2 Copyright (C) 1995 Free Software Foundation
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20 Copyright (C) 1983 Regents of the University of California.
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49 * This is derived from the Berkeley source:
50 * @(#)random.c 5.5 (Berkeley) 7/6/88
51 * It was reworked for the GNU C Library by Roland McGrath.
52 * Rewritten to be reentrant by Ulrich Drepper, 1995
61 /* An improved random number generation package. In addition to the standard
62 rand()/srand() like interface, this package also has a special state info
63 interface. The initstate() routine is called with a seed, an array of
64 bytes, and a count of how many bytes are being passed in; this array is
65 then initialized to contain information for random number generation with
66 that much state information. Good sizes for the amount of state
67 information are 32, 64, 128, and 256 bytes. The state can be switched by
68 calling the setstate() function with the same array as was initialized
69 with initstate(). By default, the package runs with 128 bytes of state
70 information and generates far better random numbers than a linear
71 congruential generator. If the amount of state information is less than
72 32 bytes, a simple linear congruential R.N.G. is used. Internally, the
73 state information is treated as an array of longs; the zeroth element of
74 the array is the type of R.N.G. being used (small integer); the remainder
75 of the array is the state information for the R.N.G. Thus, 32 bytes of
76 state information will give 7 longs worth of state information, which will
77 allow a degree seven polynomial. (Note: The zeroth word of state
78 information also has some other information stored in it; see setstate
79 for details). The random number generation technique is a linear feedback
80 shift register approach, employing trinomials (since there are fewer terms
81 to sum up that way). In this approach, the least significant bit of all
82 the numbers in the state table will act as a linear feedback shift register,
83 and will have period 2^deg - 1 (where deg is the degree of the polynomial
84 being used, assuming that the polynomial is irreducible and primitive).
85 The higher order bits will have longer periods, since their values are
86 also influenced by pseudo-random carries out of the lower bits. The
87 total period of the generator is approximately deg*(2**deg - 1); thus
88 doubling the amount of state information has a vast influence on the
89 period of the generator. Note: The deg*(2**deg - 1) is an approximation
90 only good for large deg, when the period of the shift register is the
91 dominant factor. With deg equal to seven, the period is actually much
92 longer than the 7*(2**7 - 1) predicted by this formula. */
96 /* For each of the currently supported random number generators, we have a
97 break value on the amount of state information (you need at least this many
98 bytes of state info to support this random number generator), a degree for
99 the polynomial (actually a trinomial) that the R.N.G. is based on, and
100 separation between the two lower order coefficients of the trinomial. */
102 /* Linear congruential. */
108 /* x**7 + x**3 + 1. */
120 /* x**31 + x**3 + 1. */
133 /* Array versions of the above information to make code run faster.
134 Relies on fact that TYPE_i == i. */
136 #define MAX_TYPES 5 /* Max number of types above. */
138 struct random_poly_info
141 int degrees
[MAX_TYPES
];
144 static const struct random_poly_info random_poly_info
=
146 { SEP_0
, SEP_1
, SEP_2
, SEP_3
, SEP_4
},
147 { DEG_0
, DEG_1
, DEG_2
, DEG_3
, DEG_4
}
153 /* Initialize the random number generator based on the given seed. If the
154 type is the trivial no-state-information type, just remember the seed.
155 Otherwise, initializes state[] based on the given "seed" via a linear
156 congruential generator. Then, the pointers are set to known locations
157 that are exactly rand_sep places apart. Lastly, it cycles the state
158 information a given number of times to get rid of any initial dependencies
159 introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
160 for default usage relies on values produced by this routine. */
162 __srandom_r (seed
, buf
)
164 struct random_data
*buf
;
175 type
= buf
->rand_type
;
176 if ((unsigned int) type
>= MAX_TYPES
)
180 /* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */
190 for (i
= 1; i
< kc
; ++i
)
193 state[i] = (16807 * state[i - 1]) % 2147483647;
194 but avoids overflowing 31 bits. */
195 long int hi
= word
/ 127773;
196 long int lo
= word
% 127773;
197 word
= 16807 * lo
- 2836 * hi
;
203 buf
->fptr
= &state
[buf
->rand_sep
];
204 buf
->rptr
= &state
[0];
209 (void) __random_r (buf
, &discard
);
219 weak_alias (__srandom_r
, srandom_r
)
221 /* Initialize the state information in the given array of N bytes for
222 future random number generation. Based on the number of bytes we
223 are given, and the break values for the different R.N.G.'s, we choose
224 the best (largest) one we can and set things up for it. srandom is
225 then called to initialize the state information. Note that on return
226 from srandom, we set state[-1] to be the type multiplexed with the current
227 value of the rear pointer; this is so successive calls to initstate won't
228 lose this information and will be able to restart with setstate.
