1 @node Character Set Handling, Locales, String and Array Utilities, Top
2 @c %MENU% Support for extended character sets
3 @chapter Character Set Handling
11 Character sets used in the early days of computing had only six, seven,
12 or eight bits for each character: there was never a case where more than
13 eight bits (one byte) were used to represent a single character. The
14 limitations of this approach became more apparent as more people
15 grappled with non-Roman character sets, where not all the characters
16 that make up a language's character set can be represented by @math{2^8}
17 choices. This chapter shows the functionality which was added to the C
18 library to correctly support multiple character sets.
21 * Extended Char Intro:: Introduction to Extended Characters.
22 * Charset Function Overview:: Overview about Character Handling
24 * Restartable multibyte conversion:: Restartable multibyte conversion
26 * Non-reentrant Conversion:: Non-reentrant Conversion Function.
27 * Generic Charset Conversion:: Generic Charset Conversion.
31 @node Extended Char Intro
32 @section Introduction to Extended Characters
34 A variety of solutions to overcome the differences between
35 character sets with a 1:1 relation between bytes and characters and
36 character sets with ratios of 2:1 or 4:1 exist. The remainder of this
37 section gives a few examples to help understand the design decisions
38 made while developing the functionality of the @w{C library}.
40 @cindex internal representation
41 A distinction we have to make right away is between internal and
42 external representation. @dfn{Internal representation} means the
43 representation used by a program while keeping the text in memory.
44 External representations are used when text is stored or transmitted
45 through whatever communication channel. Examples of external
46 representations include files lying in a directory that are going to be
49 Traditionally there was no difference between the two representations.
50 It was equally comfortable and useful to use the same one-byte
51 representation internally and externally. This changes with more and
52 larger character sets.
54 One of the problems to overcome with the internal representation is
55 handling text which is externally encoded using different character
56 sets. Assume a program which reads two texts and compares them using
57 some metric. The comparison can be usefully done only if the texts are
58 internally kept in a common format.
60 @cindex wide character
61 For such a common format (@math{=} character set) eight bits are certainly
62 no longer enough. So the smallest entity will have to grow: @dfn{wide
63 characters} will now be used. Instead of one byte, two or four will
64 be used instead. (Three are not good to address in memory and more
65 than four bytes seem not to be necessary).
69 As shown in some other part of this manual,
70 @c !!! Ahem, wide char string functions are not yet covered -- drepper
71 there exists a completely new family of functions which can handle texts
72 of this kind in memory. The most commonly used character set for such
73 internal wide character representations are Unicode and @w{ISO 10646}.
74 The former is a subset of the latter and used when wide characters are
75 chosen to by 2 bytes (@math{= 16} bits) wide. The standard names of the
78 encodings used in these cases are UCS2 (@math{= 16} bits) and UCS4
81 To represent wide characters the @code{char} type is not suitable. For
82 this reason the @w{ISO C} standard introduces a new type which is
83 designed to keep one character of a wide character string. To maintain
84 the similarity there is also a type corresponding to @code{int} for
85 those functions which take a single wide character.
89 @deftp {Data type} wchar_t
90 This data type is used as the base type for wide character strings.
91 I.e., arrays of objects of this type are the equivalent of @code{char[]}
92 for multibyte character strings. The type is defined in @file{stddef.h}.
94 The @w{ISO C89} standard, where this type was introduced, does not say
95 anything specific about the representation. It only requires that this
96 type is capable to store all elements of the basic character set.
97 Therefore it would be legitimate to define @code{wchar_t} and
98 @code{char}. This might make sense for embedded systems.
100 But for GNU systems this type is always 32 bits wide. It is therefore
101 capable to represent all UCS4 value therefore covering all of @w{ISO
102 10646}. Some Unix systems define @code{wchar_t} as a 16 bit type and
103 thereby follow Unicode very strictly. This is perfectly fine with the
104 standard but it also means that to represent all characters from Unicode
105 and @w{ISO 10646} one has to use surrogate character which is in fact a
106 multi-wide-character encoding. But this contradicts the purpose of the
112 @deftp {Data type} wint_t
113 @code{wint_t} is a data type used for parameters and variables which
114 contain a single wide character. As the name already suggests it is the
115 equivalent to @code{int} when using the normal @code{char} strings. The
116 types @code{wchar_t} and @code{wint_t} have often the same
117 representation if their size if 32 bits wide but if @code{wchar_t} is
118 defined as @code{char} the type @code{wint_t} must be defined as
119 @code{int} due to the parameter promotion.
122 This type is defined in @file{wchar.h} and got introduced in the second
123 amendment to @w{ISO C 89}.
126 As there are for the @code{char} data type there also exist macros
127 specifying the minimum and maximum value representable in an object of
132 @deftypevr Macro wint_t WCHAR_MIN
133 The macro @code{WCHAR_MIN} evaluates to the minimum value representable
134 by an object of type @code{wint_t}.
136 This macro got introduced in the second amendment to @w{ISO C89}.
141 @deftypevr Macro wint_t WCHAR_MAX
142 The macro @code{WCHAR_MIN} evaluates to the maximum value representable
143 by an object of type @code{wint_t}.
145 This macro got introduced in the second amendment to @w{ISO C89}.
148 Another special wide character value is the equivalent to @code{EOF}.
152 @deftypevr Macro wint_t WEOF
153 The macro @code{WEOF} evaluates to a constant expression of type
154 @code{wint_t} whose value is different from any member of the extended
157 @code{WEOF} need not be the same value as @code{EOF} and unlike
158 @code{EOF} it also need @emph{not} be negative. I.e., sloppy code like
164 while ((c = getc (fp)) < 0)
170 has to be rewritten to explicitly use @code{WEOF} when wide characters
177 while ((c = wgetc (fp)) != WEOF)
183 This macro was introduced in the second amendment to @w{ISO C89} and is
184 defined in @file{wchar.h}.
188 These internal representations present problems when it comes to storing
189 and transmittal, since a single wide character consists of more
190 than one byte they are effected by byte-ordering. I.e., machines with
191 different endianesses would see different value accessing the same data.
192 This also applies for communication protocols which are all byte-based
193 and therefore the sender has to decide about splitting the wide
194 character in bytes. A last (but not least important) point is that wide
195 characters often require more storage space than an customized byte
196 oriented character set.
198 @cindex multibyte character
200 For all the above reasons, an external encoding which is different
201 from the internal encoding is often used if the latter is UCS2 or UCS4.
202 The external encoding is byte-based and can be chosen appropriately for
203 the environment and for the texts to be handled. There exist a variety
204 of different character sets which can be used for this external
205 encoding. Information which will not be exhaustively presented
206 here--instead, a description of the major groups will suffice. All of
207 the ASCII-based character sets [_bkoz_: do you mean Roman character
208 sets? If not, what do you mean here?] fulfill one requirement: they are
209 "filesystem safe". This means that the character @code{'/'} is used in
210 the encoding @emph{only} to represent itself. Things are a bit
211 different for character sets like EBCDIC (Extended Binary Coded Decimal
212 Interchange Code, a character set family used by IBM) but if the
213 operation system does not understand EBCDIC directly the parameters to
214 system calls have to be converted first anyhow.
218 The simplest character sets are one-byte character sets. There can be
219 only up to 256 characters (for @w{8 bit} character sets) which is not
220 sufficient to cover all languages but might be sufficient to handle a
221 specific text. Another reason to choose this is because of constraints
222 from interaction with other programs (which might not be 8-bit clean).
226 The @w{ISO 2022} standard defines a mechanism for extended character
227 sets where one character @emph{can} be represented by more than one
228 byte. This is achieved by associating a state with the text. Embedded
229 in the text can be characters which can be used to change the state.
230 Each byte in the text might have a different interpretation in each
231 state. The state might even influence whether a given byte stands for a
232 character on its own or whether it has to be combined with some more
237 In most uses of @w{ISO 2022} the defined character sets do not allow
238 state changes which cover more than the next character. This has the
239 big advantage that whenever one can identify the beginning of the byte
240 sequence of a character one can interpret a text correctly. Examples of
241 character sets using this policy are the various EUC character sets
242 (used by Sun's operations systems, EUC-JP, EUC-KR, EUC-TW, and EUC-CN)
243 or SJIS (Shift JIS, a Japanese encoding).
245 But there are also character sets using a state which is valid for more
246 than one character and has to be changed by another byte sequence.
247 Examples for this are ISO-2022-JP, ISO-2022-KR, and ISO-2022-CN.
251 Early attempts to fix 8 bit character sets for other languages using the
252 Roman alphabet lead to character sets like @w{ISO 6937}. Here bytes
253 representing characters like the acute accent do not produce output
254 themselves: one has to combine them with other characters to get the
255 desired result. E.g., the byte sequence @code{0xc2 0x61} (non-spacing
256 acute accent, following by lower-case `a') to get the ``small a with
257 acute'' character. To get the acute accent character on its on one has
258 to write @code{0xc2 0x20} (the non-spacing acute followed by a space).
260 This type of characters sets is quite frequently used in embedded
261 systems such as video text.
265 Instead of converting the Unicode or @w{ISO 10646} text used internally
266 it is often also sufficient to simply use an encoding different than
267 UCS2/UCS4. The Unicode and @w{ISO 10646} standards even specify such an
268 encoding: UTF-8. This encoding is able to represent all of @w{ISO
269 10464} 31 bits in a byte string of length one to seven.
272 There were a few other attempts to encode @w{ISO 10646} such as UTF-7
273 but UTF-8 is today the only encoding which should be used. In fact,
274 UTF-8 will hopefully soon be the only external which has to be
275 supported. It proves to be universally usable and the only disadvantage
276 is that it favor Roman languages very much by making the byte string
277 representation of other scripts (Cyrillic, Greek, Asian scripts) longer
278 than necessary if using a specific character set for these scripts.
279 Methods like the Unicode compression scheme can alleviate these
283 The question remaining is: how to select the character set or encoding
284 to use. The answer: you cannot decide about it yourself, it is decided
285 by the developers of the system or the majority of the users. Since the
286 goal is interoperability one has to use whatever the other people one
287 works with use. If there are no constraints the selection is based on
288 the requirements the expected circle of users will have. I.e., if a
289 project is expected to only be used in, say, Russia it is fine to use
290 KOI8-R or a similar character set. But if at the same time people from,
291 say, Greece are participating one should use a character set which allows
292 all people to collaborate.
294 The most widely useful solution seems to be: go with the most general
295 character set, namely @w{ISO 10646}. Use UTF-8 as the external encoding
296 and problems about users not being able to use their own language
297 adequately are a thing of the past.
299 One final comment about the choice of the wide character representation
300 is necessary at this point. We have said above that the natural choice
301 is using Unicode or @w{ISO 10646}. This is not specified in any
302 standard, though. The @w{ISO C} standard does not specify anything
303 specific about the @code{wchar_t} type. There might be systems where
304 the developers decided differently. Therefore one should as much as
305 possible avoid making assumption about the wide character representation
306 although GNU systems will always work as described above. If the
307 programmer uses only the functions provided by the C library to handle
308 wide character strings there should not be any compatibility problems
311 @node Charset Function Overview
312 @section Overview about Character Handling Functions
314 A Unix @w{C library} contains three different sets of functions in two
315 families to handle character set conversion. The one function family
316 is specified in the @w{ISO C} standard and therefore is portable even
317 beyond the Unix world.
319 The most commonly known set of functions, coming from the @w{ISO C89}
320 standard, is unfortunately the least useful one. In fact, these
321 functions should be avoided whenever possible, especially when
322 developing libraries (as opposed to applications).
324 The second family of functions got introduced in the early Unix standards
325 (XPG2) and is still part of the latest and greatest Unix standard:
326 @w{Unix 98}. It is also the most powerful and useful set of functions.
327 But we will start with the functions defined in the second amendment to
330 @node Restartable multibyte conversion
331 @section Restartable Multibyte Conversion Functions
333 The @w{ISO C} standard defines functions to convert strings from a
334 multibyte representation to wide character strings. There are a number
339 The character set assumed for the multibyte encoding is not specified
340 as an argument to the functions. Instead the character set specified by
341 the @code{LC_CTYPE} category of the current locale is used; see
342 @ref{Locale Categories}.
345 The functions handling more than one character at a time require NUL
346 terminated strings as the argument. I.e., converting blocks of text
347 does not work unless one can add a NUL byte at an appropriate place.
348 The GNU C library contains some extensions the standard which allow
349 specifying a size but basically they also expect terminated strings.
