1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
7 #ifndef IPC_GLUE_ENDPOINT_H_
8 #define IPC_GLUE_ENDPOINT_H_
11 #include "CrashAnnotations.h"
12 #include "base/process.h"
13 #include "base/process_util.h"
14 #include "mozilla/Assertions.h"
15 #include "mozilla/Maybe.h"
16 #include "mozilla/UniquePtr.h"
17 #include "mozilla/ipc/MessageLink.h"
18 #include "mozilla/ipc/ProtocolUtils.h"
19 #include "mozilla/ipc/NodeController.h"
20 #include "mozilla/ipc/ScopedPort.h"
21 #include "nsXULAppAPI.h"
32 namespace endpoint_detail
{
35 static auto ActorNeedsOtherPidHelper(int)
36 -> decltype(std::declval
<T
>().OtherPid(), std::true_type
{});
38 static auto ActorNeedsOtherPidHelper(long) -> std::false_type
;
41 constexpr bool ActorNeedsOtherPid
=
42 decltype(ActorNeedsOtherPidHelper
<T
>(0))::value
;
44 } // namespace endpoint_detail
46 struct PrivateIPDLInterface
{};
48 class UntypedEndpoint
{
50 using ProcessId
= base::ProcessId
;
52 UntypedEndpoint() = default;
54 UntypedEndpoint(const PrivateIPDLInterface
&, ScopedPort aPort
,
55 const nsID
& aMessageChannelId
,
56 ProcessId aMyPid
= base::kInvalidProcessId
,
57 ProcessId aOtherPid
= base::kInvalidProcessId
)
58 : mPort(std::move(aPort
)),
59 mMessageChannelId(aMessageChannelId
),
61 mOtherPid(aOtherPid
) {}
63 UntypedEndpoint(const UntypedEndpoint
&) = delete;
64 UntypedEndpoint(UntypedEndpoint
&& aOther
) = default;
66 UntypedEndpoint
& operator=(const UntypedEndpoint
&) = delete;
67 UntypedEndpoint
& operator=(UntypedEndpoint
&& aOther
) = default;
69 // This method binds aActor to this endpoint. After this call, the actor can
70 // be used to send and receive messages. The endpoint becomes invalid.
72 // If specified, aEventTarget is the target the actor will be bound to, and
73 // must be on the current thread. Otherwise, GetCurrentSerialEventTarget() is
75 bool Bind(IToplevelProtocol
* aActor
,
76 nsISerialEventTarget
* aEventTarget
= nullptr) {
77 MOZ_RELEASE_ASSERT(IsValid());
78 MOZ_RELEASE_ASSERT(mMyPid
== base::kInvalidProcessId
||
79 mMyPid
== base::GetCurrentProcId());
80 MOZ_RELEASE_ASSERT(!aEventTarget
|| aEventTarget
->IsOnCurrentThread());
81 return aActor
->Open(std::move(mPort
), mMessageChannelId
, mOtherPid
,
85 bool IsValid() const { return mPort
.IsValid(); }
88 friend struct IPC::ParamTraits
<UntypedEndpoint
>;
91 nsID mMessageChannelId
{};
92 ProcessId mMyPid
= base::kInvalidProcessId
;
93 ProcessId mOtherPid
= base::kInvalidProcessId
;
97 * An endpoint represents one end of a partially initialized IPDL channel. To
98 * set up a new top-level protocol:
100 * Endpoint<PFooParent> parentEp;
101 * Endpoint<PFooChild> childEp;
103 * rv = PFoo::CreateEndpoints(&parentEp, &childEp);
105 * Endpoints can be passed in IPDL messages or sent to other threads using
106 * PostTask. Once an Endpoint has arrived at its destination process and thread,
107 * you need to create the top-level actor and bind it to the endpoint:
109 * FooParent* parent = new FooParent();
110 * bool rv1 = parentEp.Bind(parent, processActor);
111 * bool rv2 = parent->SendBar(...);
113 * (See Bind below for an explanation of processActor.) Once the actor is bound
114 * to the endpoint, it can send and receive messages.
116 * If creating endpoints for a [NeedsOtherPid] actor, you're required to also
117 * pass in parentPid and childPid, which are the pids of the processes in which
118 * the parent and child endpoints will be used.
120 template <class PFooSide
>
121 class Endpoint final
: public UntypedEndpoint
{
123 using UntypedEndpoint::IsValid
;
124 using UntypedEndpoint::UntypedEndpoint
;
126 base::ProcessId
OtherPid() const {
128 endpoint_detail::ActorNeedsOtherPid
<PFooSide
>,
129 "OtherPid may only be called on Endpoints for actors which are "
131 MOZ_RELEASE_ASSERT(mOtherPid
!= base::kInvalidProcessId
);
135 // This method binds aActor to this endpoint. After this call, the actor can
136 // be used to send and receive messages. The endpoint becomes invalid.
138 // If specified, aEventTarget is the target the actor will be bound to, and
139 // must be on the current thread. Otherwise, GetCurrentSerialEventTarget() is
141 bool Bind(PFooSide
* aActor
, nsISerialEventTarget
* aEventTarget
= nullptr) {
142 return UntypedEndpoint::Bind(aActor
, aEventTarget
);
146 #if defined(XP_MACOSX)
147 void AnnotateCrashReportWithErrno(CrashReporter::Annotation tag
, int error
);
149 inline void AnnotateCrashReportWithErrno(CrashReporter::Annotation tag
,
153 // This function is used internally to create a pair of Endpoints. See the
154 // comment above Endpoint for a description of how it might be used.
