1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "DOMSVGTransformList.h"
9 #include "mozilla/dom/SVGElement.h"
10 #include "mozilla/dom/SVGMatrix.h"
11 #include "mozilla/dom/SVGTransformListBinding.h"
12 #include "DOMSVGTransform.h"
13 #include "SVGAnimatedTransformList.h"
17 // local helper functions
20 void UpdateListIndicesFromIndex(
21 FallibleTArray
<mozilla::dom::DOMSVGTransform
*>& aItemsArray
,
22 uint32_t aStartingIndex
) {
23 uint32_t length
= aItemsArray
.Length();
25 for (uint32_t i
= aStartingIndex
; i
< length
; ++i
) {
27 aItemsArray
[i
]->UpdateListIndex(i
);
34 namespace mozilla::dom
{
36 // We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
37 // clear our SVGAnimatedTransformList's weak ref to us to be safe. (The other
38 // option would be to not unlink and rely on the breaking of the other edges in
39 // the cycle, as NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
40 NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGTransformList
)
42 NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGTransformList
)
44 if (tmp
->IsAnimValList()) {
45 tmp
->mAList
->mAnimVal
= nullptr;
47 tmp
->mAList
->mBaseVal
= nullptr;
49 NS_IMPL_CYCLE_COLLECTION_UNLINK(mAList
)
51 NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
52 NS_IMPL_CYCLE_COLLECTION_UNLINK_END
53 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGTransformList
)
54 NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mAList
)
55 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
56 NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGTransformList
)
57 NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
58 NS_IMPL_CYCLE_COLLECTION_TRACE_END
60 NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGTransformList
)
61 NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGTransformList
)
63 NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGTransformList
)
64 NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
65 NS_INTERFACE_MAP_ENTRY(nsISupports
)
68 //----------------------------------------------------------------------
69 // DOMSVGTransformList methods:
71 JSObject
* DOMSVGTransformList::WrapObject(JSContext
* cx
,
72 JS::Handle
<JSObject
*> aGivenProto
) {
73 return mozilla::dom::SVGTransformList_Binding::Wrap(cx
, this, aGivenProto
);
76 void DOMSVGTransformList::InternalListLengthWillChange(uint32_t aNewLength
) {
77 uint32_t oldLength
= mItems
.Length();
79 if (aNewLength
> DOMSVGTransform::MaxListIndex()) {
80 // It's safe to get out of sync with our internal list as long as we have
81 // FEWER items than it does.
82 aNewLength
= DOMSVGTransform::MaxListIndex();
85 RefPtr
<DOMSVGTransformList
> kungFuDeathGrip
;
86 if (aNewLength
< oldLength
) {
87 // RemovingFromList() might clear last reference to |this|.
88 // Retain a temporary reference to keep from dying before returning.
89 kungFuDeathGrip
= this;
92 // If our length will decrease, notify the items that will be removed:
93 for (uint32_t i
= aNewLength
; i
< oldLength
; ++i
) {
95 mItems
[i
]->RemovingFromList();
99 if (!mItems
.SetLength(aNewLength
, fallible
)) {
100 // We silently ignore SetLength OOM failure since being out of sync is safe
101 // so long as we have *fewer* items than our internal list.
106 // If our length has increased, null out the new pointers:
107 for (uint32_t i
= oldLength
; i
< aNewLength
; ++i
) {
112 SVGTransformList
& DOMSVGTransformList::InternalList() const {
113 SVGAnimatedTransformList
* alist
= Element()->GetAnimatedTransformList();
114 return IsAnimValList() && alist
->mAnimVal
? *alist
->mAnimVal
118 //----------------------------------------------------------------------
119 void DOMSVGTransformList::Clear(ErrorResult
& error
) {
120 if (IsAnimValList()) {
121 error
.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR
);
125 if (LengthNoFlush() > 0) {
126 AutoChangeTransformListNotifier
notifier(this);
127 // Notify any existing DOM items of removal *before* truncating the lists
128 // so that they can find their DOMSVGTransform internal counterparts and
129 // copy their values. This also notifies the animVal list:
130 mAList
->InternalBaseValListWillChangeLengthTo(0);
133 auto* alist
= Element()->GetAnimatedTransformList();
134 alist
->mBaseVal
.Clear();
135 alist
->mIsBaseSet
= false;
139 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::Initialize(
140 DOMSVGTransform
& newItem
, ErrorResult
& error
) {
141 if (IsAnimValList()) {
142 error
.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR
);
146 // If newItem is already in a list we should insert a clone of newItem, and
147 // for consistency, this should happen even if *this* is the list that
148 // newItem is currently in. Note that in the case of newItem being in this
149 // list, the Clear() call before the InsertItemBefore() call would remove it
150 // from this list, and so the InsertItemBefore() call would not insert a
151 // clone of newItem, it would actually insert newItem. To prevent that from
152 // happening we have to do the clone here, if necessary.