352 Despite these limitations the @w{ISO C} functions can very well be used
353 in many contexts. In graphical user interfaces, for instance, it is not
354 uncommon to have functions which require text to be displayed in a wide
355 character string if it is not simple ASCII. The text itself might come
356 from a file with translations and the user should decide about the
357 current locale which determines the translation and therefore also the
358 external encoding used. In such a situation (and many others) the
359 functions described here are perfect. If more freedom while performing
360 the conversion is necessary take a look at the @code{iconv} functions
361 (@pxref{Generic Charset Conversion}).
364 * Selecting the Conversion:: Selecting the conversion and its properties.
365 * Keeping the state:: Representing the state of the conversion.
366 * Converting a Character:: Converting Single Characters.
367 * Converting Strings:: Converting Multibyte and Wide Character
369 * Multibyte Conversion Example:: A Complete Multibyte Conversion Example.
372 @node Selecting the Conversion
373 @subsection Selecting the conversion and its properties
375 We already said above that the currently selected locale for the
376 @code{LC_CTYPE} category decides about the conversion which is performed
377 by the functions we are about to describe. Each locale uses its own
378 character set (given as an argument to @code{localedef}) and this is the
379 one assumed as the external multibyte encoding. The wide character
380 character set always is UCS4, at least on GNU systems.
382 A characteristic of each multibyte character set is the maximum number
383 of bytes which can be necessary to represent one character. This
384 information is quite important when writing code which uses the
385 conversion functions. In the examples below we will see some examples.
386 The @w{ISO C} standard defines two macros which provide this information.
391 @deftypevr Macro int MB_LEN_MAX
392 This macro specifies the maximum number of bytes in the multibyte
393 sequence for a single character in any of the supported locales. It is
394 a compile-time constant and it is defined in @file{limits.h}.
400 @deftypevr Macro int MB_CUR_MAX
401 @code{MB_CUR_MAX} expands into a positive integer expression that is the
402 maximum number of bytes in a multibyte character in the current locale.
403 The value is never greater than @code{MB_LEN_MAX}. Unlike
404 @code{MB_LEN_MAX} this macro need not be a compile-time constant and in
405 fact, in the GNU C library it is not.
408 @code{MB_CUR_MAX} is defined in @file{stdlib.h}.
411 Two different macros are necessary since strictly @w{ISO C89} compilers
412 do not allow variable length array definitions but still it is desirable
413 to avoid dynamic allocation. This incomplete piece of code shows the
418 char buf[MB_LEN_MAX];
423 fread (&buf[len], 1, MB_CUR_MAX - len, fp);
424 /* @r{... process} buf */
430 The code in the inner loop is expected to have always enough bytes in
431 the array @var{buf} to convert one multibyte character. The array
432 @var{buf} has to be sized statically since many compilers do not allow a
433 variable size. The @code{fread} call makes sure that always
434 @code{MB_CUR_MAX} bytes are available in @var{buf}. Note that it isn't
435 a problem if @code{MB_CUR_MAX} is not a compile-time constant.
438 @node Keeping the state
439 @subsection Representing the state of the conversion
442 In the introduction of this chapter it was said that certain character
443 sets use a @dfn{stateful} encoding. I.e., the encoded values depend in
444 some way on the previous bytes in the text.
446 Since the conversion functions allow converting a text in more than one
447 step we must have a way to pass this information from one call of the
448 functions to another.
452 @deftp {Data type} mbstate_t
454 A variable of type @code{mbstate_t} can contain all the information
455 about the @dfn{shift state} needed from one call to a conversion
459 This type is defined in @file{wchar.h}. It got introduced in the second
460 amendment to @w{ISO C89}.
463 To use objects of this type the programmer has to define such objects
464 (normally as local variables on the stack) and pass a pointer to the
465 object to the conversion functions. This way the conversion function
466 can update the object if the current multibyte character set is
469 There is no specific function or initializer to put the state object in
470 any specific state. The rules are that the object should always
471 represent the initial state before the first use and this is achieved by
472 clearing the whole variable with code such as follows:
477 memset (&state, '\0', sizeof (state));
478 /* @r{from now on @var{state} can be used.} */
483 When using the conversion functions to generate output it is often
484 necessary to test whether the current state corresponds to the initial
485 state. This is necessary, for example, to decide whether or not to emit
486 escape sequences to set the state to the initial state at certain
487 sequence points. Communication protocols often require this.
491 @deftypefun int mbsinit (const mbstate_t *@var{ps})
492 This function determines whether the state object pointed to by @var{ps}
493 is in the initial state or not. If @var{ps} is a null pointer or the
494 object is in the initial state the return value is nonzero. Otherwise
498 This function was introduced in the second amendment to @w{ISO C89} and
499 is declared in @file{wchar.h}.
502 Code using this function often looks similar to this:
504 @c Fix the example to explicitly say how to generate the escape sequence
505 @c to restore the initial state.
509 memset (&state, '\0', sizeof (state));
510 /* @r{Use @var{state}.} */
512 if (! mbsinit (&state))
514 /* @r{Emit code to return to initial state.} */
515 const char empty[] = "";
516 const char **srcp = ∅
517 wcsrtombs (outbuf, &srcp, outbuflen, &state);
523 The code to emit the escape sequence to get back to the initial state is
524 interesting. The @code{wcsrtombs} function can be used to determine the
525 necessary output code (@pxref{Converting Strings}). Please note that on
526 GNU systems it is not necessary to perform this extra action for the
527 conversion from multibyte text ot wide character text since the wide
528 character encoding is not stateful. But there is nothing mentioned in
529 any standard which prohibits making @code{wchar_t} using a stateful
532 @node Converting a Character
533 @subsection Converting Single Characters
535 The most fundamental of the conversion functions are those dealing with
536 single characters. Please note that this does not always mean single
537 bytes. But since there is very often a subset of the multibyte
538 character set which consists of single byte sequences there are
539 functions to help with converting bytes. One very important and often
540 applicable scenario is where ASCII is a subpart of the multibyte
541 character set. I.e., all ASCII characters stand for itself and all
542 other characters have at least a first byte which is beyond the range
543 @math{0} to @math{127}.
547 @deftypefun wint_t btowc (int @var{c})
548 The @code{btowc} function (``byte to wide character'') converts a valid
549 single byte character @var{c} in the initial shift state into the wide
550 character equivalent using the conversion rules from the currently
551 selected locale of the @code{LC_CTYPE} category.
553 If @code{(unsigned char) @var{c}} is no valid single byte multibyte
554 character or if @var{c} is @code{EOF} the function returns @code{WEOF}.
556 Please note the restriction of @var{c} being tested for validity only in
557 the initial shift state. There is no @code{mbstate_t} object used from
558 which the state information is taken and the function also does not use
562 This function was introduced in the second amendment of @w{ISO C89} and
563 is declared in @file{wchar.h}.
566 Despite the limitation that the single byte value always is interpreted
567 in the initial state this function is actually useful most of the time.
568 Most characters are either entirely single-byte character sets or they
569 are extension to ASCII. But then it is possible to write code like this
570 (not that this specific example is very useful):
574 itow (unsigned long int val)
576 static wchar_t buf[30];
577 wchar_t *wcp = &buf[29];
581 *--wcp = btowc ('0' + val % 10);
590 Why is it necessary to use such a complicated implementation and not
591 simply cast @code{'0' + val % 10} to a wide character? The answer is
592 that there is no guarantee that one can perform this kind of arithmetic
593 on the character of the character set used for @code{wchar_t}
594 representation. In other situations the bytes are not constant at
595 compile time and so the compiler cannot do the work. In situations like
596 this it is necessary @code{btowc}.
599 There also is a function for the conversion in the other direction.
603 @deftypefun int wctob (wint_t @var{c})
604 The @code{wctob} function (``wide character to byte'') takes as the
605 parameter a valid wide character. If the multibyte representation for
606 this character in the initial state is exactly one byte long the return
607 value of this function is this character. Otherwise the return value is
611 This function was introduced in the second amendment of @w{ISO C89} and
612 is declared in @file{wchar.h}.
615 There are more general functions to convert single character from
616 multibyte representation to wide characters and vice versa. These
617 functions pose no limit on the length of the multibyte representation
618 and they also do not require it to be in the initial state.
622 @deftypefun size_t mbrtowc (wchar_t *restrict @var{pwc}, const char *restrict @var{s}, size_t @var{n}, mbstate_t *restrict @var{ps})
624 The @code{mbrtowc} function (``multibyte restartable to wide
625 character'') converts the next multibyte character in the string pointed
626 to by @var{s} into a wide character and stores it in the wide character
627 string pointed to by @var{pwc}. The conversion is performed according
628 to the locale currently selected for the @code{LC_CTYPE} category. If
629 the conversion for the character set used in the locale requires a state
630 the multibyte string is interpreted in the state represented by the
631 object pointed to by @var{ps}. If @var{ps} is a null pointer an static,
632 internal state variable used only by the @code{mbrtowc} variable is
635 If the next multibyte character corresponds to the NUL wide character
636 the return value of the function is @math{0} and the state object is
637 afterwards in the initial state. If the next @var{n} or fewer bytes
638 form a correct multibyte character the return value is the number of
639 bytes starting from @var{s} which form the multibyte character. The
640 conversion state is updated according to the bytes consumed in the
641 conversion. In both cases the wide character (either the @code{L'\0'}
642 or the one found in the conversion) is stored in the string pointer to
643 by @var{pwc} iff @var{pwc} is not null.
645 If the first @var{n} bytes of the multibyte string possibly form a valid
646 multibyte character but there are more than @var{n} bytes needed to
647 complete it the return value of the function is @code{(size_t) -2} and
648 no value is stored. Please note that this can happen even if @var{n}
649 has a value greater or equal to @code{MB_CUR_MAX} since the input might
650 contain redundant shift sequences.
652 If the first @code{n} bytes of the multibyte string cannot possibly form
653 a valid multibyte character also no value is stored, the global variable
654 @code{errno} is set to the value @code{EILSEQ} and the function returns
655 @code{(size_t) -1}. The conversion state is afterwards undefined.
658 This function was introduced in the second amendment to @w{ISO C89} and
659 is declared in @file{wchar.h}.
662 Using this function is straight forward. A function which copies a
663 multibyte string into a wide character string while at the same time
664 converting all lowercase character into uppercase could look like this
665 (this is not the final version, just an example; it has no error
666 checking, and leaks sometimes memory):
670 mbstouwcs (const char *s)
672 size_t len = strlen (s);
673 wchar_t *result = malloc ((len + 1) * sizeof (wchar_t));
674 wchar_t *wcp = result;
677 memset (&state, '\0', sizeof (state));
679 while ((nbytes = mbrtowc (tmp, s, len, &state)) > 0)
681 if (nbytes >= (size_t) -2)
682 /* Invalid input string. */
684 *result++ = towupper (tmp[0]);
692 The use of @code{mbrtowc} should be clear. A single wide character is
693 stored in @code{@var{tmp}[0]} and the number of consumed bytes is stored
694 in the variable @var{nbytes}. In case the the conversion was successful
695 the uppercase variant of the wide character is stored in the
696 @var{result} array and the pointer to the input string and the number of
697 available bytes is adjusted.
699 The only non-obvious thing about the function might be the way memory is
700 allocated for the result. The above code uses the fact that there can
701 never be more wide characters in the converted results than there are
702 bytes in the multibyte input string. This method yields to a
703 pessimistic guess about the size of the result and if many wide
704 character strings have to be constructed this way or the strings are
705 long, the extra memory required allocated because the input string
706 contains multibzte characters might be significant. It would be
707 possible to resize the allocated memory block to the correct size before
708 returning it. A better solution might be to allocate just the right
709 amount of space for the result right away. Unfortunately there is no
710 function to compute the length of the wide character string directly
711 from the multibyte string. But there is a function which does part of
716 @deftypefun size_t mbrlen (const char *restrict @var{s}, size_t @var{n}, mbstate_t *@var{ps})
717 The @code{mbrlen} function (``multibyte restartable length'') computes
718 the number of at most @var{n} bytes starting at @var{s} which form the
719 next valid and complete multibyte character.
721 If the next multibyte character corresponds to the NUL wide character
722 the return value is @math{0}. If the next @var{n} bytes form a valid
723 multibyte character the number of bytes belonging to this multibyte
724 character byte sequence is returned.
726 If the the first @var{n} bytes possibly form a valid multibyte
727 character but it is incomplete the return value is @code{(size_t) -2}.
728 Otherwise the multibyte character sequence is invalid and the return
729 value is @code{(size_t) -1}.
731 The multibyte sequence is interpreted in the state represented by the
732 object pointer to by @var{ps}. If @var{ps} is a null pointer an state
733 object local to @code{mbrlen} is used.
736 This function was introduced in the second amendment to @w{ISO C89} and
737 is declared in @file{wchar.h}.
