundary} is not a power of two.
1005 The @code{memalign} function is obsolete and @code{aligned_alloc} or
1006 @code{posix_memalign} should be used instead.
1009 @deftypefun int posix_memalign (void **@var{memptr}, size_t @var{alignment}, size_t @var{size})
1010 @standards{POSIX, stdlib.h}
1011 @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{} @acsmem{}}}
1012 @c Calls memalign unless the requirements are not met (powerof2 macro is
1013 @c safe given an automatic variable as an argument) or there's a
1014 @c memalign hook (accessed unguarded, but safely).
1015 The @code{posix_memalign} function is similar to the @code{memalign}
1016 function in that it returns a buffer of @var{size} bytes aligned to a
1017 multiple of @var{alignment}. But it adds one requirement to the
1018 parameter @var{alignment}: the value must be a power of two multiple of
1019 @code{sizeof (void *)}.
1021 If the function succeeds in allocation memory a pointer to the allocated
1022 memory is returned in @code{*@var{memptr}} and the return value is zero.
1023 Otherwise the function returns an error value indicating the problem.
1024 The possible error values returned are:
1028 There was insufficient memory available to satisfy the request.
1031 @var{alignment} is not a power of two multiple of @code{sizeof (void *)}.
1035 This function was introduced in POSIX 1003.1d. Although this function is
1036 superseded by @code{aligned_alloc}, it is more portable to older POSIX
1037 systems that do not support @w{ISO C11}.
1040 @deftypefun {void *} valloc (size_t @var{size})
1041 @standards{BSD, malloc.h}
1042 @standards{BSD, stdlib.h}
1043 @safety{@prelim{}@mtunsafe{@mtuinit{}}@asunsafe{@asuinit{} @asulock{}}@acunsafe{@acuinit{} @aculock{} @acsfd{} @acsmem{}}}
1044 @c __libc_valloc @mtuinit @asuinit @asulock @aculock @acsfd @acsmem
1045 @c ptmalloc_init (once) @mtsenv @asulock @aculock @acsfd @acsmem
1046 @c _dl_addr @asucorrupt? @aculock
1047 @c __rtld_lock_lock_recursive (dl_load_lock) @asucorrupt? @aculock
1048 @c _dl_find_dso_for_object ok, iterates over dl_ns and its _ns_loaded objs
1049 @c the ok above assumes no partial updates on dl_ns and _ns_loaded
1050 @c that could confuse a _dl_addr call in a signal handler
1051 @c _dl_addr_inside_object ok
1052 @c determine_info ok
1053 @c __rtld_lock_unlock_recursive (dl_load_lock) @aculock
1054 @c *_environ @mtsenv
1055 @c next_env_entry ok
1057 @c __libc_mallopt dup @mtasuconst:mallopt [setting mp_]
1058 @c __malloc_check_init @mtasuconst:malloc_hooks [setting hooks]
1059 @c *__malloc_initialize_hook unguarded, ok
1060 @c *__memalign_hook dup ok, unguarded
1061 @c arena_get dup @asulock @aculock @acsfd @acsmem
1062 @c _int_valloc @acsfd @acsmem
1063 @c malloc_consolidate dup ok
1064 @c _int_memalign dup @acsfd @acsmem
1065 @c arena_get_retry dup @asulock @aculock @acsfd @acsmem
1066 @c _int_memalign dup @acsfd @acsmem
1067 @c mutex_unlock dup @aculock
1068 Using @code{valloc} is like using @code{memalign} and passing the page size
1069 as the value of the first argument. It is implemented like this:
1073 valloc (size_t size)
1075 return memalign (getpagesize (), size);
1079 @ref{Query Memory Parameters} for more information about the memory
1082 The @code{valloc} function is obsolete and @code{aligned_alloc} or
1083 @code{posix_memalign} should be used instead.
1086 @node Malloc Tunable Parameters
1087 @subsubsection Malloc Tunable Parameters
1089 You can adjust some parameters for dynamic memory allocation with the
1090 @code{mallopt} function. This function is the general SVID/XPG
1091 interface, defined in @file{malloc.h}.
1094 @deftypefun int mallopt (int @var{param}, int @var{value})
1095 @safety{@prelim{}@mtunsafe{@mtuinit{} @mtasuconst{:mallopt}}@asunsafe{@asuinit{} @asulock{}}@acunsafe{@acuinit{} @aculock{}}}
1096 @c __libc_mallopt @mtuinit @mtasuconst:mallopt @asuinit @asulock @aculock
1097 @c ptmalloc_init (once) dup @mtsenv @asulock @aculock @acsfd @acsmem
1098 @c mutex_lock (main_arena->mutex) @asulock @aculock
1099 @c malloc_consolidate dup ok
1101 @c mutex_unlock dup @aculock
1103 When calling @code{mallopt}, the @var{param} argument specifies the
1104 parameter to be set, and @var{value} the new value to be set. Possible
1105 choices for @var{param}, as defined in @file{malloc.h}, are:
1107 @comment TODO: @item M_CHECK_ACTION
1110 The maximum number of chunks to allocate with @code{mmap}. Setting this
1111 to zero disables all use of @code{mmap}.
1113 The default value of this parameter is @code{65536}.
1115 This parameter can also be set for the process at startup by setting the
1116 environment variable @env{MALLOC_MMAP_MAX_} to the desired value.
1118 @item M_MMAP_THRESHOLD
1119 All chunks larger than this value are allocated outside the normal
1120 heap, using the @code{mmap} system call. This way it is guaranteed
1121 that the memory for these chunks can be returned to the system on
1122 @code{free}. Note that requests smaller than this threshold might still
1123 be allocated via @code{mmap}.
1125 If this parameter is not set, the default value is set as 128 KiB and the
1126 threshold is adjusted dynamically to suit the allocation patterns of the
1127 program. If the parameter is set, the dynamic adjustment is disabled and the
1128 value is set statically to the input value.
1130 This parameter can also be set for the process at startup by setting the
1131 environment variable @env{MALLOC_MMAP_THRESHOLD_} to the desired value.
1132 @comment TODO: @item M_MXFAST
1135 If non-zero, memory blocks are filled with values depending on some
1136 low order bits of this parameter when they are allocated (except when
1137 allocated by @code{calloc}) and freed. This can be used to debug the
1138 use of uninitialized or freed heap memory. Note that this option does not
1139 guarantee that the freed block will have any specific values. It only
1140 guarantees that the content the block had before it was freed will be
1143 The default value of this parameter is @code{0}.
1145 This parameter can also be set for the process at startup by setting the
1146 environment variable @env{MALLOC_MMAP_PERTURB_} to the desired value.
1149 This parameter determines the amount of extra memory to obtain from the system
1150 when an arena needs to be extended. It also specifies the number of bytes to
1151 retain when shrinking an arena. This provides the necessary hysteresis in heap
1152 size such that excessive amounts of system calls can be avoided.
1154 The default value of this parameter is @code{0}.
1156 This parameter can also be set for the process at startup by setting the
1157 environment variable @env{MALLOC_TOP_PAD_} to the desired value.
1159 @item M_TRIM_THRESHOLD
1160 This is the minimum size (in bytes) of the top-most, releasable chunk
1161 that will trigger a system call in order to return memory to the system.
1163 If this parameter is not set, the default value is set as 128 KiB and the
1164 threshold is adjusted dynamically to suit the allocation patterns of the
1165 program. If the parameter is set, the dynamic adjustment is disabled and the
1166 value is set statically to the provided input.
1168 This parameter can also be set for the process at startup by setting the
1169 environment variable @env{MALLOC_TRIM_THRESHOLD_} to the desired value.
1172 This parameter specifies the number of arenas that can be created before the
1173 test on the limit to the number of arenas is conducted. The value is ignored if
1174 @code{M_ARENA_MAX} is set.
1176 The default value of this parameter is 2 on 32-bit systems and 8 on 64-bit
1179 This parameter can also be set for the process at startup by setting the
1180 environment variable @env{MALLOC_ARENA_TEST} to the desired value.
1183 This parameter sets the number of arenas to use regardless of the number of
1184 cores in the system.
1186 The default value of this tunable is @code{0}, meaning that the limit on the
1187 number of arenas is determined by the number of CPU cores online. For 32-bit
1188 systems the limit is twice the number of cores online and on 64-bit systems, it
1189 is eight times the number of cores online. Note that the default value is not
1190 derived from the default value of M_ARENA_TEST and is computed independently.
1192 This parameter can also be set for the process at startup by setting the
1193 environment variable @env{MALLOC_ARENA_MAX} to the desired value.
1198 @node Heap Consistency Checking
1199 @subsubsection Heap Consistency Checking
1201 @cindex heap consistency checking
1202 @cindex consistency checking, of heap
1204 You can ask @code{malloc} to check the consistency of dynamic memory by
1205 using the @code{mcheck} function. This function is a GNU extension,
1206 declared in @file{mcheck.h}.
1209 @deftypefun int mcheck (void (*@var{abortfn}) (enum mcheck_status @var{status}))
1210 @standards{GNU, mcheck.h}
1211 @safety{@prelim{}@mtunsafe{@mtasurace{:mcheck} @mtasuconst{:malloc_hooks}}@asunsafe{@asucorrupt{}}@acunsafe{@acucorrupt{}}}
1212 @c The hooks must be set up before malloc is first used, which sort of
1213 @c implies @mtuinit/@asuinit but since the function is a no-op if malloc
1214 @c was already used, that doesn't pose any safety issues. The actual
1215 @c problem is with the hooks, designed for single-threaded
1216 @c fully-synchronous operation: they manage an unguarded linked list of
1217 @c allocated blocks, and get temporarily overwritten before calling the
1218 @c allocation functions recursively while holding the old hooks. There
1219 @c are no guards for thread safety, and inconsistent hooks may be found
1220 @c within signal handlers or left behind in case of cancellation.
1222 Calling @code{mcheck} tells @code{malloc} to perform occasional
1223 consistency checks. These will catch things such as writing
1224 past the end of a block that was allocated with @code{malloc}.
1226 The @var{abortfn} argument is the function to call when an inconsistency
1227 is found. If you supply a null pointer, then @code{mcheck} uses a
1228 default function which prints a message and calls @code{abort}
1229 (@pxref{Aborting a Program}). The function you supply is called with
1230 one argument, which says what sort of inconsistency was detected; its
1231 type is described below.
1233 It is too late to begin allocation checking once you have allocated
1234 anything with @code{malloc}. So @code{mcheck} does nothing in that
1235 case. The function returns @code{-1} if you call it too late, and
1236 @code{0} otherwise (when it is successful).
1238 The easiest way to arrange to call @code{mcheck} early enough is to use
1239 the option @samp{-lmcheck} when you link your program; then you don't
1240 need to modify your program source at all. Alternatively you might use
1241 a debugger to insert a call to @code{mcheck} whenever the program is
1242 started, for example these gdb commands will automatically call @code{mcheck}
1243 whenever the program starts:
1247 Breakpoint 1, main (argc=2, argv=0xbffff964) at whatever.c:10
1249 Type commands for when breakpoint 1 is hit, one per line.
1250 End with a line saying just "end".
1257 This will however only work if no initialization function of any object
1258 involved calls any of the @code{malloc} functions since @code{mcheck}
1259 must be called before the first such function.
