[7292] Implement storage for points of interest data in DB.
commit9281bec914b107085a7f2582e77ded4e602d089a
authorGriffonHeart <GriffonHeart@getmangos.ru>
Tue, 17 Feb 2009 20:21:54 +0000 (17 23:21 +0300)
committerVladimirMangos <vladimir@getmangos.com>
Tue, 17 Feb 2009 21:29:05 +0000 (18 00:29 +0300)
tree964da8ea108b14ff04b2223522473dd8e9170eb7
parentf06cad79280dff64d9a770974e51da210e81afc9
[7292] Implement storage for points of interest data in DB.

It can be in current state used for simplify scripting code that set POI and more advansed way later..
Call void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName )
will removed after some time delay, and only void PlayerMenu::SendPointOfInterest( uint32 poi_id ) will exist.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
14 files changed:
sql/mangos.sql
sql/updates/7292_01_mangos_points_of_interest.sql [new file with mode: 0644]
sql/updates/7292_02_mangos_locales_points_of_interest.sql [new file with mode: 0644]
sql/updates/Makefile.am
src/game/Chat.cpp
src/game/Chat.h
src/game/Creature.h
src/game/GossipDef.cpp
src/game/GossipDef.h
src/game/Level3.cpp
src/game/ObjectMgr.cpp
src/game/ObjectMgr.h
src/game/World.cpp
src/shared/revision_nr.h