Bug 1878930 - s/RawBuffer/Span/: Remove RawBuffer and unused utils. r=gfx-reviewers...
[gecko.git] / media / ffvpx / libavcodec / vp9lpf.c
blob414cede8520ec3119386071f4fd13d70a115cdbb
1 /*
2 * VP9 compatible video decoder
4 * Copyright (C) 2013 Ronald S. Bultje <rsbultje gmail com>
5 * Copyright (C) 2013 Clément Bœsch <u pkh me>
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 #include "vp9dec.h"
26 static av_always_inline void filter_plane_cols(VP9Context *s, int col, int ss_h, int ss_v,
27 uint8_t *lvl, uint8_t (*mask)[4],
28 uint8_t *dst, ptrdiff_t ls)
30 int y, x, bytesperpixel = s->bytesperpixel;
32 // filter edges between columns (e.g. block1 | block2)
33 for (y = 0; y < 8; y += 2 << ss_v, dst += 16 * ls, lvl += 16 << ss_v) {
34 uint8_t *ptr = dst, *l = lvl, *hmask1 = mask[y], *hmask2 = mask[y + 1 + ss_v];
35 unsigned hm1 = hmask1[0] | hmask1[1] | hmask1[2], hm13 = hmask1[3];
36 unsigned hm2 = hmask2[1] | hmask2[2], hm23 = hmask2[3];
37 unsigned hm = hm1 | hm2 | hm13 | hm23;
39 for (x = 1; hm & ~(x - 1); x <<= 1, ptr += 8 * bytesperpixel >> ss_h) {
40 if (col || x > 1) {
41 if (hm1 & x) {
42 int L = *l, H = L >> 4;
43 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
45 if (hmask1[0] & x) {
46 if (hmask2[0] & x) {
47 av_assert2(l[8 << ss_v] == L);
48 s->dsp.loop_filter_16[0](ptr, ls, E, I, H);
49 } else {
50 s->dsp.loop_filter_8[2][0](ptr, ls, E, I, H);
52 } else if (hm2 & x) {
53 L = l[8 << ss_v];
54 H |= (L >> 4) << 8;
55 E |= s->filter_lut.mblim_lut[L] << 8;
56 I |= s->filter_lut.lim_lut[L] << 8;
57 s->dsp.loop_filter_mix2[!!(hmask1[1] & x)]
58 [!!(hmask2[1] & x)]
59 [0](ptr, ls, E, I, H);
60 } else {
61 s->dsp.loop_filter_8[!!(hmask1[1] & x)]
62 [0](ptr, ls, E, I, H);
64 } else if (hm2 & x) {
65 int L = l[8 << ss_v], H = L >> 4;
66 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
68 s->dsp.loop_filter_8[!!(hmask2[1] & x)]
69 [0](ptr + 8 * ls, ls, E, I, H);
72 if (ss_h) {
73 if (x & 0xAA)
74 l += 2;
75 } else {
76 if (hm13 & x) {
77 int L = *l, H = L >> 4;
78 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
80 if (hm23 & x) {
81 L = l[8 << ss_v];
82 H |= (L >> 4) << 8;
83 E |= s->filter_lut.mblim_lut[L] << 8;
84 I |= s->filter_lut.lim_lut[L] << 8;
85 s->dsp.loop_filter_mix2[0][0][0](ptr + 4 * bytesperpixel, ls, E, I, H);
86 } else {
87 s->dsp.loop_filter_8[0][0](ptr + 4 * bytesperpixel, ls, E, I, H);
89 } else if (hm23 & x) {
90 int L = l[8 << ss_v], H = L >> 4;
91 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
93 s->dsp.loop_filter_8[0][0](ptr + 8 * ls + 4 * bytesperpixel, ls, E, I, H);
95 l++;
101 static av_always_inline void filter_plane_rows(VP9Context *s, int row, int ss_h, int ss_v,
102 uint8_t *lvl, uint8_t (*mask)[4],
103 uint8_t *dst, ptrdiff_t ls)
105 int y, x, bytesperpixel = s->bytesperpixel;
107 // block1
108 // filter edges between rows (e.g. ------)
109 // block2
110 for (y = 0; y < 8; y++, dst += 8 * ls >> ss_v) {
111 uint8_t *ptr = dst, *l = lvl, *vmask = mask[y];
