Bug 1687263: part 4) Defer and in some cases avoid removing spellchecking-ranges...
[gecko.git] / layout / painting / DisplayItemClip.cpp
blob7572130ac97a175360e12b72f3af79a1d10d5401
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "DisplayItemClip.h"
9 #include "gfxContext.h"
10 #include "gfxUtils.h"
11 #include "mozilla/gfx/2D.h"
12 #include "mozilla/gfx/PathHelpers.h"
13 #include "mozilla/layers/StackingContextHelper.h"
14 #include "mozilla/webrender/WebRenderTypes.h"
15 #include "nsPresContext.h"
16 #include "nsCSSRendering.h"
17 #include "nsLayoutUtils.h"
18 #include "nsRegion.h"
20 using namespace mozilla::gfx;
22 namespace mozilla {
24 void DisplayItemClip::SetTo(const nsRect& aRect) { SetTo(aRect, nullptr); }
26 void DisplayItemClip::SetTo(const nsRect& aRect, const nscoord* aRadii) {
27 mHaveClipRect = true;
28 mClipRect = aRect;
29 if (aRadii) {
30 mRoundedClipRects.SetLength(1);
31 mRoundedClipRects[0].mRect = aRect;
32 memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord) * 8);
33 } else {
34 mRoundedClipRects.Clear();
38 void DisplayItemClip::SetTo(const nsRect& aRect, const nsRect& aRoundedRect,
39 const nscoord* aRadii) {
40 mHaveClipRect = true;
41 mClipRect = aRect;
42 mRoundedClipRects.SetLength(1);
43 mRoundedClipRects[0].mRect = aRoundedRect;
44 memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord) * 8);
47 bool DisplayItemClip::MayIntersect(const nsRect& aRect) const {
48 if (!mHaveClipRect) {
49 return !aRect.IsEmpty();
51 nsRect r = aRect.Intersect(mClipRect);
52 if (r.IsEmpty()) {
53 return false;
55 for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
56 const RoundedRect& rr = mRoundedClipRects[i];
57 if (!nsLayoutUtils::RoundedRectIntersectsRect(rr.mRect, rr.mRadii, r)) {
58 return false;
61 return true;
64 void DisplayItemClip::IntersectWith(const DisplayItemClip& aOther) {
65 if (!aOther.mHaveClipRect) {
66 return;
68 if (!mHaveClipRect) {
69 *this = aOther;
70 return;
72 if (!mClipRect.IntersectRect(mClipRect, aOther.mClipRect)) {
73 mRoundedClipRects.Clear();
74 return;
76 mRoundedClipRects.AppendElements(aOther.mRoundedClipRects);
79 void DisplayItemClip::ApplyTo(gfxContext* aContext, int32_t A2D) const {
80 ApplyRectTo(aContext, A2D);
81 ApplyRoundedRectClipsTo(aContext, A2D, 0, mRoundedClipRects.Length());
84 void DisplayItemClip::ApplyRectTo(gfxContext* aContext, int32_t A2D) const {
85 aContext->NewPath();
86 gfxRect clip = nsLayoutUtils::RectToGfxRect(mClipRect, A2D);
87 aContext->SnappedRectangle(clip);
88 aContext->Clip();
91 void DisplayItemClip::ApplyRoundedRectClipsTo(gfxContext* aContext, int32_t A2D,
92 uint32_t aBegin,
93 uint32_t aEnd) const {
94 DrawTarget& aDrawTarget = *aContext->GetDrawTarget();
96 aEnd = std::min<uint32_t>(aEnd, mRoundedClipRects.Length());
98 for (uint32_t i = aBegin; i < aEnd; ++i) {
99 RefPtr<Path> roundedRect =
100 MakeRoundedRectPath(aDrawTarget, A2D, mRoundedClipRects[i]);
101 aContext->Clip(roundedRect);
105 void DisplayItemClip::FillIntersectionOfRoundedRectClips(
