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[glibc.git] / stdlib / random.c
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1 /* Copyright (C) 1995-2016 Free Software Foundation, Inc.
3 The GNU C Library is free software; you can redistribute it and/or
4 modify it under the terms of the GNU Lesser General Public
5 License as published by the Free Software Foundation; either
6 version 2.1 of the License, or (at your option) any later version.
8 The GNU C Library is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 Lesser General Public License for more details.
13 You should have received a copy of the GNU Lesser General Public
14 License along with the GNU C Library; if not, see
15 <http://www.gnu.org/licenses/>. */
18 * This is derived from the Berkeley source:
19 * @(#)random.c 5.5 (Berkeley) 7/6/88
20 * It was reworked for the GNU C Library by Roland McGrath.
21 * Rewritten to use reentrant functions by Ulrich Drepper, 1995.
25 Copyright (C) 1983 Regents of the University of California.
26 All rights reserved.
28 Redistribution and use in source and binary forms, with or without
29 modification, are permitted provided that the following conditions
30 are met:
32 1. Redistributions of source code must retain the above copyright
33 notice, this list of conditions and the following disclaimer.
34 2. Redistributions in binary form must reproduce the above copyright
35 notice, this list of conditions and the following disclaimer in the
36 documentation and/or other materials provided with the distribution.
37 4. Neither the name of the University nor the names of its contributors
38 may be used to endorse or promote products derived from this software
39 without specific prior written permission.
41 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
42 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
43 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
44 ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
45 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
46 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
47 OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
48 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
49 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
50 OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
51 SUCH DAMAGE.*/
53 #include <libc-lock.h>
54 #include <limits.h>
55 #include <stddef.h>
56 #include <stdlib.h>
59 /* An improved random number generation package. In addition to the standard
60 rand()/srand() like interface, this package also has a special state info
61 interface. The initstate() routine is called with a seed, an array of
62 bytes, and a count of how many bytes are being passed in; this array is
63 then initialized to contain information for random number generation with
64 that much state information. Good sizes for the amount of state
65 information are 32, 64, 128, and 256 bytes. The state can be switched by
66 calling the setstate() function with the same array as was initialized
67 with initstate(). By default, the package runs with 128 bytes of state
68 information and generates far better random numbers than a linear
69 congruential generator. If the amount of state information is less than
70 32 bytes, a simple linear congruential R.N.G. is used. Internally, the
71 state information is treated as an array of longs; the zeroth element of
72 the array is the type of R.N.G. being used (small integer); the remainder
73 of the array is the state information for the R.N.G. Thus, 32 bytes of
74 state information will give 7 longs worth of state information, which will
75 allow a degree seven polynomial. (Note: The zeroth word of state
76 information also has some other information stored in it; see setstate
77 for details). The random number generation technique is a linear feedback
78 shift register approach, employing trinomials (since there are fewer terms
79 to sum up that way). In this approach, the least significant bit of all
80 the numbers in the state table will act as a linear feedback shift register,
81 and will have period 2^deg - 1 (where deg is the degree of the polynomial
82 being used, assuming that the polynomial is irreducible and primitive).
83 The higher order bits will have longer periods, since their values are
84 also influenced by pseudo-random carries out of the lower bits. The
85 total period of the generator is approximately deg*(2**deg - 1); thus
86 doubling the amount of state information has a vast influence on the
87 period of the generator. Note: The deg*(2**deg - 1) is an approximation
88 only good for large deg, when the period of the shift register is the
89 dominant factor. With deg equal to seven, the period is actually much
90 longer than the 7*(2**7 - 1) predicted by this formula. */
94 /* For each of the currently supported random number generators, we have a
95 break value on the amount of state information (you need at least this many
96 bytes of state info to support this random number generator), a degree for
97 the polynomial (actually a trinomial) that the R.N.G. is based on, and
98 separation between the two lower order coefficients of the trinomial. */
100 /* Linear congruential. */
101 #define TYPE_0 0
102 #define BREAK_0 8
103 #define DEG_0 0
104 #define SEP_0 0
106 /* x**7 + x**3 + 1. */
107 #define TYPE_1 1
108 #define BREAK_1 32
109 #define DEG_1 7
110 #define SEP_1 3
112 /* x**15 + x + 1. */
113 #define TYPE_2 2
114 #define BREAK_2 64
115 #define DEG_2 15
116 #define SEP_2 1
118 /* x**31 + x**3 + 1. */
119 #define TYPE_3 3
120 #define BREAK_3 128
121 #define DEG_3 31
122 #define SEP_3 3
124 /* x**63 + x + 1. */
125 #define TYPE_4 4
126 #define BREAK_4 256
127 #define DEG_4 63
128 #define SEP_4 1
131 /* Array versions of the above information to make code run faster.
