1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 * nsWindowGfx - Painting and aceleration.
10 /**************************************************************
11 **************************************************************
17 **************************************************************
18 **************************************************************/
20 #include "mozilla/dom/ContentParent.h"
22 #include "nsWindowGfx.h"
23 #include "nsAppRunner.h"
27 #include "gfxImageSurface.h"
29 #include "gfxConfig.h"
30 #include "gfxWindowsSurface.h"
31 #include "gfxWindowsPlatform.h"
32 #include "gfxDWriteFonts.h"
33 #include "mozilla/gfx/2D.h"
34 #include "mozilla/gfx/DataSurfaceHelpers.h"
35 #include "mozilla/gfx/Tools.h"
36 #include "mozilla/RefPtr.h"
37 #include "mozilla/UniquePtrExtensions.h"
38 #include "nsGfxCIID.h"
39 #include "gfxContext.h"
41 #include "WinWindowOcclusionTracker.h"
42 #include "nsIWidgetListener.h"
43 #include "mozilla/Unused.h"
45 #include "WindowRenderer.h"
46 #include "mozilla/layers/WebRenderLayerManager.h"
48 #include "mozilla/gfx/GPUProcessManager.h"
49 #include "mozilla/layers/CompositorBridgeParent.h"
50 #include "mozilla/layers/CompositorBridgeChild.h"
51 #include "InProcessWinCompositorWidget.h"
53 #include "nsUXThemeData.h"
54 #include "nsUXThemeConstants.h"
56 using namespace mozilla
;
57 using namespace mozilla::gfx
;
58 using namespace mozilla::layers
;
59 using namespace mozilla::widget
;
60 using namespace mozilla::plugins
;
61 extern mozilla::LazyLogModule gWindowsLog
;
63 /**************************************************************
64 **************************************************************
68 ** nsWindow Class static initializations and global variables.
70 **************************************************************
71 **************************************************************/
73 /**************************************************************
75 * SECTION: nsWindow statics
77 **************************************************************/
85 // Corresponds 1:1 to the IconSizeType enum
86 static IconMetrics sIconMetrics
[] = {
87 {SM_CXSMICON
, SM_CYSMICON
, 16}, // small icon
88 {SM_CXICON
, SM_CYICON
, 32} // regular icon
91 /**************************************************************
92 **************************************************************
94 ** BLOCK: nsWindow impl.
96 ** Paint related nsWindow methods.
98 **************************************************************
99 **************************************************************/
101 // GetRegionToPaint returns the invalidated region that needs to be painted
102 LayoutDeviceIntRegion
nsWindow::GetRegionToPaint(bool aForceFullRepaint
,
103 PAINTSTRUCT ps
, HDC aDC
) {
104 if (aForceFullRepaint
) {
106 ::GetClientRect(mWnd
, &paintRect
);
107 return LayoutDeviceIntRegion(WinUtils::ToIntRect(paintRect
));
110 HRGN paintRgn
= ::CreateRectRgn(0, 0, 0, 0);
111 if (paintRgn
!= nullptr) {
112 int result
= GetRandomRgn(aDC
, paintRgn
, SYSRGN
);
115 ::MapWindowPoints(nullptr, mWnd
, &pt
, 1);
116 ::OffsetRgn(paintRgn
, pt
.x
, pt
.y
);
118 LayoutDeviceIntRegion
rgn(WinUtils::ConvertHRGNToRegion(paintRgn
));
119 ::DeleteObject(paintRgn
);
122 return LayoutDeviceIntRegion(WinUtils::ToIntRect(ps
.rcPaint
));
125 nsIWidgetListener
* nsWindow::GetPaintListener() {
126 if (mDestroyCalled
) return nullptr;
127 return mAttachedWidgetListener
? mAttachedWidgetListener
: mWidgetListener
;
130 void nsWindow::ForcePresent() {
131 if (mResizeState
!= RESIZING
) {
132 if (CompositorBridgeChild
* remoteRenderer
= GetRemoteRenderer()) {
133 remoteRenderer
->SendForcePresent(wr::RenderReasons::WIDGET
);
138 bool nsWindow::OnPaint(HDC aDC
, uint32_t aNestingLevel
) {
139 DeviceResetReason resetReason
= DeviceResetReason::OK
;
140 if (gfxWindowsPlatform::GetPlatform()->DidRenderingDeviceReset(
142 gfxCriticalNote
<< "(nsWindow) Detected device reset: " << (int)resetReason
;
144 gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
147 switch (resetReason
) {
148 case DeviceResetReason::HUNG
:
149 case DeviceResetReason::RESET
:
150 case DeviceResetReason::INVALID_CALL
:
158 GPUProcessManager::Get()->OnInProcessDeviceReset(guilty
);
160 gfxCriticalNote
<< "(nsWindow) Finished device reset.";
166 // Avoid starting the GPU process for the initial navigator:blank window.