106 gfxContext* aContext, const DeviceColor& aColor,
107 int32_t aAppUnitsPerDevPixel) const {
108 DrawTarget& aDrawTarget = *aContext->GetDrawTarget();
110 uint32_t end = mRoundedClipRects.Length();
111 if (!end) {
112 return;
115 // Push clips for any rects that come BEFORE the rect at |aEnd - 1|, if any:
116 ApplyRoundedRectClipsTo(aContext, aAppUnitsPerDevPixel, 0, end - 1);
118 // Now fill the rect at |aEnd - 1|:
119 RefPtr<Path> roundedRect = MakeRoundedRectPath(
120 aDrawTarget, aAppUnitsPerDevPixel, mRoundedClipRects[end - 1]);
121 aDrawTarget.Fill(roundedRect, ColorPattern(aColor));
123 // Finally, pop any clips that we may have pushed:
124 for (uint32_t i = 0; i < end - 1; ++i) {
125 aContext->PopClip();
129 already_AddRefed<Path> DisplayItemClip::MakeRoundedRectPath(
130 DrawTarget& aDrawTarget, int32_t A2D, const RoundedRect& aRoundRect) const {
131 RectCornerRadii pixelRadii;
132 nsCSSRendering::ComputePixelRadii(aRoundRect.mRadii, A2D, &pixelRadii);
134 Rect rect = NSRectToSnappedRect(aRoundRect.mRect, A2D, aDrawTarget);
136 return MakePathForRoundedRect(aDrawTarget, rect, pixelRadii);
139 nsRect DisplayItemClip::ApproximateIntersectInward(const nsRect& aRect) const {
140 nsRect r = aRect;
141 if (mHaveClipRect) {
142 r.IntersectRect(r, mClipRect);
144 for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) {
145 const RoundedRect& rr = mRoundedClipRects[i];
146 nsRegion rgn =
147 nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, r);
148 r = rgn.GetLargestRectangle();
150 return r;
153 // Test if (aXPoint, aYPoint) is in the ellipse with center (aXCenter, aYCenter)
154 // and radii aXRadius, aYRadius.
155 static bool IsInsideEllipse(nscoord aXRadius, nscoord aXCenter, nscoord aXPoint,
156 nscoord aYRadius, nscoord aYCenter,
157 nscoord aYPoint) {
158 float scaledX = float(aXPoint - aXCenter) / float(aXRadius);
159 float scaledY = float(aYPoint - aYCenter) / float(aYRadius);
160 return scaledX * scaledX + scaledY * scaledY < 1.0f;
163 bool DisplayItemClip::IsRectClippedByRoundedCorner(const nsRect& aRect) const {
164 if (mRoundedClipRects.IsEmpty()) return false;
166 nsRect rect;
167 rect.IntersectRect(aRect, NonRoundedIntersection());
168 for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) {
169 const RoundedRect& rr = mRoundedClipRects[i];
170 // top left
171 if (rect.x < rr.mRect.x + rr.mRadii[eCornerTopLeftX] &&
172 rect.y < rr.mRect.y + rr.mRadii[eCornerTopLeftY]) {
173 if (!IsInsideEllipse(rr.mRadii[eCornerTopLeftX],
174 rr.mRect.x + rr.mRadii[eCornerTopLeftX], rect.x,
175 rr.mRadii[eCornerTopLeftY],
176 rr.mRect.y + rr.mRadii[eCornerTopLeftY], rect.y)) {
177 return true;
180 // top right
181 if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[eCornerTopRightX] &&
182 rect.y < rr.mRect.y + rr.mRadii[eCornerTopRightY]) {
183 if (!IsInsideEllipse(rr.mRadii[eCornerTopRightX],
184 rr.mRect.XMost() - rr.mRadii[eCornerTopRightX],
185 rect.XMost(), rr.mRadii[eCornerTopRightY],
186 rr.mRect.y + rr.mRadii[eCornerTopRightY], rect.y)) {
187 return true;
