Bug 1649121: part 26) Move `CollectTopMostChildContentsCompletelyInRange`. r=masayuki
[gecko.git] / widget / nsIAppShell.idl
blobc21c4d107b9e186f5f6166a51670a0ceeb3629ad
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "nsISupports.idl"
9 interface nsIRunnable;
10 %{ C++
11 template <class T> struct already_AddRefed;
14 /**
15 * Interface for the native event system layer. This interface is designed
16 * to be used on the main application thread only.
18 [uuid(7cd5c71d-223b-4afe-931d-5eedb1f2b01f)]
19 interface nsIAppShell : nsISupports
21 /**
22 * Enter an event loop. Don't leave until exit() is called.
24 void run();
26 /**
27 * Exit the handle event loop
29 void exit();
31 /**
32 * Give hint to native event queue notification mechanism. If the native
33 * platform needs to tradeoff performance vs. native event starvation this
34 * hint tells the native dispatch code which to favor. The default is to
35 * prevent native event starvation.
37 * Calls to this function may be nested. When the number of calls that pass
38 * PR_TRUE is subtracted from the number of calls that pass PR_FALSE is
39 * greater than 0, performance is given precedence over preventing event
40 * starvation.
42 * The starvationDelay arg is only used when favorPerfOverStarvation is
43 * PR_FALSE. It is the amount of time in milliseconds to wait before the
44 * PR_FALSE actually takes effect.
46 void favorPerformanceHint(in boolean favorPerfOverStarvation,
47 in unsigned long starvationDelay);
49 /**
50 * Suspends the use of additional platform-specific methods (besides the
51 * nsIAppShell->run() event loop) to run Gecko events on the main
52 * application thread. Under some circumstances these "additional methods"
53 * can cause Gecko event handlers to be re-entered, sometimes leading to
54 * hangs and crashes. Calls to suspendNative() and resumeNative() may be
55 * nested. On some platforms (those that don't use any "additional
56 * methods") this will be a no-op. Does not (in itself) stop Gecko events
57 * from being processed on the main application thread. But if the
58 * nsIAppShell->run() event loop is blocked when this call is made, Gecko
59 * events will stop being processed until resumeNative() is called (even
60 * if a plugin or library is temporarily processing events on a nested
61 * event loop).
63 void suspendNative();
65 /**
66 * Resumes the use of additional platform-specific methods to run Gecko
67 * events on the main application thread. Calls to suspendNative() and
68 * resumeNative() may be nested. On some platforms this will be a no-op.
70 void resumeNative();
72 /**
73 * The current event loop nesting level.
75 readonly attribute unsigned long eventloopNestingLevel;