1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
15 #include "DecodePool.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
22 #include "LookupResult.h"
23 #include "OrientedImage.h"
24 #include "SourceBuffer.h"
25 #include "SurfaceCache.h"
26 #include "gfx2DGlue.h"
27 #include "gfxContext.h"
28 #include "gfxPlatform.h"
29 #include "mozilla/ClearOnShutdown.h"
30 #include "mozilla/DebugOnly.h"
31 #include "mozilla/Likely.h"
32 #include "mozilla/MemoryReporting.h"
33 #include "mozilla/RefPtr.h"
34 #include "mozilla/SizeOfState.h"
35 #include "mozilla/StaticPrefs_image.h"
36 #include "mozilla/Telemetry.h"
37 #include "mozilla/TimeStamp.h"
39 #include "mozilla/gfx/2D.h"
40 #include "mozilla/gfx/Scale.h"
41 #include "nsComponentManagerUtils.h"
43 #include "nsIConsoleService.h"
44 #include "nsIInputStream.h"
45 #include "nsIScriptError.h"
46 #include "nsISupportsPrimitives.h"
48 #include "nsPresContext.h"
49 #include "nsProperties.h"
52 #include "WindowRenderer.h"
57 using namespace layers
;
65 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
)
67 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, imgIContainerDebug
)
70 //******************************************************************************
71 RasterImage::RasterImage(nsIURI
* aURI
/* = nullptr */)
72 : ImageResource(aURI
), // invoke superclass's constructor
75 mDecoderType(DecoderType::UNKNOWN
),
80 mSourceBuffer(MakeNotNull
<SourceBuffer
*>()) {
83 //******************************************************************************
84 RasterImage::~RasterImage() {
85 // Make sure our SourceBuffer is marked as complete. This will ensure that any
86 // outstanding decoders terminate.
87 if (!mSourceBuffer
->IsComplete()) {
88 mSourceBuffer
->Complete(NS_ERROR_ABORT
);
91 // Release all frames from the surface cache.
92 SurfaceCache::RemoveImage(ImageKey(this));
95 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT
, mDecodeCount
);
98 nsresult
RasterImage::Init(const char* aMimeType
, uint32_t aFlags
) {
99 // We don't support re-initialization
101 return NS_ERROR_ILLEGAL_VALUE
;
104 // Not sure an error can happen before init, but be safe
106 return NS_ERROR_FAILURE
;
109 // We want to avoid redecodes for transient images.
110 MOZ_ASSERT_IF(aFlags
& INIT_FLAG_TRANSIENT
,
111 !(aFlags
& INIT_FLAG_DISCARDABLE
));
113 // Store initialization data
114 StoreDiscardable(!!(aFlags
& INIT_FLAG_DISCARDABLE
));
115 StoreWantFullDecode(!!(aFlags
& INIT_FLAG_DECODE_IMMEDIATELY
));
116 StoreTransient(!!(aFlags
& INIT_FLAG_TRANSIENT
));
117 StoreSyncLoad(!!(aFlags
& INIT_FLAG_SYNC_LOAD
));
119 // Use the MIME type to select a decoder type, and make sure there *is* a
120 // decoder for this MIME type.
121 NS_ENSURE_ARG_POINTER(aMimeType
);
122 mDecoderType
= DecoderFactory::GetDecoderType(aMimeType
);
123 if (mDecoderType
== DecoderType::UNKNOWN
) {
124 return NS_ERROR_FAILURE
;
127 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
128 if (!LoadDiscardable()) {
130 SurfaceCache::LockImage(ImageKey(this));
133 // Set the default flags according to the decoder type to allow preferences to
134 // be stored if necessary.
135 mDefaultDecoderFlags
=
136 DecoderFactory::GetDefaultDecoderFlagsForType(mDecoderType
);
138 // Mark us as initialized
144 //******************************************************************************
146 RasterImage::RequestRefresh(const TimeStamp
& aTime
) {
147 if (HadRecentRefresh(aTime
)) {
158 if (mAnimationState
) {
159 MOZ_ASSERT(mFrameAnimator
);
160 res
= mFrameAnimator
->RequestRefresh(*mAnimationState
, aTime
);
164 if (res
.mFrameAdvanced
) {
169 // Notify listeners that our frame has actually changed, but do this only
170 // once for all frames that we've now passed (if AdvanceFrame() was called
172 if (!res
.mDirtyRect
.IsEmpty() || res
.mFrameAdvanced
) {
173 auto dirtyRect
= OrientedIntRect::FromUnknownRect(res
.mDirtyRect
);
174 NotifyProgress(NoProgress
, dirtyRect
);
177 if (res
.mAnimationFinished
) {
178 StoreAnimationFinished(true);
183 //******************************************************************************
185 RasterImage::GetWidth(int32_t* aWidth
) {
186 NS_ENSURE_ARG_POINTER(aWidth
);
190 return NS_ERROR_FAILURE
;
193 *aWidth
= mSize
.width
;
197 //******************************************************************************
199 RasterImage::GetHeight(int32_t* aHeight
) {
200 NS_ENSURE_ARG_POINTER(aHeight
);
204 return NS_ERROR_FAILURE
;
207 *aHeight
= mSize
.height
;
211 //******************************************************************************
212 void RasterImage::MediaFeatureValuesChangedAllDocuments(
213 const mozilla::MediaFeatureChange
& aChange
) {}
215 //******************************************************************************
216 nsresult
RasterImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) {
218 return NS_ERROR_FAILURE
;
221 aNativeSizes
.Clear();
223 if (mNativeSizes
.IsEmpty()) {
224 aNativeSizes
.AppendElement(mSize
.ToUnknownSize());
226 for (const auto& size
: mNativeSizes
) {
227 aNativeSizes
.AppendElement(size
.ToUnknownSize());
234 //******************************************************************************
235 size_t RasterImage::GetNativeSizesLength() {
236 if (mError
|| !LoadHasSize()) {
240 if (mNativeSizes
.IsEmpty()) {
244 return mNativeSizes
.Length();
247 //******************************************************************************
249 RasterImage::GetIntrinsicSize(nsSize
* aSize
) {
251 return NS_ERROR_FAILURE
;
254 *aSize
= nsSize(nsPresContext::CSSPixelsToAppUnits(mSize
.width
),
255 nsPresContext::CSSPixelsToAppUnits(mSize
.height
));
259 //******************************************************************************
260 Maybe
<AspectRatio
> RasterImage::GetIntrinsicRatio() {
265 return Some(AspectRatio::FromSize(mSize
.width
, mSize
.height
));
268 NS_IMETHODIMP_(Orientation
)
269 RasterImage::GetOrientation() { return mOrientation
; }
271 NS_IMETHODIMP_(Resolution
)
272 RasterImage::GetResolution() { return mResolution
; }
274 //******************************************************************************
276 RasterImage::GetType(uint16_t* aType
) {
277 NS_ENSURE_ARG_POINTER(aType
);
279 *aType
= imgIContainer::TYPE_RASTER
;
284 RasterImage::GetProviderId(uint32_t* aId
) {
285 NS_ENSURE_ARG_POINTER(aId
);
287 *aId
= ImageResource::GetImageProviderId();
291 LookupResult
RasterImage::LookupFrameInternal(const OrientedIntSize
& aSize
,
293 PlaybackType aPlaybackType
,
295 if (mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
) {
296 MOZ_ASSERT(mFrameAnimator
);
297 MOZ_ASSERT(ToSurfaceFlags(aFlags
) == DefaultSurfaceFlags(),
298 "Can't composite frames with non-default surface flags");
299 return mFrameAnimator
->GetCompositedFrame(*mAnimationState
, aMarkUsed
);
302 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
304 // We don't want any substitution for sync decodes, and substitution would be
305 // illegal when high quality downscaling is disabled, so we use
306 // SurfaceCache::Lookup in this case.
