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[git.git] / sha1-array.h
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1 #ifndef SHA1_ARRAY_H
2 #define SHA1_ARRAY_H
4 /**
5 * The API provides storage and manipulation of sets of object identifiers.
6 * The emphasis is on storage and processing efficiency, making them suitable
7 * for large lists. Note that the ordering of items is not preserved over some
8 * operations.
10 * Examples
11 * --------
12 * -----------------------------------------
13 * int print_callback(const struct object_id *oid,
14 * void *data)
15 * {
16 * printf("%s\n", oid_to_hex(oid));
17 * return 0; // always continue
18 * }
20 * void some_func(void)
21 * {
22 * struct sha1_array hashes = OID_ARRAY_INIT;
23 * struct object_id oid;
25 * // Read objects into our set
26 * while (read_object_from_stdin(oid.hash))
27 * oid_array_append(&hashes, &oid);
29 * // Check if some objects are in our set
30 * while (read_object_from_stdin(oid.hash)) {
31 * if (oid_array_lookup(&hashes, &oid) >= 0)
32 * printf("it's in there!\n");
34 * // Print the unique set of objects. We could also have
35 * // avoided adding duplicate objects in the first place,
36 * // but we would end up re-sorting the array repeatedly.
37 * // Instead, this will sort once and then skip duplicates
38 * // in linear time.
40 * oid_array_for_each_unique(&hashes, print_callback, NULL);
41 * }
44 /**
45 * A single array of object IDs. This should be initialized by assignment from
46 * `OID_ARRAY_INIT`. The `oid` member contains the actual data. The `nr` member
47 * contains the number of items in the set. The `alloc` and `sorted` members
48 * are used internally, and should not be needed by API callers.
50 struct oid_array {
51 struct object_id *oid;
52 int nr;
53 int alloc;
54 int sorted;
57 #define OID_ARRAY_INIT { NULL, 0, 0, 0 }
59 /**
60 * Add an item to the set. The object ID will be placed at the end of the array
61 * (but note that some operations below may lose this ordering).
63 void oid_array_append(struct oid_array *array, const struct object_id *oid);
65 /**
66 * Perform a binary search of the array for a specific object ID. If found,
67 * returns the offset (in number of elements) of the object ID. If not found,
68 * returns a negative integer. If the array is not sorted, this function has
69 * the side effect of sorting it.
71 int oid_array_lookup(struct oid_array *array, const struct object_id *oid);
73 /**
74 * Free all memory associated with the array and return it to the initial,
75 * empty state.
77 void oid_array_clear(struct oid_array *array);
79 typedef int (*for_each_oid_fn)(const struct object_id *oid,
80 void *data);
81 /**
82 * Iterate over each element of the list, executing the callback function for
83 * each one. Does not sort the list, so any custom hash order is retained.
84 * If the callback returns a non-zero value, the iteration ends immediately
85 * and the callback's return is propagated; otherwise, 0 is returned.
87 int oid_array_for_each(struct oid_array *array,
88 for_each_oid_fn fn,
89 void *data);
91 /**
92 * Iterate over each unique element of the list in sorted order, but otherwise
93 * behave like `oid_array_for_each`. If the array is not sorted, this function
94 * has the side effect of sorting it.
96 int oid_array_for_each_unique(struct oid_array *array,
97 for_each_oid_fn fn,
98 void *data);
101 * Apply the callback function `want` to each entry in the array, retaining
102 * only the entries for which the function returns true. Preserve the order
103 * of the entries that are retained.
105 void oid_array_filter(struct oid_array *array,
106 for_each_oid_fn want,
107 void *cbdata);
109 #endif /* SHA1_ARRAY_H */