Bug 1691109 [wpt PR 27513] - Increase timeout duration for wpt/fetch/api/basic/keepal...
[gecko.git] / dom / svg / SVGGeometryElement.h
blob455e2a4eb189235891429c0c1adcfc845456f374
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef DOM_SVG_SVGGEOMETRYELEMENT_H_
8 #define DOM_SVG_SVGGEOMETRYELEMENT_H_
10 #include "mozilla/dom/SVGGraphicsElement.h"
11 #include "mozilla/gfx/2D.h"
12 #include "SVGAnimatedNumber.h"
14 namespace mozilla {
16 struct SVGMark {
17 enum Type {
18 eStart,
19 eMid,
20 eEnd,
22 eTypeCount
25 float x, y, angle;
26 Type type;
27 SVGMark(float aX, float aY, float aAngle, Type aType)
28 : x(aX), y(aY), angle(aAngle), type(aType) {}
31 namespace dom {
33 class DOMSVGAnimatedNumber;
34 class DOMSVGPoint;
36 using SVGGeometryElementBase = mozilla::dom::SVGGraphicsElement;
38 class SVGGeometryElement : public SVGGeometryElementBase {
39 protected:
40 using CapStyle = mozilla::gfx::CapStyle;
41 using DrawTarget = mozilla::gfx::DrawTarget;
42 using FillRule = mozilla::gfx::FillRule;
43 using Float = mozilla::gfx::Float;
44 using Matrix = mozilla::gfx::Matrix;
45 using Path = mozilla::gfx::Path;
46 using Point = mozilla::gfx::Point;
47 using PathBuilder = mozilla::gfx::PathBuilder;
48 using Rect = mozilla::gfx::Rect;
49 using StrokeOptions = mozilla::gfx::StrokeOptions;
51 public:
52 explicit SVGGeometryElement(
53 already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
55 virtual nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName,
56 const nsAttrValue* aValue,
57 const nsAttrValue* aOldValue,
58 nsIPrincipal* aSubjectPrincipal,
59 bool aNotify) override;
60 bool IsNodeOfType(uint32_t aFlags) const override;
62 /**
63 * Causes this element to discard any Path object that GetOrBuildPath may
64 * have cached.
66 void ClearAnyCachedPath() final { mCachedPath = nullptr; }
68 virtual bool AttributeDefinesGeometry(const nsAtom* aName);
70 /**
71 * Returns true if this element's geometry depends on the width or height of
72 * its coordinate context (typically the viewport established by its nearest
73 * <svg> ancestor). In other words, returns true if one of the attributes for
74 * which AttributeDefinesGeometry returns true has a percentage value.
76 * This could be moved up to a more general class so it can be used for
77 * non-leaf elements, but that would require care and for now there's no need.
79 bool GeometryDependsOnCoordCtx();
81 virtual bool IsMarkable();
82 virtual void GetMarkPoints(nsTArray<SVGMark>* aMarks);
84 /**
85 * A method that can be faster than using a Moz2D Path and calling GetBounds/
86 * GetStrokedBounds on it. It also helps us avoid rounding error for simple
87 * shapes and simple transforms where the Moz2D Path backends can fail to
88 * produce the clean integer bounds that content authors expect in some cases.
90 * If |aToNonScalingStrokeSpace| is non-null then |aBounds|, which is computed
91 * in bounds space, has the property that it's the smallest (axis-aligned)
92 * rectangular bound containing the image of this shape as stroked in
93 * non-scaling-stroke space. (When all transforms involved are rectilinear
94 * the bounds of the image of |aBounds| in non-scaling-stroke space will be
95 * tight, but if there are non-rectilinear transforms involved then that may
96 * be impossible and this method will return false).
98 * If |aToNonScalingStrokeSpace| is non-null then |*aToNonScalingStrokeSpace|
99 * must be non-singular.
101 virtual bool GetGeometryBounds(
102 Rect* aBounds, const StrokeOptions& aStrokeOptions,
103 const Matrix& aToBoundsSpace,
104 const Matrix* aToNonScalingStrokeSpace = nullptr) {
105 return false;
109 * For use with GetAsSimplePath.
