Bug 1568151 - Replace `target.getInspector()` by `target.getFront("inspector")`....
[gecko.git] / image / imgFrame.h
blob00e5271d6a7828b185381ee57ee954a7cce4bb17
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef mozilla_image_imgFrame_h
8 #define mozilla_image_imgFrame_h
10 #include "mozilla/Maybe.h"
11 #include "mozilla/MemoryReporting.h"
12 #include "mozilla/Monitor.h"
13 #include "mozilla/Move.h"
14 #include "AnimationParams.h"
15 #include "gfxDrawable.h"
16 #include "imgIContainer.h"
17 #include "MainThreadUtils.h"
19 namespace mozilla {
20 namespace image {
22 class ImageRegion;
23 class DrawableFrameRef;
24 class RawAccessFrameRef;
26 enum class Opacity : uint8_t { FULLY_OPAQUE, SOME_TRANSPARENCY };
28 class imgFrame {
29 typedef gfx::Color Color;
30 typedef gfx::DataSourceSurface DataSourceSurface;
31 typedef gfx::DrawTarget DrawTarget;
32 typedef gfx::SamplingFilter SamplingFilter;
33 typedef gfx::IntPoint IntPoint;
34 typedef gfx::IntRect IntRect;
35 typedef gfx::IntSize IntSize;
36 typedef gfx::SourceSurface SourceSurface;
37 typedef gfx::SurfaceFormat SurfaceFormat;
39 public:
40 MOZ_DECLARE_REFCOUNTED_TYPENAME(imgFrame)
41 NS_INLINE_DECL_THREADSAFE_REFCOUNTING(imgFrame)
43 imgFrame();
45 /**
46 * Initialize this imgFrame with an empty surface and prepare it for being
47 * written to by a decoder.
49 * This is appropriate for use with decoded images, but it should not be used
50 * when drawing content into an imgFrame, as it may use a different graphics
51 * backend than normal content drawing.
53 nsresult InitForDecoder(const nsIntSize& aImageSize, SurfaceFormat aFormat,
54 bool aNonPremult,
55 const Maybe<AnimationParams>& aAnimParams,
56 bool aShouldRecycle);
58 /**
59 * Reinitialize this imgFrame with the new parameters, but otherwise retain
60 * the underlying buffer.
62 * This is appropriate for use with animated images, where the decoder was
63 * given an IDecoderFrameRecycler object which may yield a recycled imgFrame
64 * that was discarded to save memory.
66 nsresult InitForDecoderRecycle(const AnimationParams& aAnimParams);
68 /**
69 * Initialize this imgFrame with a new surface and draw the provided
70 * gfxDrawable into it.
72 * This is appropriate to use when drawing content into an imgFrame, as it
73 * uses the same graphics backend as normal content drawing. The downside is
74 * that the underlying surface may not be stored in a volatile buffer on all
75 * platforms, and raw access to the surface (using RawAccessRef()) may be much
76 * more expensive than in the InitForDecoder() case.
78 * aBackend specifies the DrawTarget backend type this imgFrame is supposed
79 * to be drawn to.
81 nsresult InitWithDrawable(gfxDrawable* aDrawable, const nsIntSize& aSize,
82 const SurfaceFormat aFormat,
83 SamplingFilter aSamplingFilter,
84 uint32_t aImageFlags, gfx::BackendType aBackend,
85 DrawTarget* aTarget);
87 DrawableFrameRef DrawableRef();
89 /**
90 * Create a RawAccessFrameRef for the frame.
92 * @param aOnlyFinished If true, only return a valid RawAccessFrameRef if
93 * imgFrame::Finish has been called.
95 RawAccessFrameRef RawAccessRef(bool aOnlyFinished = false);
97 /**
98 * Make this imgFrame permanently available for raw access.
100 * This is irrevocable, and should be avoided whenever possible, since it
101 * prevents this imgFrame from being optimized and makes it impossible for its
102 * volatile buffer to be freed.
104 * It is an error to call this without already holding a RawAccessFrameRef to
105 * this imgFrame.
107 void SetRawAccessOnly();
109 bool Draw(gfxContext* aContext, const ImageRegion& aRegion,
110 SamplingFilter aSamplingFilter, uint32_t aImageFlags,
111 float aOpacity);
113 nsresult ImageUpdated(const nsIntRect& aUpdateRect);
116 * Mark this imgFrame as completely decoded, and set final options.