167 if (mIsEarlyBlankWindow
) {
168 // Call BeginPaint/EndPaint or Windows will keep sending us messages.
169 ::BeginPaint(mWnd
, &ps
);
170 ::EndPaint(mWnd
, &ps
);
174 WindowRenderer
* renderer
= GetWindowRenderer();
175 KnowsCompositor
* knowsCompositor
= renderer
->AsKnowsCompositor();
176 WebRenderLayerManager
* layerManager
= renderer
->AsWebRender();
178 // Clear window by transparent black when compositor window is used in GPU
179 // process and non-client area rendering by DWM is enabled.
180 // It is for showing non-client area rendering. See nsWindow::UpdateGlass().
181 if (HasGlass() && knowsCompositor
&& knowsCompositor
->GetUseCompositorWnd()) {
184 hdc
= ::GetWindowDC(mWnd
);
185 ::GetWindowRect(mWnd
, &rect
);
186 ::MapWindowPoints(nullptr, mWnd
, (LPPOINT
)&rect
, 2);
187 ::FillRect(hdc
, &rect
,
188 reinterpret_cast<HBRUSH
>(GetStockObject(BLACK_BRUSH
)));
189 ReleaseDC(mWnd
, hdc
);
193 // We need to clear this edge of the non-client region to black (once).
196 hdc
= ::GetWindowDC(mWnd
);
197 ::GetWindowRect(mWnd
, &rect
);
198 ::MapWindowPoints(nullptr, mWnd
, (LPPOINT
)&rect
, 2);
199 switch (mClearNCEdge
.value()) {
201 rect
.bottom
= rect
.top
+ kHiddenTaskbarSize
;
204 rect
.right
= rect
.left
+ kHiddenTaskbarSize
;
207 rect
.top
= rect
.bottom
- kHiddenTaskbarSize
;
210 rect
.left
= rect
.right
- kHiddenTaskbarSize
;
213 MOZ_ASSERT_UNREACHABLE("Invalid edge value");
216 ::FillRect(hdc
, &rect
,
217 reinterpret_cast<HBRUSH
>(::GetStockObject(BLACK_BRUSH
)));
218 ::ReleaseDC(mWnd
, hdc
);
220 mClearNCEdge
.reset();
223 if (knowsCompositor
&& layerManager
&&
224 !mBounds
.IsEqualEdges(mLastPaintBounds
)) {
225 // Do an early async composite so that we at least have something on the
226 // screen in the right place, even if the content is out of date.
227 layerManager
->ScheduleComposite(wr::RenderReasons::WIDGET
);
229 mLastPaintBounds
= mBounds
;
231 if (!aDC
&& (renderer
->GetBackendType() == LayersBackend::LAYERS_NONE
) &&
232 (TransparencyMode::Transparent
== mTransparencyMode
)) {
233 // For layered translucent windows all drawing should go to memory DC and no
234 // WM_PAINT messages are normally generated. To support asynchronous
235 // painting we force generation of WM_PAINT messages by invalidating window
236 // areas with RedrawWindow, InvalidateRect or InvalidateRgn function calls.
