Add a bunch of Glk library implementations.
[gentoo-interactive-fiction.git] / dev-games / xglk / files / xglk-0.4.11-garglk-extensions.patch
blobba80b729312c51c39cafe588b06dd75003cc1aa6
1 --- xglk/xg_fileref.c~ 1999-08-29 21:37:42.000000000 +0100
2 +++ xglk/xg_fileref.c 2007-12-18 15:41:41.000000000 +0000
3 @@ -344,6 +344,11 @@
4 unlink(fref->filename);
7 +char* garglk_fileref_get_name(fileref_t *fref)
8 +{
9 + return fref->filename;
12 /* This should only be called from startup code. */
13 void glkunix_set_base_file(char *filename)
15 --- xglk/xg_misc.c~ 2007-12-18 15:40:56.000000000 +0000
16 +++ xglk/xg_misc.c 2007-12-18 15:42:00.000000000 +0000
17 @@ -212,4 +212,20 @@
18 return char_toupper_table[ch];
21 +void garglk_set_program_name(const char *name)
25 +void garglk_set_program_info(const char *info)
29 +void garglk_set_story_name(const char *name)
33 +void garglk_set_config(const char *name)