PowerPC: multiarch strcpy for PowerPC64
[glibc.git] / wctype / wchar-lookup.h
blob472e240fa88a5d5f042c9348d5cbad9a72af55f9
1 /* Copyright (C) 2000-2013 Free Software Foundation, Inc.
2 This file is part of the GNU C Library.
3 Contributed by Bruno Haible <haible@clisp.cons.org>, 2000.
5 The GNU C Library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 The GNU C Library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with the GNU C Library; if not, see
17 <http://www.gnu.org/licenses/>. */
19 #include <stdint.h>
21 /* Tables indexed by a wide character are compressed through the use
22 of a multi-level lookup. The compression effect comes from blocks
23 that don't need particular data and from blocks that can share their
24 data. */
26 /* Bit tables are accessed by cutting wc in four blocks of bits:
27 - the high 32-q-p bits,
28 - the next q bits,
29 - the next p bits,
30 - the next 5 bits.
32 +------------------+-----+-----+-----+
33 wc = + 32-q-p-5 | q | p | 5 |
34 +------------------+-----+-----+-----+
36 p and q are variable. For 16-bit Unicode it is sufficient to
37 choose p and q such that q+p+5 <= 16.
39 The table contains the following uint32_t words:
40 - q+p+5,
41 - s = upper exclusive bound for wc >> (q+p+5),
42 - p+5,
43 - 2^q-1,
44 - 2^p-1,
45 - 1st-level table: s offsets, pointing into the 2nd-level table,
46 - 2nd-level table: k*2^q offsets, pointing into the 3rd-level table,
47 - 3rd-level table: j*2^p words, each containing 32 bits of data.
50 static __inline int
51 __attribute ((always_inline))
52 wctype_table_lookup (const char *table, uint32_t wc)
54 uint32_t shift1 = ((const uint32_t *) table)[0];
55 uint32_t index1 = wc >> shift1;
56 uint32_t bound = ((const uint32_t *) table)[1];
57 if (index1 < bound)
59 uint32_t lookup1 = ((const uint32_t *) table)[5 + index1];
60 if (lookup1 != 0)
62 uint32_t shift2 = ((const uint32_t *) table)[2];
63 uint32_t mask2 = ((const uint32_t *) table)[3];
64 uint32_t index2 = (wc >> shift2) & mask2;
65 uint32_t lookup2 = ((const uint32_t *)(table + lookup1))[index2];
66 if (lookup2 != 0)
68 uint32_t mask3 = ((const uint32_t *) table)[4];
69 uint32_t index3 = (wc >> 5) & mask3;
70 uint32_t lookup3 = ((const uint32_t *)(table + lookup2))[index3];
72 return (lookup3 >> (wc & 0x1f)) & 1;
76 return 0;
79 /* Byte tables are similar to bit tables, except that the addressing
80 unit is a single byte, and no 5 bits are used as a word index. */
82 static __inline int
83 __attribute ((always_inline))
84 wcwidth_table_lookup (const char *table, uint32_t wc)
86 uint32_t shift1 = ((const uint32_t *) table)[0];
87 uint32_t index1 = wc >> shift1;
88 uint32_t bound = ((const uint32_t *) table)[1];
89 if (index1 < bound)
91 uint32_t lookup1 = ((const uint32_t *) table)[5 + index1];
92 if (lookup1 != 0)
94 uint32_t shift2 = ((const uint32_t *) table)[2];
95 uint32_t mask2 = ((const uint32_t *) table)[3];
96 uint32_t index2 = (wc >> shift2) & mask2;
97 uint32_t lookup2 = ((const uint32_t *)(table + lookup1))[index2];
98 if (lookup2 != 0)
100 uint32_t mask3 = ((const uint32_t *) table)[4];
101 uint32_t index3 = wc & mask3;
102 uint8_t lookup3 = ((const uint8_t *)(table + lookup2))[index3];
104 return lookup3;
108 return 0xff;
111 /* Mapping tables are similar to bit tables, except that the
112 addressing unit is a single signed 32-bit word, containing the
113 difference between the desired result and the argument, and no 5
114 bits are used as a word index. */
116 static __inline uint32_t
117 __attribute ((always_inline))
118 wctrans_table_lookup (const char *table, uint32_t wc)
120 uint32_t shift1 = ((const uint32_t *) table)[0];
121 uint32_t index1 = wc >> shift1;
122 uint32_t bound = ((const uint32_t *) table)[1];
123 if (index1 < bound)
125 uint32_t lookup1 = ((const uint32_t *) table)[5 + index1];
126 if (lookup1 != 0)
128 uint32_t shift2 = ((const uint32_t *) table)[2];
129 uint32_t mask2 = ((const uint32_t *) table)[3];
130 uint32_t index2 = (wc >> shift2) & mask2;
131 uint32_t lookup2 = ((const uint32_t *)(table + lookup1))[index2];
132 if (lookup2 != 0)
134 uint32_t mask3 = ((const uint32_t *) table)[4];
135 uint32_t index3 = wc & mask3;
136 int32_t lookup3 = ((const int32_t *)(table + lookup2))[index3];
138 return wc + lookup3;
142 return wc;