4 Drawing backends provide means to draw into computer screen or into an window
5 inside of running operating system. Instead of having one unified
6 initialization interface each backend has it's specific function and semantics
7 but once backend is initialized the backend structure provides unified API for
8 controlling the drawing.
10 So far there are three backends implemented, Linux mmaped frame-buffer, libSDL
13 Initialization functions
14 ~~~~~~~~~~~~~~~~~~~~~~~
17 -------------------------------------------------------------------------------
18 GP_Backend *GP_BackendLinuxFBInit(const char *path, int flag);
19 -------------------------------------------------------------------------------
21 Initializes mmaped frame-buffer backend. The path is path to the frame-buffer
22 device i.e. '/dev/fbX'. This backend is not buffered, everything you draw
23 appears on the screen right away (an switch may be added for that purpose).
25 If flag is set console KBD driver is used to feed keystrokes into the event
26 queue, otherwise no events are generated and you are expected to initialize
27 input event driver in order to get keystrokes and/or pointer events.
30 -------------------------------------------------------------------------------
31 enum GP_BackendSDLFlags {
32 GP_SDL_FULLSCREEN = 0x01,
33 GP_SDL_RESIZABLE = 0x02,
36 GP_Backend *GP_BackendSDLInit(GP_Size w, GP_Size h,
37 uint8_t bpp, uint8_t flags,
39 -------------------------------------------------------------------------------
41 Initialize SDL as an backend driver. The backend is thread safe as all the
42 operations are guarded by locks.
44 You can't initialize more than one backend at a time, which is inherited SDL
45 limitation. If you call the initialization for a second time, you will get a
46 pointer to already running backend.
48 This driver feeds input events into global input event queue (see input docs
51 If w, h and/or bpp are zero SDL tries to do a guess, most of the time wrong
54 The caption is window caption.
56 And finally flags may change the SDL to go to full-screen mode or make the
60 -------------------------------------------------------------------------------
61 enum GP_BackendX11Flags {
63 * When set, w and h is ignored and root window is used
65 GP_X11_USE_ROOT_WIN = 0x01,
68 GP_Backend *GP_BackendX11Init(const char *display, int x, int y,
69 unsigned int w, unsigned int h,
71 enum GP_BackendX11Flags flags);
72 -------------------------------------------------------------------------------
74 Returns pointer to initialized X11 backend or in case of failure NULL.
76 When display is NULL default display is used (which is what you want most of the
79 This backend feeds key events into global input queue.
81 Note this is experimental version of X11 backend and will be changed to support
82 more windows at a time.
87 Although there is no unified backend initialization, there is something close to
91 -------------------------------------------------------------------------------
94 GP_Backend *GP_BackendInit(const char *params, const char *caption, FILE *help);
95 -------------------------------------------------------------------------------
97 This function takes a params string as an parameter which is used for
98 determining backend-dependent parameters. The format is
99 'backend_name:backend_parameters' where backend parameters may be window size
100 (either 'WxH' or 'FS' in case of SDL backend). The caption is window caption
101 (which is ignored in some of the cases) and the 'FILE' is file, where an error
102 is printed in case of failure, you should mostly use 'stderr' for that
103 purpose. If params is set to 'NULL' the the call only prints help into the
104 passed help 'FILE'. If initialization was successful pointer to allocated and
105 initialized backend is returned otherwise 'NULL' is returned and some helpful
106 information should be printed into the passed help 'FILE'.
112 The drawing backend API consist of structure with callbacks. Every backend
113 initialization yields pointer to this structure. Although is possible to call
114 these pointers directly it's not recommended and everybody should rather use
115 backend inline functions instead.
117 The backend API consist GP_Backend structure and of several functions:
120 -------------------------------------------------------------------------------
121 typdef struct GP_Backend {
128 * Pointer to context app should draw to.
135 * Connection fd. Set to -1 if not available
139 -------------------------------------------------------------------------------
142 -------------------------------------------------------------------------------
143 void GP_BackendExit(GP_Backend *backend);
144 -------------------------------------------------------------------------------
146 Calls an backend exit callback.
149 -------------------------------------------------------------------------------
150 GP_BackendFlip(GP_Backend *backend);
151 -------------------------------------------------------------------------------
153 Flips a screen. Updates rectangle for a buffered backends.
156 -------------------------------------------------------------------------------
157 void GP_BackendUpdateRect(GP_Backend *backend,
158 GP_Coord x0, GP_Coord y0,
159 GP_Coord x1, GP_Coord y1);
160 -------------------------------------------------------------------------------
162 Updates particular rectangle for a buffered backends.
165 -------------------------------------------------------------------------------
166 void GP_BackendPoll(GP_Backend *backend);
167 -------------------------------------------------------------------------------
169 Polls for backend events. For backends that do not expose file descriptor
170 (namely SDL) this should be called repeatedly. For other backend it may be
171 called either repeatedly or when data are ready on file-descriptor.
174 -------------------------------------------------------------------------------
175 int GP_BackendSetCaption(GP_Backend *backend, const char *caption)
176 -------------------------------------------------------------------------------
178 Sets backend caption. On success zero is returned. On failure (backend doesn't
179 support caption, operation failed) non zero is returned.
182 -------------------------------------------------------------------------------
183 int GP_BackendResize(GP_Backend *backend, uint32_t w, uint32_t h);
184 -------------------------------------------------------------------------------
186 Resize backend, if supported. On success zero is returned and backend is
187 resized, otherwise (if resize failed, or is not supported) non-zero is
188 returned. If backend size already matches w and h, nothing is done.
190 Note that backend->context pointer may change upon calling this function and
191 at least backend->context->pixels pointer will change.