307 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
308 return SurfaceCache::Lookup(
310 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
311 PlaybackType::eStatic
),
315 // We'll return the best match we can find to the requested frame.
316 return SurfaceCache::LookupBestMatch(
318 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
319 PlaybackType::eStatic
),
323 LookupResult
RasterImage::LookupFrame(const OrientedIntSize
& aSize
,
325 PlaybackType aPlaybackType
,
327 MOZ_ASSERT(NS_IsMainThread());
329 // If we're opaque, we don't need to care about premultiplied alpha, because
330 // that can only matter for frames with transparency.
332 aFlags
&= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA
;
335 OrientedIntSize requestedSize
=
336 CanDownscaleDuringDecode(aSize
, aFlags
) ? aSize
: mSize
;
337 if (requestedSize
.IsEmpty()) {
338 // Can't decode to a surface of zero size.
339 return LookupResult(MatchType::NOT_FOUND
);
342 LookupResult result
=
343 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
345 if (!result
&& !LoadHasSize()) {
346 // We can't request a decode without knowing our intrinsic size. Give up.
347 return LookupResult(MatchType::NOT_FOUND
);
350 // We want to trigger a decode if and only if:
351 // 1) There is no pending decode
352 // 2) There is no acceptable size decoded
353 // 3) The pending decode has not produced a frame yet, a sync decode is
354 // requested, and we have all the source data. Without the source data, we
355 // will just trigger another async decode anyways.
357 // TODO(aosmond): We should better handle case 3. We should actually return
358 // TEMPORARY_ERROR or NOT_READY if we don't have all the source data and a
359 // sync decode is requested. If there is a pending decode and we have all the
360 // source data, we should always be able to block on the frame's monitor --
361 // perhaps this could be accomplished by preallocating the first frame buffer
362 // when we create the decoder.
363 const bool syncDecode
= aFlags
& FLAG_SYNC_DECODE
;
364 const bool avoidRedecode
= aFlags
& FLAG_AVOID_REDECODE_FOR_SIZE
;
365 if (result
.Type() == MatchType::NOT_FOUND
||
366 (result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
&&
368 (syncDecode
&& !avoidRedecode
&& !result
&& LoadAllSourceData())) {
369 // We don't have a copy of this frame, and there's no decoder working on
370 // one. (Or we're sync decoding and the existing decoder hasn't even started
371 // yet.) Trigger decoding so it'll be available next time.
372 MOZ_ASSERT(aPlaybackType
!= PlaybackType::eAnimated
||
373 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
374 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1,
375 "Animated frames should be locked");
377 // The surface cache may suggest the preferred size we are supposed to
378 // decode at. This should only happen if we accept substitutions.
379 if (!result
.SuggestedSize().IsEmpty()) {
380 MOZ_ASSERT(!syncDecode
&& (aFlags
& FLAG_HIGH_QUALITY_SCALING
));
381 requestedSize
= OrientedIntSize::FromUnknownSize(result
.SuggestedSize());
384 bool ranSync
= false, failed
= false;
385 Decode(requestedSize
, aFlags
, aPlaybackType
, ranSync
, failed
);
387 result
.SetFailedToRequestDecode();
390 // If we can or did sync decode, we should already have the frame.
391 if (ranSync
|| syncDecode
) {
393 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
398 // We still weren't able to get a frame. Give up.
402 // Sync decoding guarantees that we got the frame, but if it's owned by an
403 // async decoder that's currently running, the contents of the frame may not
404 // be available yet. Make sure we get everything.
405 if (LoadAllSourceData() && syncDecode
) {
406 result
.Surface()->WaitUntilFinished();
409 // If we could have done some decoding in this function we need to check if
410 // that decoding encountered an error and hence aborted the surface. We want
411 // to avoid calling IsAborted if we weren't passed any sync decode flag
412 // because IsAborted acquires the monitor for the imgFrame.
413 if (aFlags
& (FLAG_SYNC_DECODE
| FLAG_SYNC_DECODE_IF_FAST
) &&
414 result
.Surface()->IsAborted()) {
415 DrawableSurface tmp
= std::move(result
.Surface());
422 bool RasterImage::IsOpaque() {
427 Progress progress
= mProgressTracker
->GetProgress();
429 // If we haven't yet finished decoding, the safe answer is "not opaque".
430 if (!(progress
& FLAG_DECODE_COMPLETE
)) {
434 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
435 return !(progress
& FLAG_HAS_TRANSPARENCY
);
439 RasterImage::WillDrawOpaqueNow() {
444 if (mAnimationState
) {
445 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
446 // We never discard frames of animated images.
449 if (mAnimationState
->GetCompositedFrameInvalid()) {
450 // We're not going to draw anything at all.
456 // If we are not locked our decoded data could get discard at any time (ie
457 // between the call to this function and when we are asked to draw), so we
458 // have to return false if we are unlocked.
