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Bumping manifests a=b2g-bump
[gecko.git]
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gfx
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2d
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8de35ae0f9be30d87b4817ff5eb35cff63c25232
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2D.h
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BaseCoord.h
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BasePoint.h
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Coord.h
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DataSourceSurface.cpp
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DataSourceSurfaceWrapper.h
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DataSurfaceHelpers.cpp
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DataSurfaceHelpers.h
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DrawCommand.h
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DrawEventRecorder.cpp
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DrawEventRecorder.h
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DrawTarget.cpp
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DrawTargetCG.cpp
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DrawTargetCG.h
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DrawTargetCairo.cpp
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DrawTargetCairo.h
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DrawTargetCapture.cpp
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DrawTargetCapture.h
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DrawTargetD2D.cpp
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DrawTargetD2D.h
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DrawTargetD2D1.cpp
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DrawTargetD2D1.h
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DrawTargetDual.cpp
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DrawTargetDual.h
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DrawTargetRecording.cpp
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DrawTargetRecording.h
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DrawTargetSkia.cpp
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DrawTargetSkia.h
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DrawTargetTiled.cpp
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DrawTargetTiled.h
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Factory.cpp
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FilterNodeD2D1.cpp
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FilterNodeD2D1.h
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FilterNodeSoftware.cpp
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FilterNodeSoftware.h
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FilterProcessing.cpp
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FilterProcessing.h
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Filters.h
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GenericRefCounted.h
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GradientStopsD2D.h
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Helpers.h
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ImageScaling.cpp
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Logging.h
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Makefile.in
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Matrix.cpp
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Matrix.h
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Path.cpp
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PathAnalysis.h
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PathCG.cpp
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PathCG.h
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PathCairo.cpp
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PathCairo.h
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PathD2D.cpp
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PathHelpers.cpp
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PathRecording.cpp
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PathRecording.h
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PathSkia.cpp
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PatternHelpers.h
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Point.h
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RadialGradientEffectD2D1.cpp
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Rect.h
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Scale.cpp
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Scale.h
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genshaders.sh
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gfx2d.sln
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image_operations.h
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moz.build
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