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[glibc.git] / sysdeps / ieee754 / flt-32 / s_sincosf.h
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1 /* Used by sinf, cosf and sincosf functions.
2 Copyright (C) 2018-2023 Free Software Foundation, Inc.
3 This file is part of the GNU C Library.
5 The GNU C Library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 The GNU C Library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with the GNU C Library; if not, see
17 <https://www.gnu.org/licenses/>. */
19 #include <stdint.h>
20 #include <math.h>
21 #include "math_config.h"
22 #include <sincosf_poly.h>
24 /* 2PI * 2^-64. */
25 static const double pi63 = 0x1.921FB54442D18p-62;
26 /* PI / 4. */
27 static const float pio4 = 0x1.921FB6p-1f;
29 /* Polynomial data (the cosine polynomial is negated in the 2nd entry). */
30 extern const sincos_t __sincosf_table[2] attribute_hidden;
32 /* Table with 4/PI to 192 bit precision. */
33 extern const uint32_t __inv_pio4[] attribute_hidden;
35 /* Top 12 bits of the float representation with the sign bit cleared. */
36 static inline uint32_t
37 abstop12 (float x)
39 return (asuint (x) >> 20) & 0x7ff;
42 /* Fast range reduction using single multiply-subtract. Return the modulo of
43 X as a value between -PI/4 and PI/4 and store the quadrant in NP.
44 The values for PI/2 and 2/PI are accessed via P. Since PI/2 as a double
45 is accurate to 55 bits and the worst-case cancellation happens at 6 * PI/4,
46 the result is accurate for |X| <= 120.0. */
47 static inline double
48 reduce_fast (double x, const sincos_t *p, int *np)
50 double r;
51 #if TOINT_INTRINSICS
52 /* Use fast round and lround instructions when available. */
53 r = x * p->hpi_inv;
54 *np = converttoint (r);
55 return x - roundtoint (r) * p->hpi;
56 #else
57 /* Use scaled float to int conversion with explicit rounding.
58 hpi_inv is prescaled by 2^24 so the quadrant ends up in bits 24..31.
59 This avoids inaccuracies introduced by truncating negative values. */
60 r = x * p->hpi_inv;
61 int n = ((int32_t)r + 0x800000) >> 24;
62 *np = n;
63 return x - n * p->hpi;
64 #endif
67 /* Reduce the range of XI to a multiple of PI/2 using fast integer arithmetic.
68 XI is a reinterpreted float and must be >= 2.0f (the sign bit is ignored).
69 Return the modulo between -PI/4 and PI/4 and store the quadrant in NP.
70 Reduction uses a table of 4/PI with 192 bits of precision. A 32x96->128 bit
71 multiply computes the exact 2.62-bit fixed-point modulo. Since the result
72 can have at most 29 leading zeros after the binary point, the double
73 precision result is accurate to 33 bits. */
74 static inline double
75 reduce_large (uint32_t xi, int *np)
77 const uint32_t *arr = &__inv_pio4[(xi >> 26) & 15];
78 int shift = (xi >> 23) & 7;
79 uint64_t n, res0, res1, res2;
81 xi = (xi & 0xffffff) | 0x800000;
82 xi <<= shift;
84 res0 = xi * arr[0];
85 res1 = (uint64_t)xi * arr[4];
86 res2 = (uint64_t)xi * arr[8];
87 res0 = (res2 >> 32) | (res0 << 32);
88 res0 += res1;
90 n = (res0 + (1ULL << 61)) >> 62;
91 res0 -= n << 62;
92 double x = (int64_t)res0;
93 *np = n;
94 return x * pi63;