459 if (mLockCount
== 0) {
463 LookupResult result
= SurfaceCache::LookupBestMatch(
465 RasterSurfaceKey(mSize
.ToUnknownSize(), DefaultSurfaceFlags(),
466 PlaybackType::eStatic
),
467 /* aMarkUsed = */ false);
468 MatchType matchType
= result
.Type();
469 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
470 !result
.Surface()->IsFinished()) {
477 void RasterImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
478 MOZ_ASSERT(mProgressTracker
);
480 bool animatedFramesDiscarded
=
481 mAnimationState
&& aSurfaceKey
.Playback() == PlaybackType::eAnimated
;
483 nsCOMPtr
<nsIEventTarget
> eventTarget
= do_GetMainThread();
485 RefPtr
<RasterImage
> image
= this;
486 nsCOMPtr
<nsIRunnable
> ev
=
487 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
488 image
->OnSurfaceDiscardedInternal(animatedFramesDiscarded
);
490 eventTarget
->Dispatch(ev
.forget(), NS_DISPATCH_NORMAL
);
493 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded
) {
494 MOZ_ASSERT(NS_IsMainThread());
496 if (aAnimatedFramesDiscarded
&& mAnimationState
) {
497 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
499 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
501 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
502 NotifyProgress(NoProgress
, dirtyRect
);
505 if (mProgressTracker
) {
506 mProgressTracker
->OnDiscard();
510 //******************************************************************************
512 RasterImage::GetAnimated(bool* aAnimated
) {
514 return NS_ERROR_FAILURE
;
517 NS_ENSURE_ARG_POINTER(aAnimated
);
519 // If we have an AnimationState, we can know for sure.
520 if (mAnimationState
) {
525 // Otherwise, we need to have been decoded to know for sure, since if we were
526 // decoded at least once mAnimationState would have been created for animated
527 // images. This is true even though we check for animation during the
528 // metadata decode, because we may still discover animation only during the
529 // full decode for corrupt images.
530 if (!LoadHasBeenDecoded()) {
531 return NS_ERROR_NOT_AVAILABLE
;
540 //******************************************************************************
541 NS_IMETHODIMP_(int32_t)
542 RasterImage::GetFirstFrameDelay() {
547 bool animated
= false;
548 if (NS_FAILED(GetAnimated(&animated
)) || !animated
) {
552 MOZ_ASSERT(mAnimationState
, "Animated images should have an AnimationState");
553 return mAnimationState
->FirstFrameTimeout().AsEncodedValueDeprecated();
556 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
557 RasterImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
558 return GetFrameAtSize(mSize
.ToUnknownSize(), aWhichFrame
, aFlags
);
561 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
562 RasterImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
564 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
566 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
568 NotifyDrawingObservers();
571 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
|| mError
) {
575 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
577 // Get the frame. If it's not there, it's probably the caller's fault for
578 // not waiting for the data to be loaded from the network or not passing
580 LookupResult result
= LookupFrame(size
, aFlags
, ToPlaybackType(aWhichFrame
),
581 /* aMarkUsed = */ true);
583 // The OS threw this frame away and we couldn't redecode it.
587 return result
.Surface()->GetSourceSurface();
591 RasterImage::IsImageContainerAvailable(WindowRenderer
* aRenderer
,
593 return LoadHasSize();
596 NS_IMETHODIMP_(ImgDrawResult
)
597 RasterImage::GetImageProvider(WindowRenderer
* aRenderer
,
598 const gfx::IntSize
& aSize
,
599 const SVGImageContext
& aSVGContext
,
600 const Maybe
<ImageIntRegion
>& aRegion
,
602 WebRenderImageProvider
** aProvider
) {
603 MOZ_ASSERT(NS_IsMainThread());
604 MOZ_ASSERT(aRenderer
);
607 return ImgDrawResult::BAD_IMAGE
;
610 if (!LoadHasSize()) {
611 return ImgDrawResult::NOT_READY
;
614 if (aSize
.IsEmpty()) {
615 return ImgDrawResult::BAD_ARGS
;
618 // We check the minimum size because while we support downscaling, we do not
619 // support upscaling. If aRequestedSize > mSize, we will never give a larger
620 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
621 // we still want to use image containers if aRequestedSize <= maxTextureSize.
622 int32_t maxTextureSize
= aRenderer
->GetMaxTextureSize();
623 if (min(mSize
.width
, aSize
.width
) > maxTextureSize
||
624 min(mSize
.height
, aSize
.height
) > maxTextureSize
) {
625 return ImgDrawResult::NOT_SUPPORTED
;
628 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
630 NotifyDrawingObservers();
633 // Get the frame. If it's not there, it's probably the caller's fault for
634 // not waiting for the data to be loaded from the network or not passing
636 LookupResult result
= LookupFrame(OrientedIntSize::FromUnknownSize(aSize
),
637 aFlags
, PlaybackType::eAnimated
,
638 /* aMarkUsed = */ true);
640 // The OS threw this frame away and we couldn't redecode it.
641 return ImgDrawResult::NOT_READY
;
644 if (!result
.Surface()->IsFinished()) {
645 result
.Surface().TakeProvider(aProvider
);
646 return ImgDrawResult::INCOMPLETE
;
649 result
.Surface().TakeProvider(aProvider
);
650 switch (result
.Type()) {
651 case MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
:
652 case MatchType::SUBSTITUTE_BECAUSE_PENDING
:
653 return ImgDrawResult::WRONG_SIZE
;
655 return ImgDrawResult::SUCCESS
;
659 size_t RasterImage::SizeOfSourceWithComputedFallback(
660 SizeOfState
& aState
) const {
661 return mSourceBuffer
->SizeOfIncludingThisWithComputedFallback(
662 aState
.mMallocSizeOf
);
665 bool RasterImage::SetMetadata(const ImageMetadata
& aMetadata
,
666 bool aFromMetadataDecode
) {
667 MOZ_ASSERT(NS_IsMainThread());
673 mResolution
= aMetadata
.GetResolution();
675 if (aMetadata
.HasSize()) {
676 auto metadataSize
= aMetadata
.GetSize();
677 if (metadataSize
.width
< 0 || metadataSize
.height
< 0) {
678 NS_WARNING("Image has negative intrinsic size");
683 MOZ_ASSERT(aMetadata
.HasOrientation());
684 Orientation orientation
= aMetadata
.GetOrientation();
686 // If we already have a size, check the new size against the old one.
688 (metadataSize
!= mSize
|| orientation
!= mOrientation
)) {
690 "Image changed size or orientation on redecode! "
691 "This should not happen!");
696 // Set the size and flag that we have it.
697 mOrientation
= orientation
;
698 mSize
= metadataSize
;
699 mNativeSizes
.Clear();
700 for (const auto& nativeSize
: aMetadata
.GetNativeSizes()) {
701 mNativeSizes
.AppendElement(nativeSize
);
706 if (LoadHasSize() && aMetadata
.HasAnimation() && !mAnimationState
) {
707 // We're becoming animated, so initialize animation stuff.
708 mAnimationState
.emplace(mAnimationMode
);
709 mFrameAnimator
= MakeUnique
<FrameAnimator
>(this, mSize
.ToUnknownSize());
711 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
712 // We don't support discarding animated images (See bug 414259).
713 // Lock the image and throw away the key.