1263 @deftypefun {enum mcheck_status} mprobe (void *@var{pointer})
1264 @safety{@prelim{}@mtunsafe{@mtasurace{:mcheck} @mtasuconst{:malloc_hooks}}@asunsafe{@asucorrupt{}}@acunsafe{@acucorrupt{}}}
1265 @c The linked list of headers may be modified concurrently by other
1266 @c threads, and it may find a partial update if called from a signal
1267 @c handler. It's mostly read only, so cancelling it might be safe, but
1268 @c it will modify global state that, if cancellation hits at just the
1269 @c right spot, may be left behind inconsistent. This path is only taken
1270 @c if checkhdr finds an inconsistency. If the inconsistency could only
1271 @c occur because of earlier undefined behavior, that wouldn't be an
1272 @c additional safety issue problem, but because of the other concurrency
1273 @c issues in the mcheck hooks, the apparent inconsistency could be the
1274 @c result of mcheck's own internal data race. So, AC-Unsafe it is.
1276 The @code{mprobe} function lets you explicitly check for inconsistencies
1277 in a particular allocated block. You must have already called
1278 @code{mcheck} at the beginning of the program, to do its occasional
1279 checks; calling @code{mprobe} requests an additional consistency check
1280 to be done at the time of the call.
1282 The argument @var{pointer} must be a pointer returned by @code{malloc}
1283 or @code{realloc}. @code{mprobe} returns a value that says what
1284 inconsistency, if any, was found. The values are described below.
1287 @deftp {Data Type} {enum mcheck_status}
1288 This enumerated type describes what kind of inconsistency was detected
1289 in an allocated block, if any. Here are the possible values:
1292 @item MCHECK_DISABLED
1293 @code{mcheck} was not called before the first allocation.
1294 No consistency checking can be done.
1296 No inconsistency detected.
1298 The data immediately before the block was modified.
1299 This commonly happens when an array index or pointer
1300 is decremented too far.
1302 The data immediately after the block was modified.
1303 This commonly happens when an array index or pointer
1304 is incremented too far.
1306 The block was already freed.
1310 Another possibility to check for and guard against bugs in the use of
1311 @code{malloc}, @code{realloc} and @code{free} is to set the environment
1312 variable @code{MALLOC_CHECK_}. When @code{MALLOC_CHECK_} is set to a
1313 non-zero value, a special (less efficient) implementation is used which
1314 is designed to be tolerant against simple errors, such as double calls
1315 of @code{free} with the same argument, or overruns of a single byte
1316 (off-by-one bugs). Not all such errors can be protected against,
1317 however, and memory leaks can result.
1319 Any detected heap corruption results in immediate termination of the
1322 There is one problem with @code{MALLOC_CHECK_}: in SUID or SGID binaries
1323 it could possibly be exploited since diverging from the normal programs
1324 behavior it now writes something to the standard error descriptor.
1325 Therefore the use of @code{MALLOC_CHECK_} is disabled by default for
1326 SUID and SGID binaries. It can be enabled again by the system
1327 administrator by adding a file @file{/etc/suid-debug} (the content is
1328 not important it could be empty).
1330 So, what's the difference between using @code{MALLOC_CHECK_} and linking
1331 with @samp{-lmcheck}? @code{MALLOC_CHECK_} is orthogonal with respect to
1332 @samp{-lmcheck}. @samp{-lmcheck} has been added for backward
1333 compatibility. Both @code{MALLOC_CHECK_} and @samp{-lmcheck} should
1334 uncover the same bugs - but using @code{MALLOC_CHECK_} you don't need to
1335 recompile your application.
1337 @node Hooks for Malloc
1338 @subsubsection Memory Allocation Hooks
1339 @cindex allocation hooks, for @code{malloc}
1341 @Theglibc{} lets you modify the behavior of @code{malloc},
1342 @code{realloc}, and @code{free} by specifying appropriate hook
1343 functions. You can use these hooks to help you debug programs that use
1344 dynamic memory allocation, for example.
1346 The hook variables are declared in @file{malloc.h}.
1349 @defvar __malloc_hook
1350 @standards{GNU, malloc.h}
1351 The value of this variable is a pointer to the function that
1352 @code{malloc} uses whenever it is called. You should define this
1353 function to look like @code{malloc}; that is, like:
1356 void *@var{function} (size_t @var{size}, const void *@var{caller})
1359 The value of @var{caller} is the return address found on the stack when
1360 the @code{malloc} function was called. This value allows you to trace
1361 the memory consumption of the program.
1364 @defvar __realloc_hook
1365 @standards{GNU, malloc.h}
1366 The value of this variable is a pointer to function that @code{realloc}
1367 uses whenever it is called. You should define this function to look
1368 like @code{realloc}; that is, like:
1371 void *@var{function} (void *@var{ptr}, size_t @var{size}, const void *@var{caller})
1374 The value of @var{caller} is the return address found on the stack when
1375 the @code{realloc} function was called. This value allows you to trace the
1376 memory consumption of the program.
1380 @standards{GNU, malloc.h}
1381 The value of this variable is a pointer to function that @code{free}
1382 uses whenever it is called. You should define this function to look
1383 like @code{free}; that is, like:
1386 void @var{function} (void *@var{ptr}, const void *@var{caller})
1389 The value of @var{caller} is the return address found on the stack when
1390 the @code{free} function was called. This value allows you to trace the
1391 memory consumption of the program.
1394 @defvar __memalign_hook
1395 @standards{GNU, malloc.h}
1396 The value of this variable is a pointer to function that @code{aligned_alloc},
1397 @code{memalign}, @code{posix_memalign} and @code{valloc} use whenever they
1398 are called. You should define this function to look like @code{aligned_alloc};
1402 void *@var{function} (size_t @var{alignment}, size_t @var{size}, const void *@var{caller})
1405 The value of @var{caller} is the return address found on the stack when
1406 the @code{aligned_alloc}, @code{memalign}, @code{posix_memalign} or
1407 @code{valloc} functions are called. This value allows you to trace the
1408 memory consumption of the program.
1411 You must make sure that the function you install as a hook for one of
1412 these functions does not call that function recursively without restoring
1413 the old value of the hook first! Otherwise, your program will get stuck
1414 in an infinite recursion. Before calling the function recursively, one
1415 should make sure to restore all the hooks to their previous value. When
1416 coming back from the recursive call, all the hooks should be resaved
1417 since a hook might modify itself.
1419 An issue to look out for is the time at which the malloc hook functions
1420 can be safely installed. If the hook functions call the malloc-related
1421 functions recursively, it is necessary that malloc has already properly
1422 initialized itself at the time when @code{__malloc_hook} etc. is
1423 assigned to. On the other hand, if the hook functions provide a
1424 complete malloc implementation of their own, it is vital that the hooks
1425 are assigned to @emph{before} the very first @code{malloc} call has
1426 completed, because otherwise a chunk obtained from the ordinary,
1427 un-hooked malloc may later be handed to @code{__free_hook}, for example.
1429 Here is an example showing how to use @code{__malloc_hook} and
1430 @code{__free_hook} properly. It installs a function that prints out
1431 information every time @code{malloc} or @code{free} is called. We just
1432 assume here that @code{realloc} and @code{memalign} are not used in our
1436 /* Prototypes for __malloc_hook, __free_hook */
1439 /* Prototypes for our hooks. */
1440 static void my_init_hook (void);
1441 static void *my_malloc_hook (size_t, const void *);
1442 static void my_free_hook (void*, const void *);
1447 old_malloc_hook = __malloc_hook;
1448 old_free_hook = __free_hook;
1449 __malloc_hook = my_malloc_hook;
1450 __free_hook = my_free_hook;
1454 my_malloc_hook (size_t size, const void *caller)
1457 /* Restore all old hooks */
1458 __malloc_hook = old_malloc_hook;
1459 __free_hook = old_free_hook;
1460 /* Call recursively */
1461 result = malloc (size);
1462 /* Save underlying hooks */
1463 old_malloc_hook = __malloc_hook;
1464 old_free_hook = __free_hook;
1465 /* @r{@code{printf} might call @code{malloc}, so protect it too.} */
1466 printf ("malloc (%u) returns %p\n", (unsigned int) size, result);
1467 /* Restore our own hooks */
1468 __malloc_hook = my_malloc_hook;
1469 __free_hook = my_free_hook;
1474 my_free_hook (void *ptr, const void *caller)
1476 /* Restore all old hooks */
1477 __malloc_hook = old_malloc_hook;
1478 __free_hook = old_free_hook;
1479 /* Call recursively */
1481 /* Save underlying hooks */
1482 old_malloc_hook = __malloc_hook;
1483 old_free_hook = __free_hook;
1484 /* @r{@code{printf} might call @code{free}, so protect it too.} */
1485 printf ("freed pointer %p\n", ptr);
1486 /* Restore our own hooks */
1487 __malloc_hook = my_malloc_hook;
1488 __free_hook = my_free_hook;
1498 The @code{mcheck} function (@pxref{Heap Consistency Checking}) works by
1499 installing such hooks.
1501 @c __morecore, __after_morecore_hook are undocumented
1502 @c It's not clear whether to document them.
1504 @node Statistics of Malloc
1505 @subsubsection Statistics for Memory Allocation with @code{malloc}
1507 @cindex allocation statistics
1508 You can get information about dynamic memory allocation by calling the
1509 @code{mallinfo} function. This function and its associated data type
1510 are declared in @file{malloc.h}; they are an extension of the standard
1514 @deftp {Data Type} {struct mallinfo}
1515 @standards{GNU, malloc.h}
1516 This structure type is used to return information about the dynamic
1517 memory allocator. It contains the following members:
1521 This is the total size of memory allocated with @code{sbrk} by
1522 @code{malloc}, in bytes.
1525 This is the number of chunks not in use. (The memory allocator
1526 internally gets chunks of memory from the operating system, and then
1527 carves them up to satisfy individual @code{malloc} requests;
1528 @pxref{The GNU Allocator}.)
1531 This field is unused.
1534 This is the total number of chunks allocated with @code{mmap}.
1537 This is the total size of memory allocated with @code{mmap}, in bytes.
1540 This field is unused and always 0.
1543 This field is unused.
1546 This is the total size of memory occupied by chunks handed out by
1550 This is the total size of memory occupied by free (not in use) chunks.
1553 This is the size of the top-most releasable chunk that normally
1554 borders the end of the heap (i.e., the high end of the virtual address
1555 space's data segment).
1560 @deftypefun {struct mallinfo} mallinfo (void)
1561 @standards{SVID, malloc.h}
1562 @safety{@prelim{}@mtunsafe{@mtuinit{} @mtasuconst{:mallopt}}@asunsafe{@asuinit{} @asulock{}}@acunsafe{@acuinit{} @aculock{}}}
1563 @c Accessing mp_.n_mmaps and mp_.max_mmapped_mem, modified with atomics
1564 @c but non-atomically elsewhere, may get us inconsistent results. We
1565 @c mark the statistics as unsafe, rather than the fast-path functions
1566 @c that collect the possibly inconsistent data.
1568 @c __libc_mallinfo @mtuinit @mtasuconst:mallopt @asuinit @asulock @aculock
1569 @c ptmalloc_init (once) dup @mtsenv @asulock @aculock @acsfd @acsmem
1570 @c mutex_lock dup @asulock @aculock
1571 @c int_mallinfo @mtasuconst:mallopt [mp_ access on main_arena]
1572 @c malloc_consolidate dup ok
1573 @c check_malloc_state dup ok/disabled
1578 @c mutex_unlock @aculock
1580 This function returns information about the current dynamic memory usage
1581 in a structure of type @code{struct mallinfo}.
1584 @node Summary of Malloc
1585 @subsubsection Summary of @code{malloc}-Related Functions
1587 Here is a summary of the functions that work with @code{malloc}:
1590 @item void *malloc (size_t @var{size})
1591 Allocate a block of @var{size} bytes. @xref{Basic Allocation}.
1593 @item void free (void *@var{addr})
1594 Free a block previously allocated by @code{malloc}. @xref{Freeing after
1597 @item void *realloc (void *@var{addr}, size_t @var{size})
1598 Make a block previously allocated by @code{malloc} larger or smaller,
1599 possibly by copying it to a new location. @xref{Changing Block Size}.