132 Relies on fact that TYPE_i == i. */
134 #define MAX_TYPES 5 /* Max number of types above. */
137 /* Initially, everything is set up as if from:
138 initstate(1, randtbl, 128);
139 Note that this initialization takes advantage of the fact that srandom
140 advances the front and rear pointers 10*rand_deg times, and hence the
141 rear pointer which starts at 0 will also end up at zero; thus the zeroth
142 element of the state information, which contains info about the current
143 position of the rear pointer is just
144 (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
146 static int32_t randtbl[DEG_3 + 1] =
148 TYPE_3,
150 -1726662223, 379960547, 1735697613, 1040273694, 1313901226,
151 1627687941, -179304937, -2073333483, 1780058412, -1989503057,
152 -615974602, 344556628, 939512070, -1249116260, 1507946756,
153 -812545463, 154635395, 1388815473, -1926676823, 525320961,
154 -1009028674, 968117788, -123449607, 1284210865, 435012392,
155 -2017506339, -911064859, -370259173, 1132637927, 1398500161,
156 -205601318,
160 static struct random_data unsafe_state =
162 /* FPTR and RPTR are two pointers into the state info, a front and a rear
163 pointer. These two pointers are always rand_sep places apart, as they
164 cycle through the state information. (Yes, this does mean we could get
165 away with just one pointer, but the code for random is more efficient
166 this way). The pointers are left positioned as they would be from the call:
167 initstate(1, randtbl, 128);
168 (The position of the rear pointer, rptr, is really 0 (as explained above
169 in the initialization of randtbl) because the state table pointer is set
170 to point to randtbl[1] (as explained below).) */
172 .fptr = &randtbl[SEP_3 + 1],
173 .rptr = &randtbl[1],
175 /* The following things are the pointer to the state information table,
176 the type of the current generator, the degree of the current polynomial
177 being used, and the separation between the two pointers.
178 Note that for efficiency of random, we remember the first location of
179 the state information, not the zeroth. Hence it is valid to access
180 state[-1], which is used to store the type of the R.N.G.
181 Also, we remember the last location, since this is more efficient than
182 indexing every time to find the address of the last element to see if
183 the front and rear pointers have wrapped. */
185 .state = &randtbl[1],
187 .rand_type = TYPE_3,
188 .rand_deg = DEG_3,
189 .rand_sep = SEP_3,
191 .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]
194 /* POSIX.1c requires that there is mutual exclusion for the `rand' and
195 `srand' functions to prevent concurrent calls from modifying common
196 data. */
197 __libc_lock_define_initialized (static, lock)
199 /* Initialize the random number generator based on the given seed. If the
200 type is the trivial no-state-information type, just remember the seed.
201 Otherwise, initializes state[] based on the given "seed" via a linear
202 congruential generator. Then, the pointers are set to known locations
203 that are exactly rand_sep places apart. Lastly, it cycles the state
204 information a given number of times to get rid of any initial dependencies
205 introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
206 for default usage relies on values produced by this routine. */
207 void
208 __srandom (unsigned int x)
210 __libc_lock_lock (lock);
211 (void) __srandom_r (x, &unsafe_state);
212 __libc_lock_unlock (lock);
215 weak_alias (__srandom, srandom)
216 weak_alias (__srandom, srand)
218 /* Initialize the state information in the given array of N bytes for
219 future random number generation. Based on the number of bytes we
220 are given, and the break values for the different R.N.G.'s, we choose
221 the best (largest) one we can and set things up for it. srandom is
222 then called to initialize the state information. Note that on return
223 from srandom, we set state[-1] to be the type multiplexed with the current
224 value of the rear pointer; this is so successive calls to initstate won't
225 lose this information and will be able to restart with setstate.
226 Note: The first thing we do is save the current state, if any, just like
227 setstate so that it doesn't matter when initstate is called.
228 Returns a pointer to the old state. */
229 char *
230 __initstate (unsigned int seed, char *arg_state, size_t n)
232 int32_t *ostate;
233 int ret;
235 __libc_lock_lock (lock);
237 ostate = &unsafe_state.state[-1];
239 ret = __initstate_r (seed, arg_state, n, &unsafe_state);
241 __libc_lock_unlock (lock);
243 return ret == -1 ? NULL : (char *) ostate;
246 weak_alias (__initstate, initstate)
248 /* Restore the state from the given state array.
249 Note: It is important that we also remember the locations of the pointers
250 in the current state information, and restore the locations of the pointers
251 from the old state information. This is done by multiplexing the pointer
252 location into the zeroth word of the state information. Note that due
253 to the order in which things are done, it is OK to call setstate with the
254 same state as the current state
255 Returns a pointer to the old state information. */
256 char *
257 __setstate (char *arg_state)
259 int32_t *ostate;
261 __libc_lock_lock (lock);
263 ostate = &unsafe_state.state[-1];
265 if (__setstate_r (arg_state, &unsafe_state) < 0)
266 ostate = NULL;
268 __libc_lock_unlock (lock);
270 return (char *) ostate;
273 weak_alias (__setstate, setstate)
275 /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
276 congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
277 same in all the other cases due to all the global variables that have been
278 set up. The basic operation is to add the number at the rear pointer into
279 the one at the front pointer. Then both pointers are advanced to the next
280 location cyclically in the table. The value returned is the sum generated,
281 reduced to 31 bits by throwing away the "least random" low bit.
282 Note: The code takes advantage of the fact that both the front and
283 rear pointers can't wrap on the same call by not testing the rear
284 pointer if the front one has wrapped. Returns a 31-bit random number. */
286 long int
287 __random (void)
289 int32_t retval;
291 __libc_lock_lock (lock);
293 (void) __random_r (&unsafe_state, &retval);
295 __libc_lock_unlock (lock);
297 return retval;
300 weak_alias (__random, random)