Cache highest arena team/guild ids. Some code clean up.
commit6a6b3ce41ea0798ae3ce7b13fd951754ca24ef3d
authorhunuza <hunuza@gmail.com>
Wed, 5 Nov 2008 15:58:57 +0000 (5 16:58 +0100)
committerhunuza <hunuza@gmail.com>
Wed, 5 Nov 2008 15:58:57 +0000 (5 16:58 +0100)
tree5872bdd407120a3183fbc3b1f7f500d2df1e8631
parent2fce08b64e6ab31c0b94a5c42d13c5a7336eda9b
Cache highest arena team/guild ids. Some code clean up.
23 files changed:
src/game/ArenaTeam.cpp
src/game/BattleGround.cpp
src/game/BattleGroundEY.cpp
src/game/BattleGroundMgr.cpp
src/game/BattleGroundWS.cpp
src/game/Cell.h
src/game/GameObject.cpp
src/game/Group.cpp
src/game/Guild.cpp
src/game/GuildHandler.cpp
src/game/Map.cpp
src/game/ObjectMgr.cpp
src/game/ObjectMgr.h
src/game/Player.cpp
src/game/Player.h
src/game/Spell.cpp
src/game/SpellEffects.cpp
src/game/Totem.cpp
src/game/Transports.cpp
src/game/Traveller.h
src/game/Unit.cpp
src/game/WorldSocket.cpp
src/game/WorldSocketMgr.cpp