1601 @item void *reallocarray (void *@var{ptr}, size_t @var{nmemb}, size_t @var{size})
1602 Change the size of a block previously allocated by @code{malloc} to
1603 @code{@var{nmemb} * @var{size}} bytes as with @code{realloc}. @xref{Changing
1606 @item void *calloc (size_t @var{count}, size_t @var{eltsize})
1607 Allocate a block of @var{count} * @var{eltsize} bytes using
1608 @code{malloc}, and set its contents to zero. @xref{Allocating Cleared
1611 @item void *valloc (size_t @var{size})
1612 Allocate a block of @var{size} bytes, starting on a page boundary.
1613 @xref{Aligned Memory Blocks}.
1615 @item void *aligned_alloc (size_t @var{size}, size_t @var{alignment})
1616 Allocate a block of @var{size} bytes, starting on an address that is a
1617 multiple of @var{alignment}. @xref{Aligned Memory Blocks}.
1619 @item int posix_memalign (void **@var{memptr}, size_t @var{alignment}, size_t @var{size})
1620 Allocate a block of @var{size} bytes, starting on an address that is a
1621 multiple of @var{alignment}. @xref{Aligned Memory Blocks}.
1623 @item void *memalign (size_t @var{size}, size_t @var{boundary})
1624 Allocate a block of @var{size} bytes, starting on an address that is a
1625 multiple of @var{boundary}. @xref{Aligned Memory Blocks}.
1627 @item int mallopt (int @var{param}, int @var{value})
1628 Adjust a tunable parameter. @xref{Malloc Tunable Parameters}.
1630 @item int mcheck (void (*@var{abortfn}) (void))
1631 Tell @code{malloc} to perform occasional consistency checks on
1632 dynamically allocated memory, and to call @var{abortfn} when an
1633 inconsistency is found. @xref{Heap Consistency Checking}.
1635 @item void *(*__malloc_hook) (size_t @var{size}, const void *@var{caller})
1636 A pointer to a function that @code{malloc} uses whenever it is called.
1638 @item void *(*__realloc_hook) (void *@var{ptr}, size_t @var{size}, const void *@var{caller})
1639 A pointer to a function that @code{realloc} uses whenever it is called.
1641 @item void (*__free_hook) (void *@var{ptr}, const void *@var{caller})
1642 A pointer to a function that @code{free} uses whenever it is called.
1644 @item void (*__memalign_hook) (size_t @var{size}, size_t @var{alignment}, const void *@var{caller})
1645 A pointer to a function that @code{aligned_alloc}, @code{memalign},
1646 @code{posix_memalign} and @code{valloc} use whenever they are called.
1648 @item struct mallinfo mallinfo (void)
1649 Return information about the current dynamic memory usage.
1650 @xref{Statistics of Malloc}.
1653 @node Allocation Debugging
1654 @subsection Allocation Debugging
1655 @cindex allocation debugging
1656 @cindex malloc debugger
1658 A complicated task when programming with languages which do not use
1659 garbage collected dynamic memory allocation is to find memory leaks.
1660 Long running programs must ensure that dynamically allocated objects are
1661 freed at the end of their lifetime. If this does not happen the system
1662 runs out of memory, sooner or later.
1664 The @code{malloc} implementation in @theglibc{} provides some
1665 simple means to detect such leaks and obtain some information to find
1666 the location. To do this the application must be started in a special
1667 mode which is enabled by an environment variable. There are no speed
1668 penalties for the program if the debugging mode is not enabled.
1671 * Tracing malloc:: How to install the tracing functionality.
1672 * Using the Memory Debugger:: Example programs excerpts.
1673 * Tips for the Memory Debugger:: Some more or less clever ideas.
1674 * Interpreting the traces:: What do all these lines mean?
1677 @node Tracing malloc
1678 @subsubsection How to install the tracing functionality
1680 @deftypefun void mtrace (void)
1681 @standards{GNU, mcheck.h}
1682 @safety{@prelim{}@mtunsafe{@mtsenv{} @mtasurace{:mtrace} @mtasuconst{:malloc_hooks} @mtuinit{}}@asunsafe{@asuinit{} @ascuheap{} @asucorrupt{} @asulock{}}@acunsafe{@acuinit{} @acucorrupt{} @aculock{} @acsfd{} @acsmem{}}}
1683 @c Like the mcheck hooks, these are not designed with thread safety in
1684 @c mind, because the hook pointers are temporarily modified without
1685 @c regard to other threads, signals or cancellation.
1687 @c mtrace @mtuinit @mtasurace:mtrace @mtsenv @asuinit @ascuheap @asucorrupt @acuinit @acucorrupt @aculock @acsfd @acsmem
1688 @c __libc_secure_getenv dup @mtsenv
1689 @c malloc dup @ascuheap @acsmem
1690 @c fopen dup @ascuheap @asulock @aculock @acsmem @acsfd
1692 @c setvbuf dup @aculock
1693 @c fprintf dup (on newly-created stream) @aculock
1694 @c __cxa_atexit (once) dup @asulock @aculock @acsmem
1695 @c free dup @ascuheap @acsmem
1696 When the @code{mtrace} function is called it looks for an environment
1697 variable named @code{MALLOC_TRACE}. This variable is supposed to
1698 contain a valid file name. The user must have write access. If the
1699 file already exists it is truncated. If the environment variable is not
1700 set or it does not name a valid file which can be opened for writing
1701 nothing is done. The behavior of @code{malloc} etc. is not changed.
1702 For obvious reasons this also happens if the application is installed
1703 with the SUID or SGID bit set.
1705 If the named file is successfully opened, @code{mtrace} installs special
1706 handlers for the functions @code{malloc}, @code{realloc}, and
1707 @code{free} (@pxref{Hooks for Malloc}). From then on, all uses of these
1708 functions are traced and protocolled into the file. There is now of
1709 course a speed penalty for all calls to the traced functions so tracing
1710 should not be enabled during normal use.
1712 This function is a GNU extension and generally not available on other
1713 systems. The prototype can be found in @file{mcheck.h}.
1716 @deftypefun void muntrace (void)
1717 @standards{GNU, mcheck.h}
1718 @safety{@prelim{}@mtunsafe{@mtasurace{:mtrace} @mtasuconst{:malloc_hooks} @mtslocale{}}@asunsafe{@asucorrupt{} @ascuheap{}}@acunsafe{@acucorrupt{} @acsmem{} @aculock{} @acsfd{}}}
1720 @c muntrace @mtasurace:mtrace @mtslocale @asucorrupt @ascuheap @acucorrupt @acsmem @aculock @acsfd
1721 @c fprintf (fputs) dup @mtslocale @asucorrupt @ascuheap @acsmem @aculock @acucorrupt
1722 @c fclose dup @ascuheap @asulock @aculock @acsmem @acsfd
1723 The @code{muntrace} function can be called after @code{mtrace} was used
1724 to enable tracing the @code{malloc} calls. If no (successful) call of
1725 @code{mtrace} was made @code{muntrace} does nothing.
1727 Otherwise it deinstalls the handlers for @code{malloc}, @code{realloc},
1728 and @code{free} and then closes the protocol file. No calls are
1729 protocolled anymore and the program runs again at full speed.
1731 This function is a GNU extension and generally not available on other
1732 systems. The prototype can be found in @file{mcheck.h}.
1735 @node Using the Memory Debugger
1736 @subsubsection Example program excerpts
1738 Even though the tracing functionality does not influence the runtime
1739 behavior of the program it is not a good idea to call @code{mtrace} in
1740 all programs. Just imagine that you debug a program using @code{mtrace}
1741 and all other programs used in the debugging session also trace their
1742 @code{malloc} calls. The output file would be the same for all programs
1743 and thus is unusable. Therefore one should call @code{mtrace} only if
1744 compiled for debugging. A program could therefore start like this:
1750 main (int argc, char *argv[])
1759 This is all that is needed if you want to trace the calls during the
1760 whole runtime of the program. Alternatively you can stop the tracing at
1761 any time with a call to @code{muntrace}. It is even possible to restart
1762 the tracing again with a new call to @code{mtrace}. But this can cause
1763 unreliable results since there may be calls of the functions which are
1764 not called. Please note that not only the application uses the traced
1765 functions, also libraries (including the C library itself) use these
1768 This last point is also why it is not a good idea to call @code{muntrace}
1769 before the program terminates. The libraries are informed about the
1770 termination of the program only after the program returns from
1771 @code{main} or calls @code{exit} and so cannot free the memory they use
1774 So the best thing one can do is to call @code{mtrace} as the very first
1775 function in the program and never call @code{muntrace}. So the program
1776 traces almost all uses of the @code{malloc} functions (except those
1777 calls which are executed by constructors of the program or used
1780 @node Tips for the Memory Debugger
1781 @subsubsection Some more or less clever ideas
1783 You know the situation. The program is prepared for debugging and in
1784 all debugging sessions it runs well. But once it is started without
1785 debugging the error shows up. A typical example is a memory leak that
1786 becomes visible only when we turn off the debugging. If you foresee
1787 such situations you can still win. Simply use something equivalent to
1788 the following little program:
1798 signal (SIGUSR1, enable);
1805 signal (SIGUSR2, disable);
1809 main (int argc, char *argv[])
1813 signal (SIGUSR1, enable);
1814 signal (SIGUSR2, disable);
1820 I.e., the user can start the memory debugger any time s/he wants if the
1821 program was started with @code{MALLOC_TRACE} set in the environment.
1822 The output will of course not show the allocations which happened before
1823 the first signal but if there is a memory leak this will show up
1826 @node Interpreting the traces
1827 @subsubsection Interpreting the traces
1829 If you take a look at the output it will look similar to this:
1833 @ [0x8048209] - 0x8064cc8
1834 @ [0x8048209] - 0x8064ce0
1835 @ [0x8048209] - 0x8064cf8
1836 @ [0x80481eb] + 0x8064c48 0x14
1837 @ [0x80481eb] + 0x8064c60 0x14
1838 @ [0x80481eb] + 0x8064c78 0x14
1839 @ [0x80481eb] + 0x8064c90 0x14
1843 What this all means is not really important since the trace file is not
1844 meant to be read by a human. Therefore no attention is given to
1845 readability. Instead there is a program which comes with @theglibc{}
1846 which interprets the traces and outputs a summary in an
1847 user-friendly way. The program is called @code{mtrace} (it is in fact a
1848 Perl script) and it takes one or two arguments. In any case the name of
1849 the file with the trace output must be specified. If an optional
1850 argument precedes the name of the trace file this must be the name of
1851 the program which generated the trace.