154 RefPtr
<DOMSVGTransform
> domItem
= &newItem
;
155 if (domItem
->HasOwner()) {
156 domItem
= newItem
.Clone();
160 MOZ_ASSERT(!error
.Failed(), "How could this fail?");
161 return InsertItemBefore(*domItem
, 0, error
);
164 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::GetItem(
165 uint32_t index
, ErrorResult
& error
) {
167 RefPtr
<DOMSVGTransform
> item
= IndexedGetter(index
, found
, error
);
169 error
.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR
);
171 return item
.forget();
174 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::IndexedGetter(
175 uint32_t index
, bool& found
, ErrorResult
& error
) {
176 if (IsAnimValList()) {
177 Element()->FlushAnimations();
179 found
= index
< LengthNoFlush();
181 return GetItemAt(index
);
186 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::InsertItemBefore(
187 DOMSVGTransform
& newItem
, uint32_t index
, ErrorResult
& error
) {
188 if (IsAnimValList()) {
189 error
.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR
);
193 index
= std::min(index
, LengthNoFlush());
194 if (index
>= DOMSVGTransform::MaxListIndex()) {
195 error
.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR
);
199 RefPtr
<DOMSVGTransform
> domItem
= &newItem
;
200 if (newItem
.HasOwner()) {
201 domItem
= newItem
.Clone(); // must do this before changing anything!
204 // Ensure we have enough memory so we can avoid complex error handling below:
205 if (!mItems
.SetCapacity(mItems
.Length() + 1, fallible
) ||
206 !InternalList().SetCapacity(InternalList().Length() + 1)) {
207 error
.Throw(NS_ERROR_OUT_OF_MEMORY
);
210 if (AnimListMirrorsBaseList()) {
211 if (!mAList
->mAnimVal
->mItems
.SetCapacity(
212 mAList
->mAnimVal
->mItems
.Length() + 1, fallible
)) {
213 error
.Throw(NS_ERROR_OUT_OF_MEMORY
);
218 AutoChangeTransformListNotifier
notifier(this);
219 // Now that we know we're inserting, keep animVal list in sync as necessary.
220 MaybeInsertNullInAnimValListAt(index
);
222 InternalList().InsertItem(index
, domItem
->ToSVGTransform());
223 MOZ_ALWAYS_TRUE(mItems
.InsertElementAt(index
, domItem
.get(), fallible
));
225 // This MUST come after the insertion into InternalList(), or else under the
226 // insertion into InternalList() the values read from domItem would be bad
227 // data from InternalList() itself!:
228 domItem
->InsertingIntoList(this, index
, IsAnimValList());
230 UpdateListIndicesFromIndex(mItems
, index
+ 1);
232 return domItem
.forget();
235 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::ReplaceItem(
236 DOMSVGTransform
& newItem
, uint32_t index
, ErrorResult
& error
) {
237 if (IsAnimValList()) {
238 error
.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR
);
242 if (index
>= LengthNoFlush()) {
243 error
.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR
);
247 RefPtr
<DOMSVGTransform
> domItem
= &newItem
;
248 if (newItem
.HasOwner()) {
249 domItem
= newItem
.Clone(); // must do this before changing anything!
252 AutoChangeTransformListNotifier
notifier(this);
254 // Notify any existing DOM item of removal *before* modifying the lists so
255 // that the DOM item can copy the *old* value at its index:
256 mItems
[index
]->RemovingFromList();
259 InternalList()[index
] = domItem
->ToSVGTransform();
260 mItems
[index
] = domItem
;
262 // This MUST come after the ToSVGPoint() call, otherwise that call
263 // would end up reading bad data from InternalList()!
