2 #include "pack-revindex.h"
3 #include "object-store.h"
7 * Pack index for existing packs give us easy access to the offsets into
8 * corresponding pack file where each object's data starts, but the entries
9 * do not store the size of the compressed representation (uncompressed
10 * size is easily available by examining the pack entry header). It is
11 * also rather expensive to find the sha1 for an object given its offset.
13 * The pack index file is sorted by object name mapping to offset;
14 * this revindex array is a list of offset/index_nr pairs
15 * ordered by offset, so if you know the offset of an object, next offset
16 * is where its packed representation ends and the index_nr can be used to
17 * get the object sha1 from the main index.
21 * This is a least-significant-digit radix sort.
23 * It sorts each of the "n" items in "entries" by its offset field. The "max"
24 * parameter must be at least as large as the largest offset in the array,
25 * and lets us quit the sort early.
27 static void sort_revindex(struct revindex_entry
*entries
, unsigned n
, off_t max
)
30 * We use a "digit" size of 16 bits. That keeps our memory
31 * usage reasonable, and we can generally (for a 4G or smaller
32 * packfile) quit after two rounds of radix-sorting.
34 #define DIGIT_SIZE (16)
35 #define BUCKETS (1 << DIGIT_SIZE)
37 * We want to know the bucket that a[i] will go into when we are using
38 * the digit that is N bits from the (least significant) end.
40 #define BUCKET_FOR(a, i, bits) (((a)[(i)].offset >> (bits)) & (BUCKETS-1))
43 * We need O(n) temporary storage. Rather than do an extra copy of the
44 * partial results into "entries", we sort back and forth between the
45 * real array and temporary storage. In each iteration of the loop, we
46 * keep track of them with alias pointers, always sorting from "from"
49 struct revindex_entry
*tmp
, *from
, *to
;
53 ALLOC_ARRAY(pos
, BUCKETS
);
59 * If (max >> bits) is zero, then we know that the radix digit we are
60 * on (and any higher) will be zero for all entries, and our loop will
61 * be a no-op, as everybody lands in the same zero-th bucket.
63 for (bits
= 0; max
>> bits
; bits
+= DIGIT_SIZE
) {
66 memset(pos
, 0, BUCKETS
* sizeof(*pos
));
69 * We want pos[i] to store the index of the last element that
70 * will go in bucket "i" (actually one past the last element).
71 * To do this, we first count the items that will go in each
72 * bucket, which gives us a relative offset from the last
73 * bucket. We can then cumulatively add the index from the
74 * previous bucket to get the true index.
76 for (i
= 0; i
< n
; i
++)
77 pos
[BUCKET_FOR(from
, i
, bits
)]++;
78 for (i
= 1; i
< BUCKETS
; i
++)
82 * Now we can drop the elements into their correct buckets (in
83 * our temporary array). We iterate the pos counter backwards
84 * to avoid using an extra index to count up. And since we are
85 * going backwards there, we must also go backwards through the
86 * array itself, to keep the sort stable.
88 * Note that we use an unsigned iterator to make sure we can
89 * handle 2^32-1 objects, even on a 32-bit system. But this
90 * means we cannot use the more obvious "i >= 0" loop condition
91 * for counting backwards, and must instead check for
92 * wrap-around with UINT_MAX.
94 for (i
= n
- 1; i
!= UINT_MAX
; i
--)
95 to
[--pos
[BUCKET_FOR(from
, i
, bits
)]] = from
[i
];
98 * Now "to" contains the most sorted list, so we swap "from" and
99 * "to" for the next iteration.
105 * If we ended with our data in the original array, great. If not,
106 * we have to move it back from the temporary storage.
109 COPY_ARRAY(entries
, tmp
, n
);
119 * Ordered list of offsets of objects in the pack.
121 static void create_pack_revindex(struct packed_git
*p
)
123 const unsigned num_ent
= p
->num_objects
;
125 const char *index
= p
->index_data
;
126 const unsigned hashsz
= the_hash_algo
->rawsz
;
128 ALLOC_ARRAY(p
->revindex
, num_ent
+ 1);
131 if (p
->index_version
> 1) {
132 const uint32_t *off_32
=
133 (uint32_t *)(index
+ 8 + (size_t)p
->num_objects
* (hashsz
+ 4));
134 const uint32_t *off_64
= off_32
+ p
->num_objects
;
135 for (i
= 0; i
< num_ent
; i
++) {
136 const uint32_t off
= ntohl(*off_32
++);
137 if (!(off
& 0x80000000)) {
138 p
->revindex
[i
].offset
= off
;
140 p
->revindex
[i
].offset
= get_be64(off_64
);
143 p
->revindex
[i
].nr
= i
;
146 for (i
= 0; i
< num_ent
; i
++) {
147 const uint32_t hl
= *((uint32_t *)(index
+ (hashsz
+ 4) * i
));
148 p
->revindex
[i
].offset
= ntohl(hl
);
149 p
->revindex
[i
].nr
= i
;
154 * This knows the pack format -- the hash trailer
155 * follows immediately after the last object data.
157 p
->revindex
[num_ent
].offset
= p
->pack_size
- hashsz
;
158 p
->revindex
[num_ent
].nr
= -1;
159 sort_revindex(p
->revindex
, num_ent
, p
->pack_size
);
162 int load_pack_revindex(struct packed_git
*p
)
165 if (open_pack_index(p
))
167 create_pack_revindex(p
);
172 int find_revindex_position(struct packed_git
*p
, off_t ofs
)
175 int hi
= p
->num_objects
+ 1;
176 const struct revindex_entry
*revindex
= p
->revindex
;
179 const unsigned mi
= lo
+ (hi
- lo
) / 2;
180 if (revindex
[mi
].offset
== ofs
) {
182 } else if (ofs
< revindex
[mi
].offset
)
188 error("bad offset for revindex");
192 struct revindex_entry
*find_pack_revindex(struct packed_git
*p
, off_t ofs
)
196 if (load_pack_revindex(p
))
199 pos
= find_revindex_position(p
, ofs
);
204 return p
->revindex
+ pos
;