740 The tentative reader now will of course note that @code{mbrlen} can be
744 mbrtowc (NULL, s, n, ps != NULL ? ps : &internal)
747 This is true and in fact is mentioned in the official specification.
748 Now, how can this function be used to determine the length of the wide
749 character string created from a multibyte character string? It is not
750 directly usable but we can define a function @code{mbslen} using it:
754 mbslen (const char *s)
759 memset (&state, '\0', sizeof (state));
760 while ((nbytes = mbrlen (s, MB_LEN_MAX, &state)) > 0)
762 if (nbytes >= (size_t) -2)
763 /* @r{Something is wrong.} */
772 This function simply calls @code{mbrlen} for each multibyte character
773 in the string and counts the number of function calls. Please note that
774 we here use @code{MB_LEN_MAX} as the size argument in the @code{mbrlen}
775 call. This is OK since a) this value is larger then the length of the
776 longest multibyte character sequence and b) because we know that the
777 string @var{s} ends with a NUL byte which cannot be part of any other
778 multibyte character sequence but the one representing the NUL wide
779 character. Therefore the @code{mbrlen} function will never read invalid
782 Now that this function is available (just to make this clear, this
783 function is @emph{not} part of the GNU C library) we can compute the
784 number of wide character required to store the converted multibyte
785 character string @var{s} using
788 wcs_bytes = (mbslen (s) + 1) * sizeof (wchar_t);
791 Please note that the @code{mbslen} function is quite inefficient. The
792 implementation of @code{mbstouwcs} implemented using @code{mbslen} would
793 have to perform the conversion of the multibyte character input string
794 twice and this conversion might be quite expensive. So it is necessary
795 to think about the consequences of using the easier but imprecise method
796 before doing the work twice.
800 @deftypefun size_t wcrtomb (char *restrict @var{s}, wchar_t @var{wc}, mbstate_t *restrict @var{ps})
801 The @code{wcrtomb} function (``wide character restartable to
802 multibyte'') converts a single wide character into a multibyte string
803 corresponding to that wide character.
805 If @var{s} is a null pointer the function resets the the state stored in
806 the objects pointer to by @var{ps} (or the internal @code{mbstate_t}
807 object) to the initial state. This can also be achieved by a call like
811 wcrtombs (temp_buf, L'\0', ps)
815 since if @var{s} is a null pointer @code{wcrtomb} performs as if it
816 writes into an internal buffer which is guaranteed to be large enough.
818 If @var{wc} is the NUL wide character @code{wcrtomb} emits, if
819 necessary, a shift sequence to get the state @var{ps} into the initial
820 state followed by a single NUL byte is stored in the string @var{s}.
822 Otherwise a byte sequence (possibly including shift sequences) is
823 written into the string @var{s}. This of only happens if @var{wc} is a
824 valid wide character, i.e., it has a multibyte representation in the
825 character set selected by locale of the @code{LC_CTYPE} category. If
826 @var{wc} is no valid wide character nothing is stored in the strings
827 @var{s}, @code{errno} is set to @code{EILSEQ}, the conversion state in
828 @var{ps} is undefined and the return value is @code{(size_t) -1}.
830 If no error occurred the function returns the number of bytes stored in
831 the string @var{s}. This includes all byte representing shift
834 One word about the interface of the function: there is no parameter
835 specifying the length of the array @var{s}. Instead the function
836 assumes that there are at least @code{MB_CUR_MAX} bytes available since
837 this is the maximum length of any byte sequence representing a single
838 character. So the caller has to make sure that there is enough space
839 available, otherwise buffer overruns can occur.
842 This function was introduced in the second amendment to @w{ISO C} and is
843 declared in @file{wchar.h}.
846 Using this function is as easy as using @code{mbrtowc}. The following
847 example appends a wide character string to a multibyte character string.
848 Again, the code is not really useful (and correct), it is simply here to
849 demonstrate the use and some problems.
853 mbscatwc (char *s, size_t len, const wchar_t *ws)
856 /* @r{Find the end of the existing string.} */
857 char *wp = strchr (s, '\0');
859 memset (&state, '\0', sizeof (state));
863 if (len < MB_CUR_LEN)
865 /* @r{We cannot guarantee that the next}
866 @r{character fits into the buffer, so}
867 @r{return an error.} */
871 nbytes = wcrtomb (wp, *ws, &state);
872 if (nbytes == (size_t) -1)
873 /* @r{Error in the conversion.} */
878 while (*ws++ != L'\0');
883 First the function has to find the end of the string currently in the
884 array @var{s}. The @code{strchr} call does this very efficiently since a
885 requirement for multibyte character representations is that the NUL byte
886 never is used except to represent itself (and in this context, the end
889 After initializing the state object the loop is entered where the first
890 task is to make sure there is enough room in the array @var{s}. We
891 abort if there are not at least @code{MB_CUR_LEN} bytes available. This
892 is not always optimal but we have no other choice. We might have less
893 than @code{MB_CUR_LEN} bytes available but the next multibyte character
894 might also be only one byte long. At the time the @code{wcrtomb} call
895 returns it is too late to decide whether the buffer was large enough or
896 not. If this solution is really unsuitable there is a very slow but
897 more accurate solution.
901 if (len < MB_CUR_LEN)
903 mbstate_t temp_state;
904 memcpy (&temp_state, &state, sizeof (state));
905 if (wcrtomb (NULL, *ws, &temp_state) > len)
907 /* @r{We cannot guarantee that the next}
908 @r{character fits into the buffer, so}
909 @r{return an error.} */
917 Here we do perform the conversion which might overflow the buffer so
918 that we are afterwards in the position to make an exact decision about
919 the buffer size. Please note the @code{NULL} argument for the
920 destination buffer in the new @code{wcrtomb} call; since we are not
921 interested in the converted text at this point this is a nice way to
922 express this. The most unusual thing about this piece of code certainly
923 is the duplication of the conversion state object. But think about
924 this: if a change of the state is necessary to emit the next multibyte
925 character we want to have the same shift state change performed in the
926 real conversion. Therefore we have to preserve the initial shift state
929 There are certainly many more and even better solutions to this problem.
930 This example is only meant for educational purposes.
932 @node Converting Strings
933 @subsection Converting Multibyte and Wide Character Strings
935 The functions described in the previous section only convert a single
936 character at a time. Most operations to be performed in real-world
937 programs include strings and therefore the @w{ISO C} standard also
938 defines conversions on entire strings. However, the defined set of
939 functions is quite limited, thus the GNU C library contains a few
940 extensions which can help in some important situations.
944 @deftypefun size_t mbsrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
945 The @code{mbsrtowcs} function (``multibyte string restartable to wide
946 character string'') converts an NUL terminated multibyte character
947 string at @code{*@var{src}} into an equivalent wide character string,
948 including the NUL wide character at the end. The conversion is started
949 using the state information from the object pointed to by @var{ps} or
950 from an internal object of @code{mbsrtowcs} if @var{ps} is a null
951 pointer. Before returning the state object to match the state after the
952 last converted character. The state is the initial state if the
953 terminating NUL byte is reached and converted.
955 If @var{dst} is not a null pointer the result is stored in the array
956 pointed to by @var{dst}, otherwise the conversion result is not
957 available since it is stored in an internal buffer.
959 If @var{len} wide characters are stored in the array @var{dst} before
960 reaching the end of the input string the conversion stops and @var{len}
961 is returned. If @var{dst} is a null pointer @var{len} is never checked.
963 Another reason for a premature return from the function call is if the
964 input string contains an invalid multibyte sequence. In this case the
965 global variable @code{errno} is set to @code{EILSEQ} and the function
966 returns @code{(size_t) -1}.
968 @c XXX The ISO C9x draft seems to have a problem here. It says that PS
969 @c is not updated if DST is NULL. This is not said straight forward and
970 @c none of the other functions is described like this. It would make sense
971 @c to define the function this way but I don't think it is meant like this.
973 In all other cases the function returns the number of wide characters
974 converted during this call. If @var{dst} is not null @code{mbsrtowcs}
975 stores in the pointer pointed to by @var{src} a null pointer (if the NUL
976 byte in the input string was reached) or the address of the byte
977 following the last converted multibyte character.
980 This function was introduced in the second amendment to @w{ISO C} and is
981 declared in @file{wchar.h}.
984 The definition of this function has one limitation which has to be
985 understood. The requirement that @var{dst} has to be a NUL terminated
986 string provides problems if one wants to convert buffers with text. A
987 buffer is normally no collection of NUL terminated strings but instead a
988 continuous collection of lines, separated by newline characters. Now
989 assume a function to convert one line from a buffer is needed. Since
990 the line is not NUL terminated the source pointer cannot directly point
991 into the unmodified text buffer. This means, either one inserts the NUL
992 byte at the appropriate place for the time of the @code{mbsrtowcs}
993 function call (which is not doable for a read-only buffer or in a
994 multi-threaded application) or one copies the line in an extra buffer
995 where it can be terminated by a NUL byte. Note that it is not in
996 general possible to limit the number of characters to convert by setting
997 the parameter @var{len} to any specific value. Since it is not known
998 how many bytes each multibyte character sequence is in length one always
999 could do only a guess.
1002 There is still a problem with the method of NUL-terminating a line right
1003 after the newline character which could lead to very strange results.
1004 As said in the description of the @var{mbsrtowcs} function above the
1005 conversion state is guaranteed to be in the initial shift state after
1006 processing the NUL byte at the end of the input string. But this NUL
1007 byte is not really part of the text. I.e., the conversion state after
1008 the newline in the original text could be something different than the
1009 initial shift state and therefore the first character of the next line
1010 is encoded using this state. But the state in question is never
1011 accessible to the user since the conversion stops after the NUL byte
1012 (which resets the state). Most stateful character sets in use today
1013 require that the shift state after a newline is the initial state--but
1014 this is not a strict guarantee. Therefore simply NUL terminating a
1015 piece of a running text is not always an adequate solution and therefore
1016 never should be used in generally used code.
1018 The generic conversion interface (@xref{Generic Charset Conversion})
1019 does not have this limitation (it simply works on buffers, not
1020 strings), and the GNU C library contains a set of functions which take
1021 additional parameters specifying the maximal number of bytes which are
1022 consumed from the input string. This way the problem of
1023 @code{mbsrtowcs}'s example above could be solved by determining the line
1024 length and passing this length to the function.
1028 @deftypefun size_t wcsrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
1029 The @code{wcsrtombs} function (``wide character string restartable to
1030 multibyte string'') converts the NUL terminated wide character string at
1031 @code{*@var{src}} into an equivalent multibyte character string and
1032 stores the result in the array pointed to by @var{dst}. The NUL wide
1033 character is also converted. The conversion starts in the state
1034 described in the object pointed to by @var{ps} or by a state object
1035 locally to @code{wcsrtombs} in case @var{ps} is a null pointer. If
1036 @var{dst} is a null pointer the conversion is performed as usual but the
1037 result is not available. If all characters of the input string were
1038 successfully converted and if @var{dst} is not a null pointer the
1039 pointer pointed to by @var{src} gets assigned a null pointer.
1041 If one of the wide characters in the input string has no valid multibyte
1042 character equivalent the conversion stops early, sets the global
1043 variable @code{errno} to @code{EILSEQ}, and returns @code{(size_t) -1}.
1045 Another reason for a premature stop is if @var{dst} is not a null
1046 pointer and the next converted character would require more than
1047 @var{len} bytes in total to the array @var{dst}. In this case (and if
1048 @var{dest} is not a null pointer) the pointer pointed to by @var{src} is
1049 assigned a value pointing to the wide character right after the last one
1050 successfully converted.
1052 Except in the case of an encoding error the return value of the function
1053 is the number of bytes in all the multibyte character sequences stored
1054 in @var{dst}. Before returning the state in the object pointed to by
1055 @var{ps} (or the internal object in case @var{ps} is a null pointer) is
1056 updated to reflect the state after the last conversion. The state is
1057 the initial shift state in case the terminating NUL wide character was
1061 This function was introduced in the second amendment to @w{ISO C} and is
1062 declared in @file{wchar.h}.
1065 The restriction mentions above for the @code{mbsrtowcs} function applies
1066 also here. There is no possibility to directly control the number of
1067 input characters. One has to place the NUL wide character at the
1068 correct place or control the consumed input indirectly via the available
1069 output array size (the @var{len} parameter).
1073 @deftypefun size_t mbsnrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{nmc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1074 The @code{mbsnrtowcs} function is very similar to the @code{mbsrtowcs}
1075 function. All the parameters are the same except for @var{nmc} which is
1076 new. The return value is the same as for @code{mbsrtowcs}.