264 domItem
->InsertingIntoList(this, index
, IsAnimValList());
266 return domItem
.forget();
269 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::RemoveItem(
270 uint32_t index
, ErrorResult
& error
) {
271 if (IsAnimValList()) {
272 error
.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR
);
276 if (index
>= LengthNoFlush()) {
277 error
.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR
);
281 AutoChangeTransformListNotifier
notifier(this);
282 // Now that we know we're removing, keep animVal list in sync as necessary.
283 // Do this *before* touching InternalList() so the removed item can get its
285 MaybeRemoveItemFromAnimValListAt(index
);
287 // We have to return the removed item, so get it, creating it if necessary:
288 RefPtr
<DOMSVGTransform
> result
= GetItemAt(index
);
290 // Notify the DOM item of removal *before* modifying the lists so that the
291 // DOM item can copy its *old* value:
292 result
->RemovingFromList();
294 InternalList().RemoveItem(index
);
295 mItems
.RemoveElementAt(index
);
297 UpdateListIndicesFromIndex(mItems
, index
);
299 return result
.forget();
302 already_AddRefed
<DOMSVGTransform
>
303 DOMSVGTransformList::CreateSVGTransformFromMatrix(const DOMMatrix2DInit
& matrix
,
305 RefPtr
<DOMSVGTransform
> result
= new DOMSVGTransform(matrix
, rv
);
306 return result
.forget();
309 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::Consolidate(
310 ErrorResult
& error
) {
311 if (IsAnimValList()) {
312 error
.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR
);
316 if (LengthNoFlush() == 0) {
320 // Note that SVG 1.1 says, "The consolidation operation creates new
321 // SVGTransform object as the first and only item in the list" hence, even if
322 // LengthNoFlush() == 1 we can't return that one item (after making it a
323 // matrix type). We must orphan the existing item and then make a new one.
325 // First calculate our matrix
326 gfxMatrix mx
= InternalList().GetConsolidationMatrix();
328 // Then orphan the existing items
330 MOZ_ASSERT(!error
.Failed(), "How could this fail?");
332 // And append the new transform
333 RefPtr
<DOMSVGTransform
> transform
= new DOMSVGTransform(mx
);
334 return InsertItemBefore(*transform
, LengthNoFlush(), error
);
337 //----------------------------------------------------------------------
338 // Implementation helpers:
340 already_AddRefed
<DOMSVGTransform
> DOMSVGTransformList::GetItemAt(
342 MOZ_ASSERT(aIndex
< mItems
.Length());
344 if (!mItems
[aIndex
]) {
345 mItems
[aIndex
] = new DOMSVGTransform(this, aIndex
, IsAnimValList());
347 RefPtr
<DOMSVGTransform
> result
= mItems
[aIndex
];
348 return result
.forget();
351 void DOMSVGTransformList::MaybeInsertNullInAnimValListAt(uint32_t aIndex
) {
352 MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
354 if (!AnimListMirrorsBaseList()) {
358 DOMSVGTransformList
* animVal
= mAList
->mAnimVal
;
360 MOZ_ASSERT(animVal
, "AnimListMirrorsBaseList() promised a non-null animVal");
361 MOZ_ASSERT(animVal
->mItems
.Length() == mItems
.Length(),
362 "animVal list not in sync!");
363 MOZ_ALWAYS_TRUE(animVal
->mItems
.InsertElementAt(aIndex
, nullptr, fallible
));
365 UpdateListIndicesFromIndex(animVal
->mItems
, aIndex
+ 1);
368 void DOMSVGTransformList::MaybeRemoveItemFromAnimValListAt(uint32_t aIndex
) {
369 MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
371 if (!AnimListMirrorsBaseList()) {
375 // This needs to be a strong reference; otherwise, the RemovingFromList call
376 // below might drop the last reference to animVal before we're done with it.
377 RefPtr
<DOMSVGTransformList
> animVal
= mAList
->mAnimVal
;
379 MOZ_ASSERT(animVal
, "AnimListMirrorsBaseList() promised a non-null animVal");
380 MOZ_ASSERT(animVal
->mItems
.Length() == mItems
.Length(),
381 "animVal list not in sync!");
383 if (animVal
->mItems
[aIndex
]) {
384 animVal
->mItems
[aIndex
]->RemovingFromList();
386 animVal
->mItems
.RemoveElementAt(aIndex
);
388 UpdateListIndicesFromIndex(animVal
->mItems
, aIndex
);
391 } // namespace mozilla::dom