111 class SimplePath {
112 public:
113 SimplePath()
114 : mX(0.0), mY(0.0), mWidthOrX2(0.0), mHeightOrY2(0.0), mType(NONE) {}
115 bool IsPath() const { return mType != NONE; }
116 void SetRect(Float x, Float y, Float width, Float height) {
117 mX = x;
118 mY = y;
119 mWidthOrX2 = width;
120 mHeightOrY2 = height;
121 mType = RECT;
123 Rect AsRect() const {
124 MOZ_ASSERT(mType == RECT);
125 return Rect(mX, mY, mWidthOrX2, mHeightOrY2);
127 bool IsRect() const { return mType == RECT; }
128 void SetLine(Float x1, Float y1, Float x2, Float y2) {
129 mX = x1;
130 mY = y1;
131 mWidthOrX2 = x2;
132 mHeightOrY2 = y2;
133 mType = LINE;
135 Point Point1() const {
136 MOZ_ASSERT(mType == LINE);
137 return Point(mX, mY);
139 Point Point2() const {
140 MOZ_ASSERT(mType == LINE);
141 return Point(mWidthOrX2, mHeightOrY2);
143 bool IsLine() const { return mType == LINE; }
144 void Reset() { mType = NONE; }
146 private:
147 enum Type { NONE, RECT, LINE };
148 Float mX, mY, mWidthOrX2, mHeightOrY2;
149 Type mType;
153 * For some platforms there is significant overhead to creating and painting
154 * a Moz2D Path object. For Rects and lines it is better to get the path data
155 * using this method and then use the optimized DrawTarget methods for
156 * filling/stroking rects and lines.
158 virtual void GetAsSimplePath(SimplePath* aSimplePath) {
159 aSimplePath->Reset();
163 * Returns a Path that can be used to paint, hit-test or calculate bounds for
164 * this element. May return nullptr if there is no [valid] path. The path
165 * that is created may be cached and returned on subsequent calls.
167 virtual already_AddRefed<Path> GetOrBuildPath(const DrawTarget* aDrawTarget,
168 FillRule fillRule);
171 * The same as GetOrBuildPath, but bypasses the cache (neither returns any
172 * previously cached Path, nor caches the Path that in does return).
173 * this element. May return nullptr if there is no [valid] path.
175 virtual already_AddRefed<Path> BuildPath(PathBuilder* aBuilder) = 0;
178 * Get the distances from the origin of the path segments.
179 * For non-path elements that's just 0 and the total length of the shape.
181 virtual bool GetDistancesFromOriginToEndsOfVisibleSegments(
182 FallibleTArray<double>* aOutput) {
183 aOutput->Clear();
184 double distances[] = {0.0, GetTotalLength()};
185 return aOutput->AppendElements(Span<double>(distances), fallible);
189 * Returns a Path that can be used to measure the length of this elements
190 * path, or to find the position at a given distance along it.
192 * This is currently equivalent to calling GetOrBuildPath, but it may not be
193 * in the future. The reason for this function to be separate from
194 * GetOrBuildPath is because SVGPathData::BuildPath inserts small lines into
195 * the path if zero length subpaths are encountered, in order to implement
196 * the SVG specifications requirements that zero length subpaths should
197 * render circles/squares if stroke-linecap is round/square, respectively.
198 * In principle these inserted lines could interfere with path measurement,
199 * so we keep callers that are looking to do measurement separate in case we
200 * run into problems with the inserted lines negatively affecting measuring
201 * for content.
203 virtual already_AddRefed<Path> GetOrBuildPathForMeasuring();
206 * Return |true| if some geometry properties (|x|, |y|, etc) are changed
207 * because of CSS change.
209 bool IsGeometryChangedViaCSS(ComputedStyle const& aNewStyle,
210 ComputedStyle const& aOldStyle) const;
213 * Returns the current computed value of the CSS property 'fill-rule' for
214 * this element.
216 FillRule GetFillRule();
218 enum PathLengthScaleForType { eForTextPath, eForStroking };
221 * Gets the ratio of the actual element's length to the content author's
222 * estimated length (as provided by the element's 'pathLength' attribute).
223 * This is used to scale stroke dashing, and to scale offsets along a
224 * textPath.
226 float GetPathLengthScale(PathLengthScaleForType aFor);
228 // WebIDL
229 already_AddRefed<DOMSVGAnimatedNumber> PathLength();
230 bool IsPointInFill(const DOMPointInit& aPoint);
231 bool IsPointInStroke(const DOMPointInit& aPoint);
232 float GetTotalLength();
233 already_AddRefed<DOMSVGPoint> GetPointAtLength(float distance,
234 ErrorResult& rv);
236 protected:
237 // SVGElement method
238 virtual NumberAttributesInfo GetNumberInfo() override;
240 SVGAnimatedNumber mPathLength;
241 static NumberInfo sNumberInfo;
242 mutable RefPtr<Path> mCachedPath;
244 private:
245 already_AddRefed<Path> GetOrBuildPathForHitTest();
248 } // namespace dom
249 } // namespace mozilla
251 #endif // DOM_SVG_SVGGEOMETRYELEMENT_H_