1 /*****************************************************************************
2 * This file is part of gfxprim library. *
4 * Gfxprim is free software; you can redistribute it and/or *
5 * modify it under the terms of the GNU Lesser General Public *
6 * License as published by the Free Software Foundation; either *
7 * version 2.1 of the License, or (at your option) any later version. *
9 * Gfxprim is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
12 * Lesser General Public License for more details. *
14 * You should have received a copy of the GNU Lesser General Public *
15 * License along with gfxprim; if not, write to the Free Software *
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, *
17 * Boston, MA 02110-1301 USA *
19 * Copyright (C) 2009-2010 Jiri "BlueBear" Dluhos *
20 * <jiri.bluebear.dluhos@gmail.com> *
22 * Copyright (C) 2009-2010 Cyril Hrubis <metan@ucw.cz> *
24 *****************************************************************************/
32 /* The surface used as a display (in fact it is a software surface). */
33 SDL_Surface
*display
= NULL
;
35 /* Timer used for refreshing the display */
38 /* An event used for signaling that the timer was triggered. */
39 SDL_UserEvent timer_event
;
41 /* Values for color pixels in display format. */
46 Uint32
timer_callback(__attribute__((unused
)) Uint32 interval
,
47 __attribute__((unused
)) void *param
)
49 timer_event
.type
= SDL_USEREVENT
;
50 SDL_PushEvent((SDL_Event
*) &timer_event
);
54 void draw_pixels(void)
57 int x
= random() % 320;
58 int y
= random() % 240;
60 SDL_LockSurface(display
);
61 pixel
= GP_GetPixel(display
, x
, y
);
64 GP_SetPixel(display
, blue
, x
, y
);
66 GP_SetPixel(display
, green
, x
, y
);
68 SDL_UnlockSurface(display
);
75 while (SDL_WaitEvent(&event
) > 0) {
92 if (SDL_Init(SDL_INIT_VIDEO
| SDL_INIT_TIMER
) != 0) {
93 fprintf(stderr
, "Could not initialize SDL: %s\n", SDL_GetError());
97 /* Create a window with a software back surface */
98 display
= SDL_SetVideoMode(320, 240, 0, SDL_SWSURFACE
);
99 if (display
== NULL
) {
100 fprintf(stderr
, "Could not open display: %s\n", SDL_GetError());
104 /* Print basic information about the surface */
105 printf("Display surface properties:\n");
106 printf(" width: %4d, height: %4d, pitch: %4d\n",
107 display
->w
, display
->h
, display
->pitch
);
108 printf(" bits per pixel: %2d, bytes per pixel: %2d\n",
109 display
->format
->BitsPerPixel
, display
->format
->BytesPerPixel
);
112 red
= SDL_MapRGB(display
->format
, 255, 0, 0);
113 green
= SDL_MapRGB(display
->format
, 0, 255, 0);
114 blue
= SDL_MapRGB(display
->format
, 0, 0, 255);
116 /* Set up a clipping rectangle to test proper clipping of pixels */
117 SDL_Rect clip_rect
= {10, 10, 300, 220};
118 SDL_SetClipRect(display
, &clip_rect
);
120 /* Set up the refresh timer */
121 timer
= SDL_AddTimer(30, timer_callback
, NULL
);
123 fprintf(stderr
, "Could not set up timer: %s\n", SDL_GetError());
127 /* Enter the event loop */