Implemented gameobjects and creatures grouping (pools of them)
commitf82018efbc16c6b859eadba85bf3da29269f57c9
authorNeo2003 <neo.2003@hotmail.fr>
Fri, 5 Dec 2008 23:31:42 +0000 (6 00:31 +0100)
committerNeo2003 <neo.2003@hotmail.fr>
Wed, 18 Feb 2009 19:19:57 +0000 (18 20:19 +0100)
tree956d40014d81873aee7b0ba642efbade5c907082
parent3fb9681006fa910d7454264b86d0a7ded6c23c10
Implemented gameobjects and creatures grouping (pools of them)

Groups (called pools) can be also member of any game event

Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
Signed-off-by: freghar <compmancz@gmail.com>
14 files changed:
sql/updates/7299_01_mangos_pools.sql [new file with mode: 0644]
src/game/Creature.cpp
src/game/GameEvent.cpp
src/game/GameEvent.h
src/game/GameObject.cpp
src/game/Level2.cpp
src/game/Makefile.am
src/game/ObjectMgr.cpp
src/game/PoolHandler.cpp [new file with mode: 0644]
src/game/PoolHandler.h [new file with mode: 0644]
src/game/World.cpp
win/VC71/game.vcproj
win/VC80/game.vcproj
win/VC90/game.vcproj