237 // BeginPaint/EndPaint must be called to make Windows think that invalid
238 // area is painted. Otherwise it will continue sending the same message
240 ::BeginPaint(mWnd
, &ps
);
241 ::EndPaint(mWnd
, &ps
);
243 // We're guaranteed to have a widget proxy since we called
244 // GetLayerManager().
245 aDC
= mBasicLayersSurface
->GetTransparentDC();
248 HDC hDC
= aDC
? aDC
: (::BeginPaint(mWnd
, &ps
));
252 aDC
|| (TransparencyMode::Transparent
== mTransparencyMode
);
253 LayoutDeviceIntRegion region
= GetRegionToPaint(forceRepaint
, ps
, hDC
);
255 if (knowsCompositor
&& layerManager
) {
256 // We need to paint to the screen even if nothing changed, since if we
257 // don't have a compositing window manager, our pixels could be stale.
258 layerManager
->SetNeedsComposite(true);
259 layerManager
->SendInvalidRegion(region
.ToUnknownRegion());
262 RefPtr
<nsWindow
> strongThis(this);
264 nsIWidgetListener
* listener
= GetPaintListener();
266 listener
->WillPaintWindow(this);
268 // Re-get the listener since the will paint notification may have killed it.
269 listener
= GetPaintListener();
274 if (knowsCompositor
&& layerManager
&& layerManager
->NeedsComposite()) {
275 layerManager
->ScheduleComposite(wr::RenderReasons::WIDGET
);
276 layerManager
->SetNeedsComposite(false);
280 if (!region
.IsEmpty() && listener
) {
281 // Should probably pass in a real region here, using GetRandomRgn
282 // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/clipping_4q0e.asp
284 #ifdef WIDGET_DEBUG_OUTPUT
285 debug_DumpPaintEvent(stdout
, this, region
.ToUnknownRegion(), "noname",
287 #endif // WIDGET_DEBUG_OUTPUT
289 switch (renderer
->GetBackendType()) {
290 case LayersBackend::LAYERS_NONE
: {
291 RefPtr
<gfxASurface
> targetSurface
;
293 // don't support transparency for non-GDI rendering, for now
294 if (TransparencyMode::Transparent
== mTransparencyMode
) {
295 // This mutex needs to be held when EnsureTransparentSurface is
297 MutexAutoLock
lock(mBasicLayersSurface
->GetTransparentSurfaceLock());
298 targetSurface
= mBasicLayersSurface
->EnsureTransparentSurface();
301 RefPtr
<gfxWindowsSurface
> targetSurfaceWin
;
302 if (!targetSurface
) {
303 uint32_t flags
= (mTransparencyMode
== TransparencyMode::Opaque
)
305 : gfxWindowsSurface::FLAG_IS_TRANSPARENT
;
306 targetSurfaceWin
= new gfxWindowsSurface(hDC
, flags
);
307 targetSurface
= targetSurfaceWin
;
310 if (!targetSurface
) {
311 NS_ERROR("Invalid RenderMode!");
316 ::GetClientRect(mWnd
, &paintRect
);
317 RefPtr
<DrawTarget
> dt
= gfxPlatform::CreateDrawTargetForSurface(
318 targetSurface
, IntSize(paintRect
.right
- paintRect
.left
,
319 paintRect
.bottom
- paintRect
.top
));
320 if (!dt
|| !dt
->IsValid()) {
322 << "nsWindow::OnPaint failed in CreateDrawTargetForSurface";
326 // don't need to double buffer with anything but GDI
327 BufferMode doubleBuffering
= mozilla::layers::BufferMode::BUFFER_NONE
;
328 switch (mTransparencyMode
) {
329 case TransparencyMode::BorderlessGlass
:
331 // If we're not doing translucency, then double buffer
332 doubleBuffering
= mozilla::layers::BufferMode::BUFFERED
;
334 case TransparencyMode::Transparent
:
335 // If we're rendering with translucency, we're going to be
336 // rendering the whole window; make sure we clear it first
338 Rect(0.f
, 0.f
, dt
->GetSize().width
, dt
->GetSize().height
));
342 gfxContext
thebesContext(dt
);
345 AutoLayerManagerSetup
setupLayerManager(this, &thebesContext
,
347 result
= listener
->PaintWindow(this, region
);
350 if (TransparencyMode::Transparent
== mTransparencyMode
) {
351 // Data from offscreen drawing surface was copied to memory bitmap of
352 // transparent bitmap. Now it can be read from memory bitmap to apply
353 // alpha channel and after that displayed on the screen.
