3 * This is hairier than you'd think, involving games with
14 #include <support/xstdio.h>
22 longjmp (rec
, 1); /* recover control */
52 volatile int failed
= 1;
59 signal (SIGABRT
, sigabrt
);
64 failed
= 0; /* should happen */
69 failed
= 1; /* should not happen */
74 failed
= 1; /* should not happen */
77 xfgets (buf
, 160, stderr
);
78 if (!strstr (buf
, "1 == 2"))
81 xfgets (buf
, 160, stderr
);
82 if (strstr (buf
, "1 == 1"))
85 xfgets (buf
, 160, stderr
);
86 if (strstr (buf
, "2 == 3"))