3 Coordinates and Size and Length
4 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6 Most of the drawing functions use typedefed 'GP_Coord' and 'GP_Size' integer
9 The 'GP_Coord' is signed integer which is used for coordinates and the
10 'GP_Size' is unsigned integer type used for object size, length and so.
15 Pixel value in 'GFXprim' is an integer big enough to hold the actual pixel
16 values. The default typedef for 'GP_Pixel' is set to 32 bit integer, which may
17 be changed at compile time to support colors with more than 10 bits per
18 channel. The 'GP_Pixel' is thus used as opaque value big enough to hold any
19 supported pixel value.