2 * Copyright (c) 1996-1999 by Internet Software Consortium.
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14 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
19 * Portions Copyright (c) 1995 by International Business Machines, Inc.
21 * International Business Machines, Inc. (hereinafter called IBM) grants
22 * permission under its copyrights to use, copy, modify, and distribute this
23 * Software with or without fee, provided that the above copyright notice and
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43 #include <sys/types.h>
44 #include <sys/param.h>
45 #include <sys/socket.h>
47 #include <netinet/in.h>
48 #include <arpa/inet.h>
49 #include <arpa/nameser.h>
57 #define Assert(Cond) if (!(Cond)) abort()
59 static const char Base64
[] =
60 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
61 static const char Pad64
= '=';
63 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
64 The following encoding technique is taken from RFC 1521 by Borenstein
65 and Freed. It is reproduced here in a slightly edited form for
68 A 65-character subset of US-ASCII is used, enabling 6 bits to be
69 represented per printable character. (The extra 65th character, "=",
70 is used to signify a special processing function.)
72 The encoding process represents 24-bit groups of input bits as output
73 strings of 4 encoded characters. Proceeding from left to right, a
74 24-bit input group is formed by concatenating 3 8-bit input groups.
75 These 24 bits are then treated as 4 concatenated 6-bit groups, each
76 of which is translated into a single digit in the base64 alphabet.
78 Each 6-bit group is used as an index into an array of 64 printable
79 characters. The character referenced by the index is placed in the
82 Table 1: The Base64 Alphabet
84 Value Encoding Value Encoding Value Encoding Value Encoding
99 14 O 31 f 48 w (pad) =
103 Special processing is performed if fewer than 24 bits are available
104 at the end of the data being encoded. A full encoding quantum is
105 always completed at the end of a quantity. When fewer than 24 input
106 bits are available in an input group, zero bits are added (on the
107 right) to form an integral number of 6-bit groups. Padding at the
108 end of the data is performed using the '=' character.
110 Since all base64 input is an integral number of octets, only the
111 -------------------------------------------------
112 following cases can arise:
114 (1) the final quantum of encoding input is an integral
115 multiple of 24 bits; here, the final unit of encoded
116 output will be an integral multiple of 4 characters
118 (2) the final quantum of encoding input is exactly 8 bits;
119 here, the final unit of encoded output will be two
120 characters followed by two "=" padding characters, or
121 (3) the final quantum of encoding input is exactly 16 bits;
122 here, the final unit of encoded output will be three
123 characters followed by one "=" padding character.
127 b64_ntop(u_char
const *src
, size_t srclength
, char *target
, size_t targsize
) {
128 size_t datalength
= 0;
133 while (2 < srclength
) {
139 output
[0] = input
[0] >> 2;
140 output
[1] = ((input
[0] & 0x03) << 4) + (input
[1] >> 4);
141 output
[2] = ((input
[1] & 0x0f) << 2) + (input
[2] >> 6);
142 output
[3] = input
[2] & 0x3f;
143 Assert(output
[0] < 64);
144 Assert(output
[1] < 64);
145 Assert(output
[2] < 64);
146 Assert(output
[3] < 64);
148 if (datalength
+ 4 > targsize
)
150 target
[datalength
++] = Base64
[output
[0]];
151 target
[datalength
++] = Base64
[output
[1]];
152 target
[datalength
++] = Base64
[output
[2]];
153 target
[datalength
++] = Base64
[output
[3]];
156 /* Now we worry about padding. */
157 if (0 != srclength
) {
158 /* Get what's left. */
159 input
[0] = input
[1] = input
[2] = '\0';
160 for (i
= 0; i
< srclength
; i
++)
163 output
[0] = input
[0] >> 2;
164 output
[1] = ((input
[0] & 0x03) << 4) + (input
[1] >> 4);
165 output
[2] = ((input
[1] & 0x0f) << 2) + (input
[2] >> 6);
166 Assert(output
[0] < 64);
167 Assert(output
[1] < 64);
168 Assert(output
[2] < 64);
170 if (datalength
+ 4 > targsize
)
172 target
[datalength
++] = Base64
[output
[0]];
173 target
[datalength
++] = Base64
[output
[1]];
175 target
[datalength
++] = Pad64
;
177 target
[datalength
++] = Base64
[output
[2]];
178 target
[datalength
++] = Pad64
;
180 if (datalength
>= targsize
)
182 target
[datalength
] = '\0'; /* Returned value doesn't count \0. */
185 libresolv_hidden_def (b64_ntop
)
187 /* skips all whitespace anywhere.
188 converts characters, four at a time, starting at (or after)
189 src from base - 64 numbers into three 8 bit bytes in the target area.
190 it returns the number of data bytes stored at the target, or -1 on error.
194 b64_pton (char const *src
, u_char
*target
, size_t targsize
)
196 int tarindex
, state
, ch
;
202 while ((ch
= *src
++) != '\0') {
203 if (isspace(ch
)) /* Skip whitespace anywhere. */
209 pos
= strchr(Base64
, ch
);
210 if (pos
== 0) /* A non-base64 character. */
216 if ((size_t)tarindex
>= targsize
)
218 target
[tarindex
] = (pos
- Base64
) << 2;
224 if ((size_t)tarindex
+ 1 >= targsize
)
226 target
[tarindex
] |= (pos
- Base64
) >> 4;
227 target
[tarindex
+1] = ((pos
- Base64
) & 0x0f)
235 if ((size_t)tarindex
+ 1 >= targsize
)
237 target
[tarindex
] |= (pos
- Base64
) >> 2;
238 target
[tarindex
+1] = ((pos
- Base64
) & 0x03)
246 if ((size_t)tarindex
>= targsize
)
248 target
[tarindex
] |= (pos
- Base64
);
259 * We are done decoding Base-64 chars. Let's see if we ended
260 * on a byte boundary, and/or with erroneous trailing characters.
263 if (ch
== Pad64
) { /* We got a pad char. */
264 ch
= *src
++; /* Skip it, get next. */
266 case 0: /* Invalid = in first position */
267 case 1: /* Invalid = in second position */
270 case 2: /* Valid, means one byte of info */
271 /* Skip any number of spaces. */
272 for ((void)NULL
; ch
!= '\0'; ch
= *src
++)
275 /* Make sure there is another trailing = sign. */
278 ch
= *src
++; /* Skip the = */
279 /* Fall through to "single trailing =" case. */
282 case 3: /* Valid, means two bytes of info */
284 * We know this char is an =. Is there anything but
285 * whitespace after it?
287 for ((void)NULL
; ch
!= '\0'; ch
= *src
++)
292 * Now make sure for cases 2 and 3 that the "extra"
293 * bits that slopped past the last full byte were
294 * zeros. If we don't check them, they become a
295 * subliminal channel.
297 if (target
&& target
[tarindex
] != 0)
302 * We ended by seeing the end of the string. Make sure we
303 * have no partial bytes lying around.