717 if (!aFromMetadataDecode
) {
718 // The metadata decode reported that this image isn't animated, but we
719 // discovered that it actually was during the full decode. This is a
720 // rare failure that only occurs for corrupt images. To recover, we need
721 // to discard all existing surfaces and redecode.
726 if (mAnimationState
) {
727 mAnimationState
->SetLoopCount(aMetadata
.GetLoopCount());
728 mAnimationState
->SetFirstFrameTimeout(aMetadata
.GetFirstFrameTimeout());
730 if (aMetadata
.HasLoopLength()) {
731 mAnimationState
->SetLoopLength(aMetadata
.GetLoopLength());
733 if (aMetadata
.HasFirstFrameRefreshArea()) {
734 mAnimationState
->SetFirstFrameRefreshArea(
735 aMetadata
.GetFirstFrameRefreshArea());
739 if (aMetadata
.HasHotspot()) {
740 // NOTE(heycam): We shouldn't have any image formats that support both
741 // orientation and hotspots, so we assert that rather than add code
742 // to orient the hotspot point correctly.
743 MOZ_ASSERT(mOrientation
.IsIdentity(), "Would need to orient hotspot point");
745 auto hotspot
= aMetadata
.GetHotspot();
746 mHotspot
.x
= std::max(std::min(hotspot
.x
.value
, mSize
.width
- 1), 0);
747 mHotspot
.y
= std::max(std::min(hotspot
.y
.value
, mSize
.height
- 1), 0);
754 RasterImage::SetAnimationMode(uint16_t aAnimationMode
) {
755 if (mAnimationState
) {
756 mAnimationState
->SetAnimationMode(aAnimationMode
);
758 return SetAnimationModeInternal(aAnimationMode
);
761 //******************************************************************************
763 nsresult
RasterImage::StartAnimation() {
765 return NS_ERROR_FAILURE
;
768 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
770 // If we're not ready to animate, then set mPendingAnimation, which will cause
771 // us to start animating if and when we do become ready.
772 StorePendingAnimation(!mAnimationState
||
773 mAnimationState
->KnownFrameCount() < 1);
774 if (LoadPendingAnimation()) {
778 // Don't bother to animate if we're displaying the first frame forever.
779 if (mAnimationState
->GetCurrentAnimationFrameIndex() == 0 &&
780 mAnimationState
->FirstFrameTimeout() == FrameTimeout::Forever()) {
781 StoreAnimationFinished(true);
782 return NS_ERROR_ABORT
;
785 // We need to set the time that this initial frame was first displayed, as
786 // this is used in AdvanceFrame().
787 mAnimationState
->InitAnimationFrameTimeIfNecessary();
792 //******************************************************************************
793 nsresult
RasterImage::StopAnimation() {
794 MOZ_ASSERT(mAnimating
, "Should be animating!");
798 rv
= NS_ERROR_FAILURE
;
800 mAnimationState
->SetAnimationFrameTime(TimeStamp());
807 //******************************************************************************
809 RasterImage::ResetAnimation() {
811 return NS_ERROR_FAILURE
;
814 StorePendingAnimation(false);
816 if (mAnimationMode
== kDontAnimMode
|| !mAnimationState
||
817 mAnimationState
->GetCurrentAnimationFrameIndex() == 0) {
821 StoreAnimationFinished(false);
827 MOZ_ASSERT(mAnimationState
, "Should have AnimationState");
828 MOZ_ASSERT(mFrameAnimator
, "Should have FrameAnimator");
829 mFrameAnimator
->ResetAnimation(*mAnimationState
);
831 IntRect area
= mAnimationState
->FirstFrameRefreshArea();
832 NotifyProgress(NoProgress
, OrientedIntRect::FromUnknownRect(area
));
834 // Start the animation again. It may not have been running before, if
835 // mAnimationFinished was true before entering this function.
841 //******************************************************************************
843 RasterImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
844 if (mError
|| mAnimationMode
== kDontAnimMode
|| mAnimating
||
849 mAnimationState
->SetAnimationFrameTime(aTime
);
852 NS_IMETHODIMP_(float)
853 RasterImage::GetFrameIndex(uint32_t aWhichFrame
) {
854 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
855 return (aWhichFrame
== FRAME_FIRST
|| !mAnimationState
)
857 : mAnimationState
->GetCurrentAnimationFrameIndex();
860 NS_IMETHODIMP_(IntRect
)
861 RasterImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
862 // Note that we do not transform aRect into an UnorientedIntRect, since
863 // RasterImage::NotifyProgress notifies all consumers of the image using
864 // OrientedIntRect values. (This is unlike OrientedImage, which notifies
865 // using inner image coordinates.)
869 nsresult
RasterImage::OnImageDataComplete(nsIRequest
*, nsresult aStatus
,
871 MOZ_ASSERT(NS_IsMainThread());
873 // Record that we have all the data we're going to get now.
874 StoreAllSourceData(true);
876 // Let decoders know that there won't be any more data coming.
877 mSourceBuffer
->Complete(aStatus
);
879 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
880 // running on a single thread (in which case waiting for the async metadata
881 // decoder could delay this image's load event quite a bit), or if this image
883 bool canSyncDecodeMetadata
=
884 LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
886 if (canSyncDecodeMetadata
&& !LoadHasSize()) {
887 // We're loading this image synchronously, so it needs to be usable after
888 // this call returns. Since we haven't gotten our size yet, we need to do a
889 // synchronous metadata decode here.
890 DecodeMetadata(FLAG_SYNC_DECODE
);
893 // Determine our final status, giving precedence to Necko failure codes. We
894 // check after running the metadata decode in case it triggered an error.
895 nsresult finalStatus
= mError
? NS_ERROR_FAILURE
: NS_OK
;
896 if (NS_FAILED(aStatus
)) {
897 finalStatus
= aStatus
;
900 // If loading failed, report an error.
901 if (NS_FAILED(finalStatus
)) {
905 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
907 if (!LoadHasSize() && !mError
) {
908 // We don't have our size yet, so we'll fire the load event in SetSize().
909 MOZ_ASSERT(!canSyncDecodeMetadata
,
910 "Firing load async after metadata sync decode?");
911 mLoadProgress
= Some(loadProgress
);
915 NotifyForLoadEvent(loadProgress
);
920 void RasterImage::NotifyForLoadEvent(Progress aProgress
) {
921 MOZ_ASSERT(LoadHasSize() || mError
,
922 "Need to know size before firing load event");
924 !LoadHasSize() || (mProgressTracker
->GetProgress() & FLAG_SIZE_AVAILABLE
),
925 "Should have notified that the size is available if we have it");
927 // If we encountered an error, make sure we notify for that as well.
929 aProgress
|= FLAG_HAS_ERROR
;
932 // Notify our listeners, which will fire this image's load event.
