4 #include "string-list.h"
8 #define RERERE_AUTOUPDATE 01
9 #define RERERE_NOAUTOUPDATE 02
10 #define RERERE_READONLY 04
13 * Marks paths that have been hand-resolved and added to the
14 * index. Set in the util field of such paths after calling
17 extern void *RERERE_RESOLVED
;
21 struct rerere_dir
*collection
;
25 extern int setup_rerere(struct string_list
*, int);
26 extern int rerere(int);
28 * Given the conflict ID and the name of a "file" used for replaying
29 * the recorded resolution (e.g. "preimage", "postimage"), return the
30 * path to that filesystem entity. With "file" specified with NULL,
31 * return the path to the directory that houses these files.
33 extern const char *rerere_path(const struct rerere_id
*, const char *file
);
34 extern int rerere_forget(struct pathspec
*);
35 extern int rerere_remaining(struct string_list
*);
36 extern void rerere_clear(struct string_list
*);
37 extern void rerere_gc(struct string_list
*);
39 #define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
40 N_("update the index with reused conflict resolution if possible"))