1854 drepper$ mtrace tst-mtrace log
1858 In this case the program @code{tst-mtrace} was run and it produced a
1859 trace file @file{log}. The message printed by @code{mtrace} shows there
1860 are no problems with the code, all allocated memory was freed
1863 If we call @code{mtrace} on the example trace given above we would get a
1867 drepper$ mtrace errlog
1868 - 0x08064cc8 Free 2 was never alloc'd 0x8048209
1869 - 0x08064ce0 Free 3 was never alloc'd 0x8048209
1870 - 0x08064cf8 Free 4 was never alloc'd 0x8048209
1875 0x08064c48 0x14 at 0x80481eb
1876 0x08064c60 0x14 at 0x80481eb
1877 0x08064c78 0x14 at 0x80481eb
1878 0x08064c90 0x14 at 0x80481eb
1881 We have called @code{mtrace} with only one argument and so the script
1882 has no chance to find out what is meant with the addresses given in the
1883 trace. We can do better:
1886 drepper$ mtrace tst errlog
1887 - 0x08064cc8 Free 2 was never alloc'd /home/drepper/tst.c:39
1888 - 0x08064ce0 Free 3 was never alloc'd /home/drepper/tst.c:39
1889 - 0x08064cf8 Free 4 was never alloc'd /home/drepper/tst.c:39
1894 0x08064c48 0x14 at /home/drepper/tst.c:33
1895 0x08064c60 0x14 at /home/drepper/tst.c:33
1896 0x08064c78 0x14 at /home/drepper/tst.c:33
1897 0x08064c90 0x14 at /home/drepper/tst.c:33
1900 Suddenly the output makes much more sense and the user can see
1901 immediately where the function calls causing the trouble can be found.
1903 Interpreting this output is not complicated. There are at most two
1904 different situations being detected. First, @code{free} was called for
1905 pointers which were never returned by one of the allocation functions.
1906 This is usually a very bad problem and what this looks like is shown in
1907 the first three lines of the output. Situations like this are quite
1908 rare and if they appear they show up very drastically: the program
1911 The other situation which is much harder to detect are memory leaks. As
1912 you can see in the output the @code{mtrace} function collects all this
1913 information and so can say that the program calls an allocation function
1914 from line 33 in the source file @file{/home/drepper/tst-mtrace.c} four
1915 times without freeing this memory before the program terminates.
1916 Whether this is a real problem remains to be investigated.
1918 @node Replacing malloc
1919 @subsection Replacing @code{malloc}
1921 @cindex @code{malloc} replacement
1922 @cindex @code{LD_PRELOAD} and @code{malloc}
1923 @cindex alternative @code{malloc} implementations
1924 @cindex customizing @code{malloc}
1925 @cindex interposing @code{malloc}
1926 @cindex preempting @code{malloc}
1927 @cindex replacing @code{malloc}
1928 @Theglibc{} supports replacing the built-in @code{malloc} implementation
1929 with a different allocator with the same interface. For dynamically
1930 linked programs, this happens through ELF symbol interposition, either
1931 using shared object dependencies or @code{LD_PRELOAD}. For static
1932 linking, the @code{malloc} replacement library must be linked in before
1933 linking against @code{libc.a} (explicitly or implicitly).
1935 @strong{Note:} Failure to provide a complete set of replacement
1936 functions (that is, all the functions used by the application,
1937 @theglibc{}, and other linked-in libraries) can lead to static linking
1938 failures, and, at run time, to heap corruption and application crashes.
1940 The minimum set of functions which has to be provided by a custom
1941 @code{malloc} is given in the table below.
1950 These @code{malloc}-related functions are required for @theglibc{} to
1951 work.@footnote{Versions of @theglibc{} before 2.25 required that a
1952 custom @code{malloc} defines @code{__libc_memalign} (with the same
1953 interface as the @code{memalign} function).}
1955 The @code{malloc} implementation in @theglibc{} provides additional
1956 functionality not used by the library itself, but which is often used by
1957 other system libraries and applications. A general-purpose replacement
1958 @code{malloc} implementation should provide definitions of these
1959 functions, too. Their names are listed in the following table.
1963 @item malloc_usable_size
1965 @item posix_memalign
1970 In addition, very old applications may use the obsolete @code{cfree}
1973 Further @code{malloc}-related functions such as @code{mallopt} or
1974 @code{mallinfo} will not have any effect or return incorrect statistics
1975 when a replacement @code{malloc} is in use. However, failure to replace
1976 these functions typically does not result in crashes or other incorrect
1977 application behavior, but may result in static linking failures.
1980 @subsection Obstacks
1983 An @dfn{obstack} is a pool of memory containing a stack of objects. You
1984 can create any number of separate obstacks, and then allocate objects in
1985 specified obstacks. Within each obstack, the last object allocated must
1986 always be the first one freed, but distinct obstacks are independent of
1989 Aside from this one constraint of order of freeing, obstacks are totally
1990 general: an obstack can contain any number of objects of any size. They
1991 are implemented with macros, so allocation is usually very fast as long as
1992 the objects are usually small. And the only space overhead per object is
1993 the padding needed to start each object on a suitable boundary.
1996 * Creating Obstacks:: How to declare an obstack in your program.
1997 * Preparing for Obstacks:: Preparations needed before you can
1999 * Allocation in an Obstack:: Allocating objects in an obstack.
2000 * Freeing Obstack Objects:: Freeing objects in an obstack.
2001 * Obstack Functions:: The obstack functions are both
2002 functions and macros.
2003 * Growing Objects:: Making an object bigger by stages.
2004 * Extra Fast Growing:: Extra-high-efficiency (though more
2005 complicated) growing objects.
2006 * Status of an Obstack:: Inquiries about the status of an obstack.
2007 * Obstacks Data Alignment:: Controlling alignment of objects in obstacks.
2008 * Obstack Chunks:: How obstacks obtain and release chunks;
2009 efficiency considerations.
2010 * Summary of Obstacks::
2013 @node Creating Obstacks
2014 @subsubsection Creating Obstacks
2016 The utilities for manipulating obstacks are declared in the header
2017 file @file{obstack.h}.
2020 @deftp {Data Type} {struct obstack}
2021 @standards{GNU, obstack.h}
2022 An obstack is represented by a data structure of type @code{struct
2023 obstack}. This structure has a small fixed size; it records the status
2024 of the obstack and how to find the space in which objects are allocated.
2025 It does not contain any of the objects themselves. You should not try
2026 to access the contents of the structure directly; use only the functions
2027 described in this chapter.
2030 You can declare variables of type @code{struct obstack} and use them as
2031 obstacks, or you can allocate obstacks dynamically like any other kind
2032 of object. Dynamic allocation of obstacks allows your program to have a
2033 variable number of different stacks. (You can even allocate an
2034 obstack structure in another obstack, but this is rarely useful.)
2036 All the functions that work with obstacks require you to specify which
2037 obstack to use. You do this with a pointer of type @code{struct obstack
2038 *}. In the following, we often say ``an obstack'' when strictly
2039 speaking the object at hand is such a pointer.
2041 The objects in the obstack are packed into large blocks called
2042 @dfn{chunks}. The @code{struct obstack} structure points to a chain of
2043 the chunks currently in use.
2045 The obstack library obtains a new chunk whenever you allocate an object
2046 that won't fit in the previous chunk. Since the obstack library manages
2047 chunks automatically, you don't need to pay much attention to them, but
2048 you do need to supply a function which the obstack library should use to
2049 get a chunk. Usually you supply a function which uses @code{malloc}
2050 directly or indirectly. You must also supply a function to free a chunk.
2051 These matters are described in the following section.
2053 @node Preparing for Obstacks
2054 @subsubsection Preparing for Using Obstacks
2056 Each source file in which you plan to use the obstack functions
2057 must include the header file @file{obstack.h}, like this:
2060 #include <obstack.h>
2063 @findex obstack_chunk_alloc
2064 @findex obstack_chunk_free
2065 Also, if the source file uses the macro @code{obstack_init}, it must
2066 declare or define two functions or macros that will be called by the
2067 obstack library. One, @code{obstack_chunk_alloc}, is used to allocate
2068 the chunks of memory into which objects are packed. The other,
2069 @code{obstack_chunk_free}, is used to return chunks when the objects in
2070 them are freed. These macros should appear before any use of obstacks
2073 Usually these are defined to use @code{malloc} via the intermediary
2074 @code{xmalloc} (@pxref{Unconstrained Allocation}). This is done with
2075 the following pair of macro definitions:
2078 #define obstack_chunk_alloc xmalloc
2079 #define obstack_chunk_free free
2083 Though the memory you get using obstacks really comes from @code{malloc},
2084 using obstacks is faster because @code{malloc} is called less often, for
2085 larger blocks of memory. @xref{Obstack Chunks}, for full details.
2087 At run time, before the program can use a @code{struct obstack} object
2088 as an obstack, it must initialize the obstack by calling
2089 @code{obstack_init}.
2091 @deftypefun int obstack_init (struct obstack *@var{obstack-ptr})
2092 @standards{GNU, obstack.h}
2093 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{@acsmem{}}}
2094 @c obstack_init @mtsrace:obstack-ptr @acsmem
2095 @c _obstack_begin @acsmem
2096 @c chunkfun = obstack_chunk_alloc (suggested malloc)
2097 @c freefun = obstack_chunk_free (suggested free)
2098 @c *chunkfun @acsmem
2099 @c obstack_chunk_alloc user-supplied
2100 @c *obstack_alloc_failed_handler user-supplied
2101 @c -> print_and_abort (default)
2105 @c fxprintf dup @asucorrupt @aculock @acucorrupt
2106 @c exit @acucorrupt?
2107 Initialize obstack @var{obstack-ptr} for allocation of objects. This
2108 function calls the obstack's @code{obstack_chunk_alloc} function. If
2109 allocation of memory fails, the function pointed to by
2110 @code{obstack_alloc_failed_handler} is called. The @code{obstack_init}
2111 function always returns 1 (Compatibility notice: Former versions of
2112 obstack returned 0 if allocation failed).
2115 Here are two examples of how to allocate the space for an obstack and
2116 initialize it. First, an obstack that is a static variable:
2119 static struct obstack myobstack;
2121 obstack_init (&myobstack);
2125 Second, an obstack that is itself dynamically allocated:
2128 struct obstack *myobstack_ptr
2129 = (struct obstack *) xmalloc (sizeof (struct obstack));
2131 obstack_init (myobstack_ptr);
2134 @defvar obstack_alloc_failed_handler
2135 @standards{GNU, obstack.h}
2136 The value of this variable is a pointer to a function that
2137 @code{obstack} uses when @code{obstack_chunk_alloc} fails to allocate
2138 memory. The default action is to print a message and abort.
2139 You should supply a function that either calls @code{exit}
2140 (@pxref{Program Termination}) or @code{longjmp} (@pxref{Non-Local
2141 Exits}) and doesn't return.
2144 void my_obstack_alloc_failed (void)
2146 obstack_alloc_failed_handler = &my_obstack_alloc_failed;
2151 @node Allocation in an Obstack
2152 @subsubsection Allocation in an Obstack
2153 @cindex allocation (obstacks)
2155 The most direct way to allocate an object in an obstack is with
2156 @code{obstack_alloc}, which is invoked almost like @code{malloc}.
2158 @deftypefun {void *} obstack_alloc (struct obstack *@var{obstack-ptr}, int @var{size})
2159 @standards{GNU, obstack.h}
2160 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2161 @c obstack_alloc @mtsrace:obstack-ptr @acucorrupt @acsmem
2162 @c obstack_blank dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2163 @c obstack_finish dup @mtsrace:obstack-ptr @acucorrupt
2164 This allocates an uninitialized block of @var{size} bytes in an obstack
2165 and returns its address. Here @var{obstack-ptr} specifies which obstack
2166 to allocate the block in; it is the address of the @code{struct obstack}
2167 object which represents the obstack. Each obstack function or macro
2168 requires you to specify an @var{obstack-ptr} as the first argument.
2170 This function calls the obstack's @code{obstack_chunk_alloc} function if
2171 it needs to allocate a new chunk of memory; it calls
2172 @code{obstack_alloc_failed_handler} if allocation of memory by
2173 @code{obstack_chunk_alloc} failed.