1078 This new parameter specifies how many bytes at most can be used from the
1079 multibyte character string. I.e., the multibyte character string
1080 @code{*@var{src}} need not be NUL terminated. But if a NUL byte is
1081 found within the @var{nmc} first bytes of the string the conversion
1084 This function is a GNU extensions. It is meant to work around the
1085 problems mentioned above. Now it is possible to convert buffer with
1086 multibyte character text piece for piece without having to care about
1087 inserting NUL bytes and the effect of NUL bytes on the conversion state.
1090 A function to convert a multibyte string into a wide character string
1091 and display it could be written like this (this is not a really useful
1096 showmbs (const char *src, FILE *fp)
1100 memset (&state, '\0', sizeof (state));
1103 wchar_t linebuf[100];
1104 const char *endp = strchr (src, '\n');
1107 /* @r{Exit if there is no more line.} */
1111 n = mbsnrtowcs (linebuf, &src, endp - src, 99, &state);
1113 fprintf (fp, "line %d: \"%S\"\n", linebuf);
1118 There is no problem with the state after a call to @code{mbsnrtowcs}.
1119 Since we don't insert characters in the strings which were not in there
1120 right from the beginning and we use @var{state} only for the conversion
1121 of the given buffer there is no problem with altering the state.
1125 @deftypefun size_t wcsnrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{nwc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1126 The @code{wcsnrtombs} function implements the conversion from wide
1127 character strings to multibyte character strings. It is similar to
1128 @code{wcsrtombs} but it takes, just like @code{mbsnrtowcs}, an extra
1129 parameter which specifies the length of the input string.
1131 No more than @var{nwc} wide characters from the input string
1132 @code{*@var{src}} are converted. If the input string contains a NUL
1133 wide character in the first @var{nwc} character to conversion stops at
1136 This function is a GNU extension and just like @code{mbsnrtowcs} is
1137 helps in situations where no NUL terminated input strings are available.
1141 @node Multibyte Conversion Example
1142 @subsection A Complete Multibyte Conversion Example
1144 The example programs given in the last sections are only brief and do
1145 not contain all the error checking etc. Presented here is a complete
1146 and documented example. It features the @code{mbrtowc} function but it
1147 should be easy to derive versions using the other functions.
1151 file_mbsrtowcs (int input, int output)
1153 /* @r{Note the use of @code{MB_LEN_MAX}.}
1154 @r{@code{MB_CUR_MAX} cannot portably be used here.} */
1155 char buffer[BUFSIZ + MB_LEN_MAX];
1160 /* @r{Initialize the state.} */
1161 memset (&state, '\0', sizeof (state));
1168 wchar_t outbuf[BUFSIZ];
1169 wchar_t *outp = outbuf;
1171 /* @r{Fill up the buffer from the input file.} */
1172 nread = read (input, buffer + filled, BUFSIZ);
1178 /* @r{If we reach end of file, make a note to read no more.} */
1182 /* @r{@code{filled} is now the number of bytes in @code{buffer}.} */
1185 /* @r{Convert those bytes to wide characters--as many as we can.} */
1188 size_t thislen = mbrtowc (outp, inp, filled, &state);
1189 /* @r{Stop converting at invalid character;}
1190 @r{this can mean we have read just the first part}
1191 @r{of a valid character.} */
1192 if (thislen == (size_t) -1)
1194 /* @r{We want to handle embedded NUL bytes}
1195 @r{but the return value is 0. Correct this.} */
1198 /* @r{Advance past this character.} */
1204 /* @r{Write the wide characters we just made.} */
1205 nwrite = write (output, outbuf,
1206 (outp - outbuf) * sizeof (wchar_t));
1213 /* @r{See if we have a @emph{real} invalid character.} */
1214 if ((eof && filled > 0) || filled >= MB_CUR_MAX)
1216 error (0, 0, "invalid multibyte character");
1220 /* @r{If any characters must be carried forward,}
1221 @r{put them at the beginning of @code{buffer}.} */
1223 memmove (inp, buffer, filled);
1231 @node Non-reentrant Conversion
1232 @section Non-reentrant Conversion Function
1234 The functions described in the last chapter are defined in the second
1235 amendment to @w{ISO C89}. But the original @w{ISO C89} standard also
1236 contained functions for character set conversion. The reason that they
1237 are not described in the first place is that they are almost entirely
1240 The problem is that all the functions for conversion defined in @w{ISO
1241 C89} use a local state. This implies that multiple conversions at the
1242 same time (not only when using threads) cannot be done, and that you
1243 cannot first convert single characters and then strings since you cannot
1244 tell the conversion functions which state to use.
1246 These functions are therefore usable only in a very limited set of
1247 situations. One must complete converting the entire string before
1248 starting a new one and each string/text must be converted with the same
1249 function (there is no problem with the library itself; it is guaranteed
1250 that no library function changes the state of any of these functions).
1251 @strong{For the above reasons it is highly requested that the functions
1252 from the last section are used in place of non-reentrant conversion
1256 * Non-reentrant Character Conversion:: Non-reentrant Conversion of Single
1258 * Non-reentrant String Conversion:: Non-reentrant Conversion of Strings.
1259 * Shift State:: States in Non-reentrant Functions.
1262 @node Non-reentrant Character Conversion
1263 @subsection Non-reentrant Conversion of Single Characters
1267 @deftypefun int mbtowc (wchar_t *restrict @var{result}, const char *restrict @var{string}, size_t @var{size})
1268 The @code{mbtowc} (``multibyte to wide character'') function when called
1269 with non-null @var{string} converts the first multibyte character
1270 beginning at @var{string} to its corresponding wide character code. It
1271 stores the result in @code{*@var{result}}.
1273 @code{mbtowc} never examines more than @var{size} bytes. (The idea is
1274 to supply for @var{size} the number of bytes of data you have in hand.)
1276 @code{mbtowc} with non-null @var{string} distinguishes three
1277 possibilities: the first @var{size} bytes at @var{string} start with
1278 valid multibyte character, they start with an invalid byte sequence or
1279 just part of a character, or @var{string} points to an empty string (a
1282 For a valid multibyte character, @code{mbtowc} converts it to a wide
1283 character and stores that in @code{*@var{result}}, and returns the
1284 number of bytes in that character (always at least @math{1}, and never
1285 more than @var{size}).
1287 For an invalid byte sequence, @code{mbtowc} returns @math{-1}. For an
1288 empty string, it returns @math{0}, also storing @code{'\0'} in
1289 @code{*@var{result}}.
1291 If the multibyte character code uses shift characters, then
1292 @code{mbtowc} maintains and updates a shift state as it scans. If you
1293 call @code{mbtowc} with a null pointer for @var{string}, that
1294 initializes the shift state to its standard initial value. It also
1295 returns nonzero if the multibyte character code in use actually has a
1296 shift state. @xref{Shift State}.
1301 @deftypefun int wctomb (char *@var{string}, wchar_t @var{wchar})
1302 The @code{wctomb} (``wide character to multibyte'') function converts
1303 the wide character code @var{wchar} to its corresponding multibyte
1304 character sequence, and stores the result in bytes starting at
1305 @var{string}. At most @code{MB_CUR_MAX} characters are stored.
1307 @code{wctomb} with non-null @var{string} distinguishes three
1308 possibilities for @var{wchar}: a valid wide character code (one that can
1309 be translated to a multibyte character), an invalid code, and @code{L'\0'}.
1311 Given a valid code, @code{wctomb} converts it to a multibyte character,
1312 storing the bytes starting at @var{string}. Then it returns the number
1313 of bytes in that character (always at least @math{1}, and never more
1314 than @code{MB_CUR_MAX}).
1316 If @var{wchar} is an invalid wide character code, @code{wctomb} returns
1317 @math{-1}. If @var{wchar} is @code{L'\0'}, it returns @code{0}, also
1318 storing @code{'\0'} in @code{*@var{string}}.
1320 If the multibyte character code uses shift characters, then
1321 @code{wctomb} maintains and updates a shift state as it scans. If you
1322 call @code{wctomb} with a null pointer for @var{string}, that
1323 initializes the shift state to its standard initial value. It also
1324 returns nonzero if the multibyte character code in use actually has a
1325 shift state. @xref{Shift State}.
1327 Calling this function with a @var{wchar} argument of zero when
1328 @var{string} is not null has the side-effect of reinitializing the
1329 stored shift state @emph{as well as} storing the multibyte character
1330 @code{'\0'} and returning @math{0}.
1333 Similar to @code{mbrlen} there is also a non-reentrant function which
1334 computes the length of a multibyte character. It can be defined in
1335 terms of @code{mbtowc}.
1339 @deftypefun int mblen (const char *@var{string}, size_t @var{size})
1340 The @code{mblen} function with a non-null @var{string} argument returns
1341 the number of bytes that make up the multibyte character beginning at
1342 @var{string}, never examining more than @var{size} bytes. (The idea is
1343 to supply for @var{size} the number of bytes of data you have in hand.)
1345 The return value of @code{mblen} distinguishes three possibilities: the
1346 first @var{size} bytes at @var{string} start with valid multibyte
1347 character, they start with an invalid byte sequence or just part of a
1348 character, or @var{string} points to an empty string (a null character).
1350 For a valid multibyte character, @code{mblen} returns the number of
1351 bytes in that character (always at least @code{1}, and never more than
1352 @var{size}). For an invalid byte sequence, @code{mblen} returns
1353 @math{-1}. For an empty string, it returns @math{0}.
1355 If the multibyte character code uses shift characters, then @code{mblen}
1356 maintains and updates a shift state as it scans. If you call
1357 @code{mblen} with a null pointer for @var{string}, that initializes the
1358 shift state to its standard initial value. It also returns a nonzero
1359 value if the multibyte character code in use actually has a shift state.
1363 The function @code{mblen} is declared in @file{stdlib.h}.
1367 @node Non-reentrant String Conversion
1368 @subsection Non-reentrant Conversion of Strings
1370 For convenience reasons the @w{ISO C89} standard defines also functions
1371 to convert entire strings instead of single characters. These functions
1372 suffer from the same problems as their reentrant counterparts from the
1373 second amendment to @w{ISO C89}; see @ref{Converting Strings}.
1377 @deftypefun size_t mbstowcs (wchar_t *@var{wstring}, const char *@var{string}, size_t @var{size})
1378 The @code{mbstowcs} (``multibyte string to wide character string'')
1379 function converts the null-terminated string of multibyte characters
1380 @var{string} to an array of wide character codes, storing not more than
1381 @var{size} wide characters into the array beginning at @var{wstring}.
1382 The terminating null character counts towards the size, so if @var{size}
1383 is less than the actual number of wide characters resulting from
1384 @var{string}, no terminating null character is stored.
1386 The conversion of characters from @var{string} begins in the initial
1389 If an invalid multibyte character sequence is found, this function
1390 returns a value of @math{-1}. Otherwise, it returns the number of wide
1391 characters stored in the array @var{wstring}. This number does not
1392 include the terminating null character, which is present if the number
1393 is less than @var{size}.
1395 Here is an example showing how to convert a string of multibyte
1396 characters, allocating enough space for the result.
1400 mbstowcs_alloc (const char *string)
1402 size_t size = strlen (string) + 1;
1403 wchar_t *buf = xmalloc (size * sizeof (wchar_t));
1405 size = mbstowcs (buf, string, size);
1406 if (size == (size_t) -1)
1408 buf = xrealloc (buf, (size + 1) * sizeof (wchar_t));
1417 @deftypefun size_t wcstombs (char *@var{string}, const wchar_t *@var{wstring}, size_t @var{size})
1418 The @code{wcstombs} (``wide character string to multibyte string'')
1419 function converts the null-terminated wide character array @var{wstring}
1420 into a string containing multibyte characters, storing not more than
1421 @var{size} bytes starting at @var{string}, followed by a terminating
1422 null character if there is room. The conversion of characters begins in
1423 the initial shift state.
1425 The terminating null character counts towards the size, so if @var{size}
1426 is less than or equal to the number of bytes needed in @var{wstring}, no
1427 terminating null character is stored.
1429 If a code that does not correspond to a valid multibyte character is
1430 found, this function returns a value of @math{-1}. Otherwise, the
1431 return value is the number of bytes stored in the array @var{string}.
1432 This number does not include the terminating null character, which is
1433 present if the number is less than @var{size}.
1437 @subsection States in Non-reentrant Functions
1439 In some multibyte character codes, the @emph{meaning} of any particular
1440 byte sequence is not fixed; it depends on what other sequences have come
1441 earlier in the same string. Typically there are just a few sequences
1442 that can change the meaning of other sequences; these few are called
1443 @dfn{shift sequences} and we say that they set the @dfn{shift state} for
1444 other sequences that follow.