933 NotifyProgress(aProgress
);
936 nsresult
RasterImage::OnImageDataAvailable(nsIRequest
*,
937 nsIInputStream
* aInputStream
,
938 uint64_t, uint32_t aCount
) {
939 nsresult rv
= mSourceBuffer
->AppendFromInputStream(aInputStream
, aCount
);
940 if (NS_SUCCEEDED(rv
) && !LoadSomeSourceData()) {
941 StoreSomeSourceData(true);
942 if (!LoadSyncLoad()) {
943 // Create an async metadata decoder and verify we succeed in doing so.
944 rv
= DecodeMetadata(DECODE_FLAGS_DEFAULT
);
954 nsresult
RasterImage::SetSourceSizeHint(uint32_t aSizeHint
) {
955 if (aSizeHint
== 0) {
959 nsresult rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
960 if (rv
== NS_ERROR_OUT_OF_MEMORY
) {
961 // Flush memory, try to get some back, and try again.
962 rv
= nsMemory::HeapMinimize(true);
963 if (NS_SUCCEEDED(rv
)) {
964 rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
971 nsresult
RasterImage::GetHotspotX(int32_t* aX
) {
976 nsresult
RasterImage::GetHotspotY(int32_t* aY
) {
981 void RasterImage::Discard() {
982 MOZ_ASSERT(NS_IsMainThread());
983 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
984 MOZ_ASSERT(!mAnimationState
||
985 StaticPrefs::image_mem_animated_discardable_AtStartup(),
986 "Asked to discard for animated image");
988 // Delete all the decoded frames.
989 SurfaceCache::RemoveImage(ImageKey(this));
991 if (mAnimationState
) {
992 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
994 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
995 NotifyProgress(NoProgress
, dirtyRect
);
998 // Notify that we discarded.
999 if (mProgressTracker
) {
1000 mProgressTracker
->OnDiscard();
1004 bool RasterImage::CanDiscard() {
1005 return LoadAllSourceData() &&
1006 // Can discard animated images if the pref is set
1007 (!mAnimationState
||
1008 StaticPrefs::image_mem_animated_discardable_AtStartup());
1012 RasterImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
1014 return NS_ERROR_FAILURE
;
1017 if (!LoadHasSize()) {
1018 StoreWantFullDecode(true);
1022 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1023 FLAG_HIGH_QUALITY_SCALING
;
1024 return RequestDecodeForSize(mSize
.ToUnknownSize(), flags
, aWhichFrame
);
1027 bool RasterImage::StartDecodingWithResult(uint32_t aFlags
,
1028 uint32_t aWhichFrame
) {
1033 if (!LoadHasSize()) {
1034 StoreWantFullDecode(true);
1038 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1039 FLAG_HIGH_QUALITY_SCALING
;
1040 LookupResult result
= RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1041 DrawableSurface surface
= std::move(result
.Surface());
1042 return surface
&& surface
->IsFinished();
1045 bool RasterImage::HasDecodedPixels() {
1046 LookupResult result
= SurfaceCache::LookupBestMatch(
1048 RasterSurfaceKey(mSize
.ToUnknownSize(), DefaultSurfaceFlags(),
1049 PlaybackType::eStatic
),
1050 /* aMarkUsed = */ false);
1051 MatchType matchType
= result
.Type();
1052 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
1053 !bool(result
.Surface())) {
1057 return !result
.Surface()->GetDecodedRect().IsEmpty();
1060 imgIContainer::DecodeResult
RasterImage::RequestDecodeWithResult(
1061 uint32_t aFlags
, uint32_t aWhichFrame
) {
1062 MOZ_ASSERT(NS_IsMainThread());
1065 return imgIContainer::DECODE_REQUEST_FAILED
;
1068 uint32_t flags
= aFlags
| FLAG_ASYNC_NOTIFY
;
1069 LookupResult result
= RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1070 DrawableSurface surface
= std::move(result
.Surface());
1071 if (surface
&& surface
->IsFinished()) {
1072 return imgIContainer::DECODE_SURFACE_AVAILABLE
;
1074 if (result
.GetFailedToRequestDecode()) {
1075 return imgIContainer::DECODE_REQUEST_FAILED
;
1077 return imgIContainer::DECODE_REQUESTED
;
1081 RasterImage::RequestDecodeForSize(const IntSize
& aSize
, uint32_t aFlags
,
1082 uint32_t aWhichFrame
) {
1083 MOZ_ASSERT(NS_IsMainThread());
1086 return NS_ERROR_FAILURE
;
1089 RequestDecodeForSizeInternal(OrientedIntSize::FromUnknownSize(aSize
), aFlags
,
1095 LookupResult
RasterImage::RequestDecodeForSizeInternal(
1096 const OrientedIntSize
& aSize
, uint32_t aFlags
, uint32_t aWhichFrame
) {
1097 MOZ_ASSERT(NS_IsMainThread());
1099 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1100 return LookupResult(MatchType::NOT_FOUND
);
1104 LookupResult result
= LookupResult(MatchType::NOT_FOUND
);
1105 result
.SetFailedToRequestDecode();
1109 if (!LoadHasSize()) {
1110 StoreWantFullDecode(true);
1111 return LookupResult(MatchType::NOT_FOUND
);
1114 // Decide whether to sync decode images we can decode quickly. Here we are
1115 // explicitly trading off flashing for responsiveness in the case that we're
1116 // redecoding an image (see bug 845147).
1117 bool shouldSyncDecodeIfFast
=
1118 !LoadHasBeenDecoded() && (aFlags
& FLAG_SYNC_DECODE_IF_FAST
);
1121 shouldSyncDecodeIfFast
? aFlags
: aFlags
& ~FLAG_SYNC_DECODE_IF_FAST
;
1123 // Perform a frame lookup, which will implicitly start decoding if needed.
1124 return LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1125 /* aMarkUsed = */ false);
1128 static bool LaunchDecodingTask(IDecodingTask
* aTask
, RasterImage
* aImage
,
1129 uint32_t aFlags
, bool aHaveSourceData
) {
1130 if (aHaveSourceData
) {
1131 nsCString
uri(aImage
->GetURIString());
1133 // If we have all the data, we can sync decode if requested.
1134 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE
) {
1135 DecodePool::Singleton()->SyncRunIfPossible(aTask
, uri
);
1139 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE_IF_FAST
) {
1140 return DecodePool::Singleton()->SyncRunIfPreferred(aTask
, uri
);
1144 // Perform an async decode. We also take this path if we don't have all the
1145 // source data yet, since sync decoding is impossible in that situation.
1146 DecodePool::Singleton()->AsyncRun(aTask
);
1150 void RasterImage::Decode(const OrientedIntSize
& aSize
, uint32_t aFlags
,
1151 PlaybackType aPlaybackType
, bool& aOutRanSync
,
1153 MOZ_ASSERT(NS_IsMainThread());
1160 // If we don't have a size yet, we can't do any other decoding.