2176 For example, here is a function that allocates a copy of a string @var{str}
2177 in a specific obstack, which is in the variable @code{string_obstack}:
2180 struct obstack string_obstack;
2183 copystring (char *string)
2185 size_t len = strlen (string) + 1;
2186 char *s = (char *) obstack_alloc (&string_obstack, len);
2187 memcpy (s, string, len);
2192 To allocate a block with specified contents, use the function
2193 @code{obstack_copy}, declared like this:
2195 @deftypefun {void *} obstack_copy (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2196 @standards{GNU, obstack.h}
2197 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2198 @c obstack_copy @mtsrace:obstack-ptr @acucorrupt @acsmem
2199 @c obstack_grow dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2200 @c obstack_finish dup @mtsrace:obstack-ptr @acucorrupt
2201 This allocates a block and initializes it by copying @var{size}
2202 bytes of data starting at @var{address}. It calls
2203 @code{obstack_alloc_failed_handler} if allocation of memory by
2204 @code{obstack_chunk_alloc} failed.
2207 @deftypefun {void *} obstack_copy0 (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2208 @standards{GNU, obstack.h}
2209 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2210 @c obstack_copy0 @mtsrace:obstack-ptr @acucorrupt @acsmem
2211 @c obstack_grow0 dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2212 @c obstack_finish dup @mtsrace:obstack-ptr @acucorrupt
2213 Like @code{obstack_copy}, but appends an extra byte containing a null
2214 character. This extra byte is not counted in the argument @var{size}.
2217 The @code{obstack_copy0} function is convenient for copying a sequence
2218 of characters into an obstack as a null-terminated string. Here is an
2223 obstack_savestring (char *addr, int size)
2225 return obstack_copy0 (&myobstack, addr, size);
2230 Contrast this with the previous example of @code{savestring} using
2231 @code{malloc} (@pxref{Basic Allocation}).
2233 @node Freeing Obstack Objects
2234 @subsubsection Freeing Objects in an Obstack
2235 @cindex freeing (obstacks)
2237 To free an object allocated in an obstack, use the function
2238 @code{obstack_free}. Since the obstack is a stack of objects, freeing
2239 one object automatically frees all other objects allocated more recently
2240 in the same obstack.
2242 @deftypefun void obstack_free (struct obstack *@var{obstack-ptr}, void *@var{object})
2243 @standards{GNU, obstack.h}
2244 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{}}}
2245 @c obstack_free @mtsrace:obstack-ptr @acucorrupt
2246 @c (obstack_free) @mtsrace:obstack-ptr @acucorrupt
2247 @c *freefun dup user-supplied
2248 If @var{object} is a null pointer, everything allocated in the obstack
2249 is freed. Otherwise, @var{object} must be the address of an object
2250 allocated in the obstack. Then @var{object} is freed, along with
2251 everything allocated in @var{obstack-ptr} since @var{object}.
2254 Note that if @var{object} is a null pointer, the result is an
2255 uninitialized obstack. To free all memory in an obstack but leave it
2256 valid for further allocation, call @code{obstack_free} with the address
2257 of the first object allocated on the obstack:
2260 obstack_free (obstack_ptr, first_object_allocated_ptr);
2263 Recall that the objects in an obstack are grouped into chunks. When all
2264 the objects in a chunk become free, the obstack library automatically
2265 frees the chunk (@pxref{Preparing for Obstacks}). Then other
2266 obstacks, or non-obstack allocation, can reuse the space of the chunk.
2268 @node Obstack Functions
2269 @subsubsection Obstack Functions and Macros
2272 The interfaces for using obstacks may be defined either as functions or
2273 as macros, depending on the compiler. The obstack facility works with
2274 all C compilers, including both @w{ISO C} and traditional C, but there are
2275 precautions you must take if you plan to use compilers other than GNU C.
2277 If you are using an old-fashioned @w{non-ISO C} compiler, all the obstack
2278 ``functions'' are actually defined only as macros. You can call these
2279 macros like functions, but you cannot use them in any other way (for
2280 example, you cannot take their address).
2282 Calling the macros requires a special precaution: namely, the first
2283 operand (the obstack pointer) may not contain any side effects, because
2284 it may be computed more than once. For example, if you write this:
2287 obstack_alloc (get_obstack (), 4);
2291 you will find that @code{get_obstack} may be called several times.
2292 If you use @code{*obstack_list_ptr++} as the obstack pointer argument,
2293 you will get very strange results since the incrementation may occur
2296 In @w{ISO C}, each function has both a macro definition and a function
2297 definition. The function definition is used if you take the address of the
2298 function without calling it. An ordinary call uses the macro definition by
2299 default, but you can request the function definition instead by writing the
2300 function name in parentheses, as shown here:
2305 /* @r{Use the macro}. */
2306 x = (char *) obstack_alloc (obptr, size);
2307 /* @r{Call the function}. */
2308 x = (char *) (obstack_alloc) (obptr, size);
2309 /* @r{Take the address of the function}. */
2310 funcp = obstack_alloc;
2314 This is the same situation that exists in @w{ISO C} for the standard library
2315 functions. @xref{Macro Definitions}.
2317 @strong{Warning:} When you do use the macros, you must observe the
2318 precaution of avoiding side effects in the first operand, even in @w{ISO C}.
2320 If you use the GNU C compiler, this precaution is not necessary, because
2321 various language extensions in GNU C permit defining the macros so as to
2322 compute each argument only once.
2324 @node Growing Objects
2325 @subsubsection Growing Objects
2326 @cindex growing objects (in obstacks)
2327 @cindex changing the size of a block (obstacks)
2329 Because memory in obstack chunks is used sequentially, it is possible to
2330 build up an object step by step, adding one or more bytes at a time to the
2331 end of the object. With this technique, you do not need to know how much
2332 data you will put in the object until you come to the end of it. We call
2333 this the technique of @dfn{growing objects}. The special functions
2334 for adding data to the growing object are described in this section.
2336 You don't need to do anything special when you start to grow an object.
2337 Using one of the functions to add data to the object automatically
2338 starts it. However, it is necessary to say explicitly when the object is
2339 finished. This is done with the function @code{obstack_finish}.
2341 The actual address of the object thus built up is not known until the
2342 object is finished. Until then, it always remains possible that you will
2343 add so much data that the object must be copied into a new chunk.
2345 While the obstack is in use for a growing object, you cannot use it for
2346 ordinary allocation of another object. If you try to do so, the space
2347 already added to the growing object will become part of the other object.
2349 @deftypefun void obstack_blank (struct obstack *@var{obstack-ptr}, int @var{size})
2350 @standards{GNU, obstack.h}
2351 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2352 @c obstack_blank @mtsrace:obstack-ptr @acucorrupt @acsmem
2353 @c _obstack_newchunk @mtsrace:obstack-ptr @acucorrupt @acsmem
2354 @c *chunkfun dup @acsmem
2355 @c *obstack_alloc_failed_handler dup user-supplied
2357 @c obstack_blank_fast dup @mtsrace:obstack-ptr
2358 The most basic function for adding to a growing object is
2359 @code{obstack_blank}, which adds space without initializing it.
2362 @deftypefun void obstack_grow (struct obstack *@var{obstack-ptr}, void *@var{data}, int @var{size})
2363 @standards{GNU, obstack.h}
2364 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2365 @c obstack_grow @mtsrace:obstack-ptr @acucorrupt @acsmem
2366 @c _obstack_newchunk dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2368 To add a block of initialized space, use @code{obstack_grow}, which is
2369 the growing-object analogue of @code{obstack_copy}. It adds @var{size}
2370 bytes of data to the growing object, copying the contents from
2374 @deftypefun void obstack_grow0 (struct obstack *@var{obstack-ptr}, void *@var{data}, int @var{size})
2375 @standards{GNU, obstack.h}
2376 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2377 @c obstack_grow0 @mtsrace:obstack-ptr @acucorrupt @acsmem
2378 @c (no sequence point between storing NUL and incrementing next_free)
2379 @c (multiple changes to next_free => @acucorrupt)
2380 @c _obstack_newchunk dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2382 This is the growing-object analogue of @code{obstack_copy0}. It adds
2383 @var{size} bytes copied from @var{data}, followed by an additional null
2387 @deftypefun void obstack_1grow (struct obstack *@var{obstack-ptr}, char @var{c})
2388 @standards{GNU, obstack.h}
2389 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2390 @c obstack_1grow @mtsrace:obstack-ptr @acucorrupt @acsmem
2391 @c _obstack_newchunk dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2392 @c obstack_1grow_fast dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2393 To add one character at a time, use the function @code{obstack_1grow}.
2394 It adds a single byte containing @var{c} to the growing object.
2397 @deftypefun void obstack_ptr_grow (struct obstack *@var{obstack-ptr}, void *@var{data})
2398 @standards{GNU, obstack.h}
2399 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2400 @c obstack_ptr_grow @mtsrace:obstack-ptr @acucorrupt @acsmem
2401 @c _obstack_newchunk dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2402 @c obstack_ptr_grow_fast dup @mtsrace:obstack-ptr
2403 Adding the value of a pointer one can use the function
2404 @code{obstack_ptr_grow}. It adds @code{sizeof (void *)} bytes
2405 containing the value of @var{data}.
2408 @deftypefun void obstack_int_grow (struct obstack *@var{obstack-ptr}, int @var{data})
2409 @standards{GNU, obstack.h}
2410 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2411 @c obstack_int_grow @mtsrace:obstack-ptr @acucorrupt @acsmem
2412 @c _obstack_newchunk dup @mtsrace:obstack-ptr @acucorrupt @acsmem
2413 @c obstack_int_grow_fast dup @mtsrace:obstack-ptr
2414 A single value of type @code{int} can be added by using the
2415 @code{obstack_int_grow} function. It adds @code{sizeof (int)} bytes to
2416 the growing object and initializes them with the value of @var{data}.
2419 @deftypefun {void *} obstack_finish (struct obstack *@var{obstack-ptr})
2420 @standards{GNU, obstack.h}
2421 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{}}}
2422 @c obstack_finish @mtsrace:obstack-ptr @acucorrupt
2423 When you are finished growing the object, use the function
2424 @code{obstack_finish} to close it off and return its final address.
2426 Once you have finished the object, the obstack is available for ordinary
2427 allocation or for growing another object.
2429 This function can return a null pointer under the same conditions as
2430 @code{obstack_alloc} (@pxref{Allocation in an Obstack}).
2433 When you build an object by growing it, you will probably need to know
2434 afterward how long it became. You need not keep track of this as you grow
2435 the object, because you can find out the length from the obstack just
2436 before finishing the object with the function @code{obstack_object_size},
2437 declared as follows:
2439 @deftypefun int obstack_object_size (struct obstack *@var{obstack-ptr})
2440 @standards{GNU, obstack.h}
2441 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{}}
2442 This function returns the current size of the growing object, in bytes.
2443 Remember to call this function @emph{before} finishing the object.
2444 After it is finished, @code{obstack_object_size} will return zero.
2447 If you have started growing an object and wish to cancel it, you should
2448 finish it and then free it, like this:
2451 obstack_free (obstack_ptr, obstack_finish (obstack_ptr));
2455 This has no effect if no object was growing.
2457 @cindex shrinking objects
2458 You can use @code{obstack_blank} with a negative size argument to make
2459 the current object smaller. Just don't try to shrink it beyond zero
2460 length---there's no telling what will happen if you do that.
2462 @node Extra Fast Growing
2463 @subsubsection Extra Fast Growing Objects
2464 @cindex efficiency and obstacks
2466 The usual functions for growing objects incur overhead for checking
2467 whether there is room for the new growth in the current chunk. If you
2468 are frequently constructing objects in small steps of growth, this
2469 overhead can be significant.