354 mBasicLayersSurface
->RedrawTransparentWindow();
357 case LayersBackend::LAYERS_WR
: {
358 result
= listener
->PaintWindow(this, region
);
359 if (!gfxEnv::MOZ_DISABLE_FORCE_PRESENT() &&
360 gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
361 nsCOMPtr
<nsIRunnable
> event
= NewRunnableMethod(
362 "nsWindow::ForcePresent", this, &nsWindow::ForcePresent
);
363 NS_DispatchToMainThread(event
);
367 NS_ERROR("Unknown layers backend used!");
373 ::EndPaint(mWnd
, &ps
);
377 mLastPaintEndTime
= TimeStamp::Now();
379 // Re-get the listener since painting may have killed it.
380 listener
= GetPaintListener();
381 if (listener
) listener
->DidPaintWindow();
383 if (aNestingLevel
== 0 && ::GetUpdateRect(mWnd
, nullptr, false)) {
390 bool nsWindow::NeedsToTrackWindowOcclusionState() {
391 if (!WinWindowOcclusionTracker::Get()) {
395 if (mCompositorSession
&& mWindowType
== WindowType::TopLevel
) {
402 void nsWindow::NotifyOcclusionState(mozilla::widget::OcclusionState aState
) {
403 MOZ_ASSERT(NeedsToTrackWindowOcclusionState());
405 bool isFullyOccluded
= aState
== mozilla::widget::OcclusionState::OCCLUDED
;
406 // When window is minimized, it is not set as fully occluded.
407 if (mFrameState
->GetSizeMode() == nsSizeMode_Minimized
) {
408 isFullyOccluded
= false;
411 // Don't dispatch if the new occlustion state is the same as the current
413 if (mIsFullyOccluded
== isFullyOccluded
) {
417 mIsFullyOccluded
= isFullyOccluded
;
419 MOZ_LOG(gWindowsLog
, LogLevel::Info
,
420 ("nsWindow::NotifyOcclusionState() mIsFullyOccluded %d "
421 "mFrameState->GetSizeMode() %d",
422 mIsFullyOccluded
, mFrameState
->GetSizeMode()));
424 wr::DebugFlags flags
{0};
425 flags
.bits
= gfx::gfxVars::WebRenderDebugFlags();
426 bool debugEnabled
= bool(flags
& wr::DebugFlags::WINDOW_VISIBILITY_DBG
);
427 if (debugEnabled
&& mCompositorWidgetDelegate
) {
428 mCompositorWidgetDelegate
->NotifyVisibilityUpdated(
429 mFrameState
->GetSizeMode(), mIsFullyOccluded
);
432 if (mWidgetListener
) {
433 mWidgetListener
->OcclusionStateChanged(mIsFullyOccluded
);
437 void nsWindow::MaybeEnableWindowOcclusion(bool aEnable
) {
438 // WindowOcclusion is enabled/disabled only when compositor session exists.
439 // See nsWindow::NeedsToTrackWindowOcclusionState().
440 if (!mCompositorSession
) {
444 bool enabled
= gfxConfig::IsEnabled(gfx::Feature::WINDOW_OCCLUSION
);
447 // Enable window occlusion.
