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filters: Add generated cubic resampling (with gamma) yay!
[gfxprim.git]
/
TODO
blob
04e7bdc3bd7e8710c1b19d7e27773153287fbd83
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What's not implemented (and should be)
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* Meditate about bit endians and why these aren't separate pixel types
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(which would make our lives a bit easier)
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Advanced features
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* bitmaps
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- alpha channel
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* gfx primitives
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- drawing with alpha channel
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- anti aliasing