2471 You can reduce the overhead by using special ``fast growth''
2472 functions that grow the object without checking. In order to have a
2473 robust program, you must do the checking yourself. If you do this checking
2474 in the simplest way each time you are about to add data to the object, you
2475 have not saved anything, because that is what the ordinary growth
2476 functions do. But if you can arrange to check less often, or check
2477 more efficiently, then you make the program faster.
2479 The function @code{obstack_room} returns the amount of room available
2480 in the current chunk. It is declared as follows:
2482 @deftypefun int obstack_room (struct obstack *@var{obstack-ptr})
2483 @standards{GNU, obstack.h}
2484 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{}}
2485 This returns the number of bytes that can be added safely to the current
2486 growing object (or to an object about to be started) in obstack
2487 @var{obstack-ptr} using the fast growth functions.
2490 While you know there is room, you can use these fast growth functions
2491 for adding data to a growing object:
2493 @deftypefun void obstack_1grow_fast (struct obstack *@var{obstack-ptr}, char @var{c})
2494 @standards{GNU, obstack.h}
2495 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acunsafe{@acucorrupt{} @acsmem{}}}
2496 @c obstack_1grow_fast @mtsrace:obstack-ptr @acucorrupt @acsmem
2497 @c (no sequence point between copying c and incrementing next_free)
2498 The function @code{obstack_1grow_fast} adds one byte containing the
2499 character @var{c} to the growing object in obstack @var{obstack-ptr}.
2502 @deftypefun void obstack_ptr_grow_fast (struct obstack *@var{obstack-ptr}, void *@var{data})
2503 @standards{GNU, obstack.h}
2504 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{}}
2505 @c obstack_ptr_grow_fast @mtsrace:obstack-ptr
2506 The function @code{obstack_ptr_grow_fast} adds @code{sizeof (void *)}
2507 bytes containing the value of @var{data} to the growing object in
2508 obstack @var{obstack-ptr}.
2511 @deftypefun void obstack_int_grow_fast (struct obstack *@var{obstack-ptr}, int @var{data})
2512 @standards{GNU, obstack.h}
2513 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{}}
2514 @c obstack_int_grow_fast @mtsrace:obstack-ptr
2515 The function @code{obstack_int_grow_fast} adds @code{sizeof (int)} bytes
2516 containing the value of @var{data} to the growing object in obstack
2520 @deftypefun void obstack_blank_fast (struct obstack *@var{obstack-ptr}, int @var{size})
2521 @standards{GNU, obstack.h}
2522 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{}}
2523 @c obstack_blank_fast @mtsrace:obstack-ptr
2524 The function @code{obstack_blank_fast} adds @var{size} bytes to the
2525 growing object in obstack @var{obstack-ptr} without initializing them.
2528 When you check for space using @code{obstack_room} and there is not
2529 enough room for what you want to add, the fast growth functions
2530 are not safe. In this case, simply use the corresponding ordinary
2531 growth function instead. Very soon this will copy the object to a
2532 new chunk; then there will be lots of room available again.
2534 So, each time you use an ordinary growth function, check afterward for
2535 sufficient space using @code{obstack_room}. Once the object is copied
2536 to a new chunk, there will be plenty of space again, so the program will
2537 start using the fast growth functions again.
2544 add_string (struct obstack *obstack, const char *ptr, int len)
2548 int room = obstack_room (obstack);
2551 /* @r{Not enough room. Add one character slowly,}
2552 @r{which may copy to a new chunk and make room.} */
2553 obstack_1grow (obstack, *ptr++);
2560 /* @r{Add fast as much as we have room for.} */
2563 obstack_1grow_fast (obstack, *ptr++);
2570 @node Status of an Obstack
2571 @subsubsection Status of an Obstack
2572 @cindex obstack status
2573 @cindex status of obstack
2575 Here are functions that provide information on the current status of
2576 allocation in an obstack. You can use them to learn about an object while
2579 @deftypefun {void *} obstack_base (struct obstack *@var{obstack-ptr})
2580 @standards{GNU, obstack.h}
2581 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{}}@acsafe{}}
2582 This function returns the tentative address of the beginning of the
2583 currently growing object in @var{obstack-ptr}. If you finish the object
2584 immediately, it will have that address. If you make it larger first, it
2585 may outgrow the current chunk---then its address will change!
2587 If no object is growing, this value says where the next object you
2588 allocate will start (once again assuming it fits in the current
2592 @deftypefun {void *} obstack_next_free (struct obstack *@var{obstack-ptr})
2593 @standards{GNU, obstack.h}
2594 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{}}@acsafe{}}
2595 This function returns the address of the first free byte in the current
2596 chunk of obstack @var{obstack-ptr}. This is the end of the currently
2597 growing object. If no object is growing, @code{obstack_next_free}
2598 returns the same value as @code{obstack_base}.
2601 @deftypefun int obstack_object_size (struct obstack *@var{obstack-ptr})
2602 @standards{GNU, obstack.h}
2604 @safety{@prelim{}@mtsafe{@mtsrace{:obstack-ptr}}@assafe{}@acsafe{}}
2605 This function returns the size in bytes of the currently growing object.
2606 This is equivalent to
2609 obstack_next_free (@var{obstack-ptr}) - obstack_base (@var{obstack-ptr})
2613 @node Obstacks Data Alignment
2614 @subsubsection Alignment of Data in Obstacks
2615 @cindex alignment (in obstacks)
2617 Each obstack has an @dfn{alignment boundary}; each object allocated in
2618 the obstack automatically starts on an address that is a multiple of the
2619 specified boundary. By default, this boundary is aligned so that
2620 the object can hold any type of data.
2622 To access an obstack's alignment boundary, use the macro
2623 @code{obstack_alignment_mask}, whose function prototype looks like
2626 @deftypefn Macro int obstack_alignment_mask (struct obstack *@var{obstack-ptr})
2627 @standards{GNU, obstack.h}
2628 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2629 The value is a bit mask; a bit that is 1 indicates that the corresponding
2630 bit in the address of an object should be 0. The mask value should be one
2631 less than a power of 2; the effect is that all object addresses are
2632 multiples of that power of 2. The default value of the mask is a value
2633 that allows aligned objects to hold any type of data: for example, if
2634 its value is 3, any type of data can be stored at locations whose
2635 addresses are multiples of 4. A mask value of 0 means an object can start
2636 on any multiple of 1 (that is, no alignment is required).
2638 The expansion of the macro @code{obstack_alignment_mask} is an lvalue,
2639 so you can alter the mask by assignment. For example, this statement:
2642 obstack_alignment_mask (obstack_ptr) = 0;
2646 has the effect of turning off alignment processing in the specified obstack.
2649 Note that a change in alignment mask does not take effect until
2650 @emph{after} the next time an object is allocated or finished in the
2651 obstack. If you are not growing an object, you can make the new
2652 alignment mask take effect immediately by calling @code{obstack_finish}.
2653 This will finish a zero-length object and then do proper alignment for
2656 @node Obstack Chunks
2657 @subsubsection Obstack Chunks
2658 @cindex efficiency of chunks
2661 Obstacks work by allocating space for themselves in large chunks, and
2662 then parceling out space in the chunks to satisfy your requests. Chunks
2663 are normally 4096 bytes long unless you specify a different chunk size.
2664 The chunk size includes 8 bytes of overhead that are not actually used
2665 for storing objects. Regardless of the specified size, longer chunks
2666 will be allocated when necessary for long objects.
2668 The obstack library allocates chunks by calling the function
2669 @code{obstack_chunk_alloc}, which you must define. When a chunk is no
2670 longer needed because you have freed all the objects in it, the obstack
2671 library frees the chunk by calling @code{obstack_chunk_free}, which you
2674 These two must be defined (as macros) or declared (as functions) in each
2675 source file that uses @code{obstack_init} (@pxref{Creating Obstacks}).
2676 Most often they are defined as macros like this:
2679 #define obstack_chunk_alloc malloc
2680 #define obstack_chunk_free free
2683 Note that these are simple macros (no arguments). Macro definitions with
2684 arguments will not work! It is necessary that @code{obstack_chunk_alloc}
2685 or @code{obstack_chunk_free}, alone, expand into a function name if it is
2686 not itself a function name.
2688 If you allocate chunks with @code{malloc}, the chunk size should be a
2689 power of 2. The default chunk size, 4096, was chosen because it is long
2690 enough to satisfy many typical requests on the obstack yet short enough
2691 not to waste too much memory in the portion of the last chunk not yet used.
2693 @deftypefn Macro int obstack_chunk_size (struct obstack *@var{obstack-ptr})
2694 @standards{GNU, obstack.h}
2695 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2696 This returns the chunk size of the given obstack.
2699 Since this macro expands to an lvalue, you can specify a new chunk size by
2700 assigning it a new value. Doing so does not affect the chunks already
2701 allocated, but will change the size of chunks allocated for that particular
2702 obstack in the future. It is unlikely to be useful to make the chunk size
2703 smaller, but making it larger might improve efficiency if you are
2704 allocating many objects whose size is comparable to the chunk size. Here
2705 is how to do so cleanly:
2708 if (obstack_chunk_size (obstack_ptr) < @var{new-chunk-size})
2709 obstack_chunk_size (obstack_ptr) = @var{new-chunk-size};
2712 @node Summary of Obstacks
2713 @subsubsection Summary of Obstack Functions
2715 Here is a summary of all the functions associated with obstacks. Each
2716 takes the address of an obstack (@code{struct obstack *}) as its first
2720 @item void obstack_init (struct obstack *@var{obstack-ptr})
2721 Initialize use of an obstack. @xref{Creating Obstacks}.
2723 @item void *obstack_alloc (struct obstack *@var{obstack-ptr}, int @var{size})
2724 Allocate an object of @var{size} uninitialized bytes.
2725 @xref{Allocation in an Obstack}.
2727 @item void *obstack_copy (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2728 Allocate an object of @var{size} bytes, with contents copied from
2729 @var{address}. @xref{Allocation in an Obstack}.
2731 @item void *obstack_copy0 (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2732 Allocate an object of @var{size}+1 bytes, with @var{size} of them copied
2733 from @var{address}, followed by a null character at the end.
2734 @xref{Allocation in an Obstack}.
2736 @item void obstack_free (struct obstack *@var{obstack-ptr}, void *@var{object})
2737 Free @var{object} (and everything allocated in the specified obstack
2738 more recently than @var{object}). @xref{Freeing Obstack Objects}.
2740 @item void obstack_blank (struct obstack *@var{obstack-ptr}, int @var{size})
2741 Add @var{size} uninitialized bytes to a growing object.
2742 @xref{Growing Objects}.
2744 @item void obstack_grow (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2745 Add @var{size} bytes, copied from @var{address}, to a growing object.
2746 @xref{Growing Objects}.
2748 @item void obstack_grow0 (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2749 Add @var{size} bytes, copied from @var{address}, to a growing object,
2750 and then add another byte containing a null character. @xref{Growing
2753 @item void obstack_1grow (struct obstack *@var{obstack-ptr}, char @var{data-char})
2754 Add one byte containing @var{data-char} to a growing object.
2755 @xref{Growing Objects}.
2757 @item void *obstack_finish (struct obstack *@var{obstack-ptr})
2758 Finalize the object that is growing and return its permanent address.
2759 @xref{Growing Objects}.
2761 @item int obstack_object_size (struct obstack *@var{obstack-ptr})
2762 Get the current size of the currently growing object. @xref{Growing
2765 @item void obstack_blank_fast (struct obstack *@var{obstack-ptr}, int @var{size})
2766 Add @var{size} uninitialized bytes to a growing object without checking
2767 that there is enough room. @xref{Extra Fast Growing}.