118 * You must always call either Finish() or Abort() before releasing the last
119 * RawAccessFrameRef pointing to an imgFrame.
121 * @param aFrameOpacity Whether this imgFrame is opaque.
122 * @param aFinalize Finalize the underlying surface (e.g. so that it
123 * may be marked as read only if possible).
125 void Finish(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY,
126 bool aFinalize = true);
129 * Mark this imgFrame as aborted. This informs the imgFrame that if it isn't
130 * completely decoded now, it never will be.
132 * You must always call either Finish() or Abort() before releasing the last
133 * RawAccessFrameRef pointing to an imgFrame.
135 void Abort();
138 * Returns true if this imgFrame has been aborted.
140 bool IsAborted() const;
143 * Returns true if this imgFrame is completely decoded.
145 bool IsFinished() const;
148 * Blocks until this imgFrame is either completely decoded, or is marked as
149 * aborted.
151 * Note that calling this on the main thread _blocks the main thread_. Be very
152 * careful in your use of this method to avoid excessive main thread jank or
153 * deadlock.
155 void WaitUntilFinished() const;
158 * Returns the number of bytes per pixel this imgFrame requires. This is a
159 * worst-case value that does not take into account the effects of format
160 * changes caused by Optimize(), since an imgFrame is not optimized throughout
161 * its lifetime.
163 uint32_t GetBytesPerPixel() const { return 4; }
165 const IntSize& GetSize() const { return mImageSize; }
166 IntRect GetRect() const { return IntRect(IntPoint(0, 0), mImageSize); }
167 const IntRect& GetBlendRect() const { return mBlendRect; }
168 IntRect GetBoundedBlendRect() const {
169 return mBlendRect.Intersect(GetRect());
171 FrameTimeout GetTimeout() const { return mTimeout; }
172 BlendMethod GetBlendMethod() const { return mBlendMethod; }
173 DisposalMethod GetDisposalMethod() const { return mDisposalMethod; }
174 bool FormatHasAlpha() const { return mFormat == SurfaceFormat::B8G8R8A8; }
175 void GetImageData(uint8_t** aData, uint32_t* length) const;
176 uint8_t* GetImageData() const;
178 const IntRect& GetDirtyRect() const { return mDirtyRect; }
179 void SetDirtyRect(const IntRect& aDirtyRect) { mDirtyRect = aDirtyRect; }
181 void SetOptimizable();
183 void FinalizeSurface();
184 already_AddRefed<SourceSurface> GetSourceSurface();
186 struct AddSizeOfCbData {
187 AddSizeOfCbData()
188 : heap(0), nonHeap(0), handles(0), index(0), externalId(0) {}
190 size_t heap;
191 size_t nonHeap;
192 size_t handles;
193 size_t index;
194 uint64_t externalId;
197 typedef std::function<void(AddSizeOfCbData& aMetadata)> AddSizeOfCb;
199 void AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
200 const AddSizeOfCb& aCallback) const;
202 private: // methods
203 ~imgFrame();
206 * Used when the caller desires raw access to the underlying frame buffer.
207 * If the locking succeeds, the data pointer to the start of the buffer is
208 * returned, else it returns nullptr.
210 * @param aOnlyFinished If true, only attempt to lock if imgFrame::Finish has
211 * been called.
213 uint8_t* LockImageData(bool aOnlyFinished);
214 nsresult UnlockImageData();
215 nsresult Optimize(gfx::DrawTarget* aTarget);
217 void AssertImageDataLocked() const;
219 bool AreAllPixelsWritten() const;
220 nsresult ImageUpdatedInternal(const nsIntRect& aUpdateRect);
221 void GetImageDataInternal(uint8_t** aData, uint32_t* length) const;
222 uint32_t GetImageBytesPerRow() const;
223 uint32_t GetImageDataLength() const;
224 void FinalizeSurfaceInternal();
227 * @param aTemporary If true, it will assume the caller does not require a
228 * wrapping RecycleSourceSurface to protect the underlying
229 * surface from recycling. The reference to the surface
230 * must be freed before releasing the main thread context.