1446 To illustrate shift state and shift sequences, suppose we decide that
1447 the sequence @code{0200} (just one byte) enters Japanese mode, in which
1448 pairs of bytes in the range from @code{0240} to @code{0377} are single
1449 characters, while @code{0201} enters Latin-1 mode, in which single bytes
1450 in the range from @code{0240} to @code{0377} are characters, and
1451 interpreted according to the ISO Latin-1 character set. This is a
1452 multibyte code which has two alternative shift states (``Japanese mode''
1453 and ``Latin-1 mode''), and two shift sequences that specify particular
1456 When the multibyte character code in use has shift states, then
1457 @code{mblen}, @code{mbtowc} and @code{wctomb} must maintain and update
1458 the current shift state as they scan the string. To make this work
1459 properly, you must follow these rules:
1463 Before starting to scan a string, call the function with a null pointer
1464 for the multibyte character address---for example, @code{mblen (NULL,
1465 0)}. This initializes the shift state to its standard initial value.
1468 Scan the string one character at a time, in order. Do not ``back up''
1469 and rescan characters already scanned, and do not intersperse the
1470 processing of different strings.
1473 Here is an example of using @code{mblen} following these rules:
1477 scan_string (char *s)
1479 int length = strlen (s);
1481 /* @r{Initialize shift state.} */
1486 int thischar = mblen (s, length);
1487 /* @r{Deal with end of string and invalid characters.} */
1492 error ("invalid multibyte character");
1495 /* @r{Advance past this character.} */
1502 The functions @code{mblen}, @code{mbtowc} and @code{wctomb} are not
1503 reentrant when using a multibyte code that uses a shift state. However,
1504 no other library functions call these functions, so you don't have to
1505 worry that the shift state will be changed mysteriously.
1508 @node Generic Charset Conversion
1509 @section Generic Charset Conversion
1511 The conversion functions mentioned so far in this chapter all had in
1512 common that they operate on character sets which are not directly
1513 specified by the functions. The multibyte encoding used is specified by
1514 the currently selected locale for the @code{LC_CTYPE} category. The
1515 wide character set is fixed by the implementation (in the case of GNU C
1516 library it always is UCS4 encoded @w{ISO 10646}.
1518 This has of course several problems when it comes to general character
1523 For every conversion where neither the source or destination character
1524 set is the character set of the locale for the @code{LC_CTYPE} category,
1525 one has to change the @code{LC_CTYPE} locale using @code{setlocale}.
1527 This introduces major problems for the rest of the programs since
1528 several more functions (e.g., the character classification functions,
1529 @pxref{Classification of Characters}) use the @code{LC_CTYPE} category.
1532 Parallel conversions to and from different character sets are not
1533 possible since the @code{LC_CTYPE} selection is global and shared by all
1537 If neither the source nor the destination character set is the character
1538 set used for @code{wchar_t} representation there is at least a two-step
1539 process necessary to convert a text using the functions above. One
1540 would have to select the source character set as the multibyte encoding,
1541 convert the text into a @code{wchar_t} text, select the destination
1542 character set as the multibyte encoding and convert the wide character
1543 text to the multibyte (@math{=} destination) character set.
1545 Even if this is possible (which is not guaranteed) it is a very tiring
1546 work. Plus it suffers from the other two raised points even more due to
1547 the steady changing of the locale.
1551 The XPG2 standard defines a completely new set of functions which has
1552 none of these limitations. They are not at all coupled to the selected
1553 locales and they but no constraints on the character sets selected for
1554 source and destination. Only the set of available conversions is
1555 limiting them. The standard does not specify that any conversion at all
1556 must be available. It is a measure of the quality of the implementation.
1558 In the following text first the interface to @code{iconv}, the
1559 conversion function, will be described. Comparisons with other
1560 implementations will show what pitfalls lie on the way of portable
1561 applications. At last, the implementation is described as far as
1562 interesting to the advanced user who wants to extend the conversion
1566 * Generic Conversion Interface:: Generic Character Set Conversion Interface.
1567 * iconv Examples:: A complete @code{iconv} example.
1568 * Other iconv Implementations:: Some Details about other @code{iconv}
1570 * glibc iconv Implementation:: The @code{iconv} Implementation in the GNU C
1574 @node Generic Conversion Interface
1575 @subsection Generic Character Set Conversion Interface
1577 This set of functions follows the traditional cycle of using a resource:
1578 open--use--close. The interface consists of three functions, each of
1579 which implement one step.
1581 Before the interfaces are described it is necessary to introduce a
1582 datatype. Just like other open--use--close interface the functions
1583 introduced here work using a handles and the @file{iconv.h} header
1584 defines a special type for the handles used.
1588 @deftp {Data Type} iconv_t
1589 This data type is an abstract type defined in @file{iconv.h}. The user
1590 must not assume anything about the definition of this type, it must be
1593 Objects of this type can get assigned handles for the conversions using
1594 the @code{iconv} functions. The objects themselves need not be freed but
1595 the conversions for which the handles stand for have to.
1599 The first step is the function to create a handle.
1603 @deftypefun iconv_t iconv_open (const char *@var{tocode}, const char *@var{fromcode})
1604 The @code{iconv_open} function has to be used before starting a
1605 conversion. The two parameters this function takes determine the
1606 source and destination character set for the conversion and if the
1607 implementation has the possibility to perform such a conversion the
1608 function returns a handle.
1610 If the wanted conversion is not available the function returns
1611 @code{(iconv_t) -1}. In this case the global variable @code{errno} can
1612 have the following values:
1616 The process already has @code{OPEN_MAX} file descriptors open.
1618 The system limit of open file is reached.
1620 Not enough memory to carry out the operation.
1622 The conversion from @var{fromcode} to @var{tocode} is not supported.
1625 It is not possible to use the same descriptor in different threads to
1626 perform independent conversions. Within the data structures associated
1627 with the descriptor there is information about the conversion state.
1628 This must not be messed up by using it in different conversions.
1630 An @code{iconv} descriptor is like a file descriptor as for every use a
1631 new descriptor must be created. The descriptor does not stand for all
1632 of the conversions from @var{fromset} to @var{toset}.
1634 The GNU C library implementation of @code{iconv_open} has one
1635 significant extension to other implementations. To ease the extension
1636 of the set of available conversions the implementation allows to store
1637 the necessary files with data and code in arbitrary many directories.
1638 How this extensions have to be written will be explained below
1639 (@pxref{glibc iconv Implementation}). Here it is only important to say
1640 that all directories mentioned in the @code{GCONV_PATH} environment
1641 variable are considered if they contain a file @file{gconv-modules}.
1642 These directories need not necessarily be created by the system
1643 administrator. In fact, this extension is introduced to help users
1644 writing and using own, new conversions. Of course this does not work
1645 for security reasons in SUID binaries; in this case only the system
1646 directory is considered and this normally is
1647 @file{@var{prefix}/lib/gconv}. The @code{GCONV_PATH} environment
1648 variable is examined exactly once at the first call of the
1649 @code{iconv_open} function. Later modifications of the variable have no
1653 This function got introduced early in the X/Open Portability Guide,
1654 @w{version 2}. It is supported by all commercial Unices as it is
1655 required for the Unix branding. However, the quality and completeness
1656 of the implementation varies widely. The function is declared in
1660 The @code{iconv} implementation can associate large data structure with
1661 the handle returned by @code{iconv_open}. Therefore it is crucial to
1662 free all the resources once all conversions are carried out and the
1663 conversion is not needed anymore.
1667 @deftypefun int iconv_close (iconv_t @var{cd})
1668 The @code{iconv_close} function frees all resources associated with the
1669 handle @var{cd} which must have been returned by a successful call to
1670 the @code{iconv_open} function.
1672 If the function call was successful the return value is @math{0}.
1673 Otherwise it is @math{-1} and @code{errno} is set appropriately.
1678 The conversion descriptor is invalid.
1682 This function was introduced together with the rest of the @code{iconv}
1683 functions in XPG2 and it is declared in @file{iconv.h}.
1686 The standard defines only one actual conversion function. This has
1687 therefore the most general interface: it allows conversion from one
1688 buffer to another. Conversion from a file to a buffer, vice versa, or
1689 even file to file can be implemented on top of it.
1693 @deftypefun size_t iconv (iconv_t @var{cd}, const char **@var{inbuf}, size_t *@var{inbytesleft}, char **@var{outbuf}, size_t *@var{outbytesleft})
1695 The @code{iconv} function converts the text in the input buffer
1696 according to the rules associated with the descriptor @var{cd} and
1697 stores the result in the output buffer. It is possible to call the
1698 function for the same text several times in a row since for stateful
1699 character sets the necessary state information is kept in the data
1700 structures associated with the descriptor.
1702 The input buffer is specified by @code{*@var{inbuf}} and it contains
1703 @code{*@var{inbytesleft}} bytes. The extra indirection is necessary for
1704 communicating the used input back to the caller (see below). It is
1705 important to note that the buffer pointer is of type @code{char} and the
1706 length is measured in bytes even if the input text is encoded in wide
1709 The output buffer is specified in a similar way. @code{*@var{outbuf}}
1710 points to the beginning of the buffer with at least
1711 @code{*@var{outbytesleft}} bytes room for the result. The buffer
1712 pointer again is of type @code{char} and the length is measured in
1713 bytes. If @var{outbuf} or @code{*@var{outbuf}} is a null pointer the
1714 conversion is performed but no output is available.
1716 If @var{inbuf} is a null pointer the @code{iconv} function performs the
1717 necessary action to put the state of the conversion into the initial
1718 state. This is obviously a no-op for non-stateful encodings, but if the
1719 encoding has a state such a function call might put some byte sequences
1720 in the output buffer which perform the necessary state changes. The
1721 next call with @var{inbuf} not being a null pointer then simply goes on
1722 from the initial state. It is important that the programmer never makes
1723 any assumption on whether the conversion has to deal with states or not.
1724 Even if the input and output character sets are not stateful the
1725 implementation might still have to keep states. This is due to the
1726 implementation chosen for the GNU C library as it is described below.
1727 Therefore an @code{iconv} call to reset the state should always be
1728 performed if some protocol requires this for the output text.
1730 The conversion stops for three reasons. The first is that all
1731 characters from the input buffer are converted. This actually can mean
1732 two things: really all bytes from the input buffer are consumed or
1733 there are some bytes at the end of the buffer which possibly can form a
1734 complete character but the input is incomplete. The second reason for a
1735 stop is when the output buffer is full. And the third reason is that
1736 the input contains invalid characters.
1738 In all these cases the buffer pointers after the last successful
1739 conversion, for input and output buffer, are stored in @var{inbuf} and
1740 @var{outbuf} and the available room in each buffer is stored in
1741 @var{inbytesleft} and @var{outbytesleft}.
1743 Since the character sets selected in the @code{iconv_open} call can be
1744 almost arbitrary there can be situations where the input buffer contains
1745 valid characters which have no identical representation in the output
1746 character set. The behavior in this situation is undefined. The
1747 @emph{current} behavior of the GNU C library in this situation is to
1748 return with an error immediately. This certainly is not the most
1749 desirable solution. Therefore future versions will provide better ones
1750 but they are not yet finished.
1752 If all input from the input buffer is successfully converted and stored
1753 in the output buffer the function returns the number of conversions
1754 performed. In all other cases the return value is @code{(size_t) -1}
1755 and @code{errno} is set appropriately. In this case the value pointed
1756 to by @var{inbytesleft} is nonzero.
1760 The conversion stopped because of an invalid byte sequence in the input.
1761 After the call @code{*@var{inbuf}} points at the first byte of the
1762 invalid byte sequence.
1765 The conversion stopped because it ran out of space in the output buffer.
1768 The conversion stopped because of an incomplete byte sequence at the end
1769 of the input buffer.
1772 The @var{cd} argument is invalid.
1776 This function was introduced in the XPG2 standard and is declared in the
1777 @file{iconv.h} header.
1780 The definition of the @code{iconv} function is quite good overall. It
1781 provides quite flexible functionality. The only problems lie in the
1782 boundary cases which are incomplete byte sequences at the end of the
1783 input buffer and invalid input. A third problem, which is not really
1784 a design problem, is the way conversions are selected. The standard
1785 does not say anything about the legitimate names, a minimal set of
1786 available conversions. We will see how this negatively impacts other
1787 implementations, as is demonstrated below.
1790 @node iconv Examples
1791 @subsection A complete @code{iconv} example
1793 The example below features a solution for a common problem. Given that
1794 one knows the internal encoding used by the system for @code{wchar_t}
1795 strings one often is in the position to read text from a file and store
1796 it in wide character buffers. One can do this using @code{mbsrtowcs}
1797 but then we run into the problems discussed above.