448 if (enabled
&& NeedsToTrackWindowOcclusionState()) {
449 WinWindowOcclusionTracker::Get()->Enable(this, mWnd
);
451 wr::DebugFlags flags
{0};
452 flags
.bits
= gfx::gfxVars::WebRenderDebugFlags();
453 bool debugEnabled
= bool(flags
& wr::DebugFlags::WINDOW_VISIBILITY_DBG
);
454 if (debugEnabled
&& mCompositorWidgetDelegate
) {
455 mCompositorWidgetDelegate
->NotifyVisibilityUpdated(
456 mFrameState
->GetSizeMode(), mIsFullyOccluded
);
462 // Disable window occlusion.
463 MOZ_ASSERT(!aEnable
);
465 if (!NeedsToTrackWindowOcclusionState()) {
469 WinWindowOcclusionTracker::Get()->Disable(this, mWnd
);
470 NotifyOcclusionState(OcclusionState::VISIBLE
);
472 wr::DebugFlags flags
{0};
473 flags
.bits
= gfx::gfxVars::WebRenderDebugFlags();
474 bool debugEnabled
= bool(flags
& wr::DebugFlags::WINDOW_VISIBILITY_DBG
);
475 if (debugEnabled
&& mCompositorWidgetDelegate
) {
476 mCompositorWidgetDelegate
->NotifyVisibilityUpdated(
477 mFrameState
->GetSizeMode(), mIsFullyOccluded
);
481 // This override of CreateCompositor is to add support for sending the IPC
482 // call for RequesetFxrOutput as soon as the compositor for this widget is
484 void nsWindow::CreateCompositor() {
485 nsBaseWidget::CreateCompositor();
487 MaybeEnableWindowOcclusion(/* aEnable */ true);
489 if (mRequestFxrOutputPending
) {
490 GetRemoteRenderer()->SendRequestFxrOutput();
494 void nsWindow::DestroyCompositor() {
495 MaybeEnableWindowOcclusion(/* aEnable */ false);
497 nsBaseWidget::DestroyCompositor();
500 void nsWindow::RequestFxrOutput() {
501 if (GetRemoteRenderer() != nullptr) {
502 MOZ_CRASH("RequestFxrOutput should happen before Compositor is created.");
504 // The compositor isn't ready, so indicate to make the IPC call when
506 mRequestFxrOutputPending
= true;
510 LayoutDeviceIntSize
nsWindowGfx::GetIconMetrics(IconSizeType aSizeType
) {
511 int32_t width
= ::GetSystemMetrics(sIconMetrics
[aSizeType
].xMetric
);
512 int32_t height
= ::GetSystemMetrics(sIconMetrics
[aSizeType
].yMetric
);
514 if (width
== 0 || height
== 0) {
515 width
= height
= sIconMetrics
[aSizeType
].defaultSize
;
518 return LayoutDeviceIntSize(width
, height
);
521 nsresult
nsWindowGfx::CreateIcon(imgIContainer
* aContainer
, bool aIsCursor
,
522 LayoutDeviceIntPoint aHotspot
,
523 LayoutDeviceIntSize aScaledSize
,
525 MOZ_ASSERT(aHotspot
.x
>= 0 && aHotspot
.y
>= 0);
526 MOZ_ASSERT((aScaledSize
.width
> 0 && aScaledSize
.height
> 0) ||
527 (aScaledSize
.width
== 0 && aScaledSize
.height
== 0));
529 // Get the image data
530 RefPtr
<SourceSurface
> surface
= aContainer
->GetFrame(
531 imgIContainer::FRAME_CURRENT
,
532 imgIContainer::FLAG_SYNC_DECODE
| imgIContainer::FLAG_ASYNC_NOTIFY
);
533 NS_ENSURE_TRUE(surface
, NS_ERROR_NOT_AVAILABLE
);
535 IntSize frameSize
= surface
->GetSize();
536 if (frameSize
.IsEmpty()) {
537 return NS_ERROR_FAILURE
;
540 IntSize
iconSize(aScaledSize
.width
, aScaledSize
.height
);
541 if (iconSize
== IntSize(0, 0)) { // use frame's intrinsic size