232 already_AddRefed<SourceSurface> GetSourceSurfaceInternal(bool aTemporary);
234 struct SurfaceWithFormat {
235 RefPtr<gfxDrawable> mDrawable;
236 SurfaceFormat mFormat;
237 SurfaceWithFormat() : mFormat(SurfaceFormat::UNKNOWN) {}
238 SurfaceWithFormat(gfxDrawable* aDrawable, SurfaceFormat aFormat)
239 : mDrawable(aDrawable), mFormat(aFormat) {}
240 SurfaceWithFormat(SurfaceWithFormat&& aOther)
241 : mDrawable(std::move(aOther.mDrawable)), mFormat(aOther.mFormat) {}
242 SurfaceWithFormat& operator=(SurfaceWithFormat&& aOther) {
243 mDrawable = std::move(aOther.mDrawable);
244 mFormat = aOther.mFormat;
245 return *this;
247 SurfaceWithFormat& operator=(const SurfaceWithFormat& aOther) = delete;
248 SurfaceWithFormat(const SurfaceWithFormat& aOther) = delete;
249 bool IsValid() { return !!mDrawable; }
252 SurfaceWithFormat SurfaceForDrawing(bool aDoPartialDecode, bool aDoTile,
253 ImageRegion& aRegion,
254 SourceSurface* aSurface);
256 private: // data
257 friend class DrawableFrameRef;
258 friend class RawAccessFrameRef;
259 friend class RecyclingSourceSurface;
260 friend class UnlockImageDataRunnable;
262 //////////////////////////////////////////////////////////////////////////////
263 // Thread-safe mutable data, protected by mMonitor.
264 //////////////////////////////////////////////////////////////////////////////
266 mutable Monitor mMonitor;
269 * Surface which contains either a weak or a strong reference to its
270 * underlying data buffer. If it is a weak reference, and there are no strong
271 * references, the buffer may be released due to events such as low memory.
273 RefPtr<DataSourceSurface> mRawSurface;
274 RefPtr<DataSourceSurface> mBlankRawSurface;
277 * Refers to the same data as mRawSurface, but when set, it guarantees that
278 * we hold a strong reference to the underlying data buffer.
280 RefPtr<DataSourceSurface> mLockedSurface;
281 RefPtr<DataSourceSurface> mBlankLockedSurface;
284 * Optimized copy of mRawSurface for the DrawTarget that will render it. This
285 * is unused if the DrawTarget is able to render DataSourceSurface buffers
286 * directly.
288 RefPtr<SourceSurface> mOptSurface;
290 nsIntRect mDecoded;
292 //! Number of RawAccessFrameRefs currently alive for this imgFrame.
293 int16_t mLockCount;
295 //! Number of RecyclingSourceSurface's currently alive for this imgFrame.
296 int16_t mRecycleLockCount;
298 bool mAborted;
299 bool mFinished;
300 bool mOptimizable;
301 bool mShouldRecycle;
303 //////////////////////////////////////////////////////////////////////////////
304 // Effectively const data, only mutated in the Init methods.
305 //////////////////////////////////////////////////////////////////////////////
307 //! The size of the buffer we are decoding to.
308 IntSize mImageSize;
310 //! The contents for the frame, as represented in the encoded image. This may
311 //! differ from mImageSize because it may be a partial frame. For the first
312 //! frame, this means we need to shift the data in place, and for animated
313 //! frames, it likely need to combine with a previous frame to get the full
314 //! contents.
315 IntRect mBlendRect;
317 //! This is the region that has changed between this frame and the previous
318 //! frame of an animation. For the first frame, this will be the same as
319 //! mFrameRect.
320 IntRect mDirtyRect;
322 //! The timeout for this frame.
323 FrameTimeout mTimeout;
325 DisposalMethod mDisposalMethod;
326 BlendMethod mBlendMethod;
327 SurfaceFormat mFormat;
329 bool mNonPremult;
333 * A reference to an imgFrame that holds the imgFrame's surface in memory,
334 * allowing drawing. If you have a DrawableFrameRef |ref| and |if (ref)| returns
335 * true, then calls to Draw() and GetSourceSurface() are guaranteed to succeed.