190 // bottom left
191 if (rect.x < rr.mRect.x + rr.mRadii[eCornerBottomLeftX] &&
192 rect.YMost() > rr.mRect.YMost() - rr.mRadii[eCornerBottomLeftY]) {
193 if (!IsInsideEllipse(rr.mRadii[eCornerBottomLeftX],
194 rr.mRect.x + rr.mRadii[eCornerBottomLeftX], rect.x,
195 rr.mRadii[eCornerBottomLeftY],
196 rr.mRect.YMost() - rr.mRadii[eCornerBottomLeftY],
197 rect.YMost())) {
198 return true;
201 // bottom right
202 if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[eCornerBottomRightX] &&
203 rect.YMost() > rr.mRect.YMost() - rr.mRadii[eCornerBottomRightY]) {
204 if (!IsInsideEllipse(rr.mRadii[eCornerBottomRightX],
205 rr.mRect.XMost() - rr.mRadii[eCornerBottomRightX],
206 rect.XMost(), rr.mRadii[eCornerBottomRightY],
207 rr.mRect.YMost() - rr.mRadii[eCornerBottomRightY],
208 rect.YMost())) {
209 return true;
213 return false;
216 nsRect DisplayItemClip::NonRoundedIntersection() const {
217 NS_ASSERTION(mHaveClipRect, "Must have a clip rect!");
218 nsRect result = mClipRect;
219 for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) {
220 result.IntersectRect(result, mRoundedClipRects[i].mRect);
222 return result;
225 bool DisplayItemClip::IsRectAffectedByClip(const nsRect& aRect) const {
226 if (mHaveClipRect && !mClipRect.Contains(aRect)) {
227 return true;
229 for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) {
230 const RoundedRect& rr = mRoundedClipRects[i];
231 nsRegion rgn =
232 nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, aRect);
233 if (!rgn.Contains(aRect)) {
234 return true;
237 return false;
240 bool DisplayItemClip::IsRectAffectedByClip(const nsIntRect& aRect,
241 float aXScale, float aYScale,
242 int32_t A2D) const {
243 if (mHaveClipRect) {
244 nsIntRect pixelClipRect =
245 mClipRect.ScaleToNearestPixels(aXScale, aYScale, A2D);
246 if (!pixelClipRect.Contains(aRect)) {
247 return true;
251 // Rounded rect clipping only snaps to user-space pixels, not device space.
252 nsIntRect unscaled = aRect;
253 unscaled.Scale(1 / aXScale, 1 / aYScale);
255 for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) {
256 const RoundedRect& rr = mRoundedClipRects[i];
258 nsIntRect pixelRect = rr.mRect.ToNearestPixels(A2D);
260 RectCornerRadii pixelRadii;
261 nsCSSRendering::ComputePixelRadii(rr.mRadii, A2D, &pixelRadii);
263 nsIntRegion rgn = nsLayoutUtils::RoundedRectIntersectIntRect(
264 pixelRect, pixelRadii, unscaled);
265 if (!rgn.Contains(unscaled)) {
266 return true;
269 return false;
272 nsRect DisplayItemClip::ApplyNonRoundedIntersection(const nsRect& aRect) const {
273 if (!mHaveClipRect) {
274 return aRect;
277 nsRect result = aRect.Intersect(mClipRect);
278 for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) {
279 result = result.Intersect(mRoundedClipRects[i].mRect);
281 return result;
284 void DisplayItemClip::RemoveRoundedCorners() {
285 if (mRoundedClipRects.IsEmpty()) return;
287 mClipRect = NonRoundedIntersection();
288 mRoundedClipRects.Clear();
291 // Computes the difference between aR1 and aR2, limited to aBounds.