1161 if (!LoadHasSize()) {
1162 StoreWantFullDecode(true);
1166 // We're about to decode again, which may mean that some of the previous sizes
1167 // we've decoded at aren't useful anymore. We can allow them to expire from
1168 // the cache by unlocking them here. When the decode finishes, it will send an
1169 // invalidation that will cause all instances of this image to redraw. If this
1170 // image is locked, any surfaces that are still useful will become locked
1171 // again when LookupFrame touches them, and the remainder will eventually
1173 SurfaceCache::UnlockEntries(ImageKey(this));
1175 // Determine which flags we need to decode this image with.
1176 DecoderFlags decoderFlags
= mDefaultDecoderFlags
;
1177 if (aFlags
& FLAG_ASYNC_NOTIFY
) {
1178 decoderFlags
|= DecoderFlags::ASYNC_NOTIFY
;
1180 if (LoadTransient()) {
1181 decoderFlags
|= DecoderFlags::IMAGE_IS_TRANSIENT
;
1183 if (LoadHasBeenDecoded()) {
1184 decoderFlags
|= DecoderFlags::IS_REDECODE
;
1186 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1187 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1188 // means the caller can handle a differently sized surface to be returned
1190 decoderFlags
|= DecoderFlags::CANNOT_SUBSTITUTE
;
1193 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
1195 // If there's no transparency, it doesn't matter whether we premultiply
1197 surfaceFlags
&= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA
;
1200 // Create a decoder.
1201 RefPtr
<IDecodingTask
> task
;
1203 bool animated
= mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
;
1205 size_t currentFrame
= mAnimationState
->GetCurrentAnimationFrameIndex();
1206 rv
= DecoderFactory::CreateAnimationDecoder(
1207 mDecoderType
, WrapNotNull(this), mSourceBuffer
, mSize
.ToUnknownSize(),
1208 decoderFlags
, surfaceFlags
, currentFrame
, getter_AddRefs(task
));
1210 rv
= DecoderFactory::CreateDecoder(mDecoderType
, WrapNotNull(this),
1211 mSourceBuffer
, mSize
.ToUnknownSize(),
1212 aSize
.ToUnknownSize(), decoderFlags
,
1213 surfaceFlags
, getter_AddRefs(task
));
1216 if (rv
== NS_ERROR_ALREADY_INITIALIZED
) {
1217 // We raced with an already pending decoder, and it finished before we
1218 // managed to insert the new decoder. Pretend we did a sync call to make
1219 // the caller lookup in the surface cache again.
1226 // We pass false for aAllowInvalidation because we may be asked to use
1227 // async notifications. Any potential invalidation here will be sent when
1228 // RequestRefresh is called, or NotifyDecodeComplete.
1232 mAnimationState
->UpdateState(this, mSize
.ToUnknownSize(), false);
1233 MOZ_ASSERT(rect
.IsEmpty());
1236 // Make sure DecoderFactory was able to create a decoder successfully.
1237 if (NS_FAILED(rv
)) {
1246 // We're ready to decode; start the decoder.
1247 aOutRanSync
= LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1251 RasterImage::DecodeMetadata(uint32_t aFlags
) {
1253 return NS_ERROR_FAILURE
;
1256 MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
1258 // Create a decoder.
1259 RefPtr
<IDecodingTask
> task
= DecoderFactory::CreateMetadataDecoder(
1260 mDecoderType
, WrapNotNull(this), mDefaultDecoderFlags
, mSourceBuffer
);
1262 // Make sure DecoderFactory was able to create a decoder successfully.
1264 return NS_ERROR_FAILURE
;
1267 // We're ready to decode; start the decoder.
1268 LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1272 void RasterImage::RecoverFromInvalidFrames(const OrientedIntSize
& aSize
,
1274 if (!LoadHasSize()) {
1278 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1280 // Discard all existing frames, since they're probably all now invalid.
1281 SurfaceCache::RemoveImage(ImageKey(this));
1283 // Relock the image if it's supposed to be locked.
1284 if (mLockCount
> 0) {
1285 SurfaceCache::LockImage(ImageKey(this));
1288 bool unused1
, unused2
;
1290 // Animated images require some special handling, because we normally require
1291 // that they never be discarded.
1292 if (mAnimationState
) {
1293 Decode(mSize
, aFlags
| FLAG_SYNC_DECODE
, PlaybackType::eAnimated
, unused1
,
1299 // For non-animated images, it's fine to recover using an async decode.
1300 Decode(aSize
, aFlags
, PlaybackType::eStatic
, unused1
, unused2
);
1303 bool RasterImage::CanDownscaleDuringDecode(const OrientedIntSize
& aSize
,
1305 // Check basic requirements: downscale-during-decode is enabled, Skia is
1306 // available, this image isn't transient, we have all the source data and know
1307 // our size, and the flags allow us to do it.
1308 if (!LoadHasSize() || LoadTransient() ||
1309 !StaticPrefs::image_downscale_during_decode_enabled() ||
1310 !(aFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
)) {
1314 // We don't downscale animated images during decode.
1315 if (mAnimationState
) {
1320 if (aSize
.width
>= mSize
.width
|| aSize
.height
>= mSize
.height
) {
1324 // Zero or negative width or height is unacceptable.
1325 if (aSize
.width
< 1 || aSize
.height
< 1) {
1329 // There's no point in scaling if we can't store the result.
1330 if (!SurfaceCache::CanHold(aSize
.ToUnknownSize())) {
1337 ImgDrawResult
RasterImage::DrawInternal(DrawableSurface
&& aSurface
,
1338 gfxContext
* aContext
,
1339 const OrientedIntSize
& aSize
,
1340 const ImageRegion
& aRegion
,
1341 SamplingFilter aSamplingFilter
,
1342 uint32_t aFlags
, float aOpacity
) {
1343 gfxContextMatrixAutoSaveRestore
saveMatrix(aContext
);
1344 ImageRegion
region(aRegion
);
1345 bool frameIsFinished
= aSurface
->IsFinished();
1347 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
1349 NotifyDrawingObservers();
1352 // By now we may have a frame with the requested size. If not, we need to
1353 // adjust the drawing parameters accordingly.