337 class DrawableFrameRef final {
338 typedef gfx::DataSourceSurface DataSourceSurface;
340 public:
341 DrawableFrameRef() {}
343 explicit DrawableFrameRef(imgFrame* aFrame) : mFrame(aFrame) {
344 MOZ_ASSERT(aFrame);
345 MonitorAutoLock lock(aFrame->mMonitor);
347 if (aFrame->mRawSurface) {
348 mRef.emplace(aFrame->mRawSurface, DataSourceSurface::READ);
349 if (!mRef->IsMapped()) {
350 mFrame = nullptr;
351 mRef.reset();
353 } else {
354 MOZ_ASSERT(aFrame->mOptSurface);
358 DrawableFrameRef(DrawableFrameRef&& aOther)
359 : mFrame(aOther.mFrame.forget()), mRef(std::move(aOther.mRef)) {}
361 DrawableFrameRef& operator=(DrawableFrameRef&& aOther) {
362 MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
363 mFrame = aOther.mFrame.forget();
364 mRef = std::move(aOther.mRef);
365 return *this;
368 explicit operator bool() const { return bool(mFrame); }
370 imgFrame* operator->() {
371 MOZ_ASSERT(mFrame);
372 return mFrame;
375 const imgFrame* operator->() const {
376 MOZ_ASSERT(mFrame);
377 return mFrame;
380 imgFrame* get() { return mFrame; }
381 const imgFrame* get() const { return mFrame; }
383 void reset() {
384 mFrame = nullptr;
385 mRef.reset();
388 private:
389 DrawableFrameRef(const DrawableFrameRef& aOther) = delete;
390 DrawableFrameRef& operator=(const DrawableFrameRef& aOther) = delete;
392 RefPtr<imgFrame> mFrame;
393 Maybe<DataSourceSurface::ScopedMap> mRef;
397 * A reference to an imgFrame that holds the imgFrame's surface in memory in a
398 * format appropriate for access as raw data. If you have a RawAccessFrameRef
399 * |ref| and |if (ref)| is true, then calls to GetImageData() is guaranteed to
400 * succeed. This guarantee is stronger than DrawableFrameRef, so everything that
401 * a valid DrawableFrameRef guarantees is also guaranteed by a valid
402 * RawAccessFrameRef.
404 * This may be considerably more expensive than is necessary just for drawing,
405 * so only use this when you need to read or write the raw underlying image data
406 * that the imgFrame holds.
408 * Once all an imgFrame's RawAccessFrameRefs go out of scope, new
409 * RawAccessFrameRefs cannot be created.
411 class RawAccessFrameRef final {
412 public:
413 RawAccessFrameRef() : mData(nullptr) {}
415 explicit RawAccessFrameRef(imgFrame* aFrame, bool aOnlyFinished)
416 : mFrame(aFrame), mData(nullptr) {
417 MOZ_ASSERT(mFrame, "Need a frame");
419 mData = mFrame->LockImageData(aOnlyFinished);
420 if (!mData) {
421 mFrame = nullptr;
425 RawAccessFrameRef(RawAccessFrameRef&& aOther)
426 : mFrame(aOther.mFrame.forget()), mData(aOther.mData) {
427 aOther.mData = nullptr;
430 ~RawAccessFrameRef() {
431 if (mFrame) {
432 mFrame->UnlockImageData();
436 RawAccessFrameRef& operator=(RawAccessFrameRef&& aOther) {
437 MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
439 if (mFrame) {
440 mFrame->UnlockImageData();
443 mFrame = aOther.mFrame.forget();
444 mData = aOther.mData;
445 aOther.mData = nullptr;
447 return *this;
450 explicit operator bool() const { return bool(mFrame); }
452 imgFrame* operator->() {
453 MOZ_ASSERT(mFrame);
454 return mFrame.get();
457 const imgFrame* operator->() const {
458 MOZ_ASSERT(mFrame);
459 return mFrame;
462 imgFrame* get() { return mFrame; }
463 const imgFrame* get() const { return mFrame; }
465 void reset() {
466 if (mFrame) {
467 mFrame->UnlockImageData();
469 mFrame = nullptr;
470 mData = nullptr;
473 uint8_t* Data() const { return mData; }
475 private:
476 RawAccessFrameRef(const RawAccessFrameRef& aOther) = delete;
477 RawAccessFrameRef& operator=(const RawAccessFrameRef& aOther) = delete;
479 RefPtr<imgFrame> mFrame;
480 uint8_t* mData;
483 } // namespace image
484 } // namespace mozilla
486 #endif // mozilla_image_imgFrame_h