292 static void AccumulateRectDifference(const nsRect& aR1, const nsRect& aR2,
293 const nsRect& aBounds, nsRegion* aOut) {
294 if (aR1.IsEqualInterior(aR2)) return;
295 nsRegion r;
296 r.Xor(aR1, aR2);
297 r.And(r, aBounds);
298 aOut->Or(*aOut, r);
301 static void AccumulateRoundedRectDifference(
302 const DisplayItemClip::RoundedRect& aR1,
303 const DisplayItemClip::RoundedRect& aR2, const nsRect& aBounds,
304 const nsRect& aOtherBounds, nsRegion* aOut) {
305 const nsRect& rect1 = aR1.mRect;
306 const nsRect& rect2 = aR2.mRect;
308 // If the two rectangles are totally disjoint, just add them both - otherwise
309 // we'd end up adding one big enclosing rect
310 if (!rect1.Intersects(rect2) ||
311 memcmp(aR1.mRadii, aR2.mRadii, sizeof(aR1.mRadii))) {
312 aOut->Or(*aOut, rect1.Intersect(aBounds));
313 aOut->Or(*aOut, rect2.Intersect(aOtherBounds));
314 return;
317 nscoord lowestBottom = std::max(rect1.YMost(), rect2.YMost());
318 nscoord highestTop = std::min(rect1.Y(), rect2.Y());
319 nscoord maxRight = std::max(rect1.XMost(), rect2.XMost());
320 nscoord minLeft = std::min(rect1.X(), rect2.X());
322 // At this point, we know that the radii haven't changed, and that the bounds
323 // are different in some way. To explain how this works, consider the case
324 // where the rounded rect has just been translated along the X direction.
325 // | ______________________ _ _ _ _ _ _ |
326 // | / / \ \ |
327 // | | | |
328 // | | aR1 | | aR2 | |
329 // | | | |
330 // | \ __________\___________ / _ _ _ _ _ / |
331 // | |
332 // The invalidation region will be as if we lopped off the left rounded part
333 // of aR2, and the right rounded part of aR1, and XOR'd them:
334 // | ______________________ _ _ _ _ _ _ |
335 // | -/-----------/- -\-----------\- |
336 // | |-------------- --|------------ |
337 // | |-----aR1---|-- --|-----aR2---| |
338 // | |-------------- --|------------ |
339 // | -\ __________\-__________-/ _ _ _ _ _ /- |
340 // | |
341 // The logic below just implements this idea, but generalized to both the
342 // X and Y dimensions. The "(...)Adjusted(...)" values represent the lopped
343 // off sides.
344 nscoord highestAdjustedBottom = std::min(
345 rect1.YMost() - aR1.mRadii[eCornerBottomLeftY],
346 std::min(rect1.YMost() - aR1.mRadii[eCornerBottomRightY],
347 std::min(rect2.YMost() - aR2.mRadii[eCornerBottomLeftY],
348 rect2.YMost() - aR2.mRadii[eCornerBottomRightY])));
349 nscoord lowestAdjustedTop =
350 std::max(rect1.Y() + aR1.mRadii[eCornerTopLeftY],
351 std::max(rect1.Y() + aR1.mRadii[eCornerTopRightY],
352 std::max(rect2.Y() + aR2.mRadii[eCornerTopLeftY],
353 rect2.Y() + aR2.mRadii[eCornerTopRightY])));
355 nscoord minAdjustedRight = std::min(
356 rect1.XMost() - aR1.mRadii[eCornerTopRightX],
357 std::min(rect1.XMost() - aR1.mRadii[eCornerBottomRightX],
358 std::min(rect2.XMost() - aR2.mRadii[eCornerTopRightX],
359 rect2.XMost() - aR2.mRadii[eCornerBottomRightX])));
360 nscoord maxAdjustedLeft =
361 std::max(rect1.X() + aR1.mRadii[eCornerTopLeftX],
362 std::max(rect1.X() + aR1.mRadii[eCornerBottomLeftX],
363 std::max(rect2.X() + aR2.mRadii[eCornerTopLeftX],
364 rect2.X() + aR2.mRadii[eCornerBottomLeftX])));
366 // We only want to add an invalidation rect if the bounds have changed. If we
367 // always added all of the 4 rects below, we would always be invalidating a
368 // border around the rects, even in cases where we just translated along the X
369 // or Y axis.