542 iconSize
= frameSize
;
545 RefPtr
<DataSourceSurface
> dataSurface
;
547 DataSourceSurface::MappedSurface map
;
549 if (iconSize
!= frameSize
) {
552 Factory::CreateDataSourceSurface(iconSize
, SurfaceFormat::B8G8R8A8
);
553 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
554 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ_WRITE
, &map
);
555 NS_ENSURE_TRUE(mappedOK
, NS_ERROR_FAILURE
);
557 RefPtr
<DrawTarget
> dt
= Factory::CreateDrawTargetForData(
558 BackendType::CAIRO
, map
.mData
, dataSurface
->GetSize(), map
.mStride
,
559 SurfaceFormat::B8G8R8A8
);
562 << "nsWindowGfx::CreatesIcon failed in CreateDrawTargetForData";
563 return NS_ERROR_OUT_OF_MEMORY
;
565 dt
->DrawSurface(surface
, Rect(0, 0, iconSize
.width
, iconSize
.height
),
566 Rect(0, 0, frameSize
.width
, frameSize
.height
),
567 DrawSurfaceOptions(),
568 DrawOptions(1.0f
, CompositionOp::OP_SOURCE
));
569 } else if (surface
->GetFormat() != SurfaceFormat::B8G8R8A8
) {
570 // Convert format to SurfaceFormat::B8G8R8A8
571 dataSurface
= gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(
572 surface
, SurfaceFormat::B8G8R8A8
);
573 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
574 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ
, &map
);
576 dataSurface
= surface
->GetDataSurface();
577 NS_ENSURE_TRUE(dataSurface
, NS_ERROR_FAILURE
);
578 mappedOK
= dataSurface
->Map(DataSourceSurface::MapType::READ
, &map
);
580 NS_ENSURE_TRUE(dataSurface
&& mappedOK
, NS_ERROR_FAILURE
);
581 MOZ_ASSERT(dataSurface
->GetFormat() == SurfaceFormat::B8G8R8A8
);
583 uint8_t* data
= nullptr;
584 UniquePtr
<uint8_t[]> autoDeleteArray
;
585 if (map
.mStride
== BytesPerPixel(dataSurface
->GetFormat()) * iconSize
.width
) {
586 // Mapped data is already packed
589 // We can't use map.mData since the pixels are not packed (as required by
590 // CreateDIBitmap, which is called under the DataToBitmap call below).
592 // We must unmap before calling SurfaceToPackedBGRA because it needs access
593 // to the pixel data.
594 dataSurface
->Unmap();
597 autoDeleteArray
= SurfaceToPackedBGRA(dataSurface
);
598 data
= autoDeleteArray
.get();
599 NS_ENSURE_TRUE(data
, NS_ERROR_FAILURE
);
602 HBITMAP bmp
= DataToBitmap(data
, iconSize
.width
, -iconSize
.height
, 32);
603 uint8_t* a1data
= Data32BitTo1Bit(data
, iconSize
.width
, iconSize
.height
);
605 dataSurface
->Unmap();
608 return NS_ERROR_FAILURE
;
611 HBITMAP mbmp
= DataToBitmap(a1data
, iconSize
.width
, -iconSize
.height
, 1);
615 info
.fIcon
= !aIsCursor
;
616 info
.xHotspot
= aHotspot
.x
;
617 info
.yHotspot
= aHotspot
.y
;
621 HCURSOR icon
= ::CreateIconIndirect(&info
);
622 ::DeleteObject(mbmp
);
624 if (!icon
) return NS_ERROR_FAILURE
;
629 // Adjust cursor image data
630 uint8_t* nsWindowGfx::Data32BitTo1Bit(uint8_t* aImageData
, uint32_t aWidth
,
632 // We need (aWidth + 7) / 8 bytes plus zero-padding up to a multiple of
633 // 4 bytes for each row (HBITMAP requirement). Bug 353553.
