4 = pack-*.pack files have the following format:
6 - A header appears at the beginning and consists of the following:
9 The signature is: {'P', 'A', 'C', 'K'}
11 4-byte version number (network byte order):
12 GIT currently accepts version number 2 or 3 but
13 generates version 2 only.
15 4-byte number of objects contained in the pack (network byte order)
17 Observation: we cannot have more than 4G versions ;-) and
18 more than 4G objects in a pack.
20 - The header is followed by number of object entries, each of
21 which looks like this:
23 (undeltified representation)
24 n-byte type and length (3-bit type, (n-1)*7+4-bit length)
27 (deltified representation)
28 n-byte type and length (3-bit type, (n-1)*7+4-bit length)
29 20-byte base object name
32 Observation: length of each object is encoded in a variable
33 length format and is not constrained to 32-bit or anything.
35 - The trailer records 20-byte SHA1 checksum of all of the above.
37 = Original (version 1) pack-*.idx files have the following format:
39 - The header consists of 256 4-byte network byte order
40 integers. N-th entry of this table records the number of
41 objects in the corresponding pack, the first byte of whose
42 object name is less than or equal to N. This is called the
43 'first-level fan-out' table.
45 - The header is followed by sorted 24-byte entries, one entry
46 per object in the pack. Each entry is:
48 4-byte network byte order integer, recording where the
49 object is stored in the packfile as the offset from the
54 - The file is concluded with a trailer:
56 A copy of the 20-byte SHA1 checksum at the end of
57 corresponding packfile.
59 20-byte SHA1-checksum of all of the above.
63 -- +--------------------------------+
64 fanout | fanout[0] = 2 (for example) |-.
65 table +--------------------------------+ |
67 +--------------------------------+ |
69 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
70 | fanout[255] = total objects |---.
71 -- +--------------------------------+ | |
73 index | object name 00XXXXXXXXXXXXXXXX | | |
74 table +--------------------------------+ | |
76 | object name 00XXXXXXXXXXXXXXXX | | |
77 +--------------------------------+<+ |
79 | | object name 01XXXXXXXXXXXXXXXX | |
80 | +--------------------------------+ |
82 | | object name 01XXXXXXXXXXXXXXXX | |
83 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
85 | | object name FFXXXXXXXXXXXXXXXX | |
86 --| +--------------------------------+<--+
87 trailer | | packfile checksum |
88 | +--------------------------------+
89 | | idxfile checksum |
90 | +--------------------------------+
96 1-byte size extension bit (MSB)
99 n-byte sizeN (as long as MSB is set, each 7-bit)
100 size0..sizeN form 4+7+7+..+7 bit integer, size0
101 is the least significant part, and sizeN is the
102 most significant part.
104 If it is not DELTA, then deflated bytes (the size above
105 is the size before compression).
106 If it is REF_DELTA, then
107 20-byte base object name SHA1 (the size above is the
108 size of the delta data that follows).
109 delta data, deflated.
110 If it is OFS_DELTA, then
111 n-byte offset (see below) interpreted as a negative
112 offset from the type-byte of the header of the
113 ofs-delta entry (the size above is the size of
114 the delta data that follows).
115 delta data, deflated.
118 n bytes with MSB set in all but the last one.
119 The offset is then the number constructed by
120 concatenating the lower 7 bit of each byte, and
121 for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
126 = Version 2 pack-*.idx files support packs larger than 4 GiB, and
127 have some other reorganizations. They have the format:
129 - A 4-byte magic number '\377tOc' which is an unreasonable
132 - A 4-byte version number (= 2)
134 - A 256-entry fan-out table just like v1.
136 - A table of sorted 20-byte SHA1 object names. These are
137 packed together without offset values to reduce the cache
138 footprint of the binary search for a specific object name.
140 - A table of 4-byte CRC32 values of the packed object data.
141 This is new in v2 so compressed data can be copied directly
142 from pack to pack during repacking without undetected
145 - A table of 4-byte offset values (in network byte order).
146 These are usually 31-bit pack file offsets, but large
147 offsets are encoded as an index into the next table with
150 - A table of 8-byte offset entries (empty for pack files less
151 than 2 GiB). Pack files are organized with heavily used
152 objects toward the front, so most object references should
153 not need to refer to this table.
155 - The same trailer as a v1 pack file:
157 A copy of the 20-byte SHA1 checksum at the end of
158 corresponding packfile.
160 20-byte SHA1-checksum of all of the above.