229 Note: The first thing we do is save the current state, if any, just like
230 setstate so that it doesn't matter when initstate is called.
231 Returns a pointer to the old state. */
233 __initstate_r (seed
, arg_state
, n
, buf
)
237 struct random_data
*buf
;
248 type
= n
< BREAK_4
? TYPE_3
: TYPE_4
;
249 else if (n
< BREAK_1
)
253 __set_errno (EINVAL
);
259 type
= n
< BREAK_2
? TYPE_1
: TYPE_2
;
261 degree
= random_poly_info
.degrees
[type
];
262 separation
= random_poly_info
.seps
[type
];
264 buf
->rand_type
= type
;
265 buf
->rand_sep
= separation
;
266 buf
->rand_deg
= degree
;
267 state
= &((int32_t *) arg_state
)[1]; /* First location. */
268 /* Must set END_PTR before srandom. */
269 buf
->end_ptr
= &state
[degree
];
273 __srandom_r (seed
, buf
);
277 state
[-1] = (buf
->rptr
- state
) * MAX_TYPES
+ type
;
282 __set_errno (EINVAL
);
286 weak_alias (__initstate_r
, initstate_r
)
288 /* Restore the state from the given state array.
289 Note: It is important that we also remember the locations of the pointers
290 in the current state information, and restore the locations of the pointers
291 from the old state information. This is done by multiplexing the pointer
292 location into the zeroth word of the state information. Note that due
293 to the order in which things are done, it is OK to call setstate with the
294 same state as the current state
295 Returns a pointer to the old state information. */
297 __setstate_r (arg_state
, buf
)
299 struct random_data
*buf
;
301 int32_t *new_state
= 1 + (int32_t *) arg_state
;
308 if (arg_state
== NULL
|| buf
== NULL
)
311 old_type
= buf
->rand_type
;
312 old_state
= buf
->state
;
313 if (old_type
== TYPE_0
)
314 old_state
[-1] = TYPE_0
;
316 old_state
[-1] = (MAX_TYPES
* (buf
->rptr
- old_state
)) + old_type
;
318 type
= new_state
[-1] % MAX_TYPES
;
319 if (type
< TYPE_0
|| type
> TYPE_4
)
322 buf
->rand_deg
= degree
= random_poly_info
.degrees
[type
];
323 buf
->rand_sep
= separation
= random_poly_info
.seps
[type
];
324 buf
->rand_type
= type
;
328 int rear
= new_state
[-1] / MAX_TYPES
;
329 buf
->rptr
= &new_state
[rear
];
330 buf
->fptr
= &new_state
[(rear
+ separation
) % degree
];
332 buf
->state
= new_state
;
333 /* Set end_ptr too. */
334 buf
->end_ptr
= &new_state
[degree
];
339 __set_errno (EINVAL
);
343 weak_alias (__setstate_r
, setstate_r
)
345 /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
346 congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
347 same in all the other cases due to all the global variables that have been
348 set up. The basic operation is to add the number at the rear pointer into
349 the one at the front pointer. Then both pointers are advanced to the next
350 location cyclically in the table. The value returned is the sum generated,
351 reduced to 31 bits by throwing away the "least random" low bit.
352 Note: The code takes advantage of the fact that both the front and
353 rear pointers can't wrap on the same call by not testing the rear
354 pointer if the front one has wrapped. Returns a 31-bit random number. */
357 __random_r (buf
, result
)
358 struct random_data
*buf
;
363 if (buf
== NULL
|| result
== NULL
)
368 if (buf
->rand_type
== TYPE_0
)
370 int32_t val
= state
[0];
371 val
= ((state
[0] * 1103515245) + 12345) & 0x7fffffff;
377 int32_t *fptr
= buf
->fptr
;
378 int32_t *rptr
= buf
->rptr
;
379 int32_t *end_ptr
= buf
->end_ptr
;
382 val
= *fptr
+= *rptr
;
383 /* Chucking least random bit. */
384 *result
= (val
>> 1) & 0x7fffffff;
403 __set_errno (EINVAL
);
407 weak_alias (__random_r
, random_r
)