2769 @item void obstack_1grow_fast (struct obstack *@var{obstack-ptr}, char @var{data-char})
2770 Add one byte containing @var{data-char} to a growing object without
2771 checking that there is enough room. @xref{Extra Fast Growing}.
2773 @item int obstack_room (struct obstack *@var{obstack-ptr})
2774 Get the amount of room now available for growing the current object.
2775 @xref{Extra Fast Growing}.
2777 @item int obstack_alignment_mask (struct obstack *@var{obstack-ptr})
2778 The mask used for aligning the beginning of an object. This is an
2779 lvalue. @xref{Obstacks Data Alignment}.
2781 @item int obstack_chunk_size (struct obstack *@var{obstack-ptr})
2782 The size for allocating chunks. This is an lvalue. @xref{Obstack Chunks}.
2784 @item void *obstack_base (struct obstack *@var{obstack-ptr})
2785 Tentative starting address of the currently growing object.
2786 @xref{Status of an Obstack}.
2788 @item void *obstack_next_free (struct obstack *@var{obstack-ptr})
2789 Address just after the end of the currently growing object.
2790 @xref{Status of an Obstack}.
2793 @node Variable Size Automatic
2794 @subsection Automatic Storage with Variable Size
2795 @cindex automatic freeing
2796 @cindex @code{alloca} function
2797 @cindex automatic storage with variable size
2799 The function @code{alloca} supports a kind of half-dynamic allocation in
2800 which blocks are allocated dynamically but freed automatically.
2802 Allocating a block with @code{alloca} is an explicit action; you can
2803 allocate as many blocks as you wish, and compute the size at run time. But
2804 all the blocks are freed when you exit the function that @code{alloca} was
2805 called from, just as if they were automatic variables declared in that
2806 function. There is no way to free the space explicitly.
2808 The prototype for @code{alloca} is in @file{stdlib.h}. This function is
2812 @deftypefun {void *} alloca (size_t @var{size})
2813 @standards{GNU, stdlib.h}
2814 @standards{BSD, stdlib.h}
2815 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2816 The return value of @code{alloca} is the address of a block of @var{size}
2817 bytes of memory, allocated in the stack frame of the calling function.
2820 Do not use @code{alloca} inside the arguments of a function call---you
2821 will get unpredictable results, because the stack space for the
2822 @code{alloca} would appear on the stack in the middle of the space for
2823 the function arguments. An example of what to avoid is @code{foo (x,
2825 @c This might get fixed in future versions of GCC, but that won't make
2826 @c it safe with compilers generally.
2829 * Alloca Example:: Example of using @code{alloca}.
2830 * Advantages of Alloca:: Reasons to use @code{alloca}.
2831 * Disadvantages of Alloca:: Reasons to avoid @code{alloca}.
2832 * GNU C Variable-Size Arrays:: Only in GNU C, here is an alternative
2833 method of allocating dynamically and
2834 freeing automatically.
2837 @node Alloca Example
2838 @subsubsection @code{alloca} Example
2840 As an example of the use of @code{alloca}, here is a function that opens
2841 a file name made from concatenating two argument strings, and returns a
2842 file descriptor or minus one signifying failure:
2846 open2 (char *str1, char *str2, int flags, int mode)
2848 char *name = (char *) alloca (strlen (str1) + strlen (str2) + 1);
2849 stpcpy (stpcpy (name, str1), str2);
2850 return open (name, flags, mode);
2855 Here is how you would get the same results with @code{malloc} and
2860 open2 (char *str1, char *str2, int flags, int mode)
2862 char *name = (char *) malloc (strlen (str1) + strlen (str2) + 1);
2865 fatal ("virtual memory exceeded");
2866 stpcpy (stpcpy (name, str1), str2);
2867 desc = open (name, flags, mode);
2873 As you can see, it is simpler with @code{alloca}. But @code{alloca} has
2874 other, more important advantages, and some disadvantages.
2876 @node Advantages of Alloca
2877 @subsubsection Advantages of @code{alloca}
2879 Here are the reasons why @code{alloca} may be preferable to @code{malloc}:
2883 Using @code{alloca} wastes very little space and is very fast. (It is
2884 open-coded by the GNU C compiler.)
2887 Since @code{alloca} does not have separate pools for different sizes of
2888 blocks, space used for any size block can be reused for any other size.
2889 @code{alloca} does not cause memory fragmentation.
2893 Nonlocal exits done with @code{longjmp} (@pxref{Non-Local Exits})
2894 automatically free the space allocated with @code{alloca} when they exit
2895 through the function that called @code{alloca}. This is the most
2896 important reason to use @code{alloca}.
2898 To illustrate this, suppose you have a function
2899 @code{open_or_report_error} which returns a descriptor, like
2900 @code{open}, if it succeeds, but does not return to its caller if it
2901 fails. If the file cannot be opened, it prints an error message and
2902 jumps out to the command level of your program using @code{longjmp}.
2903 Let's change @code{open2} (@pxref{Alloca Example}) to use this
2908 open2 (char *str1, char *str2, int flags, int mode)
2910 char *name = (char *) alloca (strlen (str1) + strlen (str2) + 1);
2911 stpcpy (stpcpy (name, str1), str2);
2912 return open_or_report_error (name, flags, mode);
2917 Because of the way @code{alloca} works, the memory it allocates is
2918 freed even when an error occurs, with no special effort required.
2920 By contrast, the previous definition of @code{open2} (which uses
2921 @code{malloc} and @code{free}) would develop a memory leak if it were
2922 changed in this way. Even if you are willing to make more changes to
2923 fix it, there is no easy way to do so.
2926 @node Disadvantages of Alloca
2927 @subsubsection Disadvantages of @code{alloca}
2929 @cindex @code{alloca} disadvantages
2930 @cindex disadvantages of @code{alloca}
2931 These are the disadvantages of @code{alloca} in comparison with
2936 If you try to allocate more memory than the machine can provide, you
2937 don't get a clean error message. Instead you get a fatal signal like
2938 the one you would get from an infinite recursion; probably a
2939 segmentation violation (@pxref{Program Error Signals}).
2942 Some @nongnusystems{} fail to support @code{alloca}, so it is less
2943 portable. However, a slower emulation of @code{alloca} written in C
2944 is available for use on systems with this deficiency.
2947 @node GNU C Variable-Size Arrays
2948 @subsubsection GNU C Variable-Size Arrays
2949 @cindex variable-sized arrays
2951 In GNU C, you can replace most uses of @code{alloca} with an array of
2952 variable size. Here is how @code{open2} would look then:
2955 int open2 (char *str1, char *str2, int flags, int mode)
2957 char name[strlen (str1) + strlen (str2) + 1];
2958 stpcpy (stpcpy (name, str1), str2);
2959 return open (name, flags, mode);
2963 But @code{alloca} is not always equivalent to a variable-sized array, for
2968 A variable size array's space is freed at the end of the scope of the
2969 name of the array. The space allocated with @code{alloca}
2970 remains until the end of the function.
2973 It is possible to use @code{alloca} within a loop, allocating an
2974 additional block on each iteration. This is impossible with
2975 variable-sized arrays.
2978 @strong{NB:} If you mix use of @code{alloca} and variable-sized arrays
2979 within one function, exiting a scope in which a variable-sized array was
2980 declared frees all blocks allocated with @code{alloca} during the
2981 execution of that scope.
2984 @node Resizing the Data Segment
2985 @section Resizing the Data Segment
2987 The symbols in this section are declared in @file{unistd.h}.
2989 You will not normally use the functions in this section, because the
2990 functions described in @ref{Memory Allocation} are easier to use. Those
2991 are interfaces to a @glibcadj{} memory allocator that uses the
2992 functions below itself. The functions below are simple interfaces to
2995 @deftypefun int brk (void *@var{addr})
2996 @standards{BSD, unistd.h}
2997 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2999 @code{brk} sets the high end of the calling process' data segment to
3002 The address of the end of a segment is defined to be the address of the
3003 last byte in the segment plus 1.
3005 The function has no effect if @var{addr} is lower than the low end of
3006 the data segment. (This is considered success, by the way.)
3008 The function fails if it would cause the data segment to overlap another
3009 segment or exceed the process' data storage limit (@pxref{Limits on
3012 The function is named for a common historical case where data storage
3013 and the stack are in the same segment. Data storage allocation grows
3014 upward from the bottom of the segment while the stack grows downward
3015 toward it from the top of the segment and the curtain between them is
3016 called the @dfn{break}.
3018 The return value is zero on success. On failure, the return value is
3019 @code{-1} and @code{errno} is set accordingly. The following @code{errno}
3020 values are specific to this function:
3024 The request would cause the data segment to overlap another segment or
3025 exceed the process' data storage limit.
3028 @c The Brk system call in Linux (as opposed to the GNU C Library function)
3029 @c is considerably different. It always returns the new end of the data
3030 @c segment, whether it succeeds or fails. The GNU C library Brk determines
3031 @c it's a failure if and only if the system call returns an address less
3032 @c than the address requested.
3037 @deftypefun void *sbrk (ptrdiff_t @var{delta})
3038 @standards{BSD, unistd.h}
3039 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3041 This function is the same as @code{brk} except that you specify the new
3042 end of the data segment as an offset @var{delta} from the current end
3043 and on success the return value is the address of the resulting end of
3044 the data segment instead of zero.
3046 This means you can use @samp{sbrk(0)} to find out what the current end
3047 of the data segment is.
3054 @section Locking Pages
3055 @cindex locking pages
3059 You can tell the system to associate a particular virtual memory page
3060 with a real page frame and keep it that way --- i.e., cause the page to
3061 be paged in if it isn't already and mark it so it will never be paged
3062 out and consequently will never cause a page fault. This is called
3063 @dfn{locking} a page.
3065 The functions in this chapter lock and unlock the calling process'
3069 * Why Lock Pages:: Reasons to read this section.
3070 * Locked Memory Details:: Everything you need to know locked
3072 * Page Lock Functions:: Here's how to do it.
3075 @node Why Lock Pages
3076 @subsection Why Lock Pages
3078 Because page faults cause paged out pages to be paged in transparently,
3079 a process rarely needs to be concerned about locking pages. However,
3080 there are two reasons people sometimes are:
3085 Speed. A page fault is transparent only insofar as the process is not
3086 sensitive to how long it takes to do a simple memory access. Time-critical
3087 processes, especially realtime processes, may not be able to wait or
3088 may not be able to tolerate variance in execution speed.
3089 @cindex realtime processing
3090 @cindex speed of execution
3092 A process that needs to lock pages for this reason probably also needs
3093 priority among other processes for use of the CPU. @xref{Priority}.
3095 In some cases, the programmer knows better than the system's demand
3096 paging allocator which pages should remain in real memory to optimize
3097 system performance. In this case, locking pages can help.
3100 Privacy. If you keep secrets in virtual memory and that virtual memory
3101 gets paged out, that increases the chance that the secrets will get out.
3102 If a password gets written out to disk swap space, for example, it might
3103 still be there long after virtual and real memory have been wiped clean.
3107 Be aware that when you lock a page, that's one fewer page frame that can
3108 be used to back other virtual memory (by the same or other processes),
3109 which can mean more page faults, which means the system runs more
3110 slowly. In fact, if you lock enough memory, some programs may not be
3111 able to run at all for lack of real memory.
3113 @node Locked Memory Details
3114 @subsection Locked Memory Details
3116 A memory lock is associated with a virtual page, not a real frame. The
3117 paging rule is: If a frame backs at least one locked page, don't page it
3120 Memory locks do not stack. I.e., you can't lock a particular page twice
3121 so that it has to be unlocked twice before it is truly unlocked. It is
3122 either locked or it isn't.