1354 IntSize finalSize
= aSurface
->GetSize();
1355 bool couldRedecodeForBetterFrame
= false;
1356 if (finalSize
!= aSize
.ToUnknownSize()) {
1357 gfx::MatrixScales
scale(double(aSize
.width
) / finalSize
.width
,
1358 double(aSize
.height
) / finalSize
.height
);
1359 aContext
->Multiply(gfx::Matrix::Scaling(scale
));
1360 region
.Scale(1.0 / scale
.xScale
, 1.0 / scale
.yScale
);
1362 couldRedecodeForBetterFrame
= CanDownscaleDuringDecode(aSize
, aFlags
);
1365 if (!aSurface
->Draw(aContext
, region
, aSamplingFilter
, aFlags
, aOpacity
)) {
1366 RecoverFromInvalidFrames(aSize
, aFlags
);
1367 return ImgDrawResult::TEMPORARY_ERROR
;
1369 if (!frameIsFinished
) {
1370 return ImgDrawResult::INCOMPLETE
;
1372 if (couldRedecodeForBetterFrame
) {
1373 return ImgDrawResult::WRONG_SIZE
;
1375 return ImgDrawResult::SUCCESS
;
1378 //******************************************************************************
1379 NS_IMETHODIMP_(ImgDrawResult
)
1380 RasterImage::Draw(gfxContext
* aContext
, const IntSize
& aSize
,
1381 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
1382 SamplingFilter aSamplingFilter
,
1383 const SVGImageContext
& /*aSVGContext - ignored*/,
1384 uint32_t aFlags
, float aOpacity
) {
1385 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1386 return ImgDrawResult::BAD_ARGS
;
1390 return ImgDrawResult::BAD_IMAGE
;
1393 // Illegal -- you can't draw with non-default decode flags.
1394 // (Disabling colorspace conversion might make sense to allow, but
1395 // we don't currently.)
1396 if (ToSurfaceFlags(aFlags
) != DefaultSurfaceFlags()) {
1397 return ImgDrawResult::BAD_ARGS
;
1401 return ImgDrawResult::BAD_ARGS
;
1404 if (mAnimationConsumers
== 0 && mAnimationState
) {
1405 SendOnUnlockedDraw(aFlags
);
1408 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1409 // downscale during decode.
1410 uint32_t flags
= aSamplingFilter
== SamplingFilter::GOOD
1412 : aFlags
& ~FLAG_HIGH_QUALITY_SCALING
;
1414 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
1415 LookupResult result
= LookupFrame(size
, flags
, ToPlaybackType(aWhichFrame
),
1416 /* aMarkUsed = */ true);
1418 // Getting the frame (above) touches the image and kicks off decoding.
1419 if (mDrawStartTime
.IsNull()) {
1420 mDrawStartTime
= TimeStamp::Now();
1422 return ImgDrawResult::NOT_READY
;
1425 bool shouldRecordTelemetry
=
1426 !mDrawStartTime
.IsNull() && result
.Surface()->IsFinished();
1428 ImgDrawResult drawResult
=
1429 DrawInternal(std::move(result
.Surface()), aContext
, size
, aRegion
,
1430 aSamplingFilter
, flags
, aOpacity
);
1432 if (shouldRecordTelemetry
) {
1433 TimeDuration drawLatency
= TimeStamp::Now() - mDrawStartTime
;
1434 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY
,
1435 int32_t(drawLatency
.ToMicroseconds()));
1436 mDrawStartTime
= TimeStamp();
1442 //******************************************************************************
1445 RasterImage::LockImage() {
1446 MOZ_ASSERT(NS_IsMainThread(),
1447 "Main thread to encourage serialization with UnlockImage");
1449 return NS_ERROR_FAILURE
;
1452 // Increment the lock count
1455 // Lock this image's surfaces in the SurfaceCache.
1456 if (mLockCount
== 1) {
1457 SurfaceCache::LockImage(ImageKey(this));
1463 //******************************************************************************
1466 RasterImage::UnlockImage() {
1467 MOZ_ASSERT(NS_IsMainThread(),
1468 "Main thread to encourage serialization with LockImage");
1470 return NS_ERROR_FAILURE
;
1473 // It's an error to call this function if the lock count is 0
1474 MOZ_ASSERT(mLockCount
> 0, "Calling UnlockImage with mLockCount == 0!");
1475 if (mLockCount
== 0) {
1476 return NS_ERROR_ABORT
;
1479 // Decrement our lock count
1482 // Unlock this image's surfaces in the SurfaceCache.
1483 if (mLockCount
== 0) {
1484 SurfaceCache::UnlockImage(ImageKey(this));
1490 //******************************************************************************
1493 RasterImage::RequestDiscard() {
1494 if (LoadDiscardable() && // Enabled at creation time...
1495 mLockCount
== 0 && // ...not temporarily disabled...
1503 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1504 void RasterImage::DoError() {
1505 // If we've flagged an error before, we have nothing to do
1510 // We can't safely handle errors off-main-thread, so dispatch a worker to
1512 if (!NS_IsMainThread()) {
1513 HandleErrorWorker::DispatchIfNeeded(this);
1517 // Put the container in an error state.
1520 // Stop animation and release our FrameAnimator.
1524 mAnimationState
= Nothing();
1525 mFrameAnimator
= nullptr;
1527 // Release all locks.
1529 SurfaceCache::UnlockImage(ImageKey(this));
1531 // Release all frames from the surface cache.
1532 SurfaceCache::RemoveImage(ImageKey(this));
1534 // Invalidate to get rid of any partially-drawn image content.
1535 auto dirtyRect
= OrientedIntRect({0, 0}, mSize
);
1536 NotifyProgress(NoProgress
, dirtyRect
);
1538 MOZ_LOG(gImgLog
, LogLevel::Error
,
1539 ("RasterImage: [this=%p] Error detected for image\n", this));
1543 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage
* aImage
) {
1544 RefPtr
<HandleErrorWorker
> worker
= new HandleErrorWorker(aImage
);
1545 NS_DispatchToMainThread(worker
);
1548 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage
* aImage
)
1549 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage
) {
1550 MOZ_ASSERT(mImage
, "Should have image");
1554 RasterImage::HandleErrorWorker::Run() {
1560 bool RasterImage::ShouldAnimate() {
1561 return ImageResource::ShouldAnimate() && mAnimationState
&&
1562 mAnimationState
->KnownFrameCount() >= 1 && !LoadAnimationFinished();
1567 RasterImage::GetFramesNotified(uint32_t* aFramesNotified
) {
1568 NS_ENSURE_ARG_POINTER(aFramesNotified
);
1570 *aFramesNotified
= mFramesNotified
;
1576 void RasterImage::NotifyProgress(
1578 const OrientedIntRect
& aInvalidRect
/* = OrientedIntRect() */,
1579 const Maybe
<uint32_t>& aFrameCount
/* = Nothing() */,
1580 DecoderFlags aDecoderFlags
/* = DefaultDecoderFlags() */,
1581 SurfaceFlags aSurfaceFlags
/* = DefaultSurfaceFlags() */) {
1582 MOZ_ASSERT(NS_IsMainThread());
1584 // Ensure that we stay alive long enough to finish notifying.
