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Bumping manifests a=b2g-bump
[gecko.git]
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dom
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canvas
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50e63703ae34dc2f733f0afc420eb36ceb3acd87
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CanvasGradient.h
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CanvasImageCache.cpp
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CanvasPattern.h
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CanvasUtils.cpp
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CanvasUtils.h
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DocumentRendererChild.cpp
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DocumentRendererChild.h
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ImageData.h
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ImageEncoder.cpp
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ImageEncoder.h
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TextMetrics.h
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WebGLActiveInfo.cpp
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WebGLBindableName.cpp
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WebGLBindableName.h
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WebGLBuffer.cpp
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WebGLBuffer.h
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WebGLContext.cpp
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WebGLContextAsyncQueries.cpp
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WebGLContextExtensions.cpp
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WebGLContextFramebufferOperations.cpp
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WebGLContextGL.cpp
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WebGLContextLossHandler.cpp
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WebGLContextLossHandler.h
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WebGLContextNotSupported.cpp
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WebGLContextReporter.cpp
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WebGLContextState.cpp
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WebGLContextUtils.cpp
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WebGLContextUtils.h
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WebGLExtensionColorBufferFloat.cpp
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WebGLExtensionColorBufferHalfFloat.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTextureETC1.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDebugShaders.cpp
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WebGLExtensionDepthTexture.cpp
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WebGLExtensionDrawBuffers.cpp
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WebGLExtensionElementIndexUint.cpp
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WebGLExtensionFragDepth.cpp
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WebGLExtensionInstancedArrays.cpp
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WebGLExtensionLoseContext.cpp
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WebGLExtensionSRGB.cpp
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WebGLExtensionShaderTextureLod.cpp
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLExtensionTextureFloatLinear.cpp
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WebGLExtensionTextureHalfFloat.cpp
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WebGLFramebufferAttachable.cpp
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WebGLObjectModel.cpp
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WebGLShader.cpp
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WebGLTexelConversions.cpp
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moz.build
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