112 unsigned vm = vmask[0] | vmask[1] | vmask[2], vm3 = vmask[3];
114 for (x = 1; vm & ~(x - 1); x <<= (2 << ss_h), ptr += 16 * bytesperpixel, l += 2 << ss_h) {
115 if (row || y) {
116 if (vm & x) {
117 int L = *l, H = L >> 4;
118 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
120 if (vmask[0] & x) {
121 if (vmask[0] & (x << (1 + ss_h))) {
122 av_assert2(l[1 + ss_h] == L);
123 s->dsp.loop_filter_16[1](ptr, ls, E, I, H);
124 } else {
125 s->dsp.loop_filter_8[2][1](ptr, ls, E, I, H);
127 } else if (vm & (x << (1 + ss_h))) {
128 L = l[1 + ss_h];
129 H |= (L >> 4) << 8;
130 E |= s->filter_lut.mblim_lut[L] << 8;
131 I |= s->filter_lut.lim_lut[L] << 8;
132 s->dsp.loop_filter_mix2[!!(vmask[1] & x)]
133 [!!(vmask[1] & (x << (1 + ss_h)))]
134 [1](ptr, ls, E, I, H);
135 } else {
136 s->dsp.loop_filter_8[!!(vmask[1] & x)]
137 [1](ptr, ls, E, I, H);
139 } else if (vm & (x << (1 + ss_h))) {
140 int L = l[1 + ss_h], H = L >> 4;
141 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
143 s->dsp.loop_filter_8[!!(vmask[1] & (x << (1 + ss_h)))]
144 [1](ptr + 8 * bytesperpixel, ls, E, I, H);
147 if (!ss_v) {
148 if (vm3 & x) {
149 int L = *l, H = L >> 4;
150 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
152 if (vm3 & (x << (1 + ss_h))) {
153 L = l[1 + ss_h];
154 H |= (L >> 4) << 8;
155 E |= s->filter_lut.mblim_lut[L] << 8;
156 I |= s->filter_lut.lim_lut[L] << 8;
157 s->dsp.loop_filter_mix2[0][0][1](ptr + ls * 4, ls, E, I, H);
158 } else {
159 s->dsp.loop_filter_8[0][1](ptr + ls * 4, ls, E, I, H);
161 } else if (vm3 & (x << (1 + ss_h))) {
162 int L = l[1 + ss_h], H = L >> 4;
163 int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
165 s->dsp.loop_filter_8[0][1](ptr + ls * 4 + 8 * bytesperpixel, ls, E, I, H);
169 if (ss_v) {
170 if (y & 1)
171 lvl += 16;
172 } else {
173 lvl += 8;
178 void ff_vp9_loopfilter_sb(AVCodecContext *avctx, VP9Filter *lflvl,
179 int row, int col, ptrdiff_t yoff, ptrdiff_t uvoff)
181 VP9Context *s = avctx->priv_data;
182 AVFrame *f = s->s.frames[CUR_FRAME].tf.f;
183 uint8_t *dst = f->data[0] + yoff;
184 ptrdiff_t ls_y = f->linesize[0], ls_uv = f->linesize[1];
185 uint8_t (*uv_masks)[8][4] = lflvl->mask[s->ss_h | s->ss_v];
186 int p;
188 /* FIXME: In how far can we interleave the v/h loopfilter calls? E.g.
189 * if you think of them as acting on a 8x8 block max, we can interleave
190 * each v/h within the single x loop, but that only works if we work on
191 * 8 pixel blocks, and we won't always do that (we want at least 16px
192 * to use SSE2 optimizations, perhaps 32 for AVX2) */
194 filter_plane_cols(s, col, 0, 0, lflvl->level, lflvl->mask[0][0], dst, ls_y);
195 filter_plane_rows(s, row, 0, 0, lflvl->level, lflvl->mask[0][1], dst, ls_y);
197 for (p = 0; p < 2; p++) {
198 dst = f->data[1 + p] + uvoff;
199 filter_plane_cols(s, col, s->ss_h, s->ss_v, lflvl->level, uv_masks[0], dst, ls_uv);
200 filter_plane_rows(s, row, s->ss_h, s->ss_v, lflvl->level, uv_masks[1], dst, ls_uv);