1585 RefPtr
<RasterImage
> image
= this;
1587 OrientedIntRect invalidRect
= aInvalidRect
;
1589 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1590 // We may have decoded new animation frames; update our animation state.
1591 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1592 if (mAnimationState
&& aFrameCount
) {
1593 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1596 // If we should start animating right now, do so.
1597 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1602 if (mAnimationState
) {
1603 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
1605 invalidRect
.UnionRect(invalidRect
,
1606 OrientedIntRect::FromUnknownRect(rect
));
1610 // Tell the observers what happened.
1611 image
->mProgressTracker
->SyncNotifyProgress(aProgress
,
1612 invalidRect
.ToUnknownRect());
1615 void RasterImage::NotifyDecodeComplete(
1616 const DecoderFinalStatus
& aStatus
, const ImageMetadata
& aMetadata
,
1617 const DecoderTelemetry
& aTelemetry
, Progress aProgress
,
1618 const OrientedIntRect
& aInvalidRect
, const Maybe
<uint32_t>& aFrameCount
,
1619 DecoderFlags aDecoderFlags
, SurfaceFlags aSurfaceFlags
) {
1620 MOZ_ASSERT(NS_IsMainThread());
1622 // If the decoder detected an error, log it to the error console.
1623 if (aStatus
.mShouldReportError
) {
1624 ReportDecoderError();
1627 // Record all the metadata the decoder gathered about this image.
1628 bool metadataOK
= SetMetadata(aMetadata
, aStatus
.mWasMetadataDecode
);
1630 // This indicates a serious error that requires us to discard all existing
1631 // surfaces and redecode to recover. We'll drop the results from this
1632 // decoder on the floor, since they aren't valid.
1633 RecoverFromInvalidFrames(mSize
, FromSurfaceFlags(aSurfaceFlags
));
1637 MOZ_ASSERT(mError
|| LoadHasSize() || !aMetadata
.HasSize(),
1638 "SetMetadata should've gotten a size");
1640 if (!aStatus
.mWasMetadataDecode
&& aStatus
.mFinished
) {
1641 // Flag that we've been decoded before.
1642 StoreHasBeenDecoded(true);
1645 // Send out any final notifications.
1646 NotifyProgress(aProgress
, aInvalidRect
, aFrameCount
, aDecoderFlags
,
1649 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1650 // We may have decoded new animation frames; update our animation state.
1651 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1652 if (mAnimationState
&& aFrameCount
) {
1653 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1656 // If we should start animating right now, do so.
1657 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1662 if (mAnimationState
&& LoadHasBeenDecoded()) {
1663 // We've finished a full decode of all animation frames and our
1664 // AnimationState has been notified about them all, so let it know not to
1666 mAnimationState
->NotifyDecodeComplete();
1668 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
1670 if (!rect
.IsEmpty()) {
1671 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
1672 NotifyProgress(NoProgress
, dirtyRect
);
1677 // Do some telemetry if this isn't a metadata decode.
1678 if (!aStatus
.mWasMetadataDecode
) {
1679 if (aTelemetry
.mChunkCount
) {
1680 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS
,
1681 aTelemetry
.mChunkCount
);
1684 if (aStatus
.mFinished
) {
1685 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME
,
1686 int32_t(aTelemetry
.mDecodeTime
.ToMicroseconds()));
1688 if (aTelemetry
.mSpeedHistogram
&& aTelemetry
.mBytesDecoded
) {
1689 Telemetry::Accumulate(*aTelemetry
.mSpeedHistogram
, aTelemetry
.Speed());
1694 // Only act on errors if we have no usable frames from the decoder.
1695 if (aStatus
.mHadError
&&
1696 (!mAnimationState
|| mAnimationState
->KnownFrameCount() == 0)) {
1698 } else if (aStatus
.mWasMetadataDecode
&& !LoadHasSize()) {
1702 // XXX(aosmond): Can we get this far without mFinished == true?
1703 if (aStatus
.mFinished
&& aStatus
.mWasMetadataDecode
) {
1704 // If we were waiting to fire the load event, go ahead and fire it now.
1705 if (mLoadProgress
) {
1706 NotifyForLoadEvent(*mLoadProgress
);
1707 mLoadProgress
= Nothing();
1710 // If we were a metadata decode and a full decode was requested, do it.
1711 if (LoadWantFullDecode()) {
1712 StoreWantFullDecode(false);
1713 RequestDecodeForSizeInternal(mSize
,
1714 DECODE_FLAGS_DEFAULT
|
1715 FLAG_HIGH_QUALITY_SCALING
|
1716 FLAG_AVOID_REDECODE_FOR_SIZE
,
1722 void RasterImage::ReportDecoderError() {
1723 nsCOMPtr
<nsIConsoleService
> consoleService
=
1724 do_GetService(NS_CONSOLESERVICE_CONTRACTID
);
1725 nsCOMPtr
<nsIScriptError
> errorObject
=
1726 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID
);
1728 if (consoleService
&& errorObject
) {
1729 nsAutoString
msg(u
"Image corrupt or truncated."_ns
);
1733 if (!GetSpecTruncatedTo1k(uri
)) {
1734 msg
+= u
" URI in this note truncated due to length."_ns
;
1736 CopyUTF8toUTF16(uri
, src
);
1738 if (NS_SUCCEEDED(errorObject
->InitWithWindowID(msg
, src
, u
""_ns
, 0, 0,
1739 nsIScriptError::errorFlag
,
1740 "Image", InnerWindowID()))) {
1741 consoleService
->LogMessage(errorObject
);
1746 already_AddRefed
<imgIContainer
> RasterImage::Unwrap() {
1747 nsCOMPtr
<imgIContainer
> self(this);
1748 return self
.forget();
1751 void RasterImage::PropagateUseCounters(dom::Document
*) {
1755 IntSize
RasterImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1756 uint32_t aWhichFrame
,
1757 SamplingFilter aSamplingFilter
,
1759 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1760 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1761 "Unexpected destination size");
1763 if (mSize
.IsEmpty() || aDest
.IsEmpty()) {
1764 return IntSize(0, 0);
1767 auto dest
= OrientedIntSize::FromUnknownSize(
1768 IntSize::Ceil(aDest
.width
, aDest
.height
));
1770 if (aSamplingFilter
== SamplingFilter::GOOD
&&
1771 CanDownscaleDuringDecode(dest
, aFlags
)) {
1772 return dest
.ToUnknownSize();
1775 // We can't scale to this size. Use our intrinsic size for now.
1776 return mSize
.ToUnknownSize();
1779 } // namespace image
1780 } // namespace mozilla