1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef MOZILLA_GFX_TOOLS_H_
8 #define MOZILLA_GFX_TOOLS_H_
16 #include "mozilla/CheckedInt.h"
17 #include "mozilla/MemoryReporting.h" // for MallocSizeOf
22 static inline bool IsOperatorBoundByMask(CompositionOp aOp
) {
24 case CompositionOp::OP_IN
:
25 case CompositionOp::OP_OUT
:
26 case CompositionOp::OP_DEST_IN
:
27 case CompositionOp::OP_DEST_ATOP
:
28 case CompositionOp::OP_SOURCE
:
37 char bytes
[sizeof(T
)];
39 const T
* addr() const { return (const T
*)bytes
; }
40 T
* addr() { return (T
*)(void*)bytes
; }
43 static inline bool FuzzyEqual(Float aA
, Float aB
, Float aErr
) {
44 if ((aA
+ aErr
>= aB
) && (aA
- aErr
<= aB
)) {
50 static inline void NudgeToInteger(float* aVal
) {
51 float r
= floorf(*aVal
+ 0.5f
);
52 // The error threshold should be proportional to the rounded value. This
53 // bounds the relative error introduced by the nudge operation. However,
54 // when the rounded value is 0, the error threshold can't be proportional
55 // to the rounded value (we'd never round), so we just choose the same
56 // threshold as for a rounded value of 1.
57 if (FuzzyEqual(r
, *aVal
, r
== 0.0f
? 1e-6f
: fabs(r
* 1e-6f
))) {
62 static inline void NudgeToInteger(float* aVal
, float aErr
) {
63 float r
= floorf(*aVal
+ 0.5f
);
64 if (FuzzyEqual(r
, *aVal
, aErr
)) {
69 static inline void NudgeToInteger(double* aVal
) {
70 float f
= float(*aVal
);
75 static inline Float
Distance(Point aA
, Point aB
) {
76 return hypotf(aB
.x
- aA
.x
, aB
.y
- aA
.y
);
79 template <typename T
, int alignment
= 16>
80 struct AlignedArray final
{
83 AlignedArray() : mPtr(nullptr), mStorage(nullptr), mCount(0) {}
85 explicit MOZ_ALWAYS_INLINE
AlignedArray(size_t aCount
, bool aZero
= false)
86 : mPtr(nullptr), mStorage(nullptr), mCount(0) {
87 Realloc(aCount
, aZero
);
90 MOZ_ALWAYS_INLINE
~AlignedArray() { Dealloc(); }
93 // If we fail this assert we'll need to uncomment the loop below to make
94 // sure dtors are properly invoked. If we do that, we should check that the
95 // comment about compiler dead code elimination is in fact true for all the
96 // compilers that we care about.
97 static_assert(std::is_trivially_destructible
<T
>::value
,
98 "Destructors must be invoked for this type");
100 for (size_t i
= 0; i
< mCount
; ++i
) {
101 // Since we used the placement |operator new| function to construct the
102 // elements of this array we need to invoke their destructors manually.
103 // For types where the destructor does nothing the compiler's dead code
104 // elimination step should optimize this loop away.
114 MOZ_ALWAYS_INLINE
void Realloc(size_t aCount
, bool aZero
= false) {
116 CheckedInt32 storageByteCount
=
117 CheckedInt32(sizeof(T
)) * aCount
+ (alignment
- 1);
118 if (!storageByteCount
.isValid()) {
124 // We don't create an array of T here, since we don't want ctors to be
125 // invoked at the wrong places if we realign below.
127 // calloc can be more efficient than new[] for large chunks,
128 // so we use calloc/malloc/free for everything.
129 mStorage
= static_cast<uint8_t*>(calloc(1u, storageByteCount
.value()));
131 mStorage
= static_cast<uint8_t*>(malloc(storageByteCount
.value()));
139 if (uintptr_t(mStorage
) % alignment
) {
140 // Our storage does not start at a <alignment>-byte boundary. Make sure
142 mPtr
= (T
*)(uintptr_t(mStorage
) + alignment
-
143 (uintptr_t(mStorage
) % alignment
));
145 mPtr
= (T
*)(mStorage
);
147 // Now that mPtr is pointing to the aligned position we can use placement
148 // |operator new| to invoke any ctors at the correct positions. For types
149 // that have a no-op default constructor the compiler's dead code
150 // elimination step should optimize this away.
151 mPtr
= new (mPtr
) T
[aCount
];
155 void Swap(AlignedArray
<T
, alignment
>& aOther
) {
156 std::swap(mPtr
, aOther
.mPtr
);
157 std::swap(mStorage
, aOther
.mStorage
);
158 std::swap(mCount
, aOther
.mCount
);
161 size_t HeapSizeOfExcludingThis(MallocSizeOf aMallocSizeOf
) const {
162 return aMallocSizeOf(mStorage
);
165 MOZ_ALWAYS_INLINE
operator T
*() { return mPtr
; }
175 * Returns aWidth * aBytesPerPixel increased, if necessary, so that it divides
176 * exactly into |alignment|.
178 * Note that currently |alignment| must be a power-of-2. If for some reason we
179 * want to support NPOT alignment we can revert back to this functions old
182 template <int alignment
>
183 int32_t GetAlignedStride(int32_t aWidth
, int32_t aBytesPerPixel
) {
184 static_assert(alignment
> 0 && (alignment
& (alignment
- 1)) == 0,
185 "This implementation currently require power-of-two alignment");
186 const int32_t mask
= alignment
- 1;
187 CheckedInt32 stride
=
188 CheckedInt32(aWidth
) * CheckedInt32(aBytesPerPixel
) + CheckedInt32(mask
);
189 if (stride
.isValid()) {
190 return stride
.value() & ~mask
;
196 } // namespace mozilla
198 #endif /* MOZILLA_GFX_TOOLS_H_ */