1801 file2wcs (int fd, const char *charset, wchar_t *outbuf, size_t avail)
1805 char *wrptr = (char *) outbuf;
1809 cd = iconv_open ("UCS4", charset);
1810 if (cd == (iconv_t) -1)
1812 /* @r{Something went wrong.} */
1813 if (errno == EINVAL)
1814 error (0, 0, "conversion from `%s' to `UCS4' no available",
1817 perror ("iconv_open");
1819 /* @r{Terminate the output string.} */
1829 char *inptr = inbuf;
1831 /* @r{Read more input.} */
1832 nread = read (fd, inbuf + insize, sizeof (inbuf) - insize);
1835 /* @r{When we come here the file is completely read.}
1836 @r{This still could mean there are some unused}
1837 @r{characters in the @code{inbuf}. Put them back.} */
1838 if (lseek (fd, -insize, SEEK_CUR) == -1)
1844 /* @r{Do the conversion.} */
1845 nconv = iconv (cd, &inptr, &insize, &wrptr, &avail);
1846 if (nconv == (size_t) -1)
1848 /* @r{Not everything went right. It might only be}
1849 @r{an unfinished byte sequence at the end of the}
1850 @r{buffer. Or it is a real problem.} */
1851 if (errno == EINVAL)
1852 /* @r{This is harmless. Simply move the unused}
1853 @r{bytes to the beginning of the buffer so that}
1854 @r{they can be used in the next round.} */
1855 memmove (inbuf, inptr, insize);
1858 /* @r{It is a real problem. Maybe we ran out of}
1859 @r{space in the output buffer or we have invalid}
1860 @r{input. In any case back the file pointer to}
1861 @r{the position of the last processed byte.} */
1862 lseek (fd, -insize, SEEK_CUR);
1869 /* @r{Terminate the output string.} */
1870 *((wchar_t *) wrptr) = L'\0';
1872 if (iconv_close (cd) != 0)
1873 perror ("iconv_close");
1875 return (wchar_t *) wrptr - outbuf;
1880 This example shows the most important aspects of using the @code{iconv}
1881 functions. It shows how successive calls to @code{iconv} can be used to
1882 convert large amounts of text. The user does not have to care about
1883 stateful encodings as the functions take care of everything.
1885 An interesting point is the case where @code{iconv} return an error and
1886 @code{errno} is set to @code{EINVAL}. This is not really an error in
1887 the transformation. It can happen whenever the input character set
1888 contains byte sequences of more than one byte for some character and
1889 texts are not processed in one piece. In this case there is a chance
1890 that a multibyte sequence is cut. The caller than can simply read the
1891 remainder of the takes and feed the offending bytes together with new
1892 character from the input to @code{iconv} and continue the work. The
1893 internal state kept in the descriptor is @emph{not} unspecified after
1894 such an event as it is the case with the conversion functions from the
1897 The example also shows the problem of using wide character strings with
1898 @code{iconv}. As explained in the description of the @code{iconv}
1899 function above the function always takes a pointer to a @code{char}
1900 array and the available space is measured in bytes. In the example the
1901 output buffer is a wide character buffer. Therefore we use a local
1902 variable @var{wrptr} of type @code{char *} which is used in the
1905 This looks rather innocent but can lead to problems on platforms which
1906 have tight restriction on alignment. Therefore the caller of
1907 @code{iconv} has to make sure that the pointers passed are suitable for
1908 access of characters from the appropriate character set. Since in the
1909 above case the input parameter to the function is a @code{wchar_t}
1910 pointer this is the case (unless the user violates alignment when
1911 computing the parameter). But in other situations, especially when
1912 writing generic functions where one does not know what type of character
1913 set one uses and therefore treats text as a sequence of bytes, it might
1917 @node Other iconv Implementations
1918 @subsection Some Details about other @code{iconv} Implementations
1920 This is not really the place to discuss the @code{iconv} implementation
1921 of other systems but it is necessary to know a bit about them to write
1922 portable programs. The above mentioned problems with the specification
1923 of the @code{iconv} functions can lead to portability issues.
1925 The first thing to notice is that due to the large number of character
1926 sets in use it is certainly not practical to encode the conversions
1927 directly in the C library. Therefore the conversion information must
1928 come from files outside the C library. This is usually done in one or
1929 both of the following ways:
1933 The C library contains a set of generic conversion functions which can
1934 read the needed conversion tables and other information from data files.
1935 These files get loaded when necessary.
1937 This solution is problematic as it requires a great deal of effort to
1938 apply to all character sets (potentially an infinite set). The
1939 differences in the structure of the different character sets is so large
1940 that many different variants of the table processing functions must be
1941 developed. On top of this the generic nature of these functions make
1942 them slower than specifically implemented functions.
1945 The C library only contains a framework which can dynamically load
1946 object files and execute the therein contained conversion functions.
1948 This solution provides much more flexibility. The C library itself
1949 contains only very little code and therefore reduces the general memory
1950 footprint. Also, with a documented interface between the C library and
1951 the loadable modules it is possible for third parties to extend the set
1952 of available conversion modules. A drawback of this solution is that
1953 dynamic loading must be available.
1956 Some implementations in commercial Unices implement a mixture of these
1957 these possibilities, the majority only the second solution. Using
1958 loadable modules moves the code out of the library itself and keeps the
1959 door open for extensions and improvements. But this design is also
1960 limiting on some platforms since not many platforms support dynamic
1961 loading in statically linked programs. On platforms without his
1962 capability it is therefore not possible to use this interface in
1963 statically linked programs. The GNU C library has on ELF platforms no
1964 problems with dynamic loading in in these situations and therefore this
1965 point is mood. The danger is that one gets acquainted with this and
1966 forgets about the restrictions on other systems.
1968 A second thing to know about other @code{iconv} implementations is that
1969 the number of available conversions is often very limited. Some
1970 implementations provide in the standard release (not special
1971 international or developer releases) at most 100 to 200 conversion
1972 possibilities. This does not mean 200 different character sets are
1973 supported. E.g., conversions from one character set to a set of, say,
1974 10 others counts as 10 conversion. Together with the other direction
1975 this makes already 20. One can imagine the thin coverage these platform
1976 provide. Some Unix vendors even provide only a handful of conversions
1977 which renders them useless for almost all uses.
1979 This directly leads to a third and probably the most problematic point.
1980 The way the @code{iconv} conversion functions are implemented on all
1981 known Unix system and the availability of the conversion functions from
1982 character set @math{@cal{A}} to @math{@cal{B}} and the conversion from
1983 @math{@cal{B}} to @math{@cal{C}} does @emph{not} imply that the
1984 conversion from @math{@cal{A}} to @math{@cal{C}} is available.
1986 This might not seem unreasonable and problematic at first but it is a
1987 quite big problem as one will notice shortly after hitting it. To show
1988 the problem we assume to write a program which has to convert from
1989 @math{@cal{A}} to @math{@cal{C}}. A call like
1992 cd = iconv_open ("@math{@cal{C}}", "@math{@cal{A}}");
1996 does fail according to the assumption above. But what does the program
1997 do now? The conversion is really necessary and therefore simply giving
1998 up is no possibility.
2000 This is a nuisance. The @code{iconv} function should take care of this.
2001 But how should the program proceed from here on? If it would try to
2002 convert to character set @math{@cal{B}} first the two @code{iconv_open}
2006 cd1 = iconv_open ("@math{@cal{B}}", "@math{@cal{A}}");
2013 cd2 = iconv_open ("@math{@cal{C}}", "@math{@cal{B}}");
2017 will succeed but how to find @math{@cal{B}}?
2019 Unfortunately, the answer is: there is no general solution. On some
2020 systems guessing might help. On those systems most character sets can
2021 convert to and from UTF8 encoded @w{ISO 10646} or Unicode text.
2022 Beside this only some very system-specific methods can help. Since the
2023 conversion functions come from loadable modules and these modules must
2024 be stored somewhere in the filesystem, one @emph{could} try to find them
2025 and determine from the available file which conversions are available
2026 and whether there is an indirect route from @math{@cal{A}} to
2029 This shows one of the design errors of @code{iconv} mentioned above. It
2030 should at least be possible to determine the list of available
2031 conversion programmatically so that if @code{iconv_open} says there is
2032 no such conversion, one could make sure this also is true for indirect
2036 @node glibc iconv Implementation
2037 @subsection The @code{iconv} Implementation in the GNU C library
2039 After reading about the problems of @code{iconv} implementations in the
2040 last section it is certainly good to note that the implementation in
2041 the GNU C library has none of the problems mentioned above. What
2042 follows is a step-by-step analysis of the points raised above. The
2043 evaluation is based on the current state of the development (as of
2044 January 1999). The development of the @code{iconv} functions is not
2045 complete, but basic funtionality has solidified.
2047 The GNU C library's @code{iconv} implementation uses shared loadable
2048 modules to implement the conversions. A very small number of
2049 conversions are built into the library itself but these are only rather
2050 trivial conversions.
2052 All the benefits of loadable modules are available in the GNU C library
2053 implementation. This is especially appealing since the interface is
2054 well documented (see below) and it therefore is easy to write new
2055 conversion modules. The drawback of using loadable objects is not a
2056 problem in the GNU C library, at least on ELF systems. Since the
2057 library is able to load shared objects even in statically linked
2058 binaries this means that static linking needs not to be forbidden in
2059 case one wants to use @code{iconv}.
2061 The second mentioned problem is the number of supported conversions.
2062 Currently, the GNU C library supports more than 150 character sets. The
2063 way the implementation is designed the number of supported conversions
2064 is greater than 22350 (@math{150} times @math{149}). If any conversion
2065 from or to a character set is missing it can easily be added.
2067 Particularly impressive as it may be, this high number is due to the
2068 fact that the GNU C library implementation of @code{iconv} does not have
2069 the third problem mentioned above. I.e., whenever there is a conversion
2070 from a character set @math{@cal{A}} to @math{@cal{B}} and from
2071 @math{@cal{B}} to @math{@cal{C}} it is always possible to convert from
2072 @math{@cal{A}} to @math{@cal{C}} directly. If the @code{iconv_open}
2073 returns an error and sets @code{errno} to @code{EINVAL} this really
2074 means there is no known way, directly or indirectly, to perform the
2077 @cindex triangulation
2078 This is achieved by providing for each character set a conversion from
2079 and to UCS4 encoded @w{ISO 10646}. Using @w{ISO 10646} as an
2080 intermediate representation it is possible to @dfn{triangulate}, i.e.,
2081 converting with an intermediate representation.
2083 There is no inherent requirement to provide a conversion to @w{ISO
2084 10646} for a new character set and it is also possible to provide other
2085 conversions where neither source nor destination character set is @w{ISO
2086 10646}. The currently existing set of conversions is simply meant to
2087 cover all conversions which might be of interest.
2091 All currently available conversions use the triangulation method above,
2092 making conversion run unnecessarily slow. If, e.g., somebody often
2093 needs the conversion from ISO-2022-JP to EUC-JP, a quicker solution
2094 would involve direct conversion between the two character sets, skipping
2095 the input to @w{ISO 10646} first. The two character sets of interest
2096 are much more similar to each other than to @w{ISO 10646}.
2098 In such a situation one can easy write a new conversion and provide it
2099 as a better alternative. The GNU C library @code{iconv} implementation
2100 would automatically use the module implementing the conversion if it is
2101 specified to be more efficient.
2103 @subsubsection Format of @file{gconv-modules} files
2105 All information about the available conversions comes from a file named
2106 @file{gconv-modules} which can be found in any of the directories along
2107 the @code{GCONV_PATH}. The @file{gconv-modules} files are line-oriented
2108 text files, where each of the lines has one of the following formats:
2112 If the first non-whitespace character is a @kbd{#} the line contains
2113 only comments and is ignored.
2116 Lines starting with @code{alias} define an alias name for a character
2117 set. There are two more words expected on the line. The first one
2118 defines the alias name and the second defines the original name of the
2119 character set. The effect is that it is possible to use the alias name
2120 in the @var{fromset} or @var{toset} parameters of @code{iconv_open} and
2121 achieve the same result as when using the real character set name.
2123 This is quite important as a character set has often many different
2124 names. There is normally always an official name but this need not
2125 correspond to the most popular name. Beside this many character sets
2126 have special names which are somehow constructed. E.g., all character
2127 sets specified by the ISO have an alias of the form
2128 @code{ISO-IR-@var{nnn}} where @var{nnn} is the registration number.
2129 This allows programs which know about the registration number to
2130 construct character set names and use them in @code{iconv_open} calls.
2131 More on the available names and aliases follows below.
2134 Lines starting with @code{module} introduce an available conversion
2135 module. These lines must contain three or four more words.
2137 The first word specifies the source character set, the second word the
2138 destination character set of conversion implemented in this module. The
2139 third word is the name of the loadable module. The filename is
2140 constructed by appending the usual shared object prefix (normally
2141 @file{.so}) and this file is then supposed to be found in the same
2142 directory the @file{gconv-modules} file is in. The last word on the
2143 line, which is optional, is a numeric value representing the cost of the
2144 conversion. If this word is missing a cost of @math{1} is assumed. The
2145 numeric value itself does not matter that much; what counts are the
2146 relative values of the sums of costs for all possible conversion paths.
