hid/gtk (GL): I think the polygon renderer works in mask mode now
[geda-pcb/pcjc2.git] / doc / gs / fb-smt.prj
blobcf32e1fb8ad85267efd7647f1b05d3b93fe89ce3
1 elements-dir ./footprints
2 schematics fb-smt-sch.sch
3 output-name fb-smt