155 template <class PFooParent
, class PFooChild
>
156 nsresult
CreateEndpoints(const PrivateIPDLInterface
& aPrivate
,
157 Endpoint
<PFooParent
>* aParentEndpoint
,
158 Endpoint
<PFooChild
>* aChildEndpoint
) {
160 !endpoint_detail::ActorNeedsOtherPid
<PFooParent
> &&
161 !endpoint_detail::ActorNeedsOtherPid
<PFooChild
>,
162 "Pids are required when creating endpoints for [NeedsOtherPid] actors");
164 auto [parentPort
, childPort
] =
165 NodeController::GetSingleton()->CreatePortPair();
166 nsID channelId
= nsID::GenerateUUID();
168 Endpoint
<PFooParent
>(aPrivate
, std::move(parentPort
), channelId
);
170 Endpoint
<PFooChild
>(aPrivate
, std::move(childPort
), channelId
);
174 template <class PFooParent
, class PFooChild
>
175 nsresult
CreateEndpoints(const PrivateIPDLInterface
& aPrivate
,
176 base::ProcessId aParentDestPid
,
177 base::ProcessId aChildDestPid
,
178 Endpoint
<PFooParent
>* aParentEndpoint
,
179 Endpoint
<PFooChild
>* aChildEndpoint
) {
180 MOZ_RELEASE_ASSERT(aParentDestPid
!= base::kInvalidProcessId
);
181 MOZ_RELEASE_ASSERT(aChildDestPid
!= base::kInvalidProcessId
);
183 auto [parentPort
, childPort
] =
184 NodeController::GetSingleton()->CreatePortPair();
185 nsID channelId
= nsID::GenerateUUID();
187 Endpoint
<PFooParent
>(aPrivate
, std::move(parentPort
), channelId
,
188 aParentDestPid
, aChildDestPid
);
189 *aChildEndpoint
= Endpoint
<PFooChild
>(
190 aPrivate
, std::move(childPort
), channelId
, aChildDestPid
, aParentDestPid
);
194 class UntypedManagedEndpoint
{
196 bool IsValid() const { return mInner
.isSome(); }
198 UntypedManagedEndpoint(const UntypedManagedEndpoint
&) = delete;
199 UntypedManagedEndpoint
& operator=(const UntypedManagedEndpoint
&) = delete;
202 UntypedManagedEndpoint() = default;
203 explicit UntypedManagedEndpoint(IProtocol
* aActor
);
205 UntypedManagedEndpoint(UntypedManagedEndpoint
&& aOther
) noexcept
206 : mInner(std::move(aOther
.mInner
)) {
207 aOther
.mInner
= Nothing();
209 UntypedManagedEndpoint
& operator=(UntypedManagedEndpoint
&& aOther
) noexcept
{
210 this->~UntypedManagedEndpoint();
211 new (this) UntypedManagedEndpoint(std::move(aOther
));
215 ~UntypedManagedEndpoint() noexcept
;
217 bool BindCommon(IProtocol
* aActor
, IProtocol
* aManager
);
220 friend struct IPDLParamTraits
<UntypedManagedEndpoint
>;
223 // Pointers to the toplevel actor which will manage this connection. When
224 // created, only `mOtherSide` will be set, and will reference the
225 // toplevel actor which the other side is managed by. After being sent over
226 // IPC, only `mToplevel` will be set, and will be the toplevel actor for the
227 // channel which received the IPC message.
228 RefPtr
<WeakActorLifecycleProxy
> mOtherSide
;
229 RefPtr
<WeakActorLifecycleProxy
> mToplevel
;
232 ProtocolId mType
= LastMsgIndex
;
233 int32_t mManagerId
= 0;
234 ProtocolId mManagerType
= LastMsgIndex
;
240 * A managed endpoint represents one end of a partially initialized managed
241 * IPDL actor. It is used for situations where the usual IPDL Constructor
242 * methods do not give sufficient control over the construction of actors, such
243 * as when constructing actors within replies, or constructing multiple related
244 * actors simultaneously.
246 * FooParent* parent = new FooParent();
247 * ManagedEndpoint<PFooChild> childEp = parentMgr->OpenPFooEndpoint(parent);
249 * ManagedEndpoints should be sent using IPDL messages or other mechanisms to
250 * the other side of the manager channel. Once the ManagedEndpoint has arrived
251 * at its destination, you can create the actor, and bind it to the endpoint.
253 * FooChild* child = new FooChild();
254 * childMgr->BindPFooEndpoint(childEp, child);
256 * WARNING: If the remote side of an endpoint has not been bound before it
257 * begins to receive messages, an IPC routing error will occur, likely causing
260 template <class PFooSide
>
261 class ManagedEndpoint
: public UntypedManagedEndpoint
{
263 ManagedEndpoint() = default;
264 ManagedEndpoint(ManagedEndpoint
&&) noexcept
= default;
265 ManagedEndpoint
& operator=(ManagedEndpoint
&&) noexcept
= default;
267 ManagedEndpoint(const PrivateIPDLInterface
&, IProtocol
* aActor
)
268 : UntypedManagedEndpoint(aActor
) {}
270 bool Bind(const PrivateIPDLInterface
&, PFooSide
* aActor
, IProtocol
* aManager
,
271 ManagedContainer
<PFooSide
>& aContainer
) {
272 if (!BindCommon(aActor
, aManager
)) {
275 aContainer
.Insert(aActor
);
279 // Only invalid ManagedEndpoints can be equal, as valid endpoints are unique.
280 bool operator==(const ManagedEndpoint
& _o
) const {
281 return !IsValid() && !_o
.IsValid();
286 } // namespace mozilla
288 #endif // IPC_GLUE_ENDPOINT_H_