3124 A memory lock persists until the process that owns the memory explicitly
3125 unlocks it. (But process termination and exec cause the virtual memory
3126 to cease to exist, which you might say means it isn't locked any more).
3128 Memory locks are not inherited by child processes. (But note that on a
3129 modern Unix system, immediately after a fork, the parent's and the
3130 child's virtual address space are backed by the same real page frames,
3131 so the child enjoys the parent's locks). @xref{Creating a Process}.
3133 Because of its ability to impact other processes, only the superuser can
3134 lock a page. Any process can unlock its own page.
3136 The system sets limits on the amount of memory a process can have locked
3137 and the amount of real memory it can have dedicated to it. @xref{Limits
3140 In Linux, locked pages aren't as locked as you might think.
3141 Two virtual pages that are not shared memory can nonetheless be backed
3142 by the same real frame. The kernel does this in the name of efficiency
3143 when it knows both virtual pages contain identical data, and does it
3144 even if one or both of the virtual pages are locked.
3146 But when a process modifies one of those pages, the kernel must get it a
3147 separate frame and fill it with the page's data. This is known as a
3148 @dfn{copy-on-write page fault}. It takes a small amount of time and in
3149 a pathological case, getting that frame may require I/O.
3150 @cindex copy-on-write page fault
3151 @cindex page fault, copy-on-write
3153 To make sure this doesn't happen to your program, don't just lock the
3154 pages. Write to them as well, unless you know you won't write to them
3155 ever. And to make sure you have pre-allocated frames for your stack,
3156 enter a scope that declares a C automatic variable larger than the
3157 maximum stack size you will need, set it to something, then return from
3160 @node Page Lock Functions
3161 @subsection Functions To Lock And Unlock Pages
3163 The symbols in this section are declared in @file{sys/mman.h}. These
3164 functions are defined by POSIX.1b, but their availability depends on
3165 your kernel. If your kernel doesn't allow these functions, they exist
3166 but always fail. They @emph{are} available with a Linux kernel.
3168 @strong{Portability Note:} POSIX.1b requires that when the @code{mlock}
3169 and @code{munlock} functions are available, the file @file{unistd.h}
3170 define the macro @code{_POSIX_MEMLOCK_RANGE} and the file
3171 @code{limits.h} define the macro @code{PAGESIZE} to be the size of a
3172 memory page in bytes. It requires that when the @code{mlockall} and
3173 @code{munlockall} functions are available, the @file{unistd.h} file
3174 define the macro @code{_POSIX_MEMLOCK}. @Theglibc{} conforms to
3177 @deftypefun int mlock (const void *@var{addr}, size_t @var{len})
3178 @standards{POSIX.1b, sys/mman.h}
3179 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3181 @code{mlock} locks a range of the calling process' virtual pages.
3183 The range of memory starts at address @var{addr} and is @var{len} bytes
3184 long. Actually, since you must lock whole pages, it is the range of
3185 pages that include any part of the specified range.
3187 When the function returns successfully, each of those pages is backed by
3188 (connected to) a real frame (is resident) and is marked to stay that
3189 way. This means the function may cause page-ins and have to wait for
3192 When the function fails, it does not affect the lock status of any
3195 The return value is zero if the function succeeds. Otherwise, it is
3196 @code{-1} and @code{errno} is set accordingly. @code{errno} values
3197 specific to this function are:
3203 At least some of the specified address range does not exist in the
3204 calling process' virtual address space.
3206 The locking would cause the process to exceed its locked page limit.
3210 The calling process is not superuser.
3213 @var{len} is not positive.
3216 The kernel does not provide @code{mlock} capability.
3220 You can lock @emph{all} a process' memory with @code{mlockall}. You
3221 unlock memory with @code{munlock} or @code{munlockall}.
3223 To avoid all page faults in a C program, you have to use
3224 @code{mlockall}, because some of the memory a program uses is hidden
3225 from the C code, e.g. the stack and automatic variables, and you
3226 wouldn't know what address to tell @code{mlock}.
3230 @deftypefun int munlock (const void *@var{addr}, size_t @var{len})
3231 @standards{POSIX.1b, sys/mman.h}
3232 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3234 @code{munlock} unlocks a range of the calling process' virtual pages.
3236 @code{munlock} is the inverse of @code{mlock} and functions completely
3237 analogously to @code{mlock}, except that there is no @code{EPERM}
3242 @deftypefun int mlockall (int @var{flags})
3243 @standards{POSIX.1b, sys/mman.h}
3244 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3246 @code{mlockall} locks all the pages in a process' virtual memory address
3247 space, and/or any that are added to it in the future. This includes the
3248 pages of the code, data and stack segment, as well as shared libraries,
3249 user space kernel data, shared memory, and memory mapped files.
3251 @var{flags} is a string of single bit flags represented by the following
3252 macros. They tell @code{mlockall} which of its functions you want. All
3253 other bits must be zero.
3258 Lock all pages which currently exist in the calling process' virtual
3262 Set a mode such that any pages added to the process' virtual address
3263 space in the future will be locked from birth. This mode does not
3264 affect future address spaces owned by the same process so exec, which
3265 replaces a process' address space, wipes out @code{MCL_FUTURE}.
3266 @xref{Executing a File}.
3270 When the function returns successfully, and you specified
3271 @code{MCL_CURRENT}, all of the process' pages are backed by (connected
3272 to) real frames (they are resident) and are marked to stay that way.
3273 This means the function may cause page-ins and have to wait for them.
3275 When the process is in @code{MCL_FUTURE} mode because it successfully
3276 executed this function and specified @code{MCL_CURRENT}, any system call
3277 by the process that requires space be added to its virtual address space
3278 fails with @code{errno} = @code{ENOMEM} if locking the additional space
3279 would cause the process to exceed its locked page limit. In the case
3280 that the address space addition that can't be accommodated is stack
3281 expansion, the stack expansion fails and the kernel sends a
3282 @code{SIGSEGV} signal to the process.
3284 When the function fails, it does not affect the lock status of any pages
3285 or the future locking mode.
3287 The return value is zero if the function succeeds. Otherwise, it is
3288 @code{-1} and @code{errno} is set accordingly. @code{errno} values
3289 specific to this function are:
3295 At least some of the specified address range does not exist in the
3296 calling process' virtual address space.
3298 The locking would cause the process to exceed its locked page limit.
3302 The calling process is not superuser.
3305 Undefined bits in @var{flags} are not zero.
3308 The kernel does not provide @code{mlockall} capability.
3312 You can lock just specific pages with @code{mlock}. You unlock pages
3313 with @code{munlockall} and @code{munlock}.
3318 @deftypefun int munlockall (void)
3319 @standards{POSIX.1b, sys/mman.h}
3320 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3322 @code{munlockall} unlocks every page in the calling process' virtual
3323 address space and turns off @code{MCL_FUTURE} future locking mode.
3325 The return value is zero if the function succeeds. Otherwise, it is
3326 @code{-1} and @code{errno} is set accordingly. The only way this
3327 function can fail is for generic reasons that all functions and system
3328 calls can fail, so there are no specific @code{errno} values.
3336 @c This was never actually implemented. -zw
3337 @node Relocating Allocator
3338 @section Relocating Allocator
3340 @cindex relocating memory allocator
3341 Any system of dynamic memory allocation has overhead: the amount of
3342 space it uses is more than the amount the program asks for. The
3343 @dfn{relocating memory allocator} achieves very low overhead by moving
3344 blocks in memory as necessary, on its own initiative.
3347 @c * Relocator Concepts:: How to understand relocating allocation.
3348 @c * Using Relocator:: Functions for relocating allocation.
3351 @node Relocator Concepts
3352 @subsection Concepts of Relocating Allocation
3355 The @dfn{relocating memory allocator} achieves very low overhead by
3356 moving blocks in memory as necessary, on its own initiative.
3359 When you allocate a block with @code{malloc}, the address of the block
3360 never changes unless you use @code{realloc} to change its size. Thus,
3361 you can safely store the address in various places, temporarily or
3362 permanently, as you like. This is not safe when you use the relocating
3363 memory allocator, because any and all relocatable blocks can move
3364 whenever you allocate memory in any fashion. Even calling @code{malloc}
3365 or @code{realloc} can move the relocatable blocks.
3368 For each relocatable block, you must make a @dfn{handle}---a pointer
3369 object in memory, designated to store the address of that block. The
3370 relocating allocator knows where each block's handle is, and updates the
3371 address stored there whenever it moves the block, so that the handle
3372 always points to the block. Each time you access the contents of the
3373 block, you should fetch its address anew from the handle.
3375 To call any of the relocating allocator functions from a signal handler
3376 is almost certainly incorrect, because the signal could happen at any
3377 time and relocate all the blocks. The only way to make this safe is to
3378 block the signal around any access to the contents of any relocatable
3379 block---not a convenient mode of operation. @xref{Nonreentrancy}.
3381 @node Using Relocator
3382 @subsection Allocating and Freeing Relocatable Blocks
3385 In the descriptions below, @var{handleptr} designates the address of the
3386 handle. All the functions are declared in @file{malloc.h}; all are GNU
3391 @c @deftypefun {void *} r_alloc (void **@var{handleptr}, size_t @var{size})
3392 This function allocates a relocatable block of size @var{size}. It
3393 stores the block's address in @code{*@var{handleptr}} and returns
3394 a non-null pointer to indicate success.
3396 If @code{r_alloc} can't get the space needed, it stores a null pointer
3397 in @code{*@var{handleptr}}, and returns a null pointer.
3402 @c @deftypefun void r_alloc_free (void **@var{handleptr})
3403 This function is the way to free a relocatable block. It frees the
3404 block that @code{*@var{handleptr}} points to, and stores a null pointer
3405 in @code{*@var{handleptr}} to show it doesn't point to an allocated
3411 @c @deftypefun {void *} r_re_alloc (void **@var{handleptr}, size_t @var{size})
3412 The function @code{r_re_alloc} adjusts the size of the block that
3413 @code{*@var{handleptr}} points to, making it @var{size} bytes long. It
3414 stores the address of the resized block in @code{*@var{handleptr}} and
3415 returns a non-null pointer to indicate success.
3417 If enough memory is not available, this function returns a null pointer
3418 and does not modify @code{*@var{handleptr}}.
3426 @comment No longer available...
3428 @comment @node Memory Warnings
3429 @comment @section Memory Usage Warnings
3430 @comment @cindex memory usage warnings
3431 @comment @cindex warnings of memory almost full
3434 You can ask for warnings as the program approaches running out of memory
3435 space, by calling @code{memory_warnings}. This tells @code{malloc} to
3436 check memory usage every time it asks for more memory from the operating
3437 system. This is a GNU extension declared in @file{malloc.h}.
3441 @comment @deftypefun void memory_warnings (void *@var{start}, void (*@var{warn-func}) (const char *))
3442 Call this function to request warnings for nearing exhaustion of virtual
3445 The argument @var{start} says where data space begins, in memory. The
3446 allocator compares this against the last address used and against the
3447 limit of data space, to determine the fraction of available memory in
3448 use. If you supply zero for @var{start}, then a default value is used
3449 which is right in most circumstances.
3451 For @var{warn-func}, supply a function that @code{malloc} can call to
3452 warn you. It is called with a string (a warning message) as argument.
3453 Normally it ought to display the string for the user to read.
3456 The warnings come when memory becomes 75% full, when it becomes 85%
3457 full, and when it becomes 95% full. Above 95% you get another warning
3458 each time memory usage increases.