[7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control start/stop...
commit50e489d260d923231ec1e8c5780c0723437daf6f
authorVladimirMangos <vladimir@getmangos.com>
Sun, 31 May 2009 00:31:55 +0000 (31 04:31 +0400)
committerVladimirMangos <vladimir@getmangos.com>
Sun, 31 May 2009 00:35:38 +0000 (31 04:35 +0400)
tree7b4b6c363fa0529cd947c882e9067a3a75a06047
parent972d7013db28a5741af9f6cea87cfd6307010004
[7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control start/stop melee combat state for creature at start/stop movement in combat.

Also small fix for avoid unexpected set pet speed to owner speed for non-player case. In player case this hack speed setting still required.
doc/EventAI.txt
src/game/CreatureEventAI.cpp
src/game/CreatureEventAI.h
src/game/Unit.cpp
src/game/Unit.h
src/shared/revision_nr.h