634 uint32_t outBpr
= ((aWidth
+ 31) / 8) & ~3;
636 // Allocate and clear mask buffer
637 uint8_t* outData
= (uint8_t*)calloc(outBpr
, aHeight
);
638 if (!outData
) return nullptr;
640 int32_t* imageRow
= (int32_t*)aImageData
;
641 for (uint32_t curRow
= 0; curRow
< aHeight
; curRow
++) {
642 uint8_t* outRow
= outData
+ curRow
* outBpr
;
644 for (uint32_t curCol
= 0; curCol
< aWidth
; curCol
++) {
645 // Use sign bit to test for transparency, as alpha byte is highest byte
646 if (*imageRow
++ < 0) *outRow
|= mask
;
660 * Convert the given image data to a HBITMAP. If the requested depth is
661 * 32 bit, a bitmap with an alpha channel will be returned.
663 * @param aImageData The image data to convert. Must use the format accepted
665 * @param aWidth With of the bitmap, in pixels.
666 * @param aHeight Height of the image, in pixels.
667 * @param aDepth Image depth, in bits. Should be one of 1, 24 and 32.
669 * @return The HBITMAP representing the image. Caller should call
670 * DeleteObject when done with the bitmap.
671 * On failure, nullptr will be returned.
673 HBITMAP
nsWindowGfx::DataToBitmap(uint8_t* aImageData
, uint32_t aWidth
,
674 uint32_t aHeight
, uint32_t aDepth
) {
675 HDC dc
= ::GetDC(nullptr);
678 // Alpha channel. We need the new header.
679 BITMAPV4HEADER head
= {0};
680 head
.bV4Size
= sizeof(head
);
681 head
.bV4Width
= aWidth
;
682 head
.bV4Height
= aHeight
;
684 head
.bV4BitCount
= aDepth
;
685 head
.bV4V4Compression
= BI_BITFIELDS
;
686 head
.bV4SizeImage
= 0; // Uncompressed
687 head
.bV4XPelsPerMeter
= 0;
688 head
.bV4YPelsPerMeter
= 0;
690 head
.bV4ClrImportant
= 0;
692 head
.bV4RedMask
= 0x00FF0000;
693 head
.bV4GreenMask
= 0x0000FF00;
694 head
.bV4BlueMask
= 0x000000FF;
695 head
.bV4AlphaMask
= 0xFF000000;
697 HBITMAP bmp
= ::CreateDIBitmap(
698 dc
, reinterpret_cast<CONST BITMAPINFOHEADER
*>(&head
), CBM_INIT
,
699 aImageData
, reinterpret_cast<CONST BITMAPINFO
*>(&head
), DIB_RGB_COLORS
);
700 ::ReleaseDC(nullptr, dc
);
704 char reserved_space
[sizeof(BITMAPINFOHEADER
) + sizeof(RGBQUAD
) * 2];
705 BITMAPINFOHEADER
& head
= *(BITMAPINFOHEADER
*)reserved_space
;
707 head
.biSize
= sizeof(BITMAPINFOHEADER
);
708 head
.biWidth
= aWidth
;
709 head
.biHeight
= aHeight
;
711 head
.biBitCount
= (WORD
)aDepth
;
712 head
.biCompression
= BI_RGB
;
713 head
.biSizeImage
= 0; // Uncompressed
714 head
.biXPelsPerMeter
= 0;
715 head
.biYPelsPerMeter
= 0;
717 head
.biClrImportant
= 0;
719 BITMAPINFO
& bi
= *(BITMAPINFO
*)reserved_space
;
722 RGBQUAD black
= {0, 0, 0, 0};
723 RGBQUAD white
= {255, 255, 255, 0};
725 bi
.bmiColors
[0] = white
;
726 bi
.bmiColors
[1] = black
;
730 ::CreateDIBitmap(dc
, &head
, CBM_INIT
, aImageData
, &bi
, DIB_RGB_COLORS
);
731 ::ReleaseDC(nullptr, dc
);