[7634] Fixed: select non-despawnable gameobjects base at appropriate for gameobject...
commit033b27f366b0d730cf79c5d26db8728f14f10270
authorVladimirMangos <vladimir@getmangos.com>
Wed, 8 Apr 2009 01:35:53 +0000 (8 05:35 +0400)
committerVladimirMangos <vladimir@getmangos.com>
Wed, 8 Apr 2009 01:46:43 +0000 (8 05:46 +0400)
tree1811805d3e9eda0a92773f1ce376d3671accc8d7
parent89da58cafa62ec0f4d6e65f9ea1b34d690f95e66
[7634] Fixed: select non-despawnable gameobjects base at appropriate for gameobject type dataN fields.

Many in world gameobject that unexpected daspawned before must now work in more expected way.

In tests i not found any damage to bg gameobject work, and at least this restore expected work for non-bg dorrs//buttons broken
after half-year ago patch (that has been reverted partly in this commit)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
src/game/GameObject.cpp
src/game/GameObject.h
src/shared/revision_nr.h