2147 Below is a more precise description of the use of the cost value.
2150 Returning to the example above where one has written a module to directly
2151 convert from ISO-2022-JP to EUC-JP and back. All what has to be done is
2152 to put the new module, be its name ISO2022JP-EUCJP.so, in a directory
2153 and add a file @file{gconv-modules} with the following content in the
2157 module ISO-2022-JP// EUC-JP// ISO2022JP-EUCJP 1
2158 module EUC-JP// ISO-2022-JP// ISO2022JP-EUCJP 1
2161 To see why this is sufficient, it is necessary to understand how the
2162 conversion used by @code{iconv} (and described in the descriptor) is
2163 selected. The approach to this problem is quite simple.
2165 At the first call of the @code{iconv_open} function the program reads
2166 all available @file{gconv-modules} files and builds up two tables: one
2167 containing all the known aliases and another which contains the
2168 information about the conversions and which shared object implements
2171 @subsubsection Finding the conversion path in @code{iconv}
2173 The set of available conversions form a directed graph with weighted
2174 edges. The weights on the edges are the costs specified in the
2175 @file{gconv-modules} files. The @code{iconv_open} function uses an
2176 algorithm suitable for search for the best path in such a graph and so
2177 constructs a list of conversions which must be performed in succession
2178 to get the transformation from the source to the destination character
2181 Explaining why the above @file{gconv-modules} files allows the
2182 @code{iconv} implementation to resolve the specific ISO-2022-JP to
2183 EUC-JP conversion module instead of the conversion coming with the
2184 library itself is straighforward. Since the later conversion takes two
2185 steps (from ISO-2022-JP to @w{ISO 10646} and then from @w{ISO 10646} to
2186 EUC-JP) the cost is @math{1+1 = 2}. But the above @file{gconv-modules}
2187 file specifies that the new conversion modules can perform this
2188 conversion with only the cost of @math{1}.
2190 A mysterious piece about the @file{gconv-modules} file above (and also
2191 the file coming with the GNU C library) are the names of the character
2192 sets specified in the @code{module} lines. Why do almost all the names
2193 end in @code{//}? And this is not all: the names can actually be
2194 regular expressions. At this point of time this mystery should not be
2195 revealed, unless you have the relevant spell-casting materials: ashes
2196 from an original @w{DOS 6.2} boot disk burnt in effigy, a crucifix
2197 blessed by St.@: Emacs, assorted herbal roots from Central America, sand
2198 from Cebu, etc. Sorry! @strong{The part of the implementation where
2199 this is used is not yet finished. For now please simply follow the
2200 existing examples. It'll become clearer once it is. --drepper}
2202 A last remark about the @file{gconv-modules} is about the names not
2203 ending with @code{//}. There often is a character set named
2204 @code{INTERNAL} mentioned. From the discussion above and the chosen
2205 name it should have become clear that this is the names for the
2206 representation used in the intermediate step of the triangulation. We
2207 have said that this is UCS4 but actually it is not quite right. The
2208 UCS4 specification also includes the specification of the byte ordering
2209 used. Since an UCS4 value consists of four bytes a stored value is
2210 effected by byte ordering. The internal representation is @emph{not}
2211 the same as UCS4 in case the byte ordering of the processor (or at least
2212 the running process) is not the same as the one required for UCS4. This
2213 is done for performance reasons as one does not want to perform
2214 unnecessary byte-swapping operations if one is not interested in actually
2215 seeing the result in UCS4. To avoid trouble with endianess the internal
2216 representation consistently is named @code{INTERNAL} even on big-endian
2217 systems where the representations are identical.
2219 @subsubsection @code{iconv} module data structures
2221 So far this section described how modules are located and considered to
2222 be used. What remains to be described is the interface of the modules
2223 so that one can write new ones. This section describes the interface as
2224 it is in use in January 1999. The interface will change in future a bit
2225 but hopefully only in an upward compatible way.
2227 The definitions necessary to write new modules are publically available
2228 in the non-standard header @file{gconv.h}. The following text will
2229 therefore describe the definitions from this header file. But first it
2230 is necessary to get an overview.
2232 From the perspective of the user of @code{iconv} the interface is quite
2233 simple: the @code{iconv_open} function returns a handle which can be
2234 used in calls @code{iconv} and finally the handle is freed with a call
2235 to @code{iconv_close}. The problem is: the handle has to be able to
2236 represent the possibly long sequences of conversion steps and also the
2237 state of each conversion since the handle is all which is passed to the
2238 @code{iconv} function. Therefore the data structures are really the
2239 elements to understanding the implementation.
2241 We need two different kinds of data structures. The first describes the
2242 conversion and the second describes the state etc. There are really two
2243 type definitions like this in @file{gconv.h}.
2248 @deftp {Data type} {struct gconv_step}
2249 This data structure describes one conversion a module can perform. For
2250 each function in a loaded module with conversion functions there is
2251 exactly one object of this type. This object is shared by all users of
2252 the conversion. I.e., this object does not contain any information
2253 corresponding to an actual conversion. It only describes the conversion
2257 @item struct gconv_loaded_object *shlib_handle
2258 @itemx const char *modname
2260 All these elements of the structure are used internally in the C library
2261 to coordinate loading and unloading the shared. One must not expect any
2262 of the other elements be available or initialized.
2264 @item const char *from_name
2265 @itemx const char *to_name
2266 @code{from_name} and @code{to_name} contain the names of the source and
2267 destination character sets. They can be used to identify the actual
2268 conversion to be carried out since one module might implement
2269 conversions for more than one character set and/or direction.
2272 @itemx gconv_init_fct init_fct
2273 @itemx gconv_end_fct end_fct
2274 These elements contain pointers to the functions in the loadable module.
2275 The interface will be explained below.
2277 @item int min_needed_from
2278 @itemx int max_needed_from
2279 @itemx int min_needed_to
2280 @itemx int max_needed_to;
2281 These values have to be filled in the the init function of the module.
2282 The @code{min_needed_from} value specifies how many bytes a character of
2283 the source character set at least needs. The @code{max_needed_from}
2284 specifies the maximum value which also includes possible shift
2287 The @code{min_needed_to} and @code{max_needed_to} values serve the same
2288 purpose but this time for the destination character set.
2290 It is crucial that these values are accurate since otherwise the
2291 conversion functions will have problems or not work at all.
2294 This element must also be initialized by the init function. It is
2295 nonzero if the source character set is stateful. Otherwise it is zero.
2298 This element can be used freely by the conversion functions in the
2299 module. It can be used to communicate extra information from one call
2300 to another. It need not be initialized if not needed at all. If this
2301 element gets assigned a pointer to dynamically allocated memory
2302 (presumably in the init function) it has to be made sure that the end
2303 function deallocates the memory. Otherwise the application will leak
2306 It is important to be aware that this data structure is shared by all
2307 users of this specification conversion and therefore the @code{data}
2308 element must not contain data specific to one specific use of the
2309 conversion function.
2315 @deftp {Data type} {struct gconv_step_data}
2316 This is the data structure which contains the information specific to
2317 each use of the conversion functions.
2321 @itemx char *outbufend
2322 These elements specify the output buffer for the conversion step. The
2323 @code{outbuf} element points to the beginning of the buffer and
2324 @code{outbufend} points to the byte following the last byte in the
2325 buffer. The conversion function must not assume anything about the size
2326 of the buffer but it can be safely assumed the there is room for at
2327 least one complete character in the output buffer.
2329 Once the conversion is finished and the conversion is the last step the
2330 @code{outbuf} element must be modified to point after last last byte
2331 written into the buffer to signal how much output is available. If this
2332 conversion step is not the last one the element must not be modified.
2333 The @code{outbufend} element must not be modified.
2336 This element is nonzero if this conversion step is the last one. This
2337 information is necessary for the recursion. See the description of the
2338 conversion function internals below. This element must never be
2341 @item int invocation_counter
2342 The conversion function can use this element to see how many calls of
2343 the conversion function already happened. Some character sets require
2344 when generating output a certain prolog and by comparing this value with
2345 zero one can find out whether it is the first call and therefore the
2346 prolog should be emitted or not. This element must never be modified.
2348 @item int internal_use
2349 This element is another one rarely used but needed in certain
2350 situations. It got assigned a nonzero value in case the conversion
2351 functions are used to implement @code{mbsrtowcs} et.al. I.e., the
2352 function is not used directly through the @code{iconv} interface.
2354 This sometimes makes a difference as it is expected that the
2355 @code{iconv} functions are used to translate entire texts while the
2356 @code{mbsrtowcs} functions are normally only used to convert single
2357 strings and might be used multiple times to convert entire texts.
2359 But in this situation we would have problem complying with some rules of
2360 the character set specification. Some character sets require a prolog
2361 which must appear exactly once for an entire text. If a number of
2362 @code{mbsrtowcs} calls are used to convert the text only the first call
2363 must add the prolog. But since there is no communication between the
2364 different calls of @code{mbsrtowcs} the conversion functions have no
2365 possibility to find this out. The situation is different for sequences
2366 of @code{iconv} calls since the handle allows to access the needed
2369 This element is mostly used together with @code{invocation_counter} in a
2373 if (!data->internal_use && data->invocation_counter == 0)
2374 /* @r{Emit prolog.} */
2378 This element must never be modified.
2380 @item mbstate_t *statep
2381 The @code{statep} element points to an object of type @code{mbstate_t}
2382 (@pxref{Keeping the state}). The conversion of an stateful character
2383 set must use the object pointed to by this element to store information
2384 about the conversion state. The @code{statep} element itself must never
2387 @item mbstate_t __state
2388 This element @emph{never} must be used directly. It is only part of
2389 this structure to have the needed space allocated.
2393 @subsubsection @code{iconv} module interfaces
2395 With the knowledge about the data structures we now can describe the
2396 conversion functions itself. To understand the interface a bit of
2397 knowledge about the functionality in the C library which loads the
2398 objects with the conversions is necessary.
2400 It is often the case that one conversion is used more than once. I.e.,
2401 there are several @code{iconv_open} calls for the same set of character
2402 sets during one program run. The @code{mbsrtowcs} et.al.@: functions in
2403 the GNU C library also use the @code{iconv} functionality which
2404 increases the number of uses of the same functions even more.
2406 For this reason the modules do not get loaded exclusively for one
2407 conversion. Instead a module once loaded can be used by arbitrary many
2408 @code{iconv} or @code{mbsrtowcs} calls at the same time. The splitting
2409 of the information between conversion function specific information and
2410 conversion data makes this possible. The last section showed the two
2411 data structure used to do this.
2413 This is of course also reflected in the interface and semantic of the
2414 functions the modules must provide. There are three functions which
2415 must have the following names:
2419 The @code{gconv_init} function initializes the conversion function
2420 specific data structure. This very same object is shared by all
2421 conversion which use this conversion and therefore no state information
2422 about the conversion itself must be stored in here. If a module
2423 implements more than one conversion the @code{gconv_init} function will be
2424 called multiple times.
2427 The @code{gconv_end} function is responsible to free all resources
2428 allocated by the @code{gconv_init} function. If there is nothing to do
2429 this function can be missing. Special care must be taken if the module
2430 implements more than one conversion and the @code{gconv_init} function
2431 does not allocate the same resources for all conversions.
2434 This is the actual conversion function. It is called to convert one
2435 block of text. It gets passed the conversion step information
2436 initialized by @code{gconv_init} and the conversion data, specific to
2437 this use of the conversion functions.
2440 There are three data types defined for the three module interface
2441 function and these define the interface.
2445 @deftypevr {Data type} int (*gconv_init_fct) (struct gconv_step *)
2446 This specifies the interface of the initialization function of the
2447 module. It is called exactly once for each conversion the module
2450 As explained int the description of the @code{struct gconv_step} data
2451 structure above the initialization function has to initialize parts of
2455 @item min_needed_from
2456 @itemx max_needed_from
2457 @itemx min_needed_to
2458 @itemx max_needed_to
2459 These elements must be initialized to the exact numbers of the minimum
2460 and maximum number of bytes used by one character in the source and
2461 destination character set respectively. If the characters all have the
2462 same size the minimum and maximum values are the same.
2465 This element must be initialized to an nonzero value if the source
2466 character set is stateful. Otherwise it must be zero.
2469 If the initialization function needs to communication some information
2470 to the conversion function this can happen using the @code{data} element
2471 of the @code{gconv_step} structure. But since this data is shared by
2472 all the conversion is must not be modified by the conversion function.
