1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "TextureView.h"
9 #include "mozilla/dom/WebGPUBinding.h"
10 #include "mozilla/webgpu/CanvasContext.h"
11 #include "ipc/WebGPUChild.h"
13 namespace mozilla::webgpu
{
15 GPU_IMPL_CYCLE_COLLECTION(TextureView
, mParent
)
16 GPU_IMPL_JS_WRAP(TextureView
)
18 TextureView::TextureView(Texture
* const aParent
, RawId aId
)
19 : ChildOf(aParent
), mId(aId
) {}
21 TextureView::~TextureView() { Cleanup(); }
23 CanvasContext
* TextureView::GetTargetContext() const {
24 return mParent
->mTargetContext
;
27 void TextureView::Cleanup() {
28 if (mValid
&& mParent
&& mParent
->GetParentDevice()) {
30 auto bridge
= mParent
->GetParentDevice()->GetBridge();
31 if (bridge
&& bridge
->IsOpen()) {
32 bridge
->SendTextureViewDestroy(mId
);
37 } // namespace mozilla::webgpu