370 nsRegion r;
371 // First, or with the Y delta rects, wide along the X axis
372 if (rect1.Y() != rect2.Y()) {
373 r.Or(r, nsRect(minLeft, highestTop, maxRight - minLeft,
374 lowestAdjustedTop - highestTop));
376 if (rect1.YMost() != rect2.YMost()) {
377 r.Or(r, nsRect(minLeft, highestAdjustedBottom, maxRight - minLeft,
378 lowestBottom - highestAdjustedBottom));
380 // Then, or with the X delta rects, wide along the Y axis
381 if (rect1.X() != rect2.X()) {
382 r.Or(r, nsRect(minLeft, highestTop, maxAdjustedLeft - minLeft,
383 lowestBottom - highestTop));
385 if (rect1.XMost() != rect2.XMost()) {
386 r.Or(r, nsRect(minAdjustedRight, highestTop, maxRight - minAdjustedRight,
387 lowestBottom - highestTop));
390 r.And(r, aBounds.Union(aOtherBounds));
391 aOut->Or(*aOut, r);
394 void DisplayItemClip::AddOffsetAndComputeDifference(
395 const nsPoint& aOffset, const nsRect& aBounds,
396 const DisplayItemClip& aOther, const nsRect& aOtherBounds,
397 nsRegion* aDifference) {
398 if (mHaveClipRect != aOther.mHaveClipRect ||
399 mRoundedClipRects.Length() != aOther.mRoundedClipRects.Length()) {
400 aDifference->Or(*aDifference, aBounds);
401 aDifference->Or(*aDifference, aOtherBounds);
402 return;
404 if (mHaveClipRect) {
405 AccumulateRectDifference(mClipRect + aOffset, aOther.mClipRect,
406 aBounds.Union(aOtherBounds), aDifference);
408 for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
409 if (mRoundedClipRects[i] + aOffset != aOther.mRoundedClipRects[i]) {
410 AccumulateRoundedRectDifference(mRoundedClipRects[i] + aOffset,
411 aOther.mRoundedClipRects[i], aBounds,
412 aOtherBounds, aDifference);
417 void DisplayItemClip::AppendRoundedRects(nsTArray<RoundedRect>* aArray) const {
418 aArray->AppendElements(mRoundedClipRects.Elements(),
419 mRoundedClipRects.Length());
422 bool DisplayItemClip::ComputeRegionInClips(const DisplayItemClip* aOldClip,
423 const nsPoint& aShift,
424 nsRegion* aCombined) const {
425 if (!mHaveClipRect || (aOldClip && !aOldClip->mHaveClipRect)) {
426 return false;
429 if (aOldClip) {
430 *aCombined = aOldClip->NonRoundedIntersection();
431 aCombined->MoveBy(aShift);
432 aCombined->Or(*aCombined, NonRoundedIntersection());
433 } else {
434 *aCombined = NonRoundedIntersection();
436 return true;
439 void DisplayItemClip::MoveBy(const nsPoint& aPoint) {
440 if (!mHaveClipRect) {
441 return;
443 mClipRect += aPoint;
444 for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
445 mRoundedClipRects[i].mRect += aPoint;
449 static DisplayItemClip* gNoClip;
451 const DisplayItemClip& DisplayItemClip::NoClip() {
452 if (!gNoClip) {
453 gNoClip = new DisplayItemClip();
455 return *gNoClip;
458 void DisplayItemClip::Shutdown() {
459 delete gNoClip;
460 gNoClip = nullptr;
463 nsCString DisplayItemClip::ToString() const {
464 nsAutoCString str;
465 if (mHaveClipRect) {
466 str.AppendPrintf("%d,%d,%d,%d", mClipRect.x, mClipRect.y, mClipRect.width,
467 mClipRect.height);
468 for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
469 const RoundedRect& r = mRoundedClipRects[i];
470 str.AppendPrintf(" [%d,%d,%d,%d corners %d,%d,%d,%d,%d,%d,%d,%d]",
471 r.mRect.x, r.mRect.y, r.mRect.width, r.mRect.height,
472 r.mRadii[0], r.mRadii[1], r.mRadii[2], r.mRadii[3],
473 r.mRadii[4], r.mRadii[5], r.mRadii[6], r.mRadii[7]);
476 return std::move(str);
479 void DisplayItemClip::ToComplexClipRegions(
480 int32_t aAppUnitsPerDevPixel,
481 nsTArray<wr::ComplexClipRegion>& aOutArray) const {
482 for (const auto& clipRect : mRoundedClipRects) {
483 aOutArray.AppendElement(wr::ToComplexClipRegion(
484 clipRect.mRect, clipRect.mRadii, aAppUnitsPerDevPixel));
488 } // namespace mozilla