2473 How this can be used is shown in the example below.
2476 #define MIN_NEEDED_FROM 1
2477 #define MAX_NEEDED_FROM 4
2478 #define MIN_NEEDED_TO 4
2479 #define MAX_NEEDED_TO 4
2482 gconv_init (struct gconv_step *step)
2484 /* @r{Determine which direction.} */
2485 struct iso2022jp_data *new_data;
2486 enum direction dir = illegal_dir;
2487 enum variant var = illegal_var;
2490 if (__strcasecmp (step->from_name, "ISO-2022-JP//") == 0)
2492 dir = from_iso2022jp;
2495 else if (__strcasecmp (step->to_name, "ISO-2022-JP//") == 0)
2500 else if (__strcasecmp (step->from_name, "ISO-2022-JP-2//") == 0)
2502 dir = from_iso2022jp;
2505 else if (__strcasecmp (step->to_name, "ISO-2022-JP-2//") == 0)
2511 result = GCONV_NOCONV;
2512 if (dir != illegal_dir)
2514 new_data = (struct iso2022jp_data *)
2515 malloc (sizeof (struct iso2022jp_data));
2517 result = GCONV_NOMEM;
2518 if (new_data != NULL)
2520 new_data->dir = dir;
2521 new_data->var = var;
2522 step->data = new_data;
2524 if (dir == from_iso2022jp)
2526 step->min_needed_from = MIN_NEEDED_FROM;
2527 step->max_needed_from = MAX_NEEDED_FROM;
2528 step->min_needed_to = MIN_NEEDED_TO;
2529 step->max_needed_to = MAX_NEEDED_TO;
2533 step->min_needed_from = MIN_NEEDED_TO;
2534 step->max_needed_from = MAX_NEEDED_TO;
2535 step->min_needed_to = MIN_NEEDED_FROM;
2536 step->max_needed_to = MAX_NEEDED_FROM + 2;
2539 /* @r{Yes, this is a stateful encoding.} */
2550 The function first checks which conversion is wanted. The module from
2551 which this function is taken implements four different conversion and
2552 which one is selected can be determined by comparing the names. The
2553 comparison should always be done without paying attention to the case.
2555 Then a data structure is allocated which contains the necessary
2556 information about which conversion is selected. The data structure
2557 @code{struct iso2022jp_data} is locally defined since outside the module
2558 this data is not used at all. Please note that if all four conversions
2559 this modules supports are requested there are four data blocks.
2561 One interesting thing is the initialization of the @code{min_} and
2562 @code{max_} elements of the step data object. A single ISO-2022-JP
2563 character can consist of one to four bytes. Therefore the
2564 @code{MIN_NEEDED_FROM} and @code{MAX_NEEDED_FROM} macros are defined
2565 this way. The output is always the @code{INTERNAL} character set (aka
2566 UCS4) and therefore each character consists of exactly four bytes. For
2567 the conversion from @code{INTERNAL} to ISO-2022-JP we have to take into
2568 account that escape sequences might be necessary to switch the character
2569 sets. Therefore the @code{max_needed_to} element for this direction
2570 gets assigned @code{MAX_NEEDED_FROM + 2}. This takes into account the
2571 two bytes needed for the escape sequences to single the switching. The
2572 asymmetry in the maximum values for the two directions can be explained
2573 easily: when reading ISO-2022-JP text escape sequences can be handled
2574 alone. I.e., it is not necessary to process a real character since the
2575 effect of the escape sequence can be recorded in the state information.
2576 The situation is different for the other direction. Since it is in
2577 general not known which character comes next one cannot emit escape
2578 sequences to change the state in advance. This means the escape
2579 sequences which have to be emitted together with the next character.
2580 Therefore one needs more room then only for the character itself.
2582 The possible return values of the initialization function are:
2586 The initialization succeeded
2588 The requested conversion is not supported in the module. This can
2589 happen if the @file{gconv-modules} file has errors.
2591 Memory required to store additional information could not be allocated.
2595 The functions called before the module is unloaded is significantly
2596 easier. It often has nothing at all to do in which case it can be left
2601 @deftypevr {Data type} void (*gconv_end_fct) (struct gconv_step *)
2602 The task of this function is it to free all resources allocated in the
2603 initialization function. Therefore only the @code{data} element of the
2604 object pointed to by the argument is of interest. Continuing the
2605 example from the initialization function, the finalization function
2610 gconv_end (struct gconv_step *data)
2617 The most important function is the conversion function itself. It can
2618 get quite complicated for complex character sets. But since this is not
2619 of interest here we will only describe a possible skeleton for the
2620 conversion function.
2624 @deftypevr {Data type} int (*gconv_fct) (struct gconv_step *, struct gconv_step_data *, const char **, const char *, size_t *, int)
2625 The conversion function can be called for two basic reason: to convert
2626 text or to reset the state. From the description of the @code{iconv}
2627 function it can be seen why the flushing mode is necessary. What mode
2628 is selected is determined by the sixth argument, an integer. If it is
2629 nonzero it means that flushing is selected.
2631 Common to both mode is where the output buffer can be found. The
2632 information about this buffer is stored in the conversion step data. A
2633 pointer to this is passed as the second argument to this function. The
2634 description of the @code{struct gconv_step_data} structure has more
2635 information on this.
2638 What has to be done for flushing depends on the source character set.
2639 If it is not stateful nothing has to be done. Otherwise the function
2640 has to emit a byte sequence to bring the state object in the initial
2641 state. Once this all happened the other conversion modules in the chain
2642 of conversions have to get the same chance. Whether another step
2643 follows can be determined from the @code{is_last} element of the step
2644 data structure to which the first parameter points.
2646 The more interesting mode is when actually text has to be converted.
2647 The first step in this case is to convert as much text as possible from
2648 the input buffer and store the result in the output buffer. The start
2649 of the input buffer is determined by the third argument which is a
2650 pointer to a pointer variable referencing the beginning of the buffer.
2651 The fourth argument is a pointer to the byte right after the last byte
2654 The conversion has to be performed according to the current state if the
2655 character set is stateful. The state is stored in an object pointed to
2656 by the @code{statep} element of the step data (second argument). Once
2657 either the input buffer is empty or the output buffer is full the
2658 conversion stops. At this point the pointer variable referenced by the
2659 third parameter must point to the byte following the last processed
2660 byte. I.e., if all of the input is consumed this pointer and the fourth
2661 parameter have the same value.
2663 What now happens depends on whether this step is the last one or not.
2664 If it is the last step the only thing which has to be done is to update
2665 the @code{outbuf} element of the step data structure to point after the
2666 last written byte. This gives the caller the information on how much
2667 text is available in the output buffer. Beside this the variable
2668 pointed to by the fifth parameter, which is of type @code{size_t}, must
2669 be incremented by the number of characters (@emph{not bytes}) which were
2670 written in the output buffer. Then the function can return.
2672 In case the step is not the last one the later conversion functions have
2673 to get a chance to do their work. Therefore the appropriate conversion
2674 function has to be called. The information about the functions is
2675 stored in the conversion data structures, passed as the first parameter.
2676 This information and the step data are stored in arrays so the next
2677 element in both cases can be found by simple pointer arithmetic:
2681 gconv (struct gconv_step *step, struct gconv_step_data *data,
2682 const char **inbuf, const char *inbufend, size_t *written,
2685 struct gconv_step *next_step = step + 1;
2686 struct gconv_step_data *next_data = data + 1;
2690 The @code{next_step} pointer references the next step information and
2691 @code{next_data} the next data record. The call of the next function
2692 therefore will look similar to this:
2695 next_step->fct (next_step, next_data, &outerr, outbuf, written, 0)
2698 But this is not yet all. Once the function call returns the conversion
2699 function might have some more to do. If the return value of the
2700 function is @code{GCONV_EMPTY_INPUT} this means there is more room in
2701 the output buffer. Unless the input buffer is empty the conversion
2702 functions start all over again and processes the rest of the input
2703 buffer. If the return value is not @code{GCONV_EMPTY_INPUT} something
2704 went wrong and we have to recover from this.
2706 A requirement for the conversion function is that the input buffer
2707 pointer (the third argument) always points to the last character which
2708 was put in the converted form in the output buffer. This is trivial
2709 true after the conversion performed in the current step. But if the
2710 conversion functions deeper down the stream stop prematurely not all
2711 characters from the output buffer are consumed and therefore the input
2712 buffer pointers must be backed of to the right position.
2714 This is easy to do if the input and output character sets have a fixed
2715 width for all characters. In this situation we can compute how many
2716 characters are left in the output buffer and therefore can correct the
2717 input buffer pointer appropriate with a similar computation. Things are
2718 getting tricky if either character set has character represented with
2719 variable length byte sequences and it gets even more complicated if the
2720 conversion has to take care of the state. In these cases the conversion
2721 has to be performed once again, from the known state before the initial
2722 conversion. I.e., if necessary the state of the conversion has to be
2723 reset and the conversion loop has to be executed again. The difference
2724 now is that it is known how much input must be created and the
2725 conversion can stop before converting the first unused character. Once
2726 this is done the input buffer pointers must be updated again and the
2727 function can return.
2729 One final thing should be mentioned. If it is necessary for the
2730 conversion to know whether it is the first invocation (in case a prolog
2731 has to be emitted) the conversion function should just before returning
2732 to the caller increment the @code{invocation_counter} element of the
2733 step data structure. See the description of the @code{struct
2734 gconv_step_data} structure above for more information on how this can be
2737 The return value must be one of the following values:
2740 @item GCONV_EMPTY_INPUT
2741 All input was consumed and there is room left in the output buffer.
2742 @item GCONV_OUTPUT_FULL
2743 No more room in the output buffer. In case this is not the last step
2744 this value is propagated down from the call of the next conversion
2745 function in the chain.
2746 @item GCONV_INCOMPLETE_INPUT
2747 The input buffer is not entirely empty since it contains an incomplete
2751 The following example provides a framework for a conversion function.
2752 In case a new conversion has to be written the holes in this
2753 implementation have to be filled and that is it.
2757 gconv (struct gconv_step *step, struct gconv_step_data *data,
2758 const char **inbuf, const char *inbufend, size_t *written,
2761 struct gconv_step *next_step = step + 1;
2762 struct gconv_step_data *next_data = data + 1;
2763 gconv_fct fct = next_step->fct;
2766 /* @r{If the function is called with no input this means we have}
2767 @r{to reset to the initial state. The possibly partly}
2768 @r{converted input is dropped.} */
2773 /* @r{Possible emit a byte sequence which put the state object}
2774 @r{into the initial state.} */
2776 /* @r{Call the steps down the chain if there are any but only}
2777 @r{if we successfully emitted the escape sequence.} */
2778 if (status == GCONV_OK && ! data->is_last)
2779 status = fct (next_step, next_data, NULL, NULL,
2784 /* @r{We preserve the initial values of the pointer variables.} */
2785 const char *inptr = *inbuf;
2786 char *outbuf = data->outbuf;
2787 char *outend = data->outbufend;
2790 /* @r{This variable is used to count the number of characters}
2791 @r{we actually converted.} */
2792 size_t converted = 0;
2796 /* @r{Remember the start value for this round.} */
2798 /* @r{The outbuf buffer is empty.} */
2801 /* @r{For stateful encodings the state must be safe here.} */
2803 /* @r{Run the conversion loop. @code{status} is set}
2804 @r{appropriately afterwards.} */
2806 /* @r{If this is the last step leave the loop, there is}
2807 @r{nothing we can do.} */
2810 /* @r{Store information about how many bytes are}
2812 data->outbuf = outbuf;
2814 /* @r{Remember how many characters we converted.} */
2815 *written += converted;
2820 /* @r{Write out all output which was produced.} */
2821 if (outbuf > outptr)
2823 const char *outerr = data->outbuf;
2826 result = fct (next_step, next_data, &outerr,
2827 outbuf, written, 0);
2829 if (result != GCONV_EMPTY_INPUT)
2831 if (outerr != outbuf)
2833 /* @r{Reset the input buffer pointer. We}
2834 @r{document here the complex case.} */
2837 /* @r{Reload the pointers.} */
2841 /* @r{Possibly reset the state.} */
2843 /* @r{Redo the conversion, but this time}
2844 @r{the end of the output buffer is at}
2845 @r{@code{outerr}.} */
2848 /* @r{Change the status.} */
2852 /* @r{All the output is consumed, we can make}
2853 @r{ another run if everything was ok.} */
2854 if (status == GCONV_FULL_OUTPUT)
2858 while (status == GCONV_OK);
2860 /* @r{We finished one use of this step.} */
2861 ++data->invocation_counter;
2869 This information should be sufficient to write new modules. Anybody
2870 doing so should also take a look at the available source code in the GNU